* OpenGL/GLHelper.cs: Removed static GetAddress method in favor of
implementation inherited from GraphicsBindingsBase. Disabled unused code.
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1 changed files with 2 additions and 32 deletions
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@ -52,9 +52,6 @@ namespace OpenTK.Graphics.OpenGL
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internal const string Library = "opengl32.dll";
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static StringBuilder sb = new StringBuilder();
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static object gl_lock = new object();
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private static SortedList<string, bool> AvailableExtensions = new SortedList<string, bool>();
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#endregion
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@ -202,7 +199,7 @@ namespace OpenTK.Graphics.OpenGL
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}
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#endregion
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#endif
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#region private static void BuildExtensionList()
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/// <summary>
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@ -335,34 +332,7 @@ namespace OpenTK.Graphics.OpenGL
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}
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#endregion
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#region GetAddress
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/// <summary>
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/// Retrieves the entry point for a dynamically exported OpenGL function.
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/// </summary>
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/// <param name="function">The function string for the OpenGL function (eg. "glNewList")</param>
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/// <returns>
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/// An IntPtr contaning the address for the entry point, or IntPtr.Zero if the specified
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/// OpenGL function is not dynamically exported.
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/// </returns>
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/// <remarks>
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/// <para>
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/// The Marshal.GetDelegateForFunctionPointer method can be used to turn the return value
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/// into a call-able delegate.
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/// </para>
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/// <para>
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/// This function is cross-platform. It determines the underlying platform and uses the
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/// correct wgl, glx or agl GetAddress function to retrieve the function pointer.
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/// </para>
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/// </remarks>
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private static IntPtr GetAddress(string function)
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{
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return (GraphicsContext.CurrentContext as IGraphicsContextInternal).GetAddress(function);
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}
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#endregion
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#endif
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#endregion
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#region --- GL Overloads ---
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