thefiddler
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8dcb8601a2
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Normalized line endings
Hopefully this is the first and last time we have to do this.
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2013-10-11 01:58:54 +02:00 |
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the_fiddler
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02bfac7d59
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Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red".
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2011-12-07 00:28:13 +00:00 |
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the_fiddler
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cba5f45415
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Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing".
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2011-12-06 21:49:43 +00:00 |
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the_fiddler
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585a07358e
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Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
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2011-07-26 14:09:12 +00:00 |
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the_fiddler
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921944ce90
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Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
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2011-07-26 12:35:50 +00:00 |
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the_fiddler
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c7bc4bffe1
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Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing".
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2011-07-26 12:14:17 +00:00 |
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the_fiddler
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47312a7a30
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Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
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2011-07-26 11:55:13 +00:00 |
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the_fiddler
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3021f668ad
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Re-added missing gl.tm file.
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
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2010-12-03 10:21:50 +00:00 |
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the_fiddler
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4cfa357dbc
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Removed obsolete .spec files. Binding generation is now handled through xml files.
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2010-12-03 09:48:39 +00:00 |
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the_fiddler
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94cd438166
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Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
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2010-12-03 09:45:20 +00:00 |
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the_fiddler
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5a408188e4
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Added tokens for issue [#2058]: "[GL 4.1] Viewport Array".
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2010-11-21 16:11:41 +00:00 |
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the_fiddler
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bf6185907f
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Added tokens for issue [#588]: "ARB_geometry_shader4".
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2010-11-21 16:04:11 +00:00 |
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the_fiddler
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ef97233198
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Added tokens for [#2056]: "[GL 4.1] Get Program Binary".
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2010-11-21 15:45:33 +00:00 |
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the_fiddler
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6052f32c21
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Added tokens for [#2055]: "[GL 4.1] ES2 Compatibility".
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2010-11-21 15:43:15 +00:00 |
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the_fiddler
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87feb96a92
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Added tokens for [#2057]: "[GL 4.1] Separate Shader Objects".
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2010-11-21 15:25:12 +00:00 |
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the_fiddler
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cbc37f14f1
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Added tokens for [#2054]: "[GL 4.1] Vertex Attrib 64bit".
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2010-11-21 15:10:45 +00:00 |
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the_fiddler
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fa76c13e17
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Added tokens for [#1799]: "[GL 4.0] Transform Feedback 3".
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2010-11-21 11:45:13 +00:00 |
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the_fiddler
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d40a0befc7
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Added tokens for [#1798]: "[GL 4.0] Transform Feedback 2".
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2010-11-21 11:41:38 +00:00 |
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the_fiddler
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c132ff129d
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Added tokens for [#1797]: "[GL 4.0] Texture Gather".
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2010-11-21 11:34:34 +00:00 |
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the_fiddler
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e039e672b4
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Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array".
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2010-11-21 11:30:55 +00:00 |
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the_fiddler
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d3e2d3fa4a
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Added tokens for [#1795]: "[GL 4.0] Tessellation Shader".
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2010-11-21 11:26:50 +00:00 |
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the_fiddler
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4d2801d329
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Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
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2010-11-21 10:47:22 +00:00 |
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the_fiddler
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4d8d039493
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Added tokens for [#1793]: "[GL 4.0] Sample Shading".
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2010-11-21 10:33:45 +00:00 |
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the_fiddler
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d05b546a4e
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Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
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2010-11-21 10:30:59 +00:00 |
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the_fiddler
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79688eec7e
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Added tokens for [#1792]: "[GL 4.0] GPU Shader fp64".
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2010-11-21 10:26:40 +00:00 |
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the_fiddler
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0cfc02755f
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Added tokens for [#1791]: "[GL 4.0] GPU Shader 5".
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2010-11-21 10:22:56 +00:00 |
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the_fiddler
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9326a9f7cb
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Added tokens for [#1789]: "[GL 4.0] Draw Indirect".
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2010-11-21 10:18:37 +00:00 |
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the_fiddler
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0b0fc8c53a
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Fixed issue [#1969]: "GLEnums.cs enum members in Version32 are not available in GetPName".
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2010-11-21 00:33:45 +00:00 |
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the_fiddler
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b6b3ba4b83
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Fixed issue [#1956]: "TextureCompareMode should contain NONE".
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2010-11-21 00:27:57 +00:00 |
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the_fiddler
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2c641f0ad3
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Added missing ReadBufferMode.None token. Fixes issue [#1694]: "missing ReadBufferMode.None".
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2010-11-21 00:23:02 +00:00 |
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the_fiddler
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c0d5465cb7
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Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [#1806]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
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2010-11-21 00:05:40 +00:00 |
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the_fiddler
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da5630f2f6
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Synced to OpenGL spec r12819.
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2010-11-21 00:04:00 +00:00 |
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the_fiddler
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df27bd7e38
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Added tokens and function overrides for [#1786]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
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2010-11-20 23:58:31 +00:00 |
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the_fiddler
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a2d0590ebe
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Added tokens for [#1785]: "[GL3.3] Instanced Arrays".
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2010-11-20 23:36:41 +00:00 |
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the_fiddler
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3e0f30cdb8
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Added tokens for [#1781]: "[GL3.3] Blend Func Extended".
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2010-11-20 23:19:58 +00:00 |
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the_fiddler
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d40615def9
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Added tokens for [#1782]: "[GL3.3] Texture Rgb10 A2ui".
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2010-11-20 23:05:43 +00:00 |
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the_fiddler
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33d99d4e6c
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Added tokens for ARB_texture_swizzle. Fixes issue [#1783]: "[GL3.3] Texture Swizzle".
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2010-11-20 23:00:36 +00:00 |
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the_fiddler
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33907727b6
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Added tokens for GL3.3 sampler queries. Fixes issue [#1779]: "[GL3.3] Sampler Objects".
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2010-11-19 11:30:06 +00:00 |
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the_fiddler
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f125e66348
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Added QueryTarget.AnySamplesPassed token. Fixes issue [#1778]: "[GL3.3] Occlusion Query 2".
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2010-11-19 10:48:48 +00:00 |
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the_fiddler
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f7c8a3adb6
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Updated to latest upstream typemap.
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2010-11-19 09:14:52 +00:00 |
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the_fiddler
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228e321502
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Merged custom overrides from enum.spec.
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2010-11-19 08:50:53 +00:00 |
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the_fiddler
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f8cd5879b1
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Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType".
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2010-10-13 20:43:04 +00:00 |
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the_fiddler
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bdbd50dd08
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Moved hand-modified enums to the overrides file.
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2010-10-12 17:36:14 +00:00 |
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the_fiddler
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c13882d729
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Regenerated to add missing items.
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2010-10-12 16:34:45 +00:00 |
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the_fiddler
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6b8e3f5ace
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Added xml version of spec files, generated by Generator.Convert.
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2010-10-12 15:59:20 +00:00 |
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the_fiddler
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88e6aceae0
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Synced trunk with 1.0 branch.
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2010-10-02 18:52:34 +00:00 |
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the_fiddler
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adcce2c00b
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Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name".
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2010-02-03 20:43:42 +00:00 |
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the_fiddler
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0b3fa24c10
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Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
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2010-02-03 20:17:02 +00:00 |
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the_fiddler
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da138163bf
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Backported fix for issue [#1538] from 1.0 branch.
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2010-02-03 19:55:09 +00:00 |
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the_fiddler
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53b84d18d4
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Backported bugfixes from 1.0 branch.
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2010-02-03 19:04:42 +00:00 |
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