* Matrix4d.cs: M44 should be 1.0 to conform with GL.Ortho(). Fixes issue [#1307]: "GL.Ortho behaves other than combination of OpenTK.Matrix4d.CreateOrthographic and GL.MultMatrix".

This commit is contained in:
the_fiddler 2009-11-02 13:25:41 +00:00
parent ef183b18cc
commit 1a9fc63a57

View file

@ -513,6 +513,7 @@ namespace OpenTK
result.M41 = -(right + left) * invRL;
result.M42 = -(top + bottom) * invTB;
result.M43 = -(zFar + zNear) * invFN;
result.M44 = 1;
}
/// <summary>