Commit graph

370 commits

Author SHA1 Message Date
the_fiddler
df733c7719 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler
e633395202 Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler
31672f0303 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler
f96b2e4fbc New math classes by george. 2007-11-04 15:34:04 +00:00
the_fiddler
2d2eaf4db7 Updated to work with the new bindings. 2007-11-04 15:31:09 +00:00
the_fiddler
77e5453c68 Updated to work with the new bindings. 2007-11-04 15:30:44 +00:00
the_fiddler
9d8adb6643 Removed obsolete DisplayList class. 2007-11-04 15:30:06 +00:00
the_fiddler
35e3406122 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler
6439daa42a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler
ae1349b44d Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler
bba6bda879 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler
3c7d774b09 Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler
79938b03e9 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler
0a7e277482 Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler
22c1e5011d Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler
339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler
c594440302 Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler
a98f46524e Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler
210122454c Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler
db6b583030 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler
9587321f10 Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler
be4351b2ef Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler
21fa0ae257 Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler
a5cd312bc1 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler
9bcf45632d Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler
bd4ac11548 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler
b80362c8b3 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler
36bf848006 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler
baeea2ee2a Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler
11015a9fc7 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler
ea52ac2b38 Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler
55f8be2bd6 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler
25bf4396c5 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler
7ddf81df81 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler
2968ab9842 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler
35d903bcf2 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler
056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler
085ae52ce4 InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler
32d40b8033 Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler
85ffee222e Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler
50f5c8e03f Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler
33c276bc76 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler
73468f8fa3 Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler
9504ea7ad2 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler
10f89bcd9c Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler
50e0da4392 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler
e64171ae45 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler
8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler
961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler
fa395a5325 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler
e932f8e162 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler
d6265d2190 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler
2323e0cb79 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler
d8514e8650 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler
21efddea04 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler
b57681889d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler
94da72a196 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler
be89cff72c Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00
the_fiddler
46cb5ca3f8 Line endings. 2007-09-26 15:47:13 +00:00
the_fiddler
3aea7f5087 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler
dca3f30460 Added NotImplementedException to Visible property. 2007-09-26 15:43:28 +00:00
the_fiddler
d4376a75e0 Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60 Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974 Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34 Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler
f4b0c19f44 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler
9ade72ad34 Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler
6b3d358abd Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler
eaeedcf6be Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler
f7f7dd4d31 Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler
346c7c15c8 Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler
2750081048 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler
ec34bed972 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
da377f3c23 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler
038f9a4b08 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler
38d779eb1a Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler
c8fa8a7b93 Fixed cast issues with Math.Sqrt. 2007-09-24 20:56:17 +00:00
the_fiddler
e9fc2c7134 Added length, normal and scale calculations. 2007-09-24 20:18:51 +00:00
the_fiddler
da03090ffa Vector23 math and operator overloads. 2007-09-24 20:11:44 +00:00
the_fiddler
130951343a Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler
0e862bcfdf Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
ceb5f4dfd8 Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively). 2007-09-23 12:39:15 +00:00
the_fiddler
794f4d4eb4 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler
1c893bdbb5 Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs. 2007-09-21 23:38:19 +00:00
the_fiddler
11261553ea Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler
9b05ee1022 Small update to LoadAll(). 2007-09-21 20:36:41 +00:00
the_fiddler
39fa68a29f Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e Corrected some struct definitions in Windows.API 2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler
af35f805ba Slight changes to InputDriver constructor. 2007-09-21 20:05:56 +00:00
the_fiddler
98bf228a3d Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler
51c257b562 Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler. 2007-09-09 15:42:51 +00:00
the_fiddler
95318a8366 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
d9cedc213b Added needed DisplayMode constructors. Fixed DisplayMode documentation. 2007-09-09 15:07:14 +00:00
the_fiddler
a28c46cdc0 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
c32f755ebb Sped up GL.LoadAll() and GL.Load() functions. 2007-09-05 19:53:48 +00:00
the_fiddler
41c225a15a Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
06c0468091 Glu is now initialized under X11GLNative 2007-09-02 23:18:50 +00:00
the_fiddler
e87ce1e5f1 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
7f5bdc2fdc Removed redudant GL.LoadAll call in WinGLNative
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
4ce8c1f0d3 Corrected spelling. 2007-09-02 19:54:01 +00:00
the_fiddler
601a8ad2f8 Added timing information in GL.LoadAll() 2007-09-02 19:30:25 +00:00
the_fiddler
5783528f10 Bumped version number. 2007-09-02 13:36:54 +00:00
the_fiddler
6fb1fe1e1b Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2 T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
8c66c39a80 Added DummyGLContext.cs amd DummyGLControl.cs drivers. 2007-09-02 08:09:01 +00:00
the_fiddler
f8b21b1dcd Added System.Drawing.Color overload to GL.ClearColor.
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
0942647ea8 A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability. 2007-09-02 08:07:09 +00:00
the_fiddler
9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
0b0da23f52 Bumped version number. 2007-09-02 00:19:19 +00:00
the_fiddler
8a73f0fb9a Beautified platform selection in GLControl.cs
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler
b30f1069a0 Removed IDisposable from IGLControl
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
5144535b8e Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
1d72cb7ab9 Improved the Disposable pattern (finalizer was not needed).
