Yucom/proton

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2018-10-05 17:51:21 +02:00
#!/usr/bin/env python3
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#script to launch Wine with the correct environment
import fcntl
import array
import filecmp
import fnmatch
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import json
import os
import shutil
import errno
import stat
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import subprocess
import sys
import tarfile
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from ctypes import CDLL
from ctypes import POINTER
from ctypes import Structure
from ctypes import addressof
from ctypes import cast
from ctypes import c_int
from ctypes import c_char_p
from ctypes import c_void_p
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from filelock import FileLock
from random import randrange
#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
#and edit it if needed.
CURRENT_PREFIX_VERSION="6.3-3"
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PFX="Proton: "
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ld_path_var = "LD_LIBRARY_PATH"
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def nonzero(s):
return len(s) > 0 and s != "0"
def prepend_to_env_str(env, variable, prepend_str, separator):
if not variable in env:
env[variable] = prepend_str
else:
env[variable] = prepend_str + separator + env[variable]
def append_to_env_str(env, variable, append_str, separator):
if not variable in env:
env[variable] = append_str
else:
env[variable] = env[variable] + separator + append_str
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def log(msg):
sys.stderr.write(PFX + msg + os.linesep)
sys.stderr.flush()
def file_is_wine_builtin_dll(path):
if os.path.islink(path):
contents = os.readlink(path)
if os.path.dirname(contents).endswith(('/lib/wine', '/lib/wine/fakedlls', '/lib64/wine', '/lib64/wine/fakedlls')):
# This may be a broken link to a dll in a removed Proton install
return True
if not os.path.exists(path):
return False
try:
sfile = open(path, "rb")
sfile.seek(0x40)
tag = sfile.read(20)
return tag.startswith((b"Wine placeholder DLL", b"Wine builtin DLL"))
except IOError:
return False
def makedirs(path):
try:
os.makedirs(path)
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except OSError:
#already exists
pass
def merge_user_dir(src, dst):
extant_dirs = []
for src_dir, dirs, files in os.walk(src):
dst_dir = src_dir.replace(src, dst, 1)
#as described below, avoid merging game save subdirs, too
child_of_extant_dir = False
for dir_ in extant_dirs:
if dir_ in dst_dir:
child_of_extant_dir = True
break
if child_of_extant_dir:
continue
#we only want to copy into directories which don't already exist. games
#may not react well to two save directory instances being merged.
if not os.path.exists(dst_dir) or os.path.samefile(dst_dir, dst):
makedirs(dst_dir)
for dir_ in dirs:
src_file = os.path.join(src_dir, dir_)
dst_file = os.path.join(dst_dir, dir_)
if os.path.islink(src_file) and not os.path.exists(dst_file):
try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
for file_ in files:
src_file = os.path.join(src_dir, file_)
dst_file = os.path.join(dst_dir, file_)
if not os.path.exists(dst_file):
try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
else:
extant_dirs += dst_dir
def try_copy(src, dst, add_write_perm=True, copy_metadata=False, optional=False, follow_symlinks=True):
try:
if os.path.isdir(dst):
dstfile = dst + "/" + os.path.basename(src)
if os.path.lexists(dstfile):
os.remove(dstfile)
else:
dstfile = dst
if os.path.lexists(dst):
os.remove(dst)
if copy_metadata:
shutil.copy2(src, dst, follow_symlinks=follow_symlinks)
else:
shutil.copy(src, dst, follow_symlinks=follow_symlinks)
if add_write_perm:
new_mode = os.lstat(dstfile).st_mode | stat.S_IWUSR | stat.S_IWGRP
os.chmod(dstfile, new_mode)
except FileNotFoundError as e:
if optional:
log('Error while copying to \"' + dst + '\": ' + e.strerror)
else:
raise
except PermissionError as e:
if e.errno == errno.EPERM:
#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
log('Error while copying to \"' + dst + '\": ' + e.strerror)
else:
raise
def try_copyfile(src, dst):
try:
if os.path.isdir(dst):
dstfile = dst + "/" + os.path.basename(src)
if os.path.lexists(dstfile):
os.remove(dstfile)
elif os.path.lexists(dst):
os.remove(dst)
shutil.copyfile(src, dst)
except PermissionError as e:
if e.errno == errno.EPERM:
#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
log('Error while copying to \"' + dst + '\": ' + e.strerror)
else:
raise
def getmtimestr(*path_fragments):
path = os.path.join(*path_fragments)
try:
return str(os.path.getmtime(path))
except IOError:
return "0"
def try_get_game_library_dir():
if not "STEAM_COMPAT_INSTALL_PATH" in g_session.env or \
not "STEAM_COMPAT_LIBRARY_PATHS" in g_session.env:
return None
#find library path which is a subset of the game path
library_paths = g_session.env["STEAM_COMPAT_LIBRARY_PATHS"].split(":")
for l in library_paths:
if l in g_session.env["STEAM_COMPAT_INSTALL_PATH"]:
