the_fiddler
30afae50c6
Deprecated the LoadAll() method in favor of the new GraphicsContext constructors.
2009-11-04 17:03:59 +00:00
the_fiddler
c3aba0d21e
Added missing base.On* calls.
2009-11-04 17:01:44 +00:00
the_fiddler
7f57d75570
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
cc8ac7df14
Added missing documentation to GraphicsContext constructor.
2009-11-04 17:00:34 +00:00
the_fiddler
2d4b962d2c
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
b3c66b852d
Set window title and icon.
2009-11-04 11:47:58 +00:00
the_fiddler
f0fb55b864
Doubled the size of particles and made them slightly faster.
2009-11-04 10:47:20 +00:00
the_fiddler
11b68be5d0
Cleaned up sample, added color and motion.
2009-11-04 10:44:56 +00:00
the_fiddler
11dc8fc4cd
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
e5469f38d1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
907d2bd7e9
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
2009-11-04 09:46:45 +00:00
the_fiddler
331b7d0f63
Default window style flags can be constants rather than static readonly fields.
...
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
6452cf4629
Now recognizes Resources folder for Examples project.
...
Added icon to Examples project.
2009-11-04 01:20:13 +00:00
the_fiddler
7bf742575e
Added default icon to samples and the example browser.
2009-11-04 01:19:35 +00:00
the_fiddler
e60df8ba28
Added default application icon.
2009-11-04 00:57:14 +00:00
the_fiddler
eec0033297
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
...
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
2ba3e5357e
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
40940d1430
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
ddb56a1952
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
043e0fec2f
Fixed race condition in GraphicsMode.Default.
2009-11-03 13:16:59 +00:00
the_fiddler
92c5cbfaf2
No need to burn 100% CPU time just for a spinning cube! (Especially important for the multithreading test, which opens multiple such windows).
2009-11-03 13:03:35 +00:00
the_fiddler
1af4990517
Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions.
2009-11-03 12:59:25 +00:00
the_fiddler
70140e62ef
Implemented Tranform(Vector, Quaternion) overloads. Fixes issue [ #1028 ]: "[Math] Add vector transformation by quaternion".
2009-11-03 12:20:21 +00:00
the_fiddler
d7a85401da
Deprecated Mult in favor of Multiply.
...
Modified operator * to use Multiply internally (reduces code duplication).
2009-11-03 12:11:51 +00:00
the_fiddler
9ce7437cbd
Fixed Vector3.Transform signature to return a Vector3, not a Vector4. It was previously impossible to transform a Vector3 structure without intermediate conversions to Vector4.
2009-11-03 11:45:20 +00:00
the_fiddler
3d6d476d16
Modified Transform(ref Vector4, ref Matrix4, out Vector4) overload to work correctly when the ref and out parameters point to the same Vector4.
...
Modified Transform(Vector4, Matrix4): Vector4 to call the reference overload internally. Faster and reduces code duplication.
2009-11-03 11:41:36 +00:00
the_fiddler
26b969b23e
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00
the_fiddler
a333532d69
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
a313386ee2
Added multithreading test to verify GameWindow behavior with multiple threads.
2009-11-03 09:58:39 +00:00
the_fiddler
3e5f1fb994
* DocProcessor.cs: Remove any trailing newlines in XML docs. Output
...
between Mono/Linux and .Net/Windows is now consistent.
2009-11-03 08:48:49 +00:00
the_fiddler
974641086c
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
2a1924c62c
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
1a9fc63a57
* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [ #1307 ]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".
2009-11-02 13:25:41 +00:00
the_fiddler
ef183b18cc
Qualify System.Drawing.Rectangle/Point/Size structs fully when necessary, to avoid namespace clash with OpenTK.Rectangle/Point/Size.
2009-11-02 09:37:18 +00:00
the_fiddler
ea1765ec75
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
2f522e790b
Improved interoperation with System.Drawing with new addition, subtraction and implicit conversion operators, as well as additional method overloads.
...
Only expose fields through public properties to allow for parameter validation.
2009-11-02 07:20:59 +00:00
the_fiddler
8624ec0d1a
Updated version numbers in preparation for release.
2009-11-01 23:07:38 +00:00
the_fiddler
289697176b
Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [ #1300 ]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary".
2009-11-01 19:15:44 +00:00
the_fiddler
2340e87eda
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
019f54a851
Document that these APIs are incomplete.
2009-11-01 12:40:25 +00:00
the_fiddler
e790b327ee
Merged VectorAdd fixes from trunk.
2009-10-28 15:59:46 +00:00
the_fiddler
7df7f1e392
Merged latest changes from trunk.
2009-10-28 15:45:49 +00:00
the_fiddler
7fbfd334c2
Initialize input vectors to random values.
...
Use smaller data blocks that can be verified visually.
Perform error checking when executing the kernel.
Wait for the command queue to finish before displaying the results.
2009-10-28 14:54:20 +00:00
the_fiddler
2ca02070a5
Recognize and copy dds files as part of example resources.
2009-10-28 09:31:59 +00:00
the_fiddler
af94d707c0
Renamed dds textures to not contain strange characters that confuse Prebuild.
...
Added checks for extension support to SwizzledParallax sample.
