Commit graph

1279 commits

Author SHA1 Message Date
the_fiddler
40446c637a Added a missing CLSCompliant false attributes. 2008-01-15 00:45:54 +00:00
the_fiddler
08419d78a3 Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning. 2008-01-15 00:45:18 +00:00
the_fiddler
9548372d6c Removed xml doc string missing warnings. 2008-01-15 00:44:22 +00:00
the_fiddler
159bc4b427 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler
8c5ac32840 Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler
3a44869fd2 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler
70c5a96a5e Merged with OpenAL branch. 2008-01-15 00:24:15 +00:00
the_fiddler
14df5f4991 Bumped version number. 2008-01-15 00:11:05 +00:00
the_fiddler
828fa2ebc2 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler
ec870dc053 Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:10:31 +00:00
the_fiddler
762ea8f1bb Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler
5498022742 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler
42c205db00 Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler
165f36f6c0 Updated bindings with the last generator version. 2008-01-14 23:43:13 +00:00
the_fiddler
876b5139ef Fixed GLContext creation on Windows. 2008-01-14 22:38:09 +00:00
the_fiddler
27748a065d Removed GluOld. 2008-01-11 21:38:30 +00:00
the_fiddler
c11735a22f Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler
d8eedf31b6 Solved context creation on windows. 2008-01-11 20:37:09 +00:00
the_fiddler
2eb7158ee1 Cast to obtain Context.Mode (which is an internal interface now). 2008-01-11 20:36:43 +00:00
the_fiddler
11126c8a84 Resolved crash on second context creation. Explicitly implemented internal interfaces. 2008-01-11 20:31:59 +00:00
the_fiddler
1c6c2c4776 Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler
589e6ad813 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler
2cc221998c Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler
408bdc3f3c CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler
dcafbcf8a1 Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler
1606cbf0e4 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler
47aa1f27a9 Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler
887bfaafa4 Deleted some whitespace. 2008-01-11 20:20:42 +00:00
the_fiddler
e96298d2a8 Initial commit of OpenTK.OpenAL. 2008-01-11 20:13:18 +00:00
the_fiddler
523b712cec Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler
8818828511 Bumped version number. 2008-01-06 10:58:05 +00:00
the_fiddler
e439322f18 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler
08d4bb7745 Updated documentation. 2008-01-06 10:38:44 +00:00
the_fiddler
8609b7dc39 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler
da2cbe315e Force DoubleBuffered attribute to false. 2008-01-06 02:30:12 +00:00
the_fiddler
6952638538 GameWindow.Exit() now works when called from a different thread. 2008-01-06 02:29:54 +00:00
the_fiddler
6ef09165b2 Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler
3f705cba4b Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler
fabd24a6ea Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler
8505d5801e Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler
335664ff74 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler
2f4afe34f5 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler
37c4576fcc Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler
3740766589 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler
4ddc6222f5 Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler
fdea11cf6b Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler
bcd982302a Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler
4b51e1c0e6 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler
8b83fc8af1 Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler
003b27e07e Update VboTextPrinter to use the updated Buffer Object enums. 2008-01-02 01:06:03 +00:00
the_fiddler
408c66dd5d Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler
607c6b23aa Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
350c0a5b62 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler
0a26f7693e Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler
107951c4d1 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
84c64fbfce Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler
00e6091243 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler
6f42f7b1b3 Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler
6904d0a23c Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler
754434fa67 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler
e2a515429b Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler
3df8c77cab Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler
a1fb128a70 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler
6c43d97cf4 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler
f1ece1b265 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler
3badc623d2 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:43 +00:00
the_fiddler
75448310ef Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more. 2007-11-11 19:28:13 +00:00
the_fiddler
a60ac7204d Updated licensing information. 2007-11-10 23:29:25 +00:00
the_fiddler
621cfbccec george's patch for camera and transform functions. 2007-11-10 18:53:25 +00:00
the_fiddler
2a96408231 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler
a1d6bdf3e4 Class is no longer public. 2007-11-10 18:26:14 +00:00
the_fiddler