return l
return None
# Function to find the installed location of DLL files for use by Wine/Proton
# from the NVIDIA Linux driver
#
# See https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/issues/71 for
# background on the chosen method of DLL discovery.
#
# On success, returns a str() of the absolute-path to the directory at which DLL
# files are stored
#
# On failure, returns None
def find_nvidia_wine_dll_dir():
try:
libdl = CDLL("libdl.so.2")
except (OSError):
return None
try:
libglx_nvidia = CDLL("libGLX_nvidia.so.0")
except OSError:
return None
# from dlinfo(3)
#
# struct link_map {
# ElfW(Addr) l_addr; /* Difference between the
# address in the ELF file and
# the address in memory */
# char *l_name; /* Absolute pathname where
# object was found */
# ElfW(Dyn) *l_ld; /* Dynamic section of the
# shared object */
# struct link_map *l_next, *l_prev;
# /* Chain of loaded objects */
#
# /* Plus additional fields private to the
# implementation */
# };
RTLD_DI_LINKMAP = 2
class link_map(Structure):
_fields_ = [("l_addr", c_void_p), ("l_name", c_char_p), ("l_ld", c_void_p)]
# from dlinfo(3)
#
# int dlinfo (void *restrict handle, int request, void *restrict info)
dlinfo_func = libdl.dlinfo
dlinfo_func.argtypes = c_void_p, c_int, c_void_p
dlinfo_func.restype = c_int
# Allocate a link_map object
glx_nvidia_info_ptr = POINTER(link_map)()
# Run dlinfo(3) on the handle to libGLX_nvidia.so.0, storing results at the
# address represented by glx_nvidia_info_ptr
if dlinfo_func(libglx_nvidia._handle,
RTLD_DI_LINKMAP,
addressof(glx_nvidia_info_ptr)) != 0:
return None
# Grab the contents our of our pointer
glx_nvidia_info = cast(glx_nvidia_info_ptr, POINTER(link_map)).contents
# Decode the path to our library to a str()
if glx_nvidia_info.l_name is None:
return None
try:
libglx_nvidia_path = os.fsdecode(glx_nvidia_info.l_name)
except UnicodeDecodeError:
return None
# Follow any symlinks to the actual file
libglx_nvidia_realpath = os.path.realpath(libglx_nvidia_path)
# Go to the relative path ./nvidia/wine from our library
nvidia_wine_dir = os.path.join(os.path.dirname(libglx_nvidia_realpath), "nvidia", "wine")
# Check that nvngx.dll exists here, or fail
if os.path.exists(os.path.join(nvidia_wine_dir, "nvngx.dll")):
return nvidia_wine_dir
return None
EXT2_IOC_GETFLAGS = 0x80086601
EXT2_IOC_SETFLAGS = 0x40086602
EXT4_CASEFOLD_FL = 0x40000000
def set_dir_casefold_bit(dir_path):
dr = os.open(dir_path, 0o644)
if dr < 0:
return
try:
dat = array.array('I', [0])
if fcntl.ioctl(dr, EXT2_IOC_GETFLAGS, dat, True) >= 0:
dat[0] = dat[0] | EXT4_CASEFOLD_FL
fcntl.ioctl(dr, EXT2_IOC_SETFLAGS, dat, False)
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except (OSError, IOError):
#no problem
pass
os.close(dr)
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class Proton:
def __init__(self, base_dir):
self.base_dir = base_dir + "/"
self.dist_dir = self.path("dist/")
self.bin_dir = self.path("dist/bin/")
self.lib_dir = self.path("dist/lib/")
self.lib64_dir = self.path("dist/lib64/")
self.fonts_dir = self.path("dist/share/fonts/")
self.wine_fonts_dir = self.path("dist/share/wine/fonts/")
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self.version_file = self.path("version")
self.default_pfx_dir = self.path("dist/share/default_pfx/")
self.user_settings_file = self.path("user_settings.py")
self.wine_bin = self.bin_dir + "wine"
self.wine64_bin = self.bin_dir + "wine64"
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self.wineserver_bin = self.bin_dir + "wineserver"
self.dist_lock = FileLock(self.path("dist.lock"), timeout=-1)
def path(self, d):
return self.base_dir + d
def need_tarball_extraction(self):
'''Checks if the proton_dist tarball archive must be extracted. Returns true if extraction is needed, false otherwise'''
return not os.path.exists(self.dist_dir) or \
not os.path.exists(self.path("dist/version")) or \
not filecmp.cmp(self.version_file, self.path("dist/version"))
def extract_tarball(self):
with self.dist_lock:
if self.need_tarball_extraction():
if os.path.exists(self.dist_dir):
shutil.rmtree(self.dist_dir)
tar = None
for sf in ["", ".xz", ".bz2", ".gz"]:
if os.path.exists(self.path("proton_dist.tar" + sf)):
tar = tarfile.open(self.path("proton_dist.tar" + sf), mode="r:*")
break
if not tar:
log("No proton_dist tarball??")
sys.exit(1)
tar.extractall(path=self.dist_dir)
tar.close()
try_copy(self.version_file, self.dist_dir)
def missing_default_prefix(self):
'''Check if the default prefix dir is missing. Returns true if missing, false if present'''
return not os.path.isdir(self.default_pfx_dir)
def make_default_prefix(self):
with self.dist_lock:
local_env = dict(g_session.env)
if self.missing_default_prefix():
#make default prefix
local_env["WINEPREFIX"] = self.default_pfx_dir
local_env["WINEDEBUG"] = "-all"
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g_session.run_proc([self.wine_bin, "wineboot"], local_env)
g_session.run_proc([self.wineserver_bin, "-w"], local_env)
class CompatData:
def __init__(self, compatdata):
self.base_dir = compatdata + "/"
self.prefix_dir = self.path("pfx/")
self.version_file = self.path("version")
self.config_info_file = self.path("config_info")
self.tracked_files_file = self.path("tracked_files")
self.prefix_lock = FileLock(self.path("pfx.lock"), timeout=-1)
def path(self, d):
return self.base_dir + d
def remove_tracked_files(self):
if not os.path.exists(self.tracked_files_file):
log("Prefix has no tracked_files??")
return
with open(self.tracked_files_file, "r") as tracked_files:
dirs = []
for f in tracked_files:
path = self.prefix_dir + f.strip()
if os.path.exists(path):
if os.path.isfile(path) or os.path.islink(path):
os.remove(path)
else:
dirs.append(path)
for d in dirs:
try:
os.rmdir(d)
except OSError:
#not empty
pass
os.remove(self.tracked_files_file)
os.remove(self.version_file)
def upgrade_pfx(self, old_ver):
if old_ver == CURRENT_PREFIX_VERSION:
return
log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + self.base_dir + ")")
if old_ver is None:
return
if not '-' in old_ver:
#How can this happen??
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
#If it does, just let the Wine upgrade happen and hope it works...
return
try:
old_proton_ver, old_prefix_ver = old_ver.split('-')
old_proton_maj, old_proton_min = old_proton_ver.split('.')
new_proton_ver, new_prefix_ver = CURRENT_PREFIX_VERSION.split('-')
new_proton_maj, new_proton_min = new_proton_ver.split('.')
if int(new_proton_maj) < int(old_proton_maj) or \
(int(new_proton_maj) == int(old_proton_maj) and \
int(new_proton_min) < int(old_proton_min)):
log("Removing newer prefix")
if old_proton_ver == "3.7" and not os.path.exists(self.tracked_files_file):
#proton 3.7 did not generate tracked_files, so copy it into place first
try_copy(g_proton.path("proton_3.7_tracked_files"), self.tracked_files_file)
self.remove_tracked_files()
return
if old_proton_ver == "3.7" and old_prefix_ver == "1":
if not os.path.exists(self.prefix_dir + "/drive_c/windows/syswow64/kernel32.dll"):
#shipped a busted 64-bit-only installation on 20180822. detect and wipe clean
log("Detected broken 64-bit-only installation, re-creating prefix.")
shutil.rmtree(self.prefix_dir)
return
#replace broken .NET installations with wine-mono support
if os.path.exists(self.prefix_dir + "/drive_c/windows/Microsoft.NET/NETFXRepair.exe") and \
file_is_wine_builtin_dll(self.prefix_dir + "/drive_c/windows/system32/mscoree.dll"):
log("Broken .NET installation detected, switching to wine-mono.")
