the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
b57681889d
Bumped version numbers.
2007-09-26 16:49:10 +00:00
the_fiddler
93e704c1f4
Renamed T02 and T04 examples.
2007-09-26 16:37:24 +00:00
the_fiddler
e0a1404d15
Added IsoSphere.cs which creates a sphere Shape using theta ad phi coordinates.
2007-09-26 16:14:32 +00:00
the_fiddler
66b32a88e4
Local light for nicer looks :)
2007-09-26 16:12:59 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
be89cff72c
Updates to delta handling. Now uses x - last_x instead of storing a delta directly.
2007-09-26 15:48:11 +00:00
the_fiddler
46cb5ca3f8
Line endings.
2007-09-26 15:47:13 +00:00
the_fiddler
3aea7f5087
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
dca3f30460
Added NotImplementedException to Visible property.
2007-09-26 15:43:28 +00:00
the_fiddler
d4376a75e0
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
3aea3487fb
Added general documentation to Tutorials.
2007-09-26 15:39:32 +00:00
the_fiddler
9563ec3a29
Added Shape.cs and Plane.cs, for use in Examples. Shape is an abstract class that is parent to all shapes, and Plane derives from Shape, implementing a configurable plane (with vertex, normal, index and texcoord arrays).
2007-09-26 12:00:29 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
f4b0c19f44
Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function.
2007-09-26 11:52:40 +00:00
the_fiddler
9ade72ad34
Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes.
2007-09-26 11:51:49 +00:00
the_fiddler
6b3d358abd
Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events).
2007-09-26 11:50:44 +00:00
the_fiddler
dc9d6a6cc6
Bumped version number.
2007-09-26 11:48:11 +00:00
the_fiddler
ea3173a5c1
Updated all examples. Added documentation and generally cleaned them up.
2007-09-26 11:47:30 +00:00
the_fiddler
eaeedcf6be
Bumped version number.
2007-09-26 11:30:55 +00:00
the_fiddler
f7f7dd4d31
Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes.
2007-09-26 11:30:18 +00:00
the_fiddler
346c7c15c8
Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed.
2007-09-26 11:29:18 +00:00
the_fiddler
2750081048
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
da377f3c23
Bumped version number.
2007-09-25 16:13:01 +00:00
the_fiddler
2b7d11d68b
Disabled test - InputDriver does not work with Mono's Linux Winforms yet.
2007-09-25 15:47:39 +00:00
the_fiddler
038f9a4b08
Complete Vector2, Vector3 and Vector4 structs.
2007-09-25 15:46:52 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
c8fa8a7b93
Fixed cast issues with Math.Sqrt.
2007-09-24 20:56:17 +00:00
the_fiddler
e9fc2c7134
Added length, normal and scale calculations.
2007-09-24 20:18:51 +00:00
the_fiddler
da03090ffa
Vector23 math and operator overloads.
2007-09-24 20:11:44 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
0e862bcfdf
Bumped version numbers.
2007-09-24 19:58:45 +00:00
the_fiddler
edbdadf34b
W03_Extensions now uses the Application.Idle event to load extensions instead of the OnLoad event. Fixes flickering problems.
2007-09-24 19:57:37 +00:00
the_fiddler
8cfee01131
Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling.
2007-09-23 13:38:03 +00:00
the_fiddler
dfe1d7c335
Updated update and render frequencies for all examples.
2007-09-23 12:49:38 +00:00
the_fiddler
ceb5f4dfd8
Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively).
2007-09-23 12:39:15 +00:00
the_fiddler
794f4d4eb4
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
1c893bdbb5
Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs.
2007-09-21 23:38:19 +00:00
the_fiddler
1f366057a2
Added license to S04.
2007-09-21 23:36:59 +00:00
the_fiddler
11261553ea
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
93fc9ce367
Added S04: Input Logger test.
2007-09-21 20:45:47 +00:00
the_fiddler
9b05ee1022
Small update to LoadAll().