2009-10-28 09:05:13 +00:00
the_fiddler
6e222ebaa0
Return readonly IList<> instead of copying arrays of data.
2009-10-28 00:39:38 +00:00
the_fiddler
aec4b2feda
Track mouse enter/leave events.
2009-10-27 23:58:29 +00:00
the_fiddler
a7eb81a68c
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
923ebc7efb
Renegerated bindings using the latest version of the generator (improved handling of types in the System and System.Text namespaces).
2009-10-27 22:51:57 +00:00
the_fiddler
97e07a6e24
* GL2/Generator.cs: Refactored WriteWrappers() into smaller methods. Added "using System.Text;" to all generated files that may contain StringBuilder parameters.
...
* Main.cs: Removed unused comments. Improved parameter handling. Added -o:keep_untyped_parameters option.
* Settings.cs: Added KeepUntypedEnums compatibility setting.
* Structures/Delegate.cs: Removed stale comments. Refactored CreateWrappers() method to support untyped enum overload generation and simplified method implementation. Replaced CurrentType translations with QualifiedType.
* Structures/Function.cs: Removed stale code. Fixed copy constructors to copy all necessary fields. Use QualifiedType instead of CurrentType in WrapReturnType and CreateBody methods. Made Body statement lists static to improve performance. Added hack to modify callstring casts in keep_untyped_enums wrappers. Generate call string from the Function CreateBody was called on, rather than the current Function (solves issues with invalid casts in specific cases).
* Structures/Parameter.cs: Use fully qualified type instead of current type in several caeses.
* Structures/Type.cs: Added explicit support for fully qualified types.
2009-10-27 22:37:05 +00:00
the_fiddler
68b2a5942b
Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [ #1294 ]: "OnUpdateFrame function does not work with maximum update rate".
2009-10-27 22:23:11 +00:00
the_fiddler
4f2ac1753b
Do not qualify Stopwatch fully, to allow it to be overridden by Minimal.cs if necessary.
2009-10-24 10:35:49 +00:00
the_fiddler
7f3829acca
Provide dummy implementations for classes not available on the iPhone.
2009-10-24 10:35:15 +00:00
the_fiddler
a3518f5df3
Plane.cs belongs to the 'old' structures.
2009-10-24 10:21:14 +00:00
the_fiddler
cde8d8771b
Merged Inertia's example and geometry branch,
2009-10-24 10:07:43 +00:00
the_fiddler
854f92c868
Fixed x86-specific ABI assumption (do not pass structure directly when a pointer is expected). Patch by jonp.
2009-10-23 22:06:15 +00:00
the_fiddler
584e6c48a6
GetUniformLocation: name should have in-flow.
...
Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings.
2009-10-23 20:20:04 +00:00
the_fiddler
a7ff40c44c
Added dllmap for OpenGL|ES on Mac OS X.
2009-10-23 20:11:40 +00:00
the_fiddler
ef48c42807
Debug.WriteLine(object, string) does not work as intended (the first parameter defines the category). Use Debug.Print instead.
2009-10-23 17:45:14 +00:00
the_fiddler
887766a371
Fixed x86-specific ABI assumption (do not return structure directly when a pointer is expected). Patch by jonp.
2009-10-23 16:10:55 +00:00
the_fiddler
bf89d0a6ab
Fixed GetVertexPointerParameter signature to comply with the specs.
2009-10-23 15:36:02 +00:00
the_fiddler
58c12d0d05
GetAttribLocation: name parameter should have a flow of in, not out.
...
Fixed a number of signatures that were different from desktop OpenGL.
2009-10-23 15:32:43 +00:00
the_fiddler
3d05a448cc
Normalized line endings.
2009-10-23 14:51:03 +00:00
the_fiddler
9223285fd7
Added correct enum types for GetString and ShaderBinary.
...
Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler
1803ea7004
Added applicable helper overloads from desktop OpenGL.
...
Added missing license information.
2009-10-23 06:59:04 +00:00
the_fiddler
b0607ede68
Regenerated bindings using the latest overrides.xml: out parameters for Get/Gen methods; fixed return types for GetError and CheckFramebufferStatus. improved consistency with desktop OpenGL bindings.
2009-10-23 06:58:04 +00:00
the_fiddler
968dc4e299
Fixed return types for GetError and CheckFramebufferStatus.
...
Updated enum types for consistency with OpenGL.
2009-10-23 06:54:15 +00:00
the_fiddler
61f4a8b0cc
Regenerated signatures with fixed out parameters.
2009-10-22 23:06:34 +00:00
the_fiddler
8ed98ec517
Use out flow direction for pointer parameters in Get* or Gen* methods.
2009-10-22 23:01:42 +00:00
the_fiddler
d06191d464
Regenerated ES 2.0 bindings using the new, strongly-typed enums.
...
Fixed sample to use those new enums.
2009-10-22 21:49:11 +00:00
the_fiddler
8da604c18f
Merged third part of ES 2.0 cleanup (issue [ #1015 ]: "[ES 2.0] Cleanup #3 ").
2009-10-22 21:41:30 +00:00
the_fiddler
8e67b0ace2
Merged second part of ES 2.0 cleanup (issue [ #1014 ]: "[ES 2.0] Cleanup #2 ").