#deleting this directory allows wine-mono to work
shutil.rmtree(self.prefix_dir + "/drive_c/windows/Microsoft.NET")
#prior to prefix version 4.11-2, all controllers were xbox controllers. wipe out the old registry entries.
if (int(old_proton_maj) < 4 or (int(old_proton_maj) == 4 and int(old_proton_min) == 11)) and \
int(old_prefix_ver) < 2:
log("Removing old xinput registry entries.")
with open(self.prefix_dir + "system.reg", "r") as reg_in:
with open(self.prefix_dir + "system.reg.new", "w") as reg_out:
for line in reg_in:
if line[0] == '[' and "CurrentControlSet" in line and "IG_" in line:
if "DeviceClasses" in line:
reg_out.write(line.replace("DeviceClasses", "DeviceClasses_old"))
elif "Enum" in line:
reg_out.write(line.replace("Enum", "Enum_old"))
else:
reg_out.write(line)
try:
os.rename(self.prefix_dir + "system.reg", self.prefix_dir + "system.reg.old")
except OSError:
os.remove(self.prefix_dir + "system.reg")
pass
try:
os.rename(self.prefix_dir + "system.reg.new", self.prefix_dir + "system.reg")
except OSError:
log("Unable to write new registry file to " + self.prefix_dir + "system.reg")
pass
# Prior to prefix version 6.3-3, ShellExecute* APIs used DDE.
# Wipe out old registry entries.
if int(old_proton_maj) < 6 or (int(old_proton_maj) == 6 and int(old_proton_min) < 3) or \
(int(old_proton_maj) == 6 and int(old_proton_min) == 3 and int(old_prefix_ver) < 3):
delete_keys = {
"[Software\\\\Classes\\\\htmlfile\\\\shell\\\\open\\\\ddeexec",
"[Software\\\\Classes\\\\pdffile\\\\shell\\\\open\\\\ddeexec",
"[Software\\\\Classes\\\\xmlfile\\\\shell\\\\open\\\\ddeexec",
"[Software\\\\Classes\\\\ftp\\\\shell\\\\open\\\\ddeexec",
"[Software\\\\Classes\\\\http\\\\shell\\\\open\\\\ddeexec",
"[Software\\\\Classes\\\\https\\\\shell\\\\open\\\\ddeexec",
}
dde_wb = '@="\\"C:\\\\windows\\\\system32\\\\winebrowser.exe\\" -nohome"'
sysreg_fp = self.prefix_dir + "system.reg"
new_sysreg_fp = self.prefix_dir + "system.reg.new"
log("Removing ShellExecute DDE registry entries.")
with open(sysreg_fp, "r") as reg_in:
with open(new_sysreg_fp, "w") as reg_out:
for line in reg_in:
if line[:line.find("ddeexec")+len("ddeexec")] in delete_keys:
reg_out.write(line.replace("ddeexec", "ddeexec_old", 1))
elif line.rstrip() == dde_wb:
reg_out.write(line.replace("-nohome", "%1"))
else:
reg_out.write(line)
# Slightly randomize backup file name to avoid colliding with
# other backups.
backup_sysreg_fp = "{}system.reg.{:x}.old".format(self.prefix_dir, randrange(16 ** 8))
try:
os.rename(sysreg_fp, backup_sysreg_fp)
except OSError:
log("Failed to back up old system.reg. Simply deleting it.")
os.remove(sysreg_fp)
pass
try:
os.rename(new_sysreg_fp, sysreg_fp)
except OSError:
log("Unable to write new registry file to " + sysreg_fp)
pass
stale_builtins = [self.prefix_dir + "/drive_c/windows/system32/amd_ags_x64.dll",
self.prefix_dir + "/drive_c/windows/syswow64/amd_ags_x64.dll" ]
for builtin in stale_builtins:
if os.path.lexists(builtin) and file_is_wine_builtin_dll(builtin):
log("Removing stale builtin " + builtin)
os.remove(builtin)
except ValueError:
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
#Just let the Wine upgrade happen and hope it works...
