Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name".
This commit is contained in:
parent
0b3fa24c10
commit
adcce2c00b
7 changed files with 87 additions and 14 deletions
|
@ -7996,5 +7996,16 @@ VertexAttribI_PointerType enum:
|
|||
TextureParameterName enum:
|
||||
TEXTURE_LOD_BIAS = 0x8501
|
||||
|
||||
# See OpenGL 3.2 reference card
|
||||
ActiveUniformParameter enum:
|
||||
use ARB_uniform_buffer_object UNIFORM_TYPE
|
||||
use ARB_uniform_buffer_object UNIFORM_SIZE
|
||||
use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH
|
||||
use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX
|
||||
use ARB_uniform_buffer_object UNIFORM_OFFSET
|
||||
use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE
|
||||
use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE
|
||||
use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR
|
||||
|
||||
|
||||
# End (don't remove, or the last token may be removed!)
|
||||
|
|
|
@ -321,6 +321,10 @@
|
|||
<param name="target"><type>FramebufferTarget</type></param>
|
||||
<param name="attachment"><type>FramebufferAttachment</type></param>
|
||||
</function>
|
||||
|
||||
<function name="GetActiveUniforms" extension="Core">
|
||||
<param name="pname"><type>ActiveUniformParameter</type></param>
|
||||
</function>
|
||||
|
||||
<!-- Arb -->
|
||||
|
||||
|
|
|
@ -42071,7 +42071,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
public static
|
||||
void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] Int32[] @params)
|
||||
void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32[] @params)
|
||||
{
|
||||
#if DEBUG
|
||||
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
||||
|
@ -42082,7 +42082,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
fixed (Int32* uniformIndices_ptr = uniformIndices)
|
||||
fixed (Int32* @params_ptr = @params)
|
||||
{
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr);
|
||||
}
|
||||
}
|
||||
#if DEBUG
|
||||
|
@ -42092,7 +42092,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
public static
|
||||
void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] out Int32 @params)
|
||||
void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] out Int32 @params)
|
||||
{
|
||||
#if DEBUG
|
||||
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
||||
|
@ -42103,7 +42103,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
fixed (Int32* uniformIndices_ptr = &uniformIndices)
|
||||
fixed (Int32* @params_ptr = &@params)
|
||||
{
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr);
|
||||
@params = *@params_ptr;
|
||||
}
|
||||
}
|
||||
|
@ -42115,13 +42115,13 @@ namespace OpenTK.Graphics.OpenGL
|
|||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
public static
|
||||
unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] Int32* @params)
|
||||
unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params)
|
||||
{
|
||||
#if DEBUG
|
||||
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
||||
{
|
||||
#endif
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL.ArbUniformBufferObject)pname, (Int32*)@params);
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params);
|
||||
#if DEBUG
|
||||
}
|
||||
#endif
|
||||
|
@ -42130,7 +42130,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
public static
|
||||
void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] Int32[] @params)
|
||||
void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32[] @params)
|
||||
{
|
||||
#if DEBUG
|
||||
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
||||
|
@ -42141,7 +42141,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
fixed (UInt32* uniformIndices_ptr = uniformIndices)
|
||||
fixed (Int32* @params_ptr = @params)
|
||||
{
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr);
|
||||
}
|
||||
}
|
||||
#if DEBUG
|
||||
|
@ -42152,7 +42152,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
public static
|
||||
void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] out Int32 @params)
|
||||
void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] out Int32 @params)
|
||||
{
|
||||
#if DEBUG
|
||||
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
||||
|
@ -42163,7 +42163,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
fixed (UInt32* uniformIndices_ptr = &uniformIndices)
|
||||
fixed (Int32* @params_ptr = &@params)
|
||||
{
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ArbUniformBufferObject)pname, (Int32*)@params_ptr);
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr);
|
||||
@params = *@params_ptr;
|
||||
}
|
||||
}
|
||||
|
@ -42175,13 +42175,13 @@ namespace OpenTK.Graphics.OpenGL
|
|||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
public static
|
||||
unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] Int32* @params)
|
||||
unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params)
|
||||
{
|
||||
#if DEBUG
|
||||
using (new ErrorHelper(GraphicsContext.CurrentContext))
|
||||
{
|
||||
#endif
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL.ArbUniformBufferObject)pname, (Int32*)@params);
|
||||
Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params);