2009-10-22 21:34:34 +00:00
the_fiddler
f8c49a54d4
Merged first part of ES 2.0 cleanup (issue [ #1013 ]: "[ES 2.0] Cleanup #1 ").
2009-10-22 21:24:54 +00:00
the_fiddler
be4e56a7a2
Do not force control to create its handle in Resize event (the designer places code that raises this event before the rest of the events are hooked). Instead, suppress the event and raise it once the handle is actually created.
2009-10-22 17:56:55 +00:00
the_fiddler
ea4b599d0e
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
7b8ba2eacb
Added LoadCursor method.
...
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
8fbea23db2
Use StringBuilder.Capacity to specify the available buffer size in OpenGL interop (StringBuilder.Length is invalid in this case).
...
Added workaround for Mono 1.9.1 issue, where StringBuilder return truncated results when used in interop. Doubling the StringBuilder capacity fixes this issue.
2009-10-21 17:26:07 +00:00
the_fiddler
c65d6789b0
Fixed compilation issue caused by OnUnload access modifier changed (public -> protected).
2009-10-21 13:51:39 +00:00
the_fiddler
08f40b7c8c
Bumped version numbers and updated documentation in preparation of 0.9.9-3 release.
2009-10-21 13:35:29 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
b92198bccc
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
7ae6858ab5
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
c80cac88ca
Revert WindowBorder and WindowState value changes.
...
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
65e9d6d969
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
de37859604
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
4743a9e810
* Functions.cs: Added helper function for XSendEvent, so that we
...
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
5ba821a09a
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
bba72c91d7
Added dllmap for OpenCL on Linux.
2009-10-19 17:53:59 +00:00
the_fiddler
605d77ec4c
Added missing OpenTK.Compatibility.dll.config file. Fixes issue [ #1176 ]: "[Compat] OpenTK.Compatibility is missing dll.config file".
2009-10-19 17:53:47 +00:00
the_fiddler
e905452c54
* OpenCL/VectorAdd.cs: Use hCmdQueue instead of hContext and added
...
missing CL.EnqueueWriteBuffer calls (patch by mike vasiljevs, fixes
issue [#1233 ]: "OpenCL - AddVector.cs - example corrections").
Output calculation results.
2009-10-19 17:45:50 +00:00
the_fiddler
ac404e35fb
* GLControlFactory.cs: More defensive checks for null GraphicsModes.
...
* GLControl.cs: More defensive checks for null GraphicsModes.
Set flags, context version and GraphicsMode before calling
InitializeComponents(), as the latter might cause the context to be
created (and we need this information before creating the context).
Fixes ArgumentNullException on Linux.
2009-10-19 17:38:16 +00:00
the_fiddler
17feb8d6d0
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
5ba2c0258d
* Functions.cs: Added a number of missing methods relating to
...
XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
8c85493324
Route overloads through GL class instead of calling the Delegates directly. Ensures that automatic error checking will work as expected.
2009-10-19 09:10:32 +00:00
the_fiddler
951ad35596
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
42acbbf492
Indicate whether the window is focused or not.
2009-10-18 15:58:48 +00:00
the_fiddler
d738685a51
Treat 0 as a special value (necessary for internal purposes).
2009-10-18 15:23:22 +00:00
the_fiddler
47a359d1a0
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00
the_fiddler
dd585e0479
Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified.
2009-10-18 14:56:53 +00:00
the_fiddler
449670f689
* API.cs: added MonitorFromWindow/MonitorFromPoint methods.
...
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler
58b4f5c18f
Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [ #1239 ]: "Debug.Print in Title property".
2009-10-17 22:02:08 +00:00
the_fiddler
239d98e860
Added distinct /overrides/add and /overrides/replace elements.
...
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
0fd6651fd2
Fixed issue [ #1240 ]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter.
2009-10-17 20:02:53 +00:00
the_fiddler
0ade61a5cf
Added override for GetProgramInfoLog: infolog parameter should have a flow of 'out'.
2009-10-17 16:31:33 +00:00
the_fiddler
c54d4d180b
Added workaround for the "Resize event called before GraphicsContext is ready" issue.
2009-10-15 14:52:57 +00:00
the_fiddler
723a0dccf2
Fixed GetDouble implementation to return correct values (should call GetDouble not GetFloat!) Fixes issue [ #1235 ]: "Matrix4d wrong value on GL.GetDouble".
2009-10-15 14:37:26 +00:00
the_fiddler
6a0b75d67c
Clarified GrabScreenshot() ObsoleteAttribute message.
2009-10-15 14:15:26 +00:00
the_fiddler
6d2c0be7b3
Support adding new enum definitions through overrides.xml.
2009-10-14 22:50:25 +00:00
the_fiddler
babb54c00c
Avoid translating names that do not need translation (i.e. are not in ALL_CAPS).
2009-10-14 22:49:04 +00:00
the_fiddler
cb1c73e827
Added LoadIcon method.
...
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler
a8231a5eb4
Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window).
2009-10-14 21:50:40 +00:00
the_fiddler
6ffe87813a
Restore previous window size when leaving fullscreen mode.
