Added length, normal and scale calculations.

This commit is contained in:
the_fiddler 2007-09-24 20:18:51 +00:00
parent da03090ffa
commit e9fc2c7134

View file

@ -187,5 +187,48 @@ namespace OpenTK.Math
}
#endregion
/// <summary>
/// Returns the length of the vector.
/// </summary>
public float Length
{
get
{
return System.Math.Sqrt(this.LengthSquared);
}
}
/// <summary>
/// Returns the square of the vector length.
/// </summary>
public float LengthSquared
{
get
{
return X * X + Y * Y;
}
}
/// <summary>
/// Scales the Vector2 to unit length.
/// </summary>
/// <returns>The normalized version of the current vector.</returns>
public Vector2 Normalize()
{
float length = this.Length;
return new Vector2(X / length, Y / Length);
}
/// <summary>
/// Scales the current Vector2 by the given amounts.
/// </summary>
/// <param name="sx">The scale of the X component.</param>
/// <param name="sy">The scale of the Y component.</param>
/// <returns>A new, scaled Vector2.</returns>
public Vector2 Scale(float sx, float sy)
{
return new Vector2(X * x, Y * y);
}
}
}