2007-09-21 20:36:41 +00:00
the_fiddler
39fa68a29f
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
af35f805ba
Slight changes to InputDriver constructor.
2007-09-21 20:05:56 +00:00
the_fiddler
98bf228a3d
Added KeyRepeat to IKeyboard.
...
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
f5db25f32c
Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
...
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler
b22af8fd84
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
51c257b562
Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler.
2007-09-09 15:42:51 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
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X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
d9cedc213b
Added needed DisplayMode constructors. Fixed DisplayMode documentation.
2007-09-09 15:07:14 +00:00
the_fiddler
a28c46cdc0
Improved documentation for DummyGLContext and Dummy.
...
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
...
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
eea200eb1d
Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays.
2007-09-05 19:59:54 +00:00
the_fiddler
c32f755ebb
Sped up GL.LoadAll() and GL.Load() functions.
2007-09-05 19:53:48 +00:00
the_fiddler
287e4dca8a
Updated W03_Extensions example (background loading of extensions).
2007-09-05 13:35:40 +00:00
the_fiddler
41c225a15a
Improved GL loading speed.
...
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
a435ee6077
Synced 0.3.11 to trunk.
2007-09-02 23:40:50 +00:00
the_fiddler
7b4cff49f2
Adding asynchronous extension loading.
2007-09-02 23:26:12 +00:00
the_fiddler
06c0468091
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
e87ce1e5f1
Updated Documentation and version numbers for release.
2007-09-02 23:13:28 +00:00
the_fiddler
7f5bdc2fdc
Removed redudant GL.LoadAll call in WinGLNative
...
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
c610a8b707
T04_Lit_Cube not ready yet.
2007-09-02 22:52:56 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
4ce8c1f0d3
Corrected spelling.
2007-09-02 19:54:01 +00:00
the_fiddler
601a8ad2f8
Added timing information in GL.LoadAll()
2007-09-02 19:30:25 +00:00
the_fiddler
5783528f10
Bumped version number.
2007-09-02 13:36:54 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
...
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
8c66c39a80
Added DummyGLContext.cs amd DummyGLControl.cs drivers.
2007-09-02 08:09:01 +00:00
the_fiddler
f8b21b1dcd
Added System.Drawing.Color overload to GL.ClearColor.
...
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
0942647ea8
A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability.
2007-09-02 08:07:09 +00:00
the_fiddler
3104a880a1
Added Glu and Glx generators to Bind.
2007-09-02 07:50:46 +00:00
the_fiddler
e1b0d5fdb5
Added Glu and Glx generators.
2007-09-02 00:58:10 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
0b0da23f52
Bumped version number.
2007-09-02 00:19:19 +00:00
the_fiddler
8a73f0fb9a
Beautified platform selection in GLControl.cs
...
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler
b30f1069a0
Removed IDisposable from IGLControl
...
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
5144535b8e
Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
...
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
1d72cb7ab9
Improved the Disposable pattern (finalizer was not needed).
...
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler
e8ec478237
Updated examples to reflect namespace change of DisplayMode and ColorMode.
...
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler
ac4bde2a2d
Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
...
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
034c4f6a50
Example names are now more readable (ExampleLauncher.Load())
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ExampleLauncher behavior is now more consistent when launching GameWindow and WinForm examples. The launcher becomes invisible, and the launched examples exist in the same thread as the launcher.
Better documentation for IExample.cs
2007-09-02 00:02:10 +00:00
the_fiddler
61048d6ae1
Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API.
2007-09-01 23:59:47 +00:00
the_fiddler
4356601d21
Corrected a couple of compiler warnings.
2007-08-31 16:10:38 +00:00
the_fiddler
b2459933b2
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
0dbf3c04b2
Added IDisposable to all input drivers.
...
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
951f14f459
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
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Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
fcc621c9e5
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
0b5a0b4e1f
Improved X11GLControl compatibility - now sets a safe DisplayMode.
...
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
022b37e3cc
Fixed a CLSCompliance issue.
2007-08-21 09:43:50 +00:00
the_fiddler
2e94140592
Fixed CLS-Compliance.