return
def pfx_copy(self, src, dst, dll_copy=False):
if os.path.islink(src):
contents = os.readlink(src)
if os.path.dirname(contents).endswith(('/lib/wine', '/lib/wine/fakedlls', '/lib64/wine', '/lib64/wine/fakedlls')):
# wine builtin dll
# make the destination an absolute symlink
contents = os.path.normpath(os.path.join(os.path.dirname(src), contents))
if dll_copy:
try_copyfile(src, dst)
else:
os.symlink(contents, dst)
else:
try_copyfile(src, dst)
def copy_pfx(self):
with open(self.tracked_files_file, "w") as tracked_files:
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
if len(rel_dir) > 0:
rel_dir = rel_dir + "/"
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
if not os.path.lexists(dst_dir):
os.makedirs(dst_dir)
tracked_files.write(rel_dir + "\n")
for dir_ in dirs:
src_file = os.path.join(src_dir, dir_)
dst_file = os.path.join(dst_dir, dir_)
if os.path.islink(src_file) and not os.path.exists(dst_file):
self.pfx_copy(src_file, dst_file)
for file_ in files:
src_file = os.path.join(src_dir, file_)
dst_file = os.path.join(dst_dir, file_)
if not os.path.exists(dst_file):
self.pfx_copy(src_file, dst_file)
tracked_files.write(rel_dir + file_ + "\n")
def update_builtin_libs(self, dll_copy_patterns):
dll_copy_patterns = dll_copy_patterns.split(',')
prev_tracked_files = set()
with open(self.tracked_files_file, "r") as tracked_files:
for line in tracked_files:
prev_tracked_files.add(line.strip())
with open(self.tracked_files_file, "a") as tracked_files:
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
if len(rel_dir) > 0:
rel_dir = rel_dir + "/"
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
if not os.path.lexists(dst_dir):
os.makedirs(dst_dir)
tracked_files.write(rel_dir + "\n")
for file_ in files:
src_file = os.path.join(src_dir, file_)
dst_file = os.path.join(dst_dir, file_)
if not file_is_wine_builtin_dll(src_file):
# Not a builtin library
continue
if file_is_wine_builtin_dll(dst_file):
os.unlink(dst_file)
elif os.path.lexists(dst_file):
# builtin library was replaced
continue
else:
os.makedirs(dst_dir, exist_ok=True)
dll_copy = any(fnmatch.fnmatch(file_, pattern) for pattern in dll_copy_patterns)
self.pfx_copy(src_file, dst_file, dll_copy)
tracked_name = rel_dir + file_
if tracked_name not in prev_tracked_files:
tracked_files.write(tracked_name + "\n")
def create_fonts_symlinks(self):
fontsmap = [
( g_proton.fonts_dir, "LiberationSans-Regular.ttf", "arial.ttf" ),
( g_proton.fonts_dir, "LiberationSans-Bold.ttf", "arialbd.ttf" ),
( g_proton.fonts_dir, "LiberationSerif-Regular.ttf", "times.ttf" ),
( g_proton.fonts_dir, "LiberationMono-Regular.ttf", "cour.ttf" ),
( g_proton.fonts_dir, "LiberationMono-Bold.ttf", "courbd.ttf" ),
( g_proton.fonts_dir, "msyh.ttf", "msyh.ttf" ),
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( g_proton.fonts_dir, "simsun.ttc", "simsun.ttc" ),
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( g_proton.fonts_dir, "msgothic.ttc", "msgothic.ttc" ),
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( g_proton.fonts_dir, "malgun.ttf", "malgun.ttf" ),
( g_proton.fonts_dir, "micross.ttf", "micross.ttf" ),
( g_proton.fonts_dir, "nirmala.ttf", "nirmala.ttf" ),
( g_proton.wine_fonts_dir, "tahoma.ttf", "tahoma.ttf" ),
]
windowsfonts = self.prefix_dir + "/drive_c/windows/Fonts"
makedirs(windowsfonts)
for p in fontsmap:
lname = os.path.join(windowsfonts, p[2])
fname = os.path.join(p[0], p[1])
if os.path.lexists(lname):
if os.path.islink(lname):
os.remove(lname)
os.symlink(fname, lname)
else:
os.symlink(fname, lname)
def migrate_user_paths(self):
#move winxp-style paths to vista+ paths. we can't do this in
#upgrade_pfx because Steam may drop cloud files here at any time.
for (old, new, link) in \
[
("drive_c/users/steamuser/Local Settings/Application Data",
self.prefix_dir + "drive_c/users/steamuser/AppData/Local",
"../AppData/Local"),
("drive_c/users/steamuser/Application Data",
self.prefix_dir + "drive_c/users/steamuser/AppData/Roaming",
"./AppData/Roaming"),
("drive_c/users/steamuser/My Documents",
self.prefix_dir + "drive_c/users/steamuser/Documents",
"./Documents"),
]:
#running unofficial Proton/Wine builds against a Proton prefix could
#create an infinite symlink loop. detect this and clean it up.
if os.path.lexists(new) and os.path.islink(new) and os.readlink(new).endswith(old):
os.remove(new)
old = self.prefix_dir + old
if os.path.lexists(old) and not os.path.islink(old):
merge_user_dir(src=old, dst=new)
os.rename(old, old + " BACKUP")
if not os.path.lexists(old):
makedirs(os.path.dirname(old))
os.symlink(src=link, dst=old)
elif os.path.islink(old) and not (os.readlink(old) == link):
os.remove(old)
os.symlink(src=link, dst=old)
def setup_prefix(self):
with self.prefix_lock:
if os.path.exists(self.version_file):
with open(self.version_file, "r") as f:
old_ver = f.readline().strip()
else:
old_ver = None
self.upgrade_pfx(old_ver)
if not os.path.exists(self.prefix_dir):
makedirs(self.prefix_dir + "/drive_c")
set_dir_casefold_bit(self.prefix_dir + "/drive_c")
if not os.path.exists(self.prefix_dir + "/user.reg"):
self.copy_pfx()
self.migrate_user_paths()
# collect configuration info
steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
use_wined3d = "wined3d" in g_session.compat_config
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use_dxvk_dxgi = not use_wined3d and \
not ("WINEDLLOVERRIDES" in g_session.env and "dxgi=b" in g_session.env["WINEDLLOVERRIDES"])
use_nvapi = 'enablenvapi' in g_session.compat_config
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builtin_dll_copy = os.environ.get("PROTON_DLL_COPY",
#dxsetup redist
"d3dcompiler_*.dll," +
"d3dcsx*.dll," +
"d3dx*.dll," +
"x3daudio*.dll," +
"xactengine*.dll," +
"xapofx*.dll," +
"xaudio*.dll," +
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"xinput*.dll," +
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#vcruntime redist
"atl1*.dll," +
"concrt1*.dll," +
"msvcp1*.dll," +
"msvcr1*.dll," +
"vcamp1*.dll," +
"vcomp1*.dll," +
"vccorlib1*.dll," +
"vcruntime1*.dll," +
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#some games balk at ntdll symlink(?)