57a1277aa9 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:26:05 +00:00
the_fiddler
c13f33d6bd Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler
04560794ad Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler
ff5540b487 Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler
62a15f3f9c Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity. 2007-11-10 18:11:34 +00:00
the_fiddler
ee1c386228 Moved DisplayListTextHandle to its own file. 2007-11-08 16:41:08 +00:00
the_fiddler
68ec838e33 Deleted an empty line. 2007-11-08 16:40:30 +00:00
the_fiddler
2cb2bef32f Enabled VSyncing by default. 2007-11-08 15:57:10 +00:00
the_fiddler
188ea93280 Improved handling of line-endings. Removed some warnings. 2007-11-08 15:56:49 +00:00
the_fiddler
6025cb9125 Added licensing information. 2007-11-08 15:56:19 +00:00
the_fiddler
8002ec7716 Added ToString() method. Added documentation. 2007-11-08 15:55:38 +00:00
the_fiddler
8c65412b69 Added licensing information. 2007-11-08 15:54:58 +00:00
the_fiddler
a551ee3b41 Optimized the LoadGlyph function. Reduced generated garbage. 2007-11-08 15:54:38 +00:00
the_fiddler
3069b77fb4 Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00
the_fiddler
71edd50bb6 Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode. 2007-11-06 21:01:07 +00:00
the_fiddler
dd4943e835 Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly. 2007-11-06 20:59:39 +00:00
the_fiddler
4a5cd43003 Font renderer implementation. 2007-11-06 20:59:15 +00:00
the_fiddler
336e6210c8 Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet) 2007-11-06 14:03:05 +00:00
the_fiddler
9fd384420d Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc) 2007-11-06 14:01:35 +00:00
the_fiddler
e2b08d0bd6 Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length. 2007-11-06 14:00:03 +00:00
the_fiddler
2520233f26 Deleted some unused code. 2007-11-06 13:37:42 +00:00
the_fiddler
ffadaeb024 Corrected some warnings. 2007-11-06 13:37:19 +00:00
the_fiddler
8efe76ca92 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler
092eb36a07 Commented out some unused code. 2007-11-06 13:36:47 +00:00
the_fiddler
d5df9715b7 Corrected a few warnings. 2007-11-06 13:35:40 +00:00
the_fiddler
adc26c9990 Added SupportsFunction methods. Corrected SupportsExtension methods. Added locking. 2007-11-06 13:33:56 +00:00
the_fiddler
f683cd5977 Added Box2 class. 2007-11-06 13:32:17 +00:00
the_fiddler
182a7b5c5a Renamed to ITextPrinter.cs 2007-11-06 13:31:51 +00:00
the_fiddler
9436bd8e6c Renamed to TextPrinter.cs 2007-11-06 13:31:27 +00:00
the_fiddler
9e6dba8b4b Removed unneeded functions. Modified several function definitions. 2007-11-06 13:30:46 +00:00
the_fiddler
d2ffa2b7d6 Added the necessary methods. 2007-11-06 13:30:25 +00:00
the_fiddler
6d8f7d221d Modified the MeasureString method. Removed the FindRectangle method. 2007-11-06 13:30:00 +00:00
the_fiddler
21714e0dce The class is no longer public. 2007-11-06 13:29:40 +00:00
the_fiddler
6ac7982f27 Implemented basic layout. Implemented VBO printer. 2007-11-06 13:29:18 +00:00
the_fiddler
d1803c1087 EdgeFlagv should not have its ending trimmed. 2007-11-04 16:48:37 +00:00
the_fiddler
484cf71cb0 Updated to work with the new bindings. 2007-11-04 15:41:10 +00:00
the_fiddler
df733c7719 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler
e633395202 Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler
31672f0303 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler
f96b2e4fbc New math classes by george. 2007-11-04 15:34:04 +00:00
the_fiddler
2d2eaf4db7 Updated to work with the new bindings. 2007-11-04 15:31:09 +00:00
the_fiddler
77e5453c68 Updated to work with the new bindings. 2007-11-04 15:30:44 +00:00
the_fiddler
9d8adb6643 Removed obsolete DisplayList class. 2007-11-04 15:30:06 +00:00
the_fiddler
35e3406122 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler
6439daa42a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler
ae1349b44d Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler
bba6bda879 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler
3c7d774b09 Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler
79938b03e9 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler
0a7e277482 Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler
22c1e5011d Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler
339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler
c594440302 Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler
a98f46524e Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler
210122454c Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler
db6b583030 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler
9587321f10 Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler
be4351b2ef Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler
21fa0ae257 Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler
a5cd312bc1 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler
9bcf45632d Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler
bd4ac11548 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler
b80362c8b3 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler
36bf848006 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler
baeea2ee2a Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler
11015a9fc7 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler
ea52ac2b38 Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler
55f8be2bd6 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler
25bf4396c5 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler
7ddf81df81 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler
2968ab9842 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler
35d903bcf2 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler
056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler
085ae52ce4 InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler
32d40b8033 Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler
85ffee222e Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler
50f5c8e03f Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler
33c276bc76 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler
73468f8fa3 Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler
9504ea7ad2 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler
10f89bcd9c Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler
50e0da4392 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler
e64171ae45 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler
8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler
961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler
fa395a5325 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler
e932f8e162 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler
d6265d2190 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler
2323e0cb79 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler
d8514e8650 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler
21efddea04 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler
b57681889d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler
94da72a196 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler
be89cff72c Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00
the_fiddler
46cb5ca3f8 Line endings. 2007-09-26 15:47:13 +00:00
the_fiddler
3aea7f5087 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler
dca3f30460 Added NotImplementedException to Visible property. 2007-09-26 15:43:28 +00:00
the_fiddler
d4376a75e0 Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60 Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974 Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34 Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler
f4b0c19f44 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler
9ade72ad34 Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler
6b3d358abd Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler
eaeedcf6be Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler
f7f7dd4d31 Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler
346c7c15c8 Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler
2750081048 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler
ec34bed972 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
da377f3c23 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler
038f9a4b08 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler
38d779eb1a Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler
c8fa8a7b93 Fixed cast issues with Math.Sqrt. 2007-09-24 20:56:17 +00:00
the_fiddler
e9fc2c7134 Added length, normal and scale calculations. 2007-09-24 20:18:51 +00:00
the_fiddler
da03090ffa Vector23 math and operator overloads. 2007-09-24 20:11:44 +00:00
the_fiddler
130951343a Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler
0e862bcfdf Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
ceb5f4dfd8 Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively). 2007-09-23 12:39:15 +00:00
the_fiddler
794f4d4eb4 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler
1c893bdbb5 Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs. 2007-09-21 23:38:19 +00:00
the_fiddler
11261553ea Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler
9b05ee1022 Small update to LoadAll(). 2007-09-21 20:36:41 +00:00
the_fiddler
39fa68a29f Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e Corrected some struct definitions in Windows.API 2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler
af35f805ba Slight changes to InputDriver constructor. 2007-09-21 20:05:56 +00:00
the_fiddler
98bf228a3d Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler
51c257b562 Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler. 2007-09-09 15:42:51 +00:00
the_fiddler
95318a8366 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
d9cedc213b Added needed DisplayMode constructors. Fixed DisplayMode documentation. 2007-09-09 15:07:14 +00:00
the_fiddler
a28c46cdc0 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
c32f755ebb Sped up GL.LoadAll() and GL.Load() functions. 2007-09-05 19:53:48 +00:00
the_fiddler
41c225a15a Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
06c0468091 Glu is now initialized under X11GLNative 2007-09-02 23:18:50 +00:00
the_fiddler
e87ce1e5f1 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
7f5bdc2fdc Removed redudant GL.LoadAll call in WinGLNative
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
4ce8c1f0d3 Corrected spelling. 2007-09-02 19:54:01 +00:00
the_fiddler
601a8ad2f8 Added timing information in GL.LoadAll() 2007-09-02 19:30:25 +00:00
the_fiddler
5783528f10 Bumped version number. 2007-09-02 13:36:54 +00:00
the_fiddler
6fb1fe1e1b Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2 T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
8c66c39a80 Added DummyGLContext.cs amd DummyGLControl.cs drivers. 2007-09-02 08:09:01 +00:00
the_fiddler
f8b21b1dcd Added System.Drawing.Color overload to GL.ClearColor.
