proton: Add nativevulkanloader config setting
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@ -274,6 +274,7 @@ the Wine prefix. Removing the option will revert to the previous behavior.
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| <tt>nod3d10</tt> | <tt>PROTON_NO_D3D10</tt> | Disable <tt>d3d10.dll</tt> and <tt>dxgi.dll</tt>, for d3d10 games which can fall back to and run better with d3d9. |
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| <tt>noesync</tt> | <tt>PROTON_NO_ESYNC</tt> | Do not use eventfd-based in-process synchronization primitives. |
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| <tt>nofsync</tt> | <tt>PROTON_NO_FSYNC</tt> | Do not use futex-based in-process synchronization primitives. (Automatically disabled on systems with no `FUTEX_WAIT_MULTIPLE` support.) |
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| <tt>nativevulkanloader</tt> | | Use the Vulkan loader shipped with the game instead of Proton's built-in Vulkan loader. This breaks VR support, but is required by a few games. |
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| <tt>forcelgadd</tt> | <tt>PROTON_FORCE_LARGE_ADDRESS_AWARE</tt> | Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default. |
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| <tt>gamedrive</tt> | <tt>PROTON_SET_GAME_DRIVE</tt> | Create an S: drive which points to the Steam Library which contains the game. |
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| <tt>noforcelgadd</tt> | | Disable forcelgadd. If both this and `forcelgadd` are set, enabled wins. |
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proton
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@ -792,6 +792,9 @@ class Session:
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self.dlloverrides["d3d10"] = ""
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self.dlloverrides["dxgi"] = ""
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if "nativevulkanloader" in self.compat_config:
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self.dlloverrides["vulkan-1"] = "n"
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s = ""
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for dll in self.dlloverrides:
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setting = self.dlloverrides[dll]
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