2009-10-14 19:46:39 +00:00
the_fiddler
a98c1f9ae2
Corrected documentation on the M42 property. Fixes issue [ #1227 ]: "Matrix4.M42 documentation".
2009-10-14 18:30:12 +00:00
the_fiddler
d99fb773f5
Fixed documentation on the event args for the Resize event.
...
Ensure that we call the base method when we override an On* method.
2009-10-14 18:25:51 +00:00
the_fiddler
72cb52941e
Added missing CreatePerspectiveFieldOfView and CreatePerspectiveOffCenter methods (fixes issue [ #1226 ]: "Matrix4d.CreatePerspectiveFieldOfView").
...
Replaced several instances of float values by double equivalents.
2009-10-13 21:33:59 +00:00
the_fiddler
26ec28963e
Workaround for modal loop blocking in ENTERMENULOOP event.
2009-10-12 13:15:12 +00:00
the_fiddler
14a23653bf
* Enums.cs: Enums now use the inherit from the correct int or long type.
2009-10-09 06:03:12 +00:00
the_fiddler
2990e45e0b
* signatures.xml: Fixed long enum types.
2009-10-09 06:01:39 +00:00
the_fiddler
5a35ee943c
* ESCLParser.cs: Fixed long bitfield detection.
2009-10-09 06:01:02 +00:00
the_fiddler
92de857809
* ES/ESGenerator.cs: Set enum Type property.
...
* Structures/Enum.cs: Added enum Type property.
Removed Enum(string) constructor in favor of C# 3.0 syntax (new Enum()
{ Name = ... }).
2009-10-09 05:48:10 +00:00
the_fiddler
6b436dba39
* CL.cs: Removed invalid documentation.
2009-10-09 05:41:50 +00:00
the_fiddler
b234593f14
* Generator.cs: Use Settings.FunctionPrefix when searching for
...
documentation (instead of hardcoded "gl" prefix).
2009-10-09 05:34:10 +00:00
the_fiddler
479c9f3f10
* Main.cs:
...
* CL/CLGenerator.cs: Made CLGenerator inherit from ESGenerator. Reduces code duplication significantly.
2009-10-09 05:25:53 +00:00
the_fiddler
b76e933355
* Specifications/CL10/signatures.xml: Updated specs with information on enum types (long or int).
2009-10-09 05:09:23 +00:00
the_fiddler
9e42be92bb
* ESCLParser.cs: OpenCL bitfileds are defines as long, not int. Added 'type' attribute to enums, which can be 'long' or 'int'.
2009-10-09 05:08:44 +00:00
the_fiddler
01a8748416
Post a close message instead of destroying the window outright, when the user calls the Close() method. Ensures that the user can stop the exit sequence through the IsClosing event.
2009-10-07 16:18:48 +00:00
the_fiddler
b896d8952c
* GameWindow.cs: Improved implementation of GameWindow.Exit(). It should now be possible to cancel the exit through the IsClosing event.
2009-10-07 16:13:46 +00:00
the_fiddler
64c6148f53
Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [ #1218 ]: "[NativeWindow] Avoid modal loop during window resize/movement".
2009-10-07 15:18:53 +00:00
the_fiddler
a028460f53
Refactored and simplified the Run() loop.
2009-10-07 13:08:13 +00:00
the_fiddler
05158536cf
Added timer callback to WM_ENTERSIZEMOVE messages to avoid stalling the rendering during the modal size/move loop (which occurs when the user clicks the window bar or borders). Still need to find a way to notify the frontend (GameWindow) to process queued up UpdateFrame/RenderFrame events.
2009-10-07 13:07:36 +00:00
the_fiddler
8b33230160
Added SetTimer, KillTimer and TimerProc bindings.
2009-10-07 13:03:32 +00:00
the_fiddler
d7cc044144
* OpenGL/GLHelper.cs: Removed static GetAddress method in favor of
...
implementation inherited from GraphicsBindingsBase.
Disabled unused code.
2009-10-07 11:23:40 +00:00
the_fiddler
5294845a91
* GraphicsContext.cs: Removed unused code.
2009-10-07 11:22:48 +00:00
the_fiddler
6e9030e7f9
* AudioCapture.cs: Fixed documentation warning.
2009-10-07 11:21:18 +00:00
the_fiddler
9b4e8d18f9
* AL/AL.cs:
...
* Alc/AlcEnums.cs: Fixed documentation warnings.
2009-10-07 11:20:44 +00:00
the_fiddler
0ac37632a4
* BindingsBase.cs:
...
* Graphics/BindingsBase.cs:
* Graphics/GraphicsBindingsBase.cs: Moved GraphicsBindingsBase to its
own file.
Moved BindingsBase to root OpenTK folder (reason: BindingsBase is not
specific to OpenTK.Graphics anymore).
Documented GetAddress methods.
2009-10-07 10:52:48 +00:00
the_fiddler
672b3cf774
* Graphics/ES10/Helper.cs:
...
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
abstract GetAddress method (reason: removes OpenTK.Graphics-specific
code from BindingsBase and allows it to be used in different
bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler
99aab2fa2e
Replaced calls to obsolete methods.
...
Fixed parameters in double versions of BaryCentric() (should be double instead of float).
