Merged custom overrides from enum.spec.
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@ -1184,6 +1184,11 @@
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<use enum="ARB_framebuffer_object" token="COLOR_ATTACHMENT14" />
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<use enum="ARB_framebuffer_object" token="COLOR_ATTACHMENT15" />
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</enum>
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<enum name="DrawElementsType">
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<use enum="DataType" token="UNSIGNED_BYTE" />
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<use enum="DataType" token="UNSIGNED_SHORT" />
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<use enum="DataType" token="UNSIGNED_INT" />
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</enum>
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<enum name="EnableCap">
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<use enum="ARB_framebuffer_sRGB" token="FRAMEBUFFER_SRGB" />
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<token name="COLOR_SUM" value="0x8458" />
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@ -1550,6 +1555,8 @@
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<token name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896" />
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<token name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F" />
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<token name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E" />
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<use enum="VERSION_1_3" token="SAMPLES" />
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<use enum="VERSION_1_3" token="SAMPLE_BUFFERS" />
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</enum>
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<enum name="GetPointervPName">
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<token name="FOG_COORD_ARRAY_POINTER" value="0x8456" />
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@ -1595,6 +1602,7 @@
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<token name="TEXTURE_SAMPLES" value="0x9106" />
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<token name="TEXTURE_SHARED_SIZE" value="0x8C3F" />
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<token name="TEXTURE_WRAP_R" value="0x8072" />
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<use enum="VERSION_1_3" token="TEXTURE_COMPRESSED" />
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</enum>
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<enum name="HintTarget">
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<token name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B" />
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@ -1757,6 +1765,15 @@
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<token name="SRGB_ALPHA" value="0x8C42" />
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<token name="SRGB8" value="0x8C41" />
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<token name="SRGB8_ALPHA8" value="0x8C43" />
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<token name="ONE" value="1" />
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<token name="TWO" value="2" />
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<token name="THREE" value="3" />
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<token name="FOUR" value="4" />
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<use enum="PixelFormat" token="ALPHA" />
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<use enum="PixelFormat" token="LUMINANCE" />
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<use enum="PixelFormat" token="LUMINANCE_ALPHA" />
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<use enum="PixelFormat" token="RGB" />
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<use enum="PixelFormat" token="RGBA" />
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</enum>
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<enum name="PixelStoreParameter">
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<token name="PACK_IMAGE_HEIGHT" value="0x806C" />
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@ -1989,6 +2006,11 @@
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<use enum="PixelInternalFormat" token="RGBA16UI" />
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<use enum="PixelInternalFormat" token="RGBA32UI" />
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</enum>
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<enum name="StencilFace">
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<use enum="DrawBufferMode" token="FRONT" />
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<use enum="DrawBufferMode" token="BACK" />
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<use enum="DrawBufferMode" token="FRONT_AND_BACK" />
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</enum>
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<enum name="StencilOp">
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<token name="DECR_WRAP" value="0x8508" />
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<token name="INCR_WRAP" value="0x8507" />
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@ -2146,6 +2168,8 @@
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<token name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517" />
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<token name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519" />
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<token name="TEXTURE_RECTANGLE" value="0x84F5" />
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<use enum="ARB_texture_rectangle" token="TEXTURE_RECTANGLE_ARB" />
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<use enum="NV_texture_rectangle" token="TEXTURE_RECTANGLE_NV" />
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</enum>
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<enum name="TextureTargetMultisample">
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<token name="PROXY_TEXTURE_2D_MULTISAMPLE" value="0x9101" />
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