Aligned FBO API with desktop OpenGL

This commit is contained in:
Stefanos A 2013-11-17 23:57:38 +01:00
parent 0865b0f200
commit 01d40c551a
4 changed files with 177 additions and 38 deletions

View file

@ -16371,7 +16371,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
#if DEBUG
}
#endif
@ -16410,7 +16410,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
#if DEBUG
}
#endif
@ -16441,13 +16441,13 @@ namespace OpenTK.Graphics.ES30
/// </param>
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")]
public static
void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, Int32 renderbuffer)
void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, Int32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
#if DEBUG
}
#endif
@ -16479,13 +16479,13 @@ namespace OpenTK.Graphics.ES30
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferRenderbuffer")]
public static
void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer)
void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer);
#if DEBUG
}
#endif
@ -16500,7 +16500,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
@ -16517,7 +16517,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
@ -16526,13 +16526,13 @@ namespace OpenTK.Graphics.ES30
/// <summary>[requires: v2.0 and ES_VERSION_2_0]</summary>
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")]
public static
void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, Int32 texture, Int32 level)
void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, Int32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
@ -16542,13 +16542,13 @@ namespace OpenTK.Graphics.ES30
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ES_VERSION_2_0", Version = "2.0", EntryPoint = "glFramebufferTexture2D")]
public static
void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, UInt32 texture, Int32 level)
void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, UInt32 texture, Int32 level)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
Delegates.glFramebufferTexture2D((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (OpenTK.Graphics.ES30.TextureTarget2d)textarget, (UInt32)texture, (Int32)level);
#if DEBUG
}
#endif
@ -16590,7 +16590,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
@ -16634,7 +16634,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
@ -16670,13 +16670,13 @@ namespace OpenTK.Graphics.ES30
/// </param>
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
public static
void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, Int32 texture, Int32 level, Int32 layer)
void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
@ -16713,13 +16713,13 @@ namespace OpenTK.Graphics.ES30
[System.CLSCompliant(false)]
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")]
public static
void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, UInt32 texture, Int32 level, Int32 layer)
void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferSlot)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
Delegates.glFramebufferTextureLayer((OpenTK.Graphics.ES30.FramebufferTarget)target, (OpenTK.Graphics.ES30.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer);
#if DEBUG
}
#endif
@ -45141,7 +45141,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexStorage3D((OpenTK.Graphics.ES30.TextureTarget2d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
Delegates.glTexStorage3D((OpenTK.Graphics.ES30.TextureTarget3d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
#if DEBUG
}
#endif
@ -45182,13 +45182,13 @@ namespace OpenTK.Graphics.ES30
/// </param>
[AutoGenerated(Category = "ES_VERSION_3_0", Version = "3.0", EntryPoint = "glTexStorage3D")]
public static
void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth)
void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexStorage3D((OpenTK.Graphics.ES30.TextureTarget2d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
Delegates.glTexStorage3D((OpenTK.Graphics.ES30.TextureTarget3d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
#if DEBUG
}
#endif
@ -66230,7 +66230,7 @@ namespace OpenTK.Graphics.ES30
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES30.TextureTarget2d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES30.TextureTarget3d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
#if DEBUG
}
#endif
@ -66271,13 +66271,13 @@ namespace OpenTK.Graphics.ES30
/// </param>
[AutoGenerated(Category = "EXT_texture_storage", Version = "", EntryPoint = "glTexStorage3DEXT")]
public static
void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth)
void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth)
{
#if DEBUG
using (new ErrorHelper(GraphicsContext.CurrentContext))
{
#endif
Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES30.TextureTarget2d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
Delegates.glTexStorage3DEXT((OpenTK.Graphics.ES30.TextureTarget3d)target, (Int32)levels, (OpenTK.Graphics.ES30.SizedInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth);
#if DEBUG
}
#endif

View file

@ -467,10 +467,10 @@ namespace OpenTK.Graphics.ES30
internal extern static void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferRenderbuffer", ExactSpelling = true)]
internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2D", ExactSpelling = true)]
internal extern static void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, UInt32 texture, Int32 level);
internal extern static void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, UInt32 texture, Int32 level);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleEXT", ExactSpelling = true)]
internal extern static void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All attachment, OpenTK.Graphics.ES30.All textarget, UInt32 texture, Int32 level, Int32 samples);
@ -482,7 +482,7 @@ namespace OpenTK.Graphics.ES30
internal extern static void FramebufferTexture3DOES(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All attachment, OpenTK.Graphics.ES30.All textarget, UInt32 texture, Int32 level, Int32 zoffset);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTextureLayer", ExactSpelling = true)]
internal extern static void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, UInt32 texture, Int32 level, Int32 layer);
internal extern static void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFrontFace", ExactSpelling = true)]
internal extern static void FrontFace(OpenTK.Graphics.ES30.FrontFaceDirection mode);
@ -1148,10 +1148,10 @@ namespace OpenTK.Graphics.ES30
internal extern static void TexStorage2DEXT(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3D", ExactSpelling = true)]
internal extern static void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
internal extern static void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3DEXT", ExactSpelling = true)]
internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES30.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
[System.Security.SuppressUnmanagedCodeSecurity()]
[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage2D", ExactSpelling = true)]
internal extern static void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);

View file

@ -465,10 +465,10 @@ namespace OpenTK.Graphics.ES30
internal delegate void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES30.BufferTarget target, IntPtr offset, IntPtr length);
internal static FlushMappedBufferRangeEXT glFlushMappedBufferRangeEXT;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
internal static FramebufferRenderbuffer glFramebufferRenderbuffer;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, UInt32 texture, Int32 level);
internal delegate void FramebufferTexture2D(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, OpenTK.Graphics.ES30.TextureTarget2d textarget, UInt32 texture, Int32 level);
internal static FramebufferTexture2D glFramebufferTexture2D;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All attachment, OpenTK.Graphics.ES30.All textarget, UInt32 texture, Int32 level, Int32 samples);
@ -480,7 +480,7 @@ namespace OpenTK.Graphics.ES30
internal delegate void FramebufferTexture3DOES(OpenTK.Graphics.ES30.All target, OpenTK.Graphics.ES30.All attachment, OpenTK.Graphics.ES30.All textarget, UInt32 texture, Int32 level, Int32 zoffset);
internal static FramebufferTexture3DOES glFramebufferTexture3DOES;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, UInt32 texture, Int32 level, Int32 layer);
internal delegate void FramebufferTextureLayer(OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer);
internal static FramebufferTextureLayer glFramebufferTextureLayer;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void FrontFace(OpenTK.Graphics.ES30.FrontFaceDirection mode);
@ -1146,10 +1146,10 @@ namespace OpenTK.Graphics.ES30
internal delegate void TexStorage2DEXT(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height);
internal static TexStorage2DEXT glTexStorage2DEXT;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
internal delegate void TexStorage3D(OpenTK.Graphics.ES30.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
internal static TexStorage3D glTexStorage3D;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES30.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES30.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
internal static TexStorage3DEXT glTexStorage3DEXT;
[System.Security.SuppressUnmanagedCodeSecurity()]
internal delegate void TexSubImage2D(OpenTK.Graphics.ES30.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES30.PixelFormat format, OpenTK.Graphics.ES30.PixelType type, IntPtr pixels);

View file

@ -14601,7 +14601,7 @@ namespace OpenTK.Graphics.ES30
}
/// <summary>
/// Used in GL.GetFramebufferAttachmentParameter, GL.InvalidateFramebuffer and 1 other function
/// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 4 other functions
/// </summary>
public enum FramebufferAttachment : int
{
@ -14782