|
||||
#if DEBUG
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1535,7 +1535,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
internal extern static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName);
|
||||
[System.Security.SuppressUnmanagedCodeSecurity()]
|
||||
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveUniformsiv", ExactSpelling = true)]
|
||||
internal extern static unsafe void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] Int32* @params);
|
||||
internal extern static unsafe void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params);
|
||||
[System.Security.SuppressUnmanagedCodeSecurity()]
|
||||
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glGetActiveVaryingNV", ExactSpelling = true)]
|
||||
internal extern static unsafe void GetActiveVaryingNV(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute] StringBuilder name);
|
||||
|
|
|
@ -1533,7 +1533,7 @@ namespace OpenTK.Graphics.OpenGL
|
|||
internal unsafe delegate void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName);
|
||||
internal unsafe static GetActiveUniformName glGetActiveUniformName;
|
||||
[System.Security.SuppressUnmanagedCodeSecurity()]
|
||||
internal unsafe delegate void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ArbUniformBufferObject pname, [OutAttribute] Int32* @params);
|
||||
internal unsafe delegate void GetActiveUniformsiv(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params);
|
||||
internal unsafe static GetActiveUniformsiv glGetActiveUniformsiv;
|
||||
[System.Security.SuppressUnmanagedCodeSecurity()]
|
||||
internal unsafe delegate void GetActiveVaryingNV(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute] StringBuilder name);
|
||||
|
|
|
@ -62,6 +62,18 @@ namespace OpenTK.Graphics.OpenGL
|
|||
UniformBlockReferencedByFragmentShader = ((int)0x8A46),
|
||||
}
|
||||
|
||||
public enum ActiveUniformParameter : int
|
||||
{
|
||||
UniformType = ((int)0x8A37),
|
||||
UniformSize = ((int)0x8A38),
|
||||
UniformNameLength = ((int)0x8A39),
|
||||
UniformBlockIndex = ((int)0x8A3A),
|
||||
UniformOffset = ((int)0x8A3B),
|
||||
UniformArrayStride = ((int)0x8A3C),
|
||||
UniformMatrixStride = ((int)0x8A3D),
|
||||
UniformIsRowMajor = ((int)0x8A3E),
|
||||
}
|
||||
|
||||
public enum ActiveUniformType : int
|
||||
{
|
||||
Int = ((int)0x1404),
|
||||
|
|
|
@ -890,6 +890,52 @@ namespace OpenTK.Graphics.OpenGL
|
|||
EnableClientState((ArrayCap)array);
|
||||
}
|
||||
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
[Obsolete("Use GetActiveUniforms(..., ActiveUniformParameter, ...) instead.")]
|
||||
public static void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, ArbUniformBufferObject pname, [OutAttribute] Int32[] @params)
|
||||
{
|
||||
GetActiveUniforms(program, uniformCount, uniformIndices, (ActiveUniformParameter)pname, @params);
|
||||
}
|
||||
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
[Obsolete("Use GetActiveUniforms(..., ActiveUniformParameter, ...) instead.")]
|
||||
public static void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, ArbUniformBufferObject pname, [OutAttribute] out Int32 @params)
|
||||
{
|
||||
GetActiveUniforms(program, uniformCount, ref uniformIndices, (ActiveUniformParameter)pname, out @params);
|
||||
}
|
||||
|
||||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
[Obsolete("Use GetActiveUniforms(..., ActiveUniformParameter, ...) instead.")]
|
||||
public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, ArbUniformBufferObject pname, [OutAttribute] Int32* @params)
|
||||
{
|
||||
GetActiveUniforms(program, uniformCount, uniformIndices, (ActiveUniformParameter)pname, @params);
|
||||
}
|
||||
|
||||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
[Obsolete("Use GetActiveUniforms(..., ActiveUniformParameter, ...) instead.")]
|
||||
public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, ArbUniformBufferObject pname, [OutAttribute] Int32[] @params)
|
||||
{
|
||||
GetActiveUniforms(program, uniformCount, uniformIndices, (ActiveUniformParameter)pname, @params);
|
||||
}
|
||||
|
||||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
[Obsolete("Use GetActiveUniforms(..., ActiveUniformParameter, ...) instead.")]
|
||||
public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, ArbUniformBufferObject pname, [OutAttribute] out Int32 @params)
|
||||
{
|
||||
GetActiveUniforms(program, uniformCount, ref uniformIndices, (ActiveUniformParameter)pname, out @params);
|
||||
}
|
||||
|
||||
[System.CLSCompliant(false)]
|
||||
[AutoGenerated(Category = "ArbUniformBufferObject", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")]
|
||||
[Obsolete("Use GetActiveUniforms(..., ActiveUniformParameter, ...) instead.")]
|
||||
public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, ArbUniformBufferObject pname, [OutAttribute] Int32* @params)
|
||||
{
|
||||
GetActiveUniforms(program, uniformCount, uniformIndices, (ActiveUniformParameter)pname, @params);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#pragma warning restore 3019
|
||||
|
|
Loading…
Reference in a new issue