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
0942647ea8 A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability. 2007-09-02 08:07:09 +00:00
the_fiddler
9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
0b0da23f52 Bumped version number. 2007-09-02 00:19:19 +00:00
the_fiddler
8a73f0fb9a Beautified platform selection in GLControl.cs
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler
b30f1069a0 Removed IDisposable from IGLControl
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
5144535b8e Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
1d72cb7ab9 Improved the Disposable pattern (finalizer was not needed).
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler
ac4bde2a2d Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
4356601d21 Corrected a couple of compiler warnings. 2007-08-31 16:10:38 +00:00
the_fiddler
b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
0dbf3c04b2 Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
951f14f459 Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
fcc621c9e5 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
the_fiddler
0b5a0b4e1f Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
022b37e3cc Fixed a CLSCompliance issue. 2007-08-21 09:43:50 +00:00
the_fiddler
2e94140592 Fixed CLS-Compliance. 2007-08-21 09:34:05 +00:00
the_fiddler
c47893dae6 Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
7b1d590819 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
e54aadad22 Improved exception handling in GameWindow
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
c689f50a21 Added KeyDown and KeyUp events to IKeyboard and Keyboard.
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler
164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler
01c8b7906f Bumped version number.
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler
ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
3833030a9a Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler
e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
c6ed3a0fac Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly. 2007-08-09 12:14:00 +00:00
the_fiddler
917c10d54b Fixed build error in WinGLNative. 2007-08-09 12:08:03 +00:00
the_fiddler
ee05b9e5c1 Debugging X11GLControl crash on MakeCurrent. 2007-08-09 12:06:09 +00:00
the_fiddler
cccbb9823b Fixed crash bug in X11GLNative. Almost ready for release. Niar! 2007-08-09 11:07:12 +00:00
the_fiddler
7287e5d5a4 Fixed build error. 2007-08-07 20:59:18 +00:00
the_fiddler
4497fcfc1b Debugging crash on X11 32bits. 2007-08-07 20:32:26 +00:00
the_fiddler
81a26ab792 Updated ToString function for ColorDepth and DisplayMode.
Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler
39a8a8d190 Corrected build error (stray ',') 2007-08-07 17:24:03 +00:00
the_fiddler
8e88fd9393 Keyboard handling now plays well with normal event handling on X11.
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
e6950a6128 Added Create and Destroy events to NativeGLWindow. 2007-08-06 11:22:18 +00:00
the_fiddler
a707ef91a5 Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
6353793cd0 Enahnaced X11 keymap. Renamed some OpenTK keys. 2007-08-06 00:08:51 +00:00
the_fiddler
cbb1c1a0d9 Resolved all crash bugs on X11Input.X11Keyboard
Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler
4f35768779 Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback. 2007-08-05 23:09:05 +00:00
the_fiddler
ce23ae19c8 Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative 2007-08-05 19:04:06 +00:00
the_fiddler
0473bb7647 VisualInfo now copied from parent WindowInfo to child. 2007-08-05 18:52:46 +00:00
the_fiddler
83d4a08c3c Added visual for InputOnly window X11Input 2007-08-05 18:51:07 +00:00
the_fiddler
ae73c86b8f Trying to debug why Key events do not reach the X11Input window. 2007-08-05 18:38:16 +00:00
the_fiddler
888e3be361 Slightly changed debug output on Create event (X11GLNative)
Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler
13c04f4bbd Hooked up Keyboard event handling in X11Input
Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler
69730a274e Added preliminary key handling to X11Keyboard.