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler
ac4bde2a2d Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
4356601d21 Corrected a couple of compiler warnings. 2007-08-31 16:10:38 +00:00
the_fiddler
b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
0dbf3c04b2 Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
951f14f459 Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
fcc621c9e5 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
the_fiddler
0b5a0b4e1f Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
022b37e3cc Fixed a CLSCompliance issue. 2007-08-21 09:43:50 +00:00
the_fiddler
2e94140592 Fixed CLS-Compliance. 2007-08-21 09:34:05 +00:00
the_fiddler
c47893dae6 Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
7b1d590819 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
e54aadad22 Improved exception handling in GameWindow
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
c689f50a21 Added KeyDown and KeyUp events to IKeyboard and Keyboard.
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler
164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler
01c8b7906f Bumped version number.
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler
ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
3833030a9a Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler
e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
c6ed3a0fac Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly. 2007-08-09 12:14:00 +00:00
the_fiddler
917c10d54b Fixed build error in WinGLNative. 2007-08-09 12:08:03 +00:00
the_fiddler
ee05b9e5c1 Debugging X11GLControl crash on MakeCurrent. 2007-08-09 12:06:09 +00:00
the_fiddler
cccbb9823b Fixed crash bug in X11GLNative. Almost ready for release. Niar! 2007-08-09 11:07:12 +00:00
the_fiddler
7287e5d5a4 Fixed build error. 2007-08-07 20:59:18 +00:00
the_fiddler
4497fcfc1b Debugging crash on X11 32bits. 2007-08-07 20:32:26 +00:00
the_fiddler
81a26ab792 Updated ToString function for ColorDepth and DisplayMode.
Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler
39a8a8d190 Corrected build error (stray ',') 2007-08-07 17:24:03 +00:00
the_fiddler
8e88fd9393 Keyboard handling now plays well with normal event handling on X11.
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
e6950a6128 Added Create and Destroy events to NativeGLWindow. 2007-08-06 11:22:18 +00:00
the_fiddler
a707ef91a5 Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
6353793cd0 Enahnaced X11 keymap. Renamed some OpenTK keys. 2007-08-06 00:08:51 +00:00
the_fiddler
cbb1c1a0d9 Resolved all crash bugs on X11Input.X11Keyboard
Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler
4f35768779 Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback. 2007-08-05 23:09:05 +00:00
the_fiddler
ce23ae19c8 Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative 2007-08-05 19:04:06 +00:00
the_fiddler
0473bb7647 VisualInfo now copied from parent WindowInfo to child. 2007-08-05 18:52:46 +00:00
the_fiddler
83d4a08c3c Added visual for InputOnly window X11Input 2007-08-05 18:51:07 +00:00
the_fiddler
ae73c86b8f Trying to debug why Key events do not reach the X11Input window. 2007-08-05 18:38:16 +00:00
the_fiddler
888e3be361 Slightly changed debug output on Create event (X11GLNative)
Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler
13c04f4bbd Hooked up Keyboard event handling in X11Input
Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler
69730a274e Added preliminary key handling to X11Keyboard.
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
22c3eb187f Corrected the OnCreate infinite loop between X11GLNative and X11Input. 2007-08-05 17:54:11 +00:00
the_fiddler
ad97683c80 Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs 2007-08-05 17:45:59 +00:00
the_fiddler
998243f669 Corrected what might be the cause of the NRE on X11GLNative. 2007-08-05 17:39:31 +00:00
the_fiddler
387f455078 Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info. 2007-08-05 17:21:46 +00:00
the_fiddler
3e47153aa4 Corrected NRE in X11Keyboard 2007-08-05 16:54:14 +00:00
the_fiddler
3974dbde8e Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent. 2007-08-05 16:47:07 +00:00
the_fiddler
a2f5fa396f Overrode ToString in WindowInfo implementations.
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler
781d2447c3 Added one default keyboard to X11Keyboard keyboard list. 2007-08-05 16:36:33 +00:00
the_fiddler
2836dab743 Implemented X11.X11.Keyboard get property. 2007-08-05 16:30:44 +00:00
the_fiddler
d59ce27f0c Corrected an invalid cast exception in X11Keyboard constructor. 2007-08-05 16:26:01 +00:00
the_fiddler
475ac46bdb Corrected an error, where keysyms were not allocated, causing an NRE. 2007-08-05 16:19:25 +00:00
the_fiddler
1bb6569b46 Corrected spelling errors in X11.CreateWindow enum.
Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler
22d4f1b3ce Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
95d5db5347 Removed exceptions from Fullscreen properties. 2007-08-05 13:51:07 +00:00
the_fiddler
972574dd2c Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs 2007-08-05 13:45:39 +00:00
the_fiddler
23403362e9 Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
519b432cd7 Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly. 2007-08-05 10:33:23 +00:00
the_fiddler
8e440de4ac Added IMouse.cs and Mouse.cs, fixing the compilation on mono. 2007-08-05 10:17:20 +00:00
the_fiddler
24e986bc1a Started working around a subtle Mono error regarding types and properties. 2007-08-05 10:07:59 +00:00