A64: Implement RBIT (vector)
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2 changed files with 11 additions and 1 deletions
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@ -638,7 +638,7 @@ INST(NEG_2, "NEG (vector)", "0Q101
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//INST(UCVTF_int_3, "UCVTF (vector, integer)", "0Q10111001111001110110nnnnnddddd")
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//INST(UCVTF_int_4, "UCVTF (vector, integer)", "0Q1011100z100001110110nnnnnddddd")
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INST(NOT, "NOT", "0Q10111000100000010110nnnnnddddd")
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//INST(RBIT_asimd, "RBIT (vector)", "0Q10111001100000010110nnnnnddddd")
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INST(RBIT_asimd, "RBIT (vector)", "0Q10111001100000010110nnnnnddddd")
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//INST(FNEG_1, "FNEG (vector)", "0Q10111011111000111110nnnnnddddd")
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//INST(FNEG_2, "FNEG (vector)", "0Q1011101z100000111110nnnnnddddd")
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//INST(FRINTI_1, "FRINTI (vector)", "0Q10111011111001100110nnnnnddddd")
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@ -125,4 +125,14 @@ bool TranslatorVisitor::NOT(bool Q, Vec Vn, Vec Vd) {
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return true;
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}
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bool TranslatorVisitor::RBIT_asimd(bool Q, Vec Vn, Vec Vd) {
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const size_t datasize = Q ? 128 : 64;
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const IR::U128 data = V(datasize, Vn);
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const IR::U128 result = ir.VectorReverseBits(data);
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V(datasize, Vd, result);
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return true;
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}
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} // namespace Dynarmic::A64
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