2007-08-21 09:34:05 +00:00
the_fiddler
c47893dae6
Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
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Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
7b1d590819
Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
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Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
e54aadad22
Improved exception handling in GameWindow
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X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
c689f50a21
Added KeyDown and KeyUp events to IKeyboard and Keyboard.
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Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4
Removed unused code files. Changed endings to CRLF.
2007-08-14 16:57:25 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
01c8b7906f
Bumped version number.
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Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler
ac2a2f9a70
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
3833030a9a
Improved shutdown sequence in WinGLNative and GameWindow
2007-08-10 16:55:24 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
c6ed3a0fac
Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly.
2007-08-09 12:14:00 +00:00
the_fiddler
917c10d54b
Fixed build error in WinGLNative.
2007-08-09 12:08:03 +00:00
the_fiddler
ee05b9e5c1
Debugging X11GLControl crash on MakeCurrent.
2007-08-09 12:06:09 +00:00
the_fiddler
cccbb9823b
Fixed crash bug in X11GLNative. Almost ready for release. Niar!
2007-08-09 11:07:12 +00:00
the_fiddler
7287e5d5a4
Fixed build error.
2007-08-07 20:59:18 +00:00
the_fiddler
4497fcfc1b
Debugging crash on X11 32bits.
2007-08-07 20:32:26 +00:00
the_fiddler
81a26ab792
Updated ToString function for ColorDepth and DisplayMode.
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Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler
39a8a8d190
Corrected build error (stray ',')
2007-08-07 17:24:03 +00:00
the_fiddler
8e88fd9393
Keyboard handling now plays well with normal event handling on X11.
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One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
dac140a36d
Corrected S02_RawInput_Logger crash by creating a render window.
2007-08-06 11:26:58 +00:00
the_fiddler
e6950a6128
Added Create and Destroy events to NativeGLWindow.
2007-08-06 11:22:18 +00:00
the_fiddler
a707ef91a5
Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
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Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
6353793cd0
Enahnaced X11 keymap. Renamed some OpenTK keys.
2007-08-06 00:08:51 +00:00
the_fiddler
cbb1c1a0d9
Resolved all crash bugs on X11Input.X11Keyboard
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Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler
4f35768779
Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback.
2007-08-05 23:09:05 +00:00
the_fiddler
ce23ae19c8
Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative
2007-08-05 19:04:06 +00:00
the_fiddler
0473bb7647
VisualInfo now copied from parent WindowInfo to child.
2007-08-05 18:52:46 +00:00
the_fiddler
83d4a08c3c
Added visual for InputOnly window X11Input
2007-08-05 18:51:07 +00:00
the_fiddler
ae73c86b8f
Trying to debug why Key events do not reach the X11Input window.
2007-08-05 18:38:16 +00:00
the_fiddler
888e3be361
Slightly changed debug output on Create event (X11GLNative)
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Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler
13c04f4bbd
Hooked up Keyboard event handling in X11Input
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Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler
69730a274e
Added preliminary key handling to X11Keyboard.
...
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
22c3eb187f
Corrected the OnCreate infinite loop between X11GLNative and X11Input.
2007-08-05 17:54:11 +00:00
the_fiddler
ad97683c80
Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs
2007-08-05 17:45:59 +00:00
the_fiddler
998243f669
Corrected what might be the cause of the NRE on X11GLNative.
2007-08-05 17:39:31 +00:00
the_fiddler
387f455078
Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info.
2007-08-05 17:21:46 +00:00
the_fiddler
3e47153aa4
Corrected NRE in X11Keyboard
2007-08-05 16:54:14 +00:00
the_fiddler
3974dbde8e
Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent.
2007-08-05 16:47:07 +00:00
the_fiddler
a2f5fa396f
Overrode ToString in WindowInfo implementations.
...
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler
781d2447c3
Added one default keyboard to X11Keyboard keyboard list.
2007-08-05 16:36:33 +00:00
the_fiddler
2836dab743
Implemented X11.X11.Keyboard get property.