"ntdll.dll," +
#some games require official vulkan loader
"vulkan-1.dll"
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)
# If any of this info changes, we must rerun the tasks below
prefix_info = '\n'.join((
CURRENT_PREFIX_VERSION,
g_proton.fonts_dir,
g_proton.lib_dir,
g_proton.lib64_dir,
steamdir,
getmtimestr(steamdir, 'legacycompat', 'steamclient.dll'),
getmtimestr(steamdir, 'legacycompat', 'steamclient64.dll'),
getmtimestr(steamdir, 'legacycompat', 'Steam.dll'),
g_proton.default_pfx_dir,
getmtimestr(g_proton.default_pfx_dir, 'system.reg'),
str(use_wined3d),
str(use_dxvk_dxgi),
builtin_dll_copy,
str(use_nvapi),
))
# check whether any prefix config has changed
try:
with open(self.config_info_file, "r") as f:
old_prefix_info = f.read()
except IOError:
old_prefix_info = ""
if old_ver != CURRENT_PREFIX_VERSION or old_prefix_info != prefix_info:
# update builtin dll symlinks or copies
self.update_builtin_libs(builtin_dll_copy)
with open(self.config_info_file, "w") as f:
f.write(prefix_info)
with open(self.version_file, "w") as f:
f.write(CURRENT_PREFIX_VERSION + "\n")
#create font files symlinks
self.create_fonts_symlinks()
with open(self.tracked_files_file, "a") as tracked_files:
#copy steam files into place
steam_dir = "drive_c/Program Files (x86)/Steam/"
dst = self.prefix_dir + steam_dir
makedirs(dst)
filestocopy = [("steamclient.dll", "steamclient.dll"),
("steamclient64.dll", "steamclient64.dll"),
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll"),
("SteamService.exe", "steam.exe"),
("Steam.dll", "Steam.dll")]
for (src,tgt) in filestocopy:
srcfile = steamdir + '/legacycompat/' + src
if os.path.isfile(srcfile):
dstfile = dst + tgt
if os.path.isfile(dstfile):
os.remove(dstfile)
else:
tracked_files.write(steam_dir + tgt + "\n")
try_copy(srcfile, dstfile)
filestocopy = [("steamclient64.dll", "steamclient64.dll"),
("GameOverlayRenderer.dll", "GameOverlayRenderer.dll"),
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll")]
for (src,tgt) in filestocopy:
srcfile = g_proton.path(src)
if os.path.isfile(srcfile):
dstfile = dst + tgt
if os.path.isfile(dstfile):
os.remove(dstfile)
else:
tracked_files.write(steam_dir + tgt + "\n")
try_copy(srcfile, dstfile)
#copy openvr files into place
dst = self.prefix_dir + "/drive_c/vrclient/bin/"
makedirs(dst)
try_copy(g_proton.lib_dir + "wine/fakedlls/vrclient.dll", dst)
try_copy(g_proton.lib64_dir + "wine/fakedlls/vrclient_x64.dll", dst)
try_copy(g_proton.lib_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/syswow64/")
try_copy(g_proton.lib64_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/system32/")
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makedirs(self.prefix_dir + "/drive_c/openxr/")
try_copy(g_proton.default_pfx_dir + "drive_c/openxr/wineopenxr64.json", self.prefix_dir + "/drive_c/openxr/")
#copy vkd3d files into place
try_copy(g_proton.lib64_dir + "vkd3d/libvkd3d-shader-1.dll",
self.prefix_dir + "drive_c/windows/system32/libvkd3d-shader-1.dll")
try_copy(g_proton.lib_dir + "vkd3d/libvkd3d-shader-1.dll",
self.prefix_dir + "drive_c/windows/syswow64/libvkd3d-shader-1.dll")
if use_wined3d:
dxvkfiles = ["dxvk_config"]
wined3dfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
else:
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dxvkfiles = ["dxvk_config", "d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
wined3dfiles = []
if use_dxvk_dxgi:
dxvkfiles.append("dxgi")
else:
wined3dfiles.append("dxgi")
for f in wined3dfiles:
try_copy(g_proton.default_pfx_dir + "drive_c/windows/system32/" + f + ".dll",
self.prefix_dir + "drive_c/windows/system32/" + f + ".dll")
try_copy(g_proton.default_pfx_dir + "drive_c/windows/syswow64/" + f + ".dll",
self.prefix_dir + "drive_c/windows/syswow64/" + f + ".dll")
for f in dxvkfiles:
try_copy(g_proton.lib64_dir + "wine/dxvk/" + f + ".dll",
self.prefix_dir + "drive_c/windows/system32/" + f + ".dll")
try_copy(g_proton.lib_dir + "wine/dxvk/" + f + ".dll",
self.prefix_dir + "drive_c/windows/syswow64/" + f + ".dll")
g_session.dlloverrides[f] = "n"
# If the user requested the NVAPI be available, copy it into place.
# If they didn't, clean up any stray nvapi DLLs.
if use_nvapi:
try_copy(g_proton.lib64_dir + "wine/nvapi/nvapi64.dll",
self.prefix_dir + "drive_c/windows/system32/nvapi64.dll")
try_copy(g_proton.lib_dir + "wine/nvapi/nvapi.dll",
self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll")
g_session.dlloverrides["nvapi64"] = "n"
g_session.dlloverrides["nvapi"] = "n"
g_session.dlloverrides["nvcuda"] = "b"
else:
nvapi64_dll = self.prefix_dir + "drive_c/windows/system32/nvapi64.dll"
nvapi32_dll = self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll"
if os.path.exists(nvapi64_dll):
os.unlink(nvapi64_dll)
if os.path.exists(nvapi32_dll):
os.unlink(nvapi32_dll)
# Try to detect known DLLs that ship with the NVIDIA Linux Driver
# and add them into the prefix
nvidia_wine_dll_dir = find_nvidia_wine_dll_dir()
if nvidia_wine_dll_dir:
for dll in ["_nvngx.dll", "nvngx.dll"]:
try_copy(nvidia_wine_dll_dir + "/" + dll,
self.prefix_dir + "drive_c/windows/system32/" + dll,
optional=True)
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try_copy(g_proton.lib64_dir + "wine/vkd3d-proton/d3d12.dll",
self.prefix_dir + "drive_c/windows/system32/d3d12.dll")
try_copy(g_proton.lib_dir + "wine/vkd3d-proton/d3d12.dll",
self.prefix_dir + "drive_c/windows/syswow64/d3d12.dll")
gamedrive_path = self.prefix_dir + "dosdevices/s:"
if "gamedrive" in g_session.compat_config:
library_dir = try_get_game_library_dir()
if not library_dir:
if os.path.lexists(gamedrive_path):
os.remove(gamedrive_path)
else:
if os.path.lexists(gamedrive_path):
cur_tgt = os.readlink(gamedrive_path)
if cur_tgt != library_dir:
os.remove(gamedrive_path)
os.symlink(library_dir, gamedrive_path)
else:
os.symlink(library_dir, gamedrive_path)
elif os.path.lexists(gamedrive_path):
os.remove(gamedrive_path)
def comma_escaped(s):
escaped = False
idx = -1
while s[idx] == '\\':
escaped = not escaped
idx = idx - 1
return escaped
class Session:
def __init__(self):
self.log_file = None
self.env = dict(os.environ)
self.dlloverrides = {
"steam.exe": "b", #always use our special built-in steam.exe
"dotnetfx35.exe": "b", #replace the broken installer, as does Windows
"beclient.dll": "b,n",
"beclient_x64.dll": "b,n",
}
self.compat_config = set()
self.cmdlineappend = []
if "STEAM_COMPAT_CONFIG" in os.environ:
config = os.environ["STEAM_COMPAT_CONFIG"]
while config:
(cur, sep, config) = config.partition(',')
if cur.startswith("cmdlineappend:"):
while comma_escaped(cur):
(a, b, c) = config.partition(',')
cur = cur[:-1] + ',' + a
config = c
self.cmdlineappend.append(cur[14:].replace('\\\\','\\'))
else:
self.compat_config.add(cur)
#turn forcelgadd on by default unless it is disabled in compat config
if not "noforcelgadd" in self.compat_config:
self.compat_config.add("forcelgadd")
def init_wine(self):
if "HOST_LC_ALL" in self.env and len(self.env["HOST_LC_ALL"]) > 0:
#steam sets LC_ALL=C to help some games, but Wine requires the real value
#in order to do path conversion between win32 and host. steam sets
#HOST_LC_ALL to allow us to use the real value.