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
22c3eb187f Corrected the OnCreate infinite loop between X11GLNative and X11Input. 2007-08-05 17:54:11 +00:00
the_fiddler
ad97683c80 Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs 2007-08-05 17:45:59 +00:00
the_fiddler
998243f669 Corrected what might be the cause of the NRE on X11GLNative. 2007-08-05 17:39:31 +00:00
the_fiddler
387f455078 Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info. 2007-08-05 17:21:46 +00:00
the_fiddler
3e47153aa4 Corrected NRE in X11Keyboard 2007-08-05 16:54:14 +00:00
the_fiddler
3974dbde8e Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent. 2007-08-05 16:47:07 +00:00
the_fiddler
a2f5fa396f Overrode ToString in WindowInfo implementations.
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler
781d2447c3 Added one default keyboard to X11Keyboard keyboard list. 2007-08-05 16:36:33 +00:00
the_fiddler
2836dab743 Implemented X11.X11.Keyboard get property. 2007-08-05 16:30:44 +00:00
the_fiddler
d59ce27f0c Corrected an invalid cast exception in X11Keyboard constructor. 2007-08-05 16:26:01 +00:00
the_fiddler
475ac46bdb Corrected an error, where keysyms were not allocated, causing an NRE. 2007-08-05 16:19:25 +00:00
the_fiddler
1bb6569b46 Corrected spelling errors in X11.CreateWindow enum.
Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler
22d4f1b3ce Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
95d5db5347 Removed exceptions from Fullscreen properties. 2007-08-05 13:51:07 +00:00
the_fiddler
972574dd2c Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs 2007-08-05 13:45:39 +00:00
the_fiddler
23403362e9 Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
519b432cd7 Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly. 2007-08-05 10:33:23 +00:00
the_fiddler
8e440de4ac Added IMouse.cs and Mouse.cs, fixing the compilation on mono. 2007-08-05 10:17:20 +00:00
the_fiddler
24e986bc1a Started working around a subtle Mono error regarding types and properties. 2007-08-05 10:07:59 +00:00
the_fiddler
afda045962 Updated IMouse interface. Updated InputDriver implementation of IInputDriver. 2007-08-05 09:59:42 +00:00
the_fiddler
e34ee87e4e Started implementing X11Input.cs, X11Keyboard.cs and X11Mouse.cs drivers. Removed some warnings from X11Api.cs 2007-08-05 09:03:22 +00:00
the_fiddler
6b80938086 Updated Windows.Api to be CLS-Compliant. 2007-08-05 00:09:42 +00:00
the_fiddler
09bd00885c Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler
d423f6e94c Renamed InputDevices.cs to InputDriver.cs.
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
c16968c06c Updated T10_GLSL_Cube to explicitly create a render window.
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
7498af4e5d Synced with gl3 branch. 2007-08-02 14:51:06 +00:00
the_fiddler
c5ad62c12b Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
15f5e3ab0b Sycned with gl3 branch. 2007-08-01 09:31:14 +00:00
the_fiddler
557a7f1818 Sycned with gl3 branch. 2007-08-01 09:30:38 +00:00
the_fiddler
8921547dae Synced with gl3 branch. 2007-08-01 09:30:14 +00:00
the_fiddler
6ed48a1271 Bumped version number. 2007-08-01 09:29:53 +00:00
the_fiddler
c51a0b7a6a Added Windows.API.VirtualKeys enum.
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
8c43b52517 Fixed Raw Input keyboard registration under windows.
Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler
20630278fb IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler
28b4630f04 IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler
3d23105b0d 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00