2007-08-05 16:30:44 +00:00
the_fiddler
d59ce27f0c
Corrected an invalid cast exception in X11Keyboard constructor.
2007-08-05 16:26:01 +00:00
the_fiddler
475ac46bdb
Corrected an error, where keysyms were not allocated, causing an NRE.
2007-08-05 16:19:25 +00:00
the_fiddler
1bb6569b46
Corrected spelling errors in X11.CreateWindow enum.
...
Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler
22d4f1b3ce
Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
...
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
95d5db5347
Removed exceptions from Fullscreen properties.
2007-08-05 13:51:07 +00:00
the_fiddler
972574dd2c
Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs
2007-08-05 13:45:39 +00:00
the_fiddler
23403362e9
Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
...
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
519b432cd7
Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly.
2007-08-05 10:33:23 +00:00
the_fiddler
8e440de4ac
Added IMouse.cs and Mouse.cs, fixing the compilation on mono.
2007-08-05 10:17:20 +00:00
the_fiddler
24e986bc1a
Started working around a subtle Mono error regarding types and properties.
2007-08-05 10:07:59 +00:00
the_fiddler
afda045962
Updated IMouse interface. Updated InputDriver implementation of IInputDriver.
2007-08-05 09:59:42 +00:00
the_fiddler
e34ee87e4e
Started implementing X11Input.cs, X11Keyboard.cs and X11Mouse.cs drivers. Removed some warnings from X11Api.cs
2007-08-05 09:03:22 +00:00
the_fiddler
6b80938086
Updated Windows.Api to be CLS-Compliant.
2007-08-05 00:09:42 +00:00
the_fiddler
7bdc94ed07
Synced with gl3 branch (added Wgl Generator.cs). Bind now builds.
2007-08-04 23:46:06 +00:00
the_fiddler
a4f53e294f
Corrected T10_GLSL_Cube.cs build errors.
2007-08-04 23:44:41 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
d423f6e94c
Renamed InputDevices.cs to InputDriver.cs.
...
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
c16968c06c
Updated T10_GLSL_Cube to explicitly create a render window.
...
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
4ceea208ac
Bumped version numbers.
...
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
...
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
7498af4e5d
Synced with gl3 branch.
2007-08-02 14:51:06 +00:00
the_fiddler
c5ad62c12b
Synced with gl3 branch.
2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
c373f6c063
Sycned with gl3 branch.
2007-08-01 09:32:49 +00:00
the_fiddler
15f5e3ab0b
Sycned with gl3 branch.
2007-08-01 09:31:14 +00:00
the_fiddler
557a7f1818
Sycned with gl3 branch.
2007-08-01 09:30:38 +00:00
the_fiddler
8921547dae
Synced with gl3 branch.
2007-08-01 09:30:14 +00:00
the_fiddler
6ed48a1271
Bumped version number.
2007-08-01 09:29:53 +00:00
the_fiddler
c1d3fbe2f1
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00
the_fiddler
c51a0b7a6a
Added Windows.API.VirtualKeys enum.
...
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
c038496fda
Added debug messages to ExampleLauncher.
2007-07-27 12:06:32 +00:00
the_fiddler
8c43b52517
Fixed Raw Input keyboard registration under windows.
...
Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler
20630278fb
IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
...
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler
28b4630f04
IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
...
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00
the_fiddler
8cecdb3fa8
Deleted trunk - could not merge windowing branch.
2007-07-23 00:01:30 +00:00
the_fiddler
0672510275
Updated information in preparation of release.
2007-07-01 11:30:55 +00:00
the_fiddler
a68b57f3d2
Synced OpenTK.OpenGL.Bind and OpenTK.OpenGL.GL to latest Tao beta (2.1.3.6 and 2.1.0.7 respectively).
...
Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum.
Added ref/out overloads.
2007-07-01 10:54:46 +00:00
the_fiddler
82e3e6aae1
2007-06-30 08:17:24 +00:00
the_fiddler
9aff9d580a
Corrected file copy on linux.