self.env["LC_ALL"] = self.env["HOST_LC_ALL"]
else:
self.env.pop("LC_ALL", "")
self.env.pop("WINEARCH", "")
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if 'ORIG_'+ld_path_var not in os.environ:
# Allow wine to restore this when calling an external app.
self.env['ORIG_'+ld_path_var] = os.environ.get(ld_path_var, '')
prepend_to_env_str(self.env, ld_path_var, g_proton.lib64_dir + ":" + g_proton.lib_dir, ":")
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self.env["WINEDLLPATH"] = g_proton.lib64_dir + "/wine:" + g_proton.lib_dir + "/wine"
self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] = g_proton.lib64_dir + "gstreamer-1.0" + ":" + g_proton.lib_dir + "gstreamer-1.0"
self.env["WINE_GST_REGISTRY_DIR"] = g_compatdata.path("gstreamer-1.0/")
if "STEAM_COMPAT_MEDIA_PATH" in os.environ:
self.env["MEDIACONV_AUDIO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/audio.foz"
self.env["MEDIACONV_VIDEO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/video.foz"
if "STEAM_COMPAT_TRANSCODED_MEDIA_PATH" in os.environ:
self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_audio.foz"
self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_video.foz"
prepend_to_env_str(self.env, "PATH", g_proton.bin_dir, ":")
def check_environment(self, env_name, config_name):
if not env_name in self.env:
return False
if nonzero(self.env[env_name]):
self.compat_config.add(config_name)
else:
self.compat_config.discard(config_name)
return True
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def try_log_slr_versions(self):
try:
if "PRESSURE_VESSEL_RUNTIME_BASE" in self.env:
with open(self.env["PRESSURE_VESSEL_RUNTIME_BASE"] + "/VERSIONS.txt", "r") as f:
for l in f:
l = l.strip()
if len(l) > 0 and not l.startswith("#"):
cleaned = l.split("#")[0].strip().replace("\t", " ")
split = cleaned.split(" ", maxsplit=1)
self.log_file.write(split[0] + ": " + split[1] + "\n")
except (OSError, IOError, TypeError, KeyError):
pass
def setup_logging(self, append_forever=False):
basedir = self.env.get("PROTON_LOG_DIR", os.environ["HOME"])
if append_forever:
#SteamGameId is not always available
lfile_path = basedir + "/steam-proton.log"
else:
if not "SteamGameId" in os.environ:
return False
lfile_path = basedir + "/steam-" + os.environ["SteamGameId"] + ".log"
if os.path.exists(lfile_path):
os.remove(lfile_path)
makedirs(basedir)
self.log_file = open(lfile_path, "a")
return True
def init_session(self, update_prefix_files):
self.env["WINEPREFIX"] = g_compatdata.prefix_dir
#load environment overrides
used_user_settings = {}
if os.path.exists(g_proton.user_settings_file):
try:
import user_settings
for key, value in user_settings.user_settings.items():
if not key in self.env:
self.env[key] = value
used_user_settings[key] = value
except:
log("************************************************")
log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
log("%s" % sys.exc_info()[1])
log("************************************************")
if "PROTON_LOG" in self.env and nonzero(self.env["PROTON_LOG"]):
self.env.setdefault("WINEDEBUG", "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree")
self.env.setdefault("DXVK_LOG_LEVEL", "info")
self.env.setdefault("VKD3D_DEBUG", "warn")
self.env.setdefault("WINE_MONO_TRACE", "E:System.NotImplementedException")
#for performance, logging is disabled by default; override with user_settings.py
self.env.setdefault("WINEDEBUG", "-all")
self.env.setdefault("DXVK_LOG_LEVEL", "none")
self.env.setdefault("VKD3D_DEBUG", "none")
#disable XIM support until libx11 >= 1.7 is widespread
self.env.setdefault("WINE_ALLOW_XIM", "0")
if "wined3d11" in self.compat_config:
self.compat_config.add("wined3d")
if not self.check_environment("PROTON_USE_WINED3D", "wined3d"):
self.check_environment("PROTON_USE_WINED3D11", "wined3d")
self.check_environment("PROTON_NO_D3D11", "nod3d11")
self.check_environment("PROTON_NO_D3D10", "nod3d10")
self.check_environment("PROTON_NO_ESYNC", "noesync")
self.check_environment("PROTON_NO_FSYNC", "nofsync")
self.check_environment("PROTON_FORCE_LARGE_ADDRESS_AWARE", "forcelgadd")
self.check_environment("PROTON_OLD_GL_STRING", "oldglstr")
self.check_environment("PROTON_NO_WRITE_WATCH", "nowritewatch")
self.check_environment("PROTON_HIDE_NVIDIA_GPU", "hidenvgpu")
self.check_environment("PROTON_SET_GAME_DRIVE", "gamedrive")
self.check_environment("PROTON_NO_XIM", "noxim")
self.check_environment("PROTON_HEAP_DELAY_FREE", "heapdelayfree")
self.check_environment("PROTON_ENABLE_NVAPI", "enablenvapi")
if "noesync" in self.compat_config:
self.env.pop("WINEESYNC", "")
else:
self.env["WINEESYNC"] = "1"
if not "noxim" in self.compat_config:
self.env.pop("WINE_ALLOW_XIM")
if "nofsync" in self.compat_config:
self.env.pop("WINEFSYNC", "")
else:
self.env["WINEFSYNC"] = "1"
if "nowritewatch" in self.compat_config:
self.env["WINE_DISABLE_WRITE_WATCH"] = "1"
if "oldglstr" in self.compat_config:
#mesa override
self.env["MESA_EXTENSION_MAX_YEAR"] = "2003"
#nvidia override
self.env["__GL_ExtensionStringVersion"] = "17700"
