Lioncash
11005cfe26
A64: Implement SLI (vector)
2020-04-22 20:46:16 +01:00
Lioncash
e3d9bf55e7
A64: Implement SRSRA (vector)
2020-04-22 20:46:16 +01:00
Lioncash
bc6016cad7
A64: Implement SRSHR (vector)
2020-04-22 20:46:16 +01:00
MerryMage
6c9c829a08
imm: Add additional bit position checks to Imm::Bits
2020-04-22 20:46:16 +01:00
MerryMage
be907a61f7
math_util: rvalue references for std::forward
2020-04-22 20:46:16 +01:00
Lioncash
a2f8cdf0a3
A64: Implement SSUBL/SSUBL2
2020-04-22 20:46:16 +01:00
Lioncash
d456fb85c8
A64: Implement SADDL/SADDL2
2020-04-22 20:46:16 +01:00
Lioncash
5c9e7f328d
A64: Implement USUBL/USUBL2
2020-04-22 20:46:16 +01:00
Lioncash
88d70e3b8a
A64: Implement UADDL/UADDL2
2020-04-22 20:46:16 +01:00
Lioncash
4b3d70de5f
simd_shift_by_immediate: Factor out common code in shift instructions
...
Gets rid of partial duplication of the same code for instructions that only have a small behavior difference to them.
e.g. The only difference between SSHR and SSRA is that SSRA adds an accumulator before storing the result.
2020-04-22 20:46:16 +01:00
Lioncash
56803f5203
A64: Implement URSRA (vector)
2020-04-22 20:46:16 +01:00
Lioncash
8afdf4b23d
A64: Implement URSHR (vector)
2020-04-22 20:46:16 +01:00
Lioncash
16613ee066
A64: Implement RSHRN/RSHRN2
2020-04-22 20:46:15 +01:00
Lioncash
937990fd2a
A64: Implement SHRN/SHRN2
2020-04-22 20:46:15 +01:00
Lioncash
80e005e5b5
A64/translate: Amend I() to also handle u8 and u16 immediates
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This is necessary for instructions like SRSHR, and other related instructions.
2020-04-22 20:46:15 +01:00
MerryMage
c490a45af6
fuzz_with_unicorn: Correct GenRandomInst
...
UnallocatedEncoding is now handled in ShouldTestInst
2020-04-22 20:46:15 +01:00
MerryMage
7969871aa3
A64: Implement FMOV (vector, immediate) and mark other SIMD modified immediate instructions as unallocated
2020-04-22 20:46:15 +01:00
MerryMage
5c95e28ed0
A64: Implement ZIP2
2020-04-22 20:46:15 +01:00
MerryMage
ce5ad240fa
travis: Enable DYNARMIC_USE_LLVM
...
Provides disassembly, which is useful for debugging failing tests
on CI.
2020-04-22 20:46:15 +01:00
MerryMage
871aefb9a0
decoder/a64: Tweak ordering algorithm
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Ensuring only instruction families are sorted with each other in
the fashion previously devised does not admit a total ordering.
2020-04-22 20:46:15 +01:00
MerryMage
575590d18d
ir_emitter: Remove overloads
...
Having overloads made explicit casting necesssary for these functions when
using types like UAny.
2020-04-22 20:46:15 +01:00
Lioncash
83ff7a43d1
A64: Implement RBIT (vector)
2020-04-22 20:46:15 +01:00
Lioncash
64b1f2d468
ir: Add opcode for reversing bits in a vector
2020-04-22 20:46:15 +01:00
Lioncash
9de60b60bb
A64/translate: Amend instruction prototypes erroneously marked as taking Reg
...
Makes the prototypes consistent
2020-04-22 20:46:15 +01:00
Lioncash
cf81f04ed3
A64: Implement RAX1
2020-04-22 20:46:15 +01:00
Lioncash
7371e63a7b
a64_get_set_elimination_pass: Make TrackingType enum an enum class
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Prevents placing single letter enum members into the surrounding scope.
