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On Windows, we need to have a CS_OWNDC class style on windows with OpenGL contexts attached. In Windows.Forms, we can set this via the Control.CreateParams property. See https://www.opengl.org/wiki/Creating_an_OpenGL_Context_(WGL) |
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Bind | ||
Build.UpdateVersion | ||
Compatibility | ||
Converter | ||
Examples | ||
GLControl | ||
OpenTK | ||
QuickStart |