Placed the Framework into a new project (with corresponding project folder).

This commit is contained in:
the_fiddler 2006-10-11 22:10:29 +00:00
parent 2bfe5811c4
commit f34436f131
7 changed files with 120 additions and 7 deletions

View file

@ -49,8 +49,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "OpenGL", "OpenGL", "{2F3FEA
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenTK.OpenGL", "Source\OpenGL\OpenGL\OpenTK.OpenGL.csproj", "{836876D1-0C8D-4240-BEE4-859D9D3D46CB}"
ProjectSection(ProjectDependencies) = postProject
{1EDDE592-3923-4898-9006-3D69579E1745} = {1EDDE592-3923-4898-9006-3D69579E1745}
{FDFA00B6-FA81-4658-86E1-F312EFB42E1C} = {FDFA00B6-FA81-4658-86E1-F312EFB42E1C}
{1EDDE592-3923-4898-9006-3D69579E1745} = {1EDDE592-3923-4898-9006-3D69579E1745}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenTK.OpenGL.Bind", "Source\OpenGL\Bind\OpenTK.OpenGL.Bind.csproj", "{1EDDE592-3923-4898-9006-3D69579E1745}"
@ -63,6 +63,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GLSL.Lesson01", "Source\Exa
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenTK.Platform.X", "Source\Platform\X\OpenTK.Platform.X.csproj", "{E3F35BD6-67CE-4AD5-AB98-043CF072A75A}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Framework", "Framework", "{508EF114-8C2A-470D-89FE-5AC15B336B4C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Framework", "Source\Framework\Framework.csproj", "{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -89,6 +93,10 @@ Global
{E3F35BD6-67CE-4AD5-AB98-043CF072A75A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E3F35BD6-67CE-4AD5-AB98-043CF072A75A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E3F35BD6-67CE-4AD5-AB98-043CF072A75A}.Release|Any CPU.Build.0 = Release|Any CPU
{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@ -101,11 +109,13 @@ Global
{84EAC24B-BF87-477C-838D-7110A1A24D41} = {7E640424-E2CD-4DD5-9392-7A706D73930E}
{30996477-EDDE-4E45-AB3D-5E466314C755} = {7E640424-E2CD-4DD5-9392-7A706D73930E}
{2F3FEAD4-0FBD-48CC-AFA0-29FFF28284C2} = {7E640424-E2CD-4DD5-9392-7A706D73930E}
{508EF114-8C2A-470D-89FE-5AC15B336B4C} = {7E640424-E2CD-4DD5-9392-7A706D73930E}
{FDFA00B6-FA81-4658-86E1-F312EFB42E1C} = {50DCE788-72FC-47E0-A6BD-50BCCE3FCE5B}
{E3F35BD6-67CE-4AD5-AB98-043CF072A75A} = {50DCE788-72FC-47E0-A6BD-50BCCE3FCE5B}
{836876D1-0C8D-4240-BEE4-859D9D3D46CB} = {2F3FEAD4-0FBD-48CC-AFA0-29FFF28284C2}
{1EDDE592-3923-4898-9006-3D69579E1745} = {2F3FEAD4-0FBD-48CC-AFA0-29FFF28284C2}
{70FA6EE8-62C6-437F-AD82-117F2D9CDE68} = {C6E60A87-12B4-444A-BE03-7E980EAC0172}
{46980D11-67FA-4B33-903F-BC9D8A4FE60F} = {70FA6EE8-62C6-437F-AD82-117F2D9CDE68}
{26B55626-4EAB-4CAE-82FE-93CD6564D9EA} = {508EF114-8C2A-470D-89FE-5AC15B336B4C}
EndGlobalSection
EndGlobal

View file

@ -6,6 +6,7 @@ using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
using OpenTK;
using OpenTK.OpenGL;
namespace OpenTK.Examples.OpenGL.GLSL

View file

@ -63,6 +63,10 @@
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\Framework\Framework.csproj">
<Project>{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}</Project>
<Name>Framework %28Projects\OpenTK\Framework\Framework%29</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\..\OpenGL\OpenGL\OpenTK.OpenGL.csproj">
<Project>{836876D1-0C8D-4240-BEE4-859D9D3D46CB}</Project>
<Name>OpenTK.OpenGL</Name>

View file

@ -1,4 +1,4 @@
#region License
#region License
/* Copyright (c) 2006 Stephen Apostolopoulos
* See license.txt for license info
*/
@ -13,8 +13,9 @@ using System.Threading;
using OpenTK.Platform.Windows;
using System.Runtime.InteropServices;
using OpenTK.OpenGL.Platform;
using OpenTK.OpenGL;
namespace OpenTK.OpenGL
namespace OpenTK
{
public class Framework : Form, IDisposable
{
@ -42,7 +43,7 @@ namespace OpenTK.OpenGL
{
Open(title, width, height, red, green, blue, alpha, depth, stencil, fullscreen);
}
#endregion
public void Open(string title, int width, int height, int red, int green, int blue, int alpha, int depth, int stencil, bool fullscreen)

View file

@ -0,0 +1,65 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{26B55626-4EAB-4CAE-82FE-93CD6564D9EA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Framework</RootNamespace>
<AssemblyName>Framework</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Framework.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenGL\OpenGL\OpenTK.OpenGL.csproj">
<Project>{836876D1-0C8D-4240-BEE4-859D9D3D46CB}</Project>
<Name>OpenTK.OpenGL</Name>
</ProjectReference>
<ProjectReference Include="..\Platform\Windows\OpenTK.Platform.Windows.csproj">
<Project>{FDFA00B6-FA81-4658-86E1-F312EFB42E1C}</Project>
<Name>OpenTK.Platform.Windows</Name>
</ProjectReference>
<ProjectReference Include="..\Platform\X\OpenTK.Platform.X.csproj">
<Project>{E3F35BD6-67CE-4AD5-AB98-043CF072A75A}</Project>
<Name>OpenTK.Platform.X</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View file

@ -0,0 +1,35 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Framework")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Framework")]
[assembly: AssemblyCopyright("Copyright © 2006")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("7652241e-158d-4eb1-85f4-ed40ee356791")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View file

@ -48,9 +48,6 @@
<Compile Include="Bindings\WindowsContextLoad.cs" />
<Compile Include="Bindings\WindowsVistaContextLoad.cs" />
<Compile Include="Bindings\X11ContextLoad.cs" />
<Compile Include="Forms\GLForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Glu.cs" />
<Compile Include="Contexts\GLContext.cs" />
<Compile Include="Contexts\WindowsContext.cs" />