2009-10-06 09:51:13 +00:00
the_fiddler
f2c91d4a7c
Obsoleted Scale() instance method (reason: redundant. Mult()/Multiply() instance/static methods can be used to achieve the same effect).
2009-10-06 09:45:09 +00:00
the_fiddler
201b06931e
Added vector overloads to Multiply and Divide methods.
...
Renamed Sub to Subtract, Mult to Multiply and Div to Divide (reason: conform with the class library design guidelines).
Obsoleted instance Add, Sub, Mult and Div methods in favor of static ones (reason: reduce API bloat, they are completely redudant).
Improved documentation for new methods.
2009-10-06 09:42:21 +00:00
the_fiddler
21bde35e61
Fixed formatting.
2009-10-06 08:57:48 +00:00
the_fiddler
b3e7776ff2
Bumped version number.
2009-10-06 08:53:11 +00:00
the_fiddler
3f3237a822
Added GetActiveAttrib, GetActiveUniform, GetActiveUniformName and GetActiveUniformBlockName overloads that return strings. Fixes issue [ #1213 ]: "[GL] let GetUniformName() return String".
2009-10-06 08:29:12 +00:00
the_fiddler
03f756f8d1
Added ClearColor(Color4) overload. Fixes issue [ #1207 ]: "[GL] add Color4 argument overload for ClearColor".
2009-10-06 08:03:53 +00:00
the_fiddler
bee2c0808a
Raise KeyPress events (handle WindowsMessage.CHAR message).
2009-09-26 21:56:42 +00:00
the_fiddler
072de099ae
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
2009-09-26 21:55:23 +00:00
the_fiddler
f4fd7113f4
Marked IGameWindow as public.
2009-09-26 21:34:19 +00:00
the_fiddler
c559de1956
* X11GraphicsMode.cs: Protect the mode queries with XLockDisplay()/XUnlockDisplay().
2009-09-25 08:28:51 +00:00
the_fiddler
59f9746665
Ensure the GameWindow is visible when the Run() method is called.
2009-09-19 21:56:13 +00:00
the_fiddler
045453fbf2
Renamed IsWindowVisisble to the correct IsWindowVisible.
2009-09-19 20:30:12 +00:00
the_fiddler
0798c8d45c
Setting VSync mode should not force control creation. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-18 15:46:00 +00:00
the_fiddler
23dce5479d
* X11KeyMap.cs: Removed dependency on System.Windows.Forms.
2009-09-13 16:34:03 +00:00
the_fiddler
ba53b6851d
* GLControl.cs: Added a public getter for the IWindowInfo of the GLControl.
2009-09-10 14:05:59 +00:00
the_fiddler
abcad58092
Removed obsolete comment.
2009-09-08 16:55:41 +00:00
the_fiddler
b6f1590636
Remove System.Windows.Forms.Control dependency in favor of OpenTK.NativeWindow.
2009-09-08 13:09:50 +00:00
the_fiddler
6a9317bf07
Construct windows invisible by default. Use 'Visible = true' or 'GameWindow.Run' to display them.
2009-09-08 13:04:22 +00:00
the_fiddler
4c3f16e183
Added IsWindowVisible method.
2009-09-08 13:03:21 +00:00
the_fiddler
a212881e72
Fixed several code instances that relies on C# 3.0 features.
2009-09-07 23:28:59 +00:00
the_fiddler
d8c8137123
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [ #1146 ]: "[GL3.2] Multiple (minor) corrections".
2009-09-07 18:33:32 +00:00
the_fiddler
32f9b89dc8
Updated tokens for ARB_geometry_shader4 (promoted in Version 3.2). Fixes issue [ #588 ]: "ARB_geometry_shader4".
2009-09-07 18:21:39 +00:00
the_fiddler
c396884cfe
Updated tokens for ARB_texture_multisample (promoted in Version 3.2). Fixes issue [ #1151 ]: "ARB_texture_multisample".
2009-09-07 17:56:25 +00:00
the_fiddler
a930251995
Report an error if a constant does not contain either '=' or 'use' in its definition.
2009-09-07 17:49:06 +00:00
the_fiddler
8e9045ad54
Added AllowPartialTrustedCallers attribute.
2009-09-06 14:19:52 +00:00
the_fiddler
45c7bf145d
Removed obsolete solution files and folders.
2009-09-06 09:38:27 +00:00
the_fiddler
20e238c158
Fixed mime-type and eol-style on Readme.txt.
2009-09-06 09:38:04 +00:00
the_fiddler
bd16f74156
Fixed project layout (files should be at root of project, not inside a folder).
2009-09-06 09:35:11 +00:00
the_fiddler
d511fb0f6e
Removed duplication AssemblyInfo file.
2009-09-06 09:34:03 +00:00
the_fiddler
f05f32141c
Removed "..\" -> "../" translation from Build.exe, as it caused issues with Visual Studio paths.
2009-09-06 09:27:17 +00:00
the_fiddler
f9c70911f4
Removed OpenTK.snk links from projects, as Visual Studio complained about the location of the file.
2009-09-06 09:03:51 +00:00
the_fiddler
52f9c09b70
Attempted workaround for MonoDevelop signing issue with csproj files generated by Prebuild (workaround not yet complete).
