the_fiddler
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a19c45e895
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Added Resources class to Examples.
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2007-10-20 10:35:32 +00:00 |
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the_fiddler
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a072f32920
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Simplified ExampleLauncher. Better naming scheme.
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2007-10-20 10:34:29 +00:00 |
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the_fiddler
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b269cc2832
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Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class.
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2007-10-20 10:32:52 +00:00 |
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the_fiddler
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42761d0f25
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Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
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2007-10-20 10:31:59 +00:00 |
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the_fiddler
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433562e99d
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Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples.
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2007-10-20 10:29:39 +00:00 |
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the_fiddler
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ac2d5046b8
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The Resize event is now fired before the Load event.
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2007-10-20 10:28:02 +00:00 |
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the_fiddler
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6559df8533
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GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
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2007-10-19 20:03:53 +00:00 |
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the_fiddler
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91b52b5143
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Added WMInput driver.
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2007-10-19 20:02:34 +00:00 |
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the_fiddler
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e81a6fdfbc
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InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
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2007-10-19 20:01:41 +00:00 |
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the_fiddler
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c8f6708acc
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Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
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2007-10-19 20:00:45 +00:00 |
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the_fiddler
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1d5ec163c1
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Initial commit of TexturePacker.
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2007-10-17 21:16:22 +00:00 |
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the_fiddler
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7dac34f2bb
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Initial commit of OpenTK.Fonts.
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2007-10-17 21:16:00 +00:00 |
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the_fiddler
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3e425f23ca
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Deleted obsolete tests.
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2007-10-17 21:14:36 +00:00 |
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the_fiddler
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7ee58e02b9
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Added ability to launch console applications.
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2007-10-17 11:33:11 +00:00 |
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the_fiddler
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ca79c08c7f
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Improved Call Performance test. It now outputs to the console / log file, and provides much better results.
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2007-10-17 11:32:36 +00:00 |
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the_fiddler
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f69be39f20
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Fixed build (changes to GLControl).
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2007-10-15 11:16:53 +00:00 |
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the_fiddler
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2922a8c054
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VSync now responds to changes. Contains a true DisplayMode. New constructor.
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2007-10-15 11:16:20 +00:00 |
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the_fiddler
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85ced6d7ed
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Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
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2007-10-15 11:15:34 +00:00 |
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the_fiddler
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cfd383fd03
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Now loads GL and Glu functions.
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2007-10-15 11:14:41 +00:00 |
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the_fiddler
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f5ead52dd1
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Removed Fullscreen property (fixes build issue).
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2007-10-15 11:13:51 +00:00 |
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the_fiddler
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f0e5cbb8aa
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Major update! Updated timing routines. Added documentation. Added VSync property.
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2007-10-15 11:12:56 +00:00 |
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the_fiddler
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f647ae14d8
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INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
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2007-10-15 11:11:38 +00:00 |
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the_fiddler
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fa5e22da79
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Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
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2007-10-15 11:06:58 +00:00 |
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the_fiddler
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4d90ee15a0
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Added Exceptions.cs which contains OpenTK exceptions.
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2007-10-15 11:03:57 +00:00 |
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the_fiddler
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8eb779558c
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Disabled support for multiple devices to minimize memory and CPU usage.
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2007-10-15 11:02:14 +00:00 |
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the_fiddler
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605225822a
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Removed the glControl.CreateControl() calls.
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2007-10-05 07:46:56 +00:00 |
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the_fiddler
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65e2c7830c
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Constructor now throws ArgumentNullException instead of ArgumentException.
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2007-10-05 06:54:36 +00:00 |
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the_fiddler
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5467bc9567
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Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
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2007-10-05 06:52:40 +00:00 |
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the_fiddler
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0ea1aaf6cf
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Deleted obsolete examples.
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2007-09-30 14:11:46 +00:00 |
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the_fiddler
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96b6ccebd8
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Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
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2007-09-30 12:44:42 +00:00 |
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the_fiddler
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b8ce1d4818
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Fixed a warning.
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2007-09-30 12:42:43 +00:00 |
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the_fiddler
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b9cd62e372
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Now uses disposable pattern when launching GameWindows and Forms.
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2007-09-30 12:38:40 +00:00 |
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the_fiddler
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1e33b950c7
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Updated to use the new Shapes.Cube interface.
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2007-09-30 12:36:41 +00:00 |
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the_fiddler
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0b92d270df
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Added some debug information. Updated to use the new Shapes.Cube interface.
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2007-09-30 12:35:35 +00:00 |
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the_fiddler
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3cd9a23b17
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Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think.
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2007-09-30 12:34:20 +00:00 |
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the_fiddler
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60fdfdcdcf
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Preparatory stuff for naming convention changes.
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2007-09-30 12:33:27 +00:00 |
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the_fiddler
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bd1bf3ca39
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Fixed a bug in GL.Load() where the GetProcAddress function was never called.
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2007-09-29 15:27:18 +00:00 |
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the_fiddler
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f86e6583e3
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Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
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2007-09-29 15:26:39 +00:00 |
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the_fiddler
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34d3a715a5
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Added VSync property to IGLContext.
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2007-09-29 15:24:55 +00:00 |
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the_fiddler
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3e8f24d422
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Fixed typos.
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2007-09-27 09:24:28 +00:00 |
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the_fiddler
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b625bfa356
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Prepare for release.
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2007-09-27 01:14:32 +00:00 |
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the_fiddler
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0328e31356
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Correct class names.
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2007-09-27 01:14:09 +00:00 |
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the_fiddler
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1c1f5a8d98
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Fix build on Mono 1.2.4
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2007-09-27 00:40:28 +00:00 |
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the_fiddler
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8970ad4c94
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Added UnLoad event handler.
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2007-09-26 23:31:53 +00:00 |
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the_fiddler
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e2fbd2e264
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OnLoad event updated to better demonstrate its usage.
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2007-09-26 23:15:18 +00:00 |
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the_fiddler
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e99d642792
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Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources.
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2007-09-26 23:14:50 +00:00 |
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the_fiddler
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9aaa45ace2
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Added Unload event.
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2007-09-26 23:13:57 +00:00 |
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the_fiddler
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41f6619652
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Marked as obsolete. Use direct OpenGL methods instead.
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2007-09-26 23:13:30 +00:00 |
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the_fiddler
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357c1405e9
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Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
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2007-09-26 16:57:43 +00:00 |
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the_fiddler
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80a951d20d
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Bumped version numbers.
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2007-09-26 16:49:10 +00:00 |
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