2020-04-22 20:46:15 +01:00
Lioncash
7bcb1c115a
A64: Implement ABS (vector)
2020-04-22 20:46:15 +01:00
Lioncash
e33dcce14a
ir: Add opcodes for performing vector absolute values
2020-04-22 20:46:15 +01:00
Lioncash
84d49309b9
A64: Implement USUBW/USUBW2
2020-04-22 20:46:15 +01:00
Lioncash
e20fce6b5a
A64: Implement SSUBW/SSUBW2
2020-04-22 20:46:15 +01:00
Lioncash
00af6eeab9
A64: Implement SADDW/SADDW2
2020-04-22 20:46:15 +01:00
MerryMage
78a047f0f9
A64: Implement EXT
2020-04-22 20:46:15 +01:00
MerryMage
3472f371df
IR: Implement VectorExtract, VectorExtractLower IR instructions
2020-04-22 20:46:15 +01:00
MerryMage
8bba37089e
A64: Implement UADDW
2020-04-22 20:46:15 +01:00
MerryMage
5c47f03888
A64: Implement FMUL (vector)
2020-04-22 20:46:15 +01:00
Lioncash
a6e264c2dd
A64: Implement UABA
...
Now that we have unsigned absolute difference capabilities, we can just use this to
append onto the result via a vector add.
2020-04-22 20:46:15 +01:00
Lioncash
c2e7364d3e
A64: Implement UABD
2020-04-22 20:46:15 +01:00
Lioncash
ad5cf584ce
ir: Add opcodes for performing vector unsigned absolute differences
2020-04-22 20:46:15 +01:00
Lioncash
7780af56e3
ir_emitter: Make immediate member functions const qualified
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These don't modify class state
2020-04-22 20:46:15 +01:00
Lioncash
701f43d61e
IR: Add opcodes for interleaving upper-order bytes/halfwords/words/doublewords
...
I should have added this when I introduced the functions for interleaving
low-order equivalents for consistency in the interface.
2020-04-22 20:46:15 +01:00
Lioncash
94f0fba16b
A64: Implement SHA1H
...
This is a fairly trivial instruction it's essentially:
result = ROL(data, 30);
2020-04-22 20:46:15 +01:00
Lioncash
3985f7bf84
emit_x64_data_processing: Deduplicate some code in zero-extension functions
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EmitZeroExtendByteToLong() can be implemented in terms of EmitZeroExtendByteToWord() and
EmitZeroExtendHalfToLong() can be implemented in terms of EmitZeroExtendHalfToWord().
2020-04-22 20:46:15 +01:00
Lioncash
40ec25356b
A64: NOP immediate variant of PRFM
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Makes behavior identical to the literal variant of PRFM. Given this is simply a hint instruction,
this is valid behavior. The upside is that we don't fall back to Unicorn unnecessarily whenever
the instruction is encountered.
2020-04-22 20:46:15 +01:00
MerryMage
e7b60189b3
abi: Missing includes'
2020-04-22 20:46:15 +01:00
MerryMage
cdc5c3ad95
emit_x64_floating_point: Near jump instead of short jump in FPMinNumberic{32,64}
2020-04-22 20:46:15 +01:00
Lioncash
73b9e4b276
A64: system: Use an enum class for MRS/MSR register encodings
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Reduces the need to manually write out the register bit encodings repeatedly.
2020-04-22 20:46:15 +01:00
MerryMage
df4ee0f51e
emit_X64_floating_point: Near jmp to end instead of short jmp
...
Jump destination can be further than what can be reached in a short
jump under some FPCR options.
2020-04-22 20:46:15 +01:00
Lioncash
b8d5765f9b
emit_x64_vector: Fix typo in VectorShuffleImpl
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This is supposed to be pshufd, not pshufw (which only allows a 64-bit operand)
2020-04-22 20:46:15 +01:00
Lioncash
586b00d11d
A64: Implement REV64
2020-04-22 20:46:15 +01:00
Lioncash
ade595e377
bit_util: Do nothing in RotateRight if the rotation amount is zero
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Without this sanitizing it's possible to perform a shift with a shift
amount that's the same size as the type being shifted. This actually
occurs when decoding ORR variants.
We could get fancier here and make this branchless, but we don't
really use RotateRight in any performance intensive areas.
2020-04-22 20:46:15 +01:00