2007-06-30 08:15:08 +00:00
the_fiddler
c02291dc03
Workaround for nant on linux.
2007-06-30 08:12:47 +00:00
the_fiddler
9a1f938929
New build system now copies examples, exes and libs to the output folders.
2007-06-30 08:06:41 +00:00
the_fiddler
c516340dea
Updated Build.cs to use Path.Combine (fixes issues under linux). Fixed
...
Prebuild.xml to correctly reference text files. Tested under linux.
2007-06-30 07:14:34 +00:00
the_fiddler
f96aafdf75
Build.cs now uses mono to invoke Prebuild.exe on Unix systems.
2007-06-30 07:01:04 +00:00
the_fiddler
63c7c98f7f
+ OpenTK.Build
...
+ Added new, (more) cross-platform build system, written on C#. This takes the place of the scripts and batch files used to compile OpenTK up till now.
+ Removed all build scripts.
+ OpenTK.Framework
+ Now builds under Linux.
2007-06-30 06:45:07 +00:00
the_fiddler
35cda11953
Updated naming.
2007-04-24 12:17:48 +00:00
the_fiddler
17015e978f
Started work on splitting WinForms related things out of this class.
2007-04-24 12:17:15 +00:00
the_fiddler
f240e20934
Updated OpenTK.OpenGL version number to 0.3.6.2
2007-04-24 12:16:45 +00:00
the_fiddler
b001d1af6d
Minor cleanup.
2007-04-24 12:16:20 +00:00
the_fiddler
2dc06f2d66
Minor cleanups (regions, tabs). Started getting the WinForms related things out of this class.
2007-04-24 12:15:09 +00:00
the_fiddler
4a290c7182
Updated GL.ReloadFunction, GL.ReloadFunctions etc to use OpenTK.OpenGL namespace. Updated documentation.
2007-04-24 12:13:34 +00:00
the_fiddler
5422dc407e
OpenTK.Examples.OpenGL.Basic.Lesson01 renamed to OpenTK.Examples.OpenGL.Basic.001-Cube
2007-04-21 15:34:41 +00:00
the_fiddler
a24f8934b1
Folder strucure and project naming updates. Added "System" reference for OpenTK.OpenGL.Bind
2007-04-21 15:33:02 +00:00
the_fiddler
cc05190a4d
Deleted ReadSpecs.cs (no longer used)
2007-04-20 20:54:17 +00:00
the_fiddler
7ca359b66d
License, changelog.txt and todo.txt updates for OpenTK.OpenGL.Bind
2007-04-20 20:53:15 +00:00
the_fiddler
922b389ad8
2007-04-20 20:46:29 +00:00
the_fiddler
99f7f2aad3
Updated using directives for examples (added "using Enums = OpenTK.OpenGL.Enums"). Added some documentation and regions.
2007-04-20 19:06:17 +00:00
the_fiddler
d0a6d86bb9
New bindings. Now support all extensions. Renamed ./GL.cs to ./GLHelper.cs and added many useful functions.
2007-04-20 19:05:11 +00:00
the_fiddler
3ff2b848e2
Synced with latest Tao.GlBindGen source. OpenTK.OpenGL.Bind now uses CodeDOM internally for code generation. Many bugfixes. Supports newest specs.
2007-04-20 19:03:11 +00:00
the_fiddler
52cbe0c5a8
Update to the latest OpenGL specs from the new registry (these include shader model 4).
2007-04-20 19:01:15 +00:00
the_fiddler
593d7460dd
Build system updates.
2006-11-05 13:08:15 +00:00
the_fiddler
22f6a0533c
2006-11-05 12:01:11 +00:00
the_fiddler
24c3a6b290
2006-11-05 11:50:08 +00:00
the_fiddler
9e72968f01
Updated the OpenTK.OpenGL.dll.config file. Tested under Mono (Windows and Linux). Updated docs.