2009-09-05 21:18:37 +00:00
the_fiddler
543d255482
Added yet another workaround for assembly signing in Visual Studio.
2009-09-05 20:01:44 +00:00
the_fiddler
9ca931ce15
Added link to OpenTK.snk, if it exists. Works around a Visual Studio path issue when signing the assemblies.
2009-09-05 19:38:52 +00:00
the_fiddler
e35c3ea83e
Updated in preparation of 0.9.9-2 release.
2009-09-05 18:37:42 +00:00
the_fiddler
2dbea66a1f
Updated in preparation of 0.9.9-2 release.
2009-09-05 18:35:20 +00:00
the_fiddler
32089787f8
Updated in preparation of 0.9.9-2 release.
2009-09-05 18:29:11 +00:00
the_fiddler
fb95f10458
Implemented Quaternion scaling by scalars. Fixes issue [ #1131 ]: "[Math] add Quaternion scaling (easy)".
2009-09-05 16:17:47 +00:00
the_fiddler
dc42ad19f1
Regenerated bindings using the fixed MinmaxTarget and SeparableTarget enums names.
2009-09-05 15:32:00 +00:00
the_fiddler
06f61eb74f
Fixed names for MinmaxTarget and SeparableTarget tokens.
2009-09-05 15:31:31 +00:00
the_fiddler
36aa7e0e86
Regenerated bindings with using the cleaned up EXT_histogram, EXT_convolution and SGI_color_table tokens that were promoted in version 1.2.
2009-09-05 15:28:12 +00:00
the_fiddler
dc988a5bfb
Cleaned up EXT_convolution and EXT_histogram tokens that were promoted in version 1.2.
...
Fixed values for SGI_color_table tokens that were promoted in version 1.2.
2009-09-05 15:27:32 +00:00
the_fiddler
504ec0e0d2
* GameWindowStates.cs: Increased texture size to ensure the text fits inside.
2009-09-04 23:48:44 +00:00
the_fiddler
dd383f477a
Removed obsolete OnCreate and OnDestroy methods/events.
2009-09-04 23:23:46 +00:00
the_fiddler
8ac756bf1d
Silenced a few compiler warnings.
2009-09-04 23:23:13 +00:00
the_fiddler
45d2638614
Removed unnecessary CLSCompliant attributes.
2009-09-04 23:22:44 +00:00
the_fiddler
4f7ade8d25
Changed IsDisposed into a property and modified code to use this instead of the backing field.
2009-09-04 23:18:47 +00:00
the_fiddler
dedaeebf8f
Fixed XML documentation warnings.
2009-09-04 23:16:43 +00:00
the_fiddler
9de6041fa2
Modified MouseDevice events to follow the class library design guidelines.
...
Changed Mouse[Move|Button|Wheel]EventArgs into classes that inherit from EventsArgs, in order to follow the event design guidelines.
2009-09-04 23:13:24 +00:00
the_fiddler
7a09bff35d
Fixed XML documentation warnings.
...
Removed unnecessary [CLSCompliant(true)] attributes.
2009-09-04 23:12:10 +00:00
the_fiddler
376a1fca65
Fixed XML documentation warnings.
2009-09-04 23:11:20 +00:00
the_fiddler
98882acdbf
Fixed XML documentation warnings.
2009-09-04 22:16:12 +00:00
the_fiddler
a2606049df
Suppressed 'unused code' warnings.
2009-09-04 22:16:02 +00:00
the_fiddler
d2f28a6e97
Added KeyboardKeyEventArgs.
...
Modified KeyboardDevice.KeyDown/KeyUp to follow the class library design guidelines.
Modified samples to use the new KeyDown/KeyUp event signatures.
2009-09-04 22:10:50 +00:00
the_fiddler
20653a952c
Fixed XML documentation warnings.
2009-09-04 22:09:07 +00:00
the_fiddler
572baf16be
Removed [Obsolete] attribute from Joysticks, Keyboard and Mouse properties until the new input API is ready.
2009-09-04 22:08:51 +00:00
the_fiddler
3f2f8e46e1
Added missing XML documentation.
2009-09-04 22:08:10 +00:00
the_fiddler
080af60867
Set disposed to true when calling Dispose() method.
2009-09-04 21:46:39 +00:00
the_fiddler
685b646efa
Fixed a large number of documentation warnings.
2009-09-04 21:44:39 +00:00
the_fiddler
48008d1e6a
Removed this property to maintain parity with the Matrix4 structure.
2009-09-04 21:37:53 +00:00
the_fiddler
e630b600a2
Added missing XML documentation.
2009-09-04 21:31:31 +00:00
the_fiddler
c730a706a6
Applied kvark's latest NativeWindow/GameWindow patch, which improves event handling, the shutdown sequence and documentation, while removing stale code.
2009-09-04 21:27:05 +00:00
the_fiddler
6b03992812
Added missing XML documentation and fixed invalid XML doc references.
...
Removed deprecated methods from IGraphicsContext.
2009-09-04 21:25:29 +00:00
the_fiddler
8b60cc2018
Made GraphicsMode.Index public, as it is necessary when extending OpenTK.
...
