Commit graph

4847 commits

Author SHA1 Message Date
Stefanos A.
b7af883cff Fix exceptions on reused OpenGL context handles
Implementations may reuse OpenGL context handles that have been
destroyed. If a context is finalized but not Disposed, then OpenTK may
keep a reference to the old context handle, causing a crash when the
same handle is returned for a new context. To fix that, new context
handles will now replace old handles in case of a clash.
2013-11-21 09:34:06 +01:00
Stefanos A.
08701d318c Destroy SDL window when finalized
SDL_DestroyWindow must be called on the main thread. If the window is
finalized, the finalizer will push a CLOSE event to the event loop
(thread-safe) and the window will be destroyed on the main thread.
2013-11-21 09:31:32 +01:00
Stefanos A.
75d4f3d07c Fixed #5
We need to release the cursor before closing a GameWindow, otherwise
subsequent GameWindows may fail to receive mouse events.
2013-11-20 18:05:45 +01:00
Stefanos A.
486130c01e Toolkit.Init() now returns a concrete class
This gives us room for expansion in the future, if necessary.
2013-11-20 13:12:42 +01:00
Stefanos A.
1d19a80b53 Removed incorrect comment 2013-11-20 13:05:49 +01:00
Stefanos A.
48803bb4d6 Fixed #4
Sdl2InputDriver.Dispose() would call SDL_DelEventWatch with a different
"user_data" parameter than SDL_AdEventWatch. This caused the EventFilter
to remain registered and subsequently crash when closing and reopening a
window.
2013-11-20 09:10:12 +01:00
Stefanos A
255f4e9083 Completed compatibility overloads for OpenTK 1.0 2013-11-20 08:16:07 +01:00
Stefanos A
02120f429f Do not trim 's' from Groups 2013-11-20 08:16:06 +01:00
Stefanos A.
8c5887e996 Aligned GL core and compat enums 2013-11-18 18:51:38 +01:00
Stefanos A.
a34407f440 Removed stale QuickStart project
Instead of QuickStart.sln, we should provide proper templates.
2013-11-18 18:38:03 +01:00
Stefanos A.
32828ecd8a Do not call SDL.GetVersion unless requested 2013-11-18 18:35:23 +01:00
Stefanos A
635bb85313 Reverted 'h' suffix detection
This causes too many breaking changes in the NV namespace.
2013-11-18 18:32:36 +01:00
Stefanos A
ac0fab7760 More compatibility overloads for OpenGL 2013-11-18 18:32:36 +01:00
Stefanos A
5d4c42672f Improved suffix detection. Support index-based parameter overloading. 2013-11-18 18:32:34 +01:00
Stefanos A.
e7f70330b2 Implemented IEquatable<ColorFormat>
This eliminates memory allocations when storing and comparing
ColorFormat structures.
2013-11-18 13:49:06 +01:00
Stefanos A
3d50554903 Added OpenGL overloads for OpenTK-1.0 compatibility 2013-11-18 13:28:44 +01:00
Stefanos A
e572f418af Added compatibility overloads for ES 2.0 2013-11-18 01:10:01 +01:00
Stefanos A
01d40c551a Aligned FBO API with desktop OpenGL 2013-11-17 23:57:38 +01:00
Stefanos A
0865b0f200 Allow overriding of function names 2013-11-17 23:56:51 +01:00
Stefanos A
fbcae3b2fe Removed debugging code 2013-11-17 21:27:22 +01:00
Stefanos A
b652145977 Handle overloads with different element counts 2013-11-17 21:27:09 +01:00
Stefanos A
c175a486fc Improved and documented IEquatable vs IComparable 2013-11-17 21:26:28 +01:00
Stefanos A
358bcd4f88 Regenerated bindings 2013-11-17 01:49:10 +01:00
Stefanos A
13d3bdb47f OpenGL overrides for compatibility
Added overrides to maintain backwards compatibility with
OpenTK.Graphics.OpenGL.GL. These were generated
through the apitest tool.
2013-11-17 01:49:07 +01:00
Stefanos A
f8a81f396e Cleaned up ending trim regex
Trim regex will now correctly match GetInteger64 and other functions
ending in "64". It also uses a correct ending anchor to avoid matches
in the middle of a function name.
2013-11-17 01:49:07 +01:00
Stefanos A
fd910e6a6c Added int/uint to the c# typemap 2013-11-17 01:49:07 +01:00
Stefanos A
afd076a83d Speed up enum code generator
Scan through the list of wrappers once, instead of multiple times, in
order to find out which functions use which enums. This speeds up enum
generation tremendously.