2006-11-03 00:07:58 +00:00
the_fiddler
8f0ce4b1d5
2006-11-02 21:49:00 +00:00
the_fiddler
cd32a6db54
2006-11-02 21:40:36 +00:00
the_fiddler
fdd693a4f1
Framework:
...
Updates to mode switching under windows plus a little refactoring.
2006-10-17 19:34:49 +00:00
the_fiddler
5728bf0aa5
Resolution changing now works ok under windows.
2006-10-16 00:04:42 +00:00
the_fiddler
f0f03d58db
Updates to fullscreen toggling for windows.
...
Added the ColorDepth, ZDepth and StencilDepth properties to the Framework.
Merged Context creation for windows into a single file.
2006-10-15 23:31:37 +00:00
the_fiddler
977a41059c
2006-10-15 22:12:27 +00:00
the_fiddler
a664bfa4c6
Deleted GLContextLoad related files.
2006-10-15 20:33:10 +00:00
the_fiddler
17b411e2ec
Directory structure updates (more to come)
...
Updated OpenTK.OpenGL.Bind (0.7.7)
Split GL enums, core and extensions to different files. Extension support is missing for the time being.
Updated the framework implementation and namespace.
2006-10-15 20:28:57 +00:00
the_fiddler
261df17632
Updated the Context class hierarchy. Now WindowsVistaContext and WindowsContext inherit from WindowsBaseContext, avoiding code duplication.
...
Some minor updates to the XApi, Framework and GLContext files.
Updated todo.txt and changelog.txt
2006-10-11 22:48:39 +00:00
the_fiddler
f34436f131
Placed the Framework into a new project (with corresponding project folder).
2006-10-11 22:10:29 +00:00
the_fiddler
2bfe5811c4
2006-10-11 22:01:15 +00:00
the_fiddler
8cd76686d0
Preparatory work for linux support (added basic X and GLX bindings)
...
Major update to OpenTK.OpenGL.Bind.
Updated OpenGL specs to 2.1 (were 2.0)
2006-10-11 21:42:22 +00:00
the_fiddler
7096709104
2006-10-10 23:40:36 +00:00
the_fiddler
84736c3ad3
2006-10-10 20:50:28 +00:00
the_fiddler
1ec16408f0
Major update to OpenTK.OpenGL.Bind (0.7.5.2 -> 0.7.6). Cleaner code and correct wrappers (many were missing earlier).
2006-10-10 19:34:44 +00:00
the_fiddler
3319e79696
OpenTK.OpenGL.Bind 0.7.5.1 -> 0.7.5.2 (out char[] -> StringBuilder)
...
Updated the GLSL.Lesson01 example.
Full Mono support under Windows.
Api.Message and Api.PeekMessage updates (no longer crashes in release mode).
2006-10-09 23:58:30 +00:00
the_fiddler
71e3074bea
2006-10-09 22:35:25 +00:00
the_fiddler
d9b0ac6e5c
Added GLForm.cs (base class for cross-platform windowing control)
...
Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class.
Minor updates to OpenTK.OpenGL.Bind
2006-10-08 21:22:50 +00:00
the_fiddler
fdb625da0f
2006-10-08 18:26:43 +00:00
the_fiddler
c65d759ea1
2006-10-01 10:09:28 +00:00
the_fiddler
ab0b91c51e
2006-09-30 20:10:10 +00:00
the_fiddler
4489091678
2006-09-30 20:04:12 +00:00
the_fiddler
37834b1ff6
Added the GLSL example.
...
More function signatures use enums now (according to their category), instead of ints. Must check.
More
2006-09-30 19:58:51 +00:00
the_fiddler
e2b6970635
2006-09-30 18:24:41 +00:00
the_fiddler
3e97dc1f8e
2006-09-30 17:55:37 +00:00
the_fiddler
2b3aeeb7ae
2006-09-28 22:12:46 +00:00
the_fiddler
22fa16be89
2006-09-28 22:07:53 +00:00
the_fiddler
79ad3e568a
2006-09-24 14:40:08 +00:00
the_fiddler
3a5dff7e16
2006-09-24 14:04:39 +00:00