Commit graph

2245 commits

Author SHA1 Message Date
the_fiddler
154ce76303 Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names. 2011-12-05 11:49:59 +00:00
the_fiddler
6443b271dd Added missing function declarations (WIP). 2011-12-02 14:49:26 +00:00
the_fiddler
1fa6a05c60 Added support for different per-language typemaps. 2011-12-02 13:12:53 +00:00
the_fiddler
6f1b8c11a2 Added preliminary Java wrapper generation. Heavy work-in-progress. 2011-12-02 11:27:04 +00:00
the_fiddler
7c4e3945b1 Exclude folders related to the build server. 2011-11-07 23:04:27 +00:00
the_fiddler
12a2fbcaec Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)". 2011-11-03 10:34:57 +00:00
the_fiddler
ddbce3c4ec Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed. 2011-09-26 13:39:49 +00:00
the_fiddler
442a17d799 Fixed encoding error that prevent compilation on Linux. 2011-09-26 13:23:19 +00:00
the_fiddler
52678e9479 Modified CppSpecWriter to generate single-file bindings. 2011-09-26 11:18:57 +00:00
the_fiddler
39297e5f6c Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect." 2011-09-06 12:55:19 +00:00
the_fiddler
3297ed54ed Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place. 2011-09-06 12:15:51 +00:00
the_fiddler
c7b8453f24 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler
809d369c52 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler
d0cd45e6d0 Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler
9c6a4bb2df Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
f4f0b97f7c Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler
97f47e8cdc Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler
43afd8cf57 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler
81efad6bd0 Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler
6f53e40a5a Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler
072c815cdc Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler
55324777ca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
91519cb62b * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00
the_fiddler
ed5c64208b * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
36349f667f Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler
05df162c0c Added fix for issue [#2506]: "GLControl inside a user control crashes during design time". 2011-05-30 09:20:12 +00:00
the_fiddler
544de30874 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler
da5371e92b Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
c4475ec05b Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler
d19244feb5 Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler
f4a7bf2a93 Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler
5c5cda64f2 Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler
8758886035 Added pidb files to the ignore list. 2011-01-18 10:07:04 +00:00
the_fiddler
774374efc0 * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
d22c7312d9 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
a964d3a9de * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
b987b10c70 * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
43410801e8 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
3da8837af9 * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
9e8ec11f48 * Configuration.cs:
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
a6f5d887d1 * Configuration.cs:
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
4ef9b876ab * Main.cs, ExampleBrowser.cs:
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
5c23242665 * ExampleBrowser.cs:
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
2fc35f4d70 Add APIENTRY to allow calling convention definitions. 2010-12-07 01:26:11 +00:00
the_fiddler
30238a15b7 Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split). 2010-12-06 22:32:47 +00:00
the_fiddler
43b2f2ea9b Keep a reference to the file being read. 2010-12-06 22:32:11 +00:00
the_fiddler
fabd5fb470 Improved argument parsing code. 2010-12-06 15:19:45 +00:00
the_fiddler
355f5beb7b Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs. 2010-12-06 14:34:16 +00:00
the_fiddler
e6bed64bd8 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
9290714716 * XmlSpecReader.cs:
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
  signatures as requested and reset the stream after we are done
  reading the file.
2010-12-06 12:29:18 +00:00