2013-11-17 01:49:07 +01:00
Stefanos A.
d9afed2d10 Setup correct class style for OpenGL
On Windows, we need to have a CS_OWNDC class style on windows with
OpenGL contexts attached. In Windows.Forms, we can set this via the
Control.CreateParams property. See
https://www.opengl.org/wiki/Creating_an_OpenGL_Context_(WGL)
2013-11-16 22:38:17 +01:00
Stefanos A
f9deeaead7 Improved compatibility with OpenTK 1.0
Added overloads for enumerations with name changes. Reduced differences
between ES and GL APIs.
2013-11-15 01:59:50 +01:00
Stefanos A
cdd6259fee Removed debug leftovers 2013-11-14 23:38:17 +01:00
Stefanos A
431202d830 Corrected convenience wrappers for Get* and Delete*
GetBoolean, GetInteger6, GetFixedvOES and Delete* are now matched in
the convenience wrapper generator. Methods returning vectors of fixed
size (e.g. 4 ints) are no longer matched.
2013-11-14 17:40:06 +01:00
Stefanos A.
0ee72856e4 Added workaround for wglMakeCurrent error 6
On some drivers and virtual machines, wglMakeCurrent may fail with a
code 6 when first called. The suggested workaround is to call it in a
loop until it succeeds. See
https://www.opengl.org/discussion_boards/showthread.php/171058-nVidia-wglMakeCurrent()-multiple-threads
2013-11-14 17:37:39 +01:00
Stefanos A
2e14ca59b2 AMD_performance_monitors is not const-correct
Workaround fo  bug in rhe specification of AMD_performance_monitors.
Upstream bug report here:
https://www.khronos.org/bugzilla/show_bug.cgi?id=1035
2013-11-14 16:17:20 +01:00
Stefanos A
4fd6347de7 Mark untyped overloads as obsolete 2013-11-14 14:10:19 +01:00
Stefanos A
11070bb52a Added support for obsolete attribute
Functions marked with the obsolete attribute will now add [Obsolete] to
the generated output.
2013-11-14 13:46:42 +01:00
Stefanos A
b975eccd45 Regenerated bindings 2013-11-14 11:35:32 +01:00
Stefanos A
5b4d3edf39 ES11 compatibility overloads (WIP1) 2013-11-14 11:34:46 +01:00
Stefanos A
c5591e9968 Clear qualifier path when changing type
This fixes a bug where overriding an enum parameter with a non-enum
parameter would result in the wrong qualifier path.
2013-11-14 11:33:52 +01:00
Stefanos A
ce7a7c7cf3 New Add() methods analogous to FunctionCollection 2013-11-14 11:32:25 +01:00
Stefanos A
5f7008d746 Improved override/overload lookup
The lookup for function overrides and overloads now tries to work
around extension case mismatches (e.g. IBM vs Ibm). This fixes a few
specific cases of missing overrides.
2013-11-14 11:31:36 +01:00
Stefanos A
d28c428e99 Correctly set generator mode. 2013-11-14 09:28:27 +01:00
Stefanos A.
21069ee34c Do not scale in normal-dpi modes 2013-11-14 09:25:53 +01:00
Stefanos A.
7c8cc5f746 Scale window size on hi-dpi mode
Follow high-dpi guidelines for scaling a window on high-dpi modes.
2013-11-14 09:02:47 +01:00
Stefanos A.
94e2649704 Cleaned up context profile selection
Added support for WGL_create_context profiles and added methods for the
selection of context flags and profile.
2013-11-14 08:30:11 +01:00
Stefanos A.
803c575201 Corrected core profile selection
According to GLX_create_context, the correct flag for a core profile is
GLX_CONTEXT_CORE_PROFILE_BIT_ARB.
2013-11-14 08:29:06 +01:00
Stefanos A.
f142dbdfc3 Improved WinGLContext initialization
Cleaned up and added debugging information to the temporary context
construction in WinGLContext. Simplified WinGraphicsMode constructor.
2013-11-14 08:05:08 +01:00
Stefanos A.
5d6ca5c7da Added GetDeviceCaps (windows platform)
We will use this method to read out the logical DPI of the monitor and
scale window elements accordingly.
2013-11-14 01:43:40 +01:00
Stefanos A.
f9fdddea64 Re-added WindowHandle property
There are projects that use reflection to access
*WindowInfo.WindowHandle directly. This change ensures we don't break
them.
2013-11-13 18:25:49 +01:00
Stefanos A.
4fd5cc30d5 Corrected option parsing 2013-11-13 14:29:06 +01:00
thefiddler
1792f7bf29 Added Version20 overload to StencilFuncSeparate
Compatibility fix for OpenTK 1.0
2013-11-12 23:39:43 +01:00