Removed OpenTK.Platform.Utilities.CreateWindowInfo and made the platform-specific CreateWindowInfo methods public (e.g. CreateX11WindowInfo).
Moved Mono Windows.Forms-specific code into X11GLControl.
Removed OpenTK.Platform.Utilities.IsIdle.
Removed obsolete methods from OpenTK.Platform.Utilities.
Marked OpenTK.Platform.Utilities.CreateGraphicsContext as obsolete (use GraphicsContext constructor instead).
Made IWindowInfo implementations private.
2009-09-04 21:11:25 +00:00
the_fiddler
c5fe1bcafd
Added missing resx to DerivedGLControl.
2009-09-04 13:05:24 +00:00
the_fiddler
43ec20a3dc
Use CreateRotationY instead of the deprecated RotateY.
2009-09-04 13:04:42 +00:00
the_fiddler
672daa42c7
OpenAL DllImport library should be internal, not public.
2009-09-04 13:02:44 +00:00
the_fiddler
6c5d3a90c3
Added missing Matrix4./Matrix4d.CreateRotation[XYZ] methods.
...
Added missing Matrix4d.CreateFromAxisAngle method.
Fixed Matrix4d constructor to take double parameters instead of float.
2009-09-04 13:02:23 +00:00
the_fiddler
e29c681f11
Add conditional compilation for assembly signature.
2009-09-04 12:45:58 +00:00
the_fiddler
8a9ee45b22
* Source/Build/Resources/OpenTK.Prebuild.xml: Added conditional
...
compiler define for assembly signing.
* Source/Build/Build.cs: Removed unused code.
Added check for the existence of OpenTK.snk.
Improved help and usage information.
Removed unused code.
* Build.exe: Updated to 0.9.9-2.
Added strong name.
2009-09-04 10:35:27 +00:00
the_fiddler
0a33452e76
* Source/Build/Properties/AssemblyInfo.cs:
...
* Source/OpenTK/Properties/AssemblyInfo.cs:
* Source/Examples/Properties/AssemblyInfo.cs:
* Source/GLControl/Properties/AssemblyInfo.cs:
* Source/Compatibility/Properties/AssemblyInfo.cs: Added
AssemblyKeyFile and AllowPartialTrustCallers attributes.
* Source/OpenTK/Configuration.cs: Added [assemly: AssemblyKeyFile]
attribute.
Added missing license information.
Moved [assembly: CLSCompliant] to Properies/AssemblyInfo.cs.
2009-09-04 10:34:18 +00:00
the_fiddler
29cf2bf7cf
* Keyboard.cs: Disabled fixed buffer due to gmcs 2.0.1 compiler bug
...
(bogus CS0214) warning.
Added license information.
* Mouse.cs:
* MouseState.cs:
* MouseDevice.cs:
* MouseButton.cs:
* KeyboardState.cs:
* KeyboardDevice.cs: Added license information.
* Key.cs: Added missing LastKey enum.
2009-09-03 21:15:12 +00:00
the_fiddler
1ba91af399
* GamePad.cs:
...
* GamePadState.cs: Added initial implementations.
* Keyboard.cs:
* KeyboardState.cs: Added a number of public members, experimentally.
2009-09-03 20:53:48 +00:00
the_fiddler
a02e3cf4ca
* GLCore.cs:
...
* GLDelegates.cs: Added [Obsolete] attribute to nested classes, in order to remove a large number of deprecation warnings.
2009-09-03 20:32:23 +00:00
the_fiddler
60eb0db94e
Added ColorAttachmenti tokens to ReadBufferMode enum. Fixes issue [ #1140 ]: "ColorAttachment values on ReadBufferMode".
2009-09-03 20:14:54 +00:00
the_fiddler
d6c4c801e1
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
019504f739
* enumext.spec: Added COLOR_ATTACHMENTi tokens to ReadBuffersMode enum.
2009-09-03 12:51:43 +00:00
the_fiddler
3c26795d7a
* Source/GLControl/GLControl.cs: Validate internal state when public
...
members are accessed (issue [#1141 ]: "Unhandled exception in
GlControl possible bug in rev 2207"). Throw ObjectDisposedException
if public members are accessed after the GLControl has been
disposed. Force the create/recreation of the control if a public
member is called and the control handle or context does not exist.
2009-09-03 12:26:42 +00:00
the_fiddler
95c88baf3d
* Source/OpenTK/Platform/Egl/EglContext.cs:
...
* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
property to IGraphicsContext and implemented in all context classes.
Removed 'bool disposed' fields from these classes in favor of the
new property.
2009-09-03 12:23:11 +00:00
the_fiddler
3822044e17
Removed unused code.
2009-09-02 23:02:14 +00:00
the_fiddler
babb202015
Do not call IGraphicsContextInternal.LoadAll() in design-mode. The DummyGLContext would need extensive modifications to support the runtime checks performed by this call and the extra work is not worth it.
2009-09-02 22:56:46 +00:00
the_fiddler
c3d643f2fa
Create the WinGLControl unconditionally in the constructor. Construction/destruction is done lazily when the actual GLControl handle is created/destroyed.
2009-09-02 22:55:51 +00:00
the_fiddler
bdb48acdcd
Merged nativewindow branch to trunk.