if "forcelgadd" in self.compat_config:
self.env["WINE_LARGE_ADDRESS_AWARE"] = "1"
if "heapdelayfree" in self.compat_config:
self.env["WINE_HEAP_DELAY_FREE"] = "1"
if "vkd3dbindlesstb" in self.compat_config:
append_to_env_str(self.env, "VKD3D_CONFIG", "force_bindless_texel_buffer", ",")
if "vkd3dfl12" in self.compat_config:
if not "VKD3D_FEATURE_LEVEL" in self.env:
self.env["VKD3D_FEATURE_LEVEL"] = "12_0"
if "hidenvgpu" in self.compat_config:
self.env["WINE_HIDE_NVIDIA_GPU"] = "1"
if "usenativexinput13" in self.compat_config:
self.dlloverrides["xinput1_3"] = "n"
if "disablelibglesv2" in self.compat_config:
self.dlloverrides["libglesv2"] = "d"
if "PROTON_CRASH_REPORT_DIR" in self.env:
self.env["WINE_CRASH_REPORT_DIR"] = self.env["PROTON_CRASH_REPORT_DIR"]
if self.env["WINEDEBUG"] != "-all":
if self.setup_logging(append_forever=False):
self.log_file.write("======================\n")
with open(g_proton.version_file, "r") as f:
self.log_file.write("Proton: " + f.readline().strip() + "\n")
if "SteamGameId" in self.env:
self.log_file.write("SteamGameId: " + self.env["SteamGameId"] + "\n")
self.log_file.write("Command: " + str(sys.argv[2:] + self.cmdlineappend) + "\n")
self.log_file.write("Options: " + str(self.compat_config) + "\n")
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self.try_log_slr_versions()
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try:
uname = os.uname()
kernel_version = f"{uname.sysname} {uname.release} {uname.version} {uname.machine}"
except OSError:
kernel_version = "unknown"
self.log_file.write(f"Kernel: {kernel_version}\n")
#dump some important variables into the log header
for var in ["WINEDLLOVERRIDES", "WINEDEBUG"]:
if var in os.environ:
self.log_file.write("System " + var + ": " + os.environ[var] + "\n")
if var in used_user_settings:
self.log_file.write("User settings " + var + ": " + used_user_settings[var] + "\n")
self.log_file.write("======================\n")
self.log_file.flush()
else:
self.env["WINEDEBUG"] = "-all"
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if "PROTON_REMOTE_DEBUG_CMD" in self.env:
self.remote_debug_cmd = self.env.get("PROTON_REMOTE_DEBUG_CMD").split(" ")
else:
self.remote_debug_cmd = None
if update_prefix_files:
g_compatdata.setup_prefix()
if "nod3d11" in self.compat_config:
self.dlloverrides["d3d11"] = ""
if "dxgi" in self.dlloverrides:
del self.dlloverrides["dxgi"]
if "nod3d10" in self.compat_config:
self.dlloverrides["d3d10_1"] = ""
self.dlloverrides["d3d10"] = ""
self.dlloverrides["dxgi"] = ""
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if "nativevulkanloader" in self.compat_config:
self.dlloverrides["vulkan-1"] = "n"
s = ""
for dll in self.dlloverrides:
setting = self.dlloverrides[dll]
if len(s) > 0:
s = s + ";" + dll + "=" + setting
else:
s = dll + "=" + setting
append_to_env_str(self.env, "WINEDLLOVERRIDES", s, ";")
def dump_dbg_env(self, f):
f.write("PATH=\"" + self.env["PATH"] + "\" \\\n")
f.write("\tTERM=\"xterm\" \\\n") #XXX
f.write("\tWINEDEBUG=\"-all\" \\\n")
f.write("\tWINEDLLPATH=\"" + self.env["WINEDLLPATH"] + "\" \\\n")
f.write("\t" + ld_path_var + "=\"" + self.env[ld_path_var] + "\" \\\n")
f.write("\tWINEPREFIX=\"" + self.env["WINEPREFIX"] + "\" \\\n")
if "WINEESYNC" in self.env:
f.write("\tWINEESYNC=\"" + self.env["WINEESYNC"] + "\" \\\n")
if "WINEFSYNC" in self.env:
f.write("\tWINEFSYNC=\"" + self.env["WINEFSYNC"] + "\" \\\n")
if "SteamGameId" in self.env:
f.write("\tSteamGameId=\"" + self.env["SteamGameId"] + "\" \\\n")
if "SteamAppId" in self.env:
f.write("\tSteamAppId=\"" + self.env["SteamAppId"] + "\" \\\n")
if "WINEDLLOVERRIDES" in self.env:
f.write("\tWINEDLLOVERRIDES=\"" + self.env["WINEDLLOVERRIDES"] + "\" \\\n")
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in self.env:
f.write("\tSTEAM_COMPAT_CLIENT_INSTALL_PATH=\"" + self.env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] + "\" \\\n")
if "WINE_LARGE_ADDRESS_AWARE" in self.env:
f.write("\tWINE_LARGE_ADDRESS_AWARE=\"" + self.env["WINE_LARGE_ADDRESS_AWARE"] + "\" \\\n")
if "GST_PLUGIN_SYSTEM_PATH_1_0" in self.env:
f.write("\tGST_PLUGIN_SYSTEM_PATH_1_0=\"" + self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] + "\" \\\n")
if "WINE_GST_REGISTRY_DIR" in self.env:
f.write("\tWINE_GST_REGISTRY_DIR=\"" + self.env["WINE_GST_REGISTRY_DIR"] + "\" \\\n")
if "MEDIACONV_AUDIO_DUMP_FILE" in self.env:
f.write("\tMEDIACONV_AUDIO_DUMP_FILE=\"" + self.env["MEDIACONV_AUDIO_DUMP_FILE"] + "\" \\\n")
if "MEDIACONV_AUDIO_TRANSCODED_FILE" in self.env:
f.write("\tMEDIACONV_AUDIO_TRANSCODED_FILE=\"" + self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] + "\" \\\n")
if "MEDIACONV_VIDEO_DUMP_FILE" in self.env:
f.write("\tMEDIACONV_VIDEO_DUMP_FILE=\"" + self.env["MEDIACONV_VIDEO_DUMP_FILE"] + "\" \\\n")
if "MEDIACONV_VIDEO_TRANSCODED_FILE" in self.env:
f.write("\tMEDIACONV_VIDEO_TRANSCODED_FILE=\"" + self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] + "\" \\\n")
def dump_dbg_scripts(self):
exe_name = os.path.basename(sys.argv[2])
tmpdir = self.env.get("PROTON_DEBUG_DIR", "/tmp") + "/proton_" + os.environ["USER"] + "/"