2009-09-02 13:36:34 +00:00
the_fiddler
de2cb816f6
* GLControl.cs: Removed call to CreateControl from the GLControl constructor. The GLControl is now constructed lazily, as regular UserControls do. Fixes issue [ #1071 ]: "Not firing Load event for GLControl."
2009-09-02 12:06:41 +00:00
the_fiddler
cd77ad6f29
* GLControl.cs: Delayed creation of IGLControl implementation until
...
the OnHandleCreated event.
* X11GLControl.cs: Removed unused Control field.
Added checks for null parameters.
2009-09-02 12:00:44 +00:00
the_fiddler
924ec8179e
* ES/ESGenerator.cs: Changed default output namespace to 'GL'.
2009-08-26 07:52:58 +00:00
the_fiddler
e079daa6cc
* Main.cs: * Main.cs: Fixed a potential index out of range exception
...
when setting dirName (output path).
2009-08-26 07:52:35 +00:00
the_fiddler
f692a3c069
Fixed default input and output paths now that the compiled assembly is placed into Binaries/Generator/[Debug|Release] instead of Binaries/[Debug|Release].
2009-08-26 07:51:16 +00:00
the_fiddler
ec3ef00a4e
* GeometryShaderAdvanced.cs: Committed pokemoen's advanced geometry shader tutorial.
2009-08-25 23:06:20 +00:00
the_fiddler
52744c1661
Applied Barlog's "arrange this qualifier" patch.
2009-08-25 15:59:57 +00:00
the_fiddler
beac0d41d1
Applied Jonathan's patch for output directories.
2009-08-25 15:46:22 +00:00
the_fiddler
3d1cfb40dc
Changed default namespace to OpenTK.Examples.
2009-08-25 15:38:50 +00:00
the_fiddler
f5358ca13c
Removed OpenTK.GLControl.csproj - this is generated by Build.exe.
2009-08-25 15:38:27 +00:00
the_fiddler
1031f0c10c
Added QuickStart project.
2009-08-25 15:35:42 +00:00
the_fiddler
47f57b6591
Major cleanup. Removed dead code. Removed obsolete targets (MonoDevelop 1, SharpDevelop 1). Added new project for Bind and Converter. Added new QuickStart project. Added Prebuild and the various projects as embedded resources.
2009-08-25 14:36:19 +00:00
the_fiddler
0ab4a76b6f
* DesktopGraphicsContext.cs: Removed unecessary using directives.
2009-08-25 10:36:46 +00:00
the_fiddler
0089e89202
Added EmbeddedGraphicsContext as the foundation of all ES context implementations and modified EglContext to inherit from this.
2009-08-25 10:36:14 +00:00
the_fiddler
5018a2113b
* GeometryShader.cs: Changed the number of output vertices so that output_vertices * num_varying_components is not larger than MaxGeometryTotalOutputComponents. Moved ProgramParameter calls before LinkProgram.
2009-08-25 09:33:01 +00:00
the_fiddler
8de1f8b0c8
* X11GLContext.cs: Remove context field in favor of GraphicsContextBase.Handle. Fixes issue 1121: "GraphicsContext fails with KeyNotFoundException on SVN trunk".
2009-08-25 09:03:19 +00:00
the_fiddler
43e0e2c5e5
Applied Barlog's 02_Bind_2172_ShortenQualifierReferences patch.
2009-08-21 20:28:14 +00:00
the_fiddler
7970282d7b
Ensured System.Windows.Forms.NativeWindow is resolved correctly.
...
Renamed OpenTK.NativeWindow0 to OpenTK.NativeWindow.
2009-08-21 19:34:20 +00:00
the_fiddler
9975aab0f9
Close() method now calls implementation.Close() instead of Dispose() directly.
2009-08-20 22:26:57 +00:00
the_fiddler
3095504dd1
Removed GameWindowExitException.
...
Modified Exit() method to call Close() instead of disposing of the GameWindow.
Check and exit main loop if Exists == false.
2009-08-20 22:26:31 +00:00
the_fiddler
618aa34df8
Committed initial NativeWindow implementation.
2009-08-20 22:22:38 +00:00
the_fiddler
1ca83daf60
Suppressed "Example Browser not ready" message box.
2009-08-20 22:16:11 +00:00
the_fiddler
765c109b44
Added pokemoen's Geometry Shader sample.
2009-08-20 22:15:54 +00:00
the_fiddler
b30cc509ce
Do not trim 's' from methods ending in "IDs".
2009-08-20 21:38:23 +00:00
the_fiddler
6cbdad7093
Fixed issue 1119: "[Compute] 'CL.GetPlatformIDs' missing 's'".
2009-08-20 21:36:57 +00:00
the_fiddler
8ffb395f95
Removed stale debugging code.
2009-08-20 21:35:09 +00:00
the_fiddler
d72a75f2fc
Moved OpenTK.GLControl to its own project.
2009-08-19 14:17:47 +00:00
the_fiddler
dfb6d5bca8
Fixed documentation warnings.
...
Removed duplicate code (due to BindingsBase class).
2009-08-19 13:22:12 +00:00
the_fiddler
5e06ae45ef
Removed unused code.
2009-08-19 13:20:45 +00:00