makedirs(tmpdir)
with open(tmpdir + "winedbg", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg with args\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
self.dump_dbg_env(f)
f.write("\t\"" + g_proton.wine_bin + "\" winedbg \"$@\"\n")
os.chmod(tmpdir + "winedbg", 0o755)
with open(tmpdir + "winedbg_run", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg and prepare to run game or given program\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("DEF_CMD=(")
first = True
for arg in sys.argv[2:]:
if first:
f.write("\"" + arg + "\"")
first = False
else:
f.write(" \"" + arg + "\"")
f.write(")\n")
self.dump_dbg_env(f)
f.write("\t\"" + g_proton.wine_bin + "\" winedbg \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod(tmpdir + "winedbg_run", 0o755)
with open(tmpdir + "gdb_attach", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg in gdb mode and auto-attach to already-running program\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("EXE_NAME=${1:-\"" + exe_name + "\"}\n")
f.write("WPID_HEX=$(\"" + tmpdir + "winedbg\" --command 'info process' | grep -i \"$EXE_NAME\" | cut -f2 -d' ' | sed -e 's/^0*//')\n")
f.write("if [ -z \"$WPID_HEX\" ]; then \n")
f.write(" echo \"Program does not appear to be running: \\\"$EXE_NAME\\\"\"\n")
f.write(" exit 1\n")
f.write("fi\n")
f.write("WPID_DEC=$(printf %d 0x$WPID_HEX)\n")
self.dump_dbg_env(f)
f.write("\t\"" + g_proton.wine_bin + "\" winedbg --gdb $WPID_DEC\n")
os.chmod(tmpdir + "gdb_attach", 0o755)
with open(tmpdir + "gdb_run", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run winedbg in gdb mode and prepare to run game or given program\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("DEF_CMD=(")
first = True
for arg in sys.argv[2:]:
if first:
f.write("\"" + arg + "\"")
first = False
else:
f.write(" \"" + arg + "\"")
f.write(")\n")
self.dump_dbg_env(f)
f.write("\t\"" + g_proton.wine_bin + "\" winedbg --gdb \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod(tmpdir + "gdb_run", 0o755)
with open(tmpdir + "run", "w") as f:
f.write("#!/bin/bash\n")
f.write("#Run game or given command in environment\n\n")
f.write("cd \"" + os.getcwd() + "\"\n")
f.write("DEF_CMD=(")
first = True
for arg in sys.argv[2:]:
if first:
f.write("\"" + arg + "\"")
first = False
else:
f.write(" \"" + arg + "\"")
f.write(")\n")
self.dump_dbg_env(f)
f.write("\t\"" + g_proton.wine64_bin + "\" steam.exe \"${@:-${DEF_CMD[@]}}\"\n")
os.chmod(tmpdir + "run", 0o755)
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def run_proc(self, args, local_env=None):
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if local_env is None:
local_env = self.env
return subprocess.call(args, env=local_env, stderr=self.log_file, stdout=self.log_file)
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def run(self):
if "PROTON_DUMP_DEBUG_COMMANDS" in self.env and nonzero(self.env["PROTON_DUMP_DEBUG_COMMANDS"]):
try:
self.dump_dbg_scripts()
except OSError:
log("Unable to write debug scripts! " + str(sys.exc_info()[1]))
if self.remote_debug_cmd:
remote_debug_proc = subprocess.Popen([g_proton.wine_bin] + self.remote_debug_cmd,
env=self.env, stderr=self.log_file, stdout=self.log_file)
else:
remote_debug_proc = None
rc = self.run_proc([g_proton.wine64_bin, "steam"] + sys.argv[2:] + self.cmdlineappend)
if remote_debug_proc:
remote_debug_proc.kill()
try:
remote_debug_proc.communicate(2)
except subprocess.TimeoutExpired as e:
log("terminate remote debugger")
remote_debug_proc.terminate()
remote_debug_proc.communicate()
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return rc
if __name__ == "__main__":
if not "STEAM_COMPAT_DATA_PATH" in os.environ:
log("No compat data path?")
sys.exit(1)
g_proton = Proton(os.path.dirname(sys.argv[0]))
if g_proton.need_tarball_extraction():
g_proton.extract_tarball()
g_compatdata = CompatData(os.environ["STEAM_COMPAT_DATA_PATH"])
g_session = Session()
g_session.init_wine()
if g_proton.missing_default_prefix():
g_proton.make_default_prefix()
g_session.init_session(sys.argv[1] != "runinprefix")
#determine mode
rc = 0
if sys.argv[1] == "run":
#start target app
rc = g_session.run()
elif sys.argv[1] == "waitforexitandrun":
#wait for wineserver to shut down
g_session.run_proc([g_proton.wineserver_bin, "-w"])
#then run
rc = g_session.run()
elif sys.argv[1] == "runinprefix":
rc = g_session.run_proc([g_proton.wine_bin] + sys.argv[2:])
elif sys.argv[1] == "getcompatpath":
#linux -> windows path
path = subprocess.check_output([g_proton.wine_bin, "winepath", "-w", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
sys.stdout.buffer.write(path)
elif sys.argv[1] == "getnativepath":
#windows -> linux path
path = subprocess.check_output([g_proton.wine_bin, "winepath", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
sys.stdout.buffer.write(path)
else:
log("Need a verb.")
sys.exit(1)
sys.exit(rc)
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#pylint --disable=C0301,C0326,C0330,C0111,C0103,R0902,C1801,R0914,R0912,R0915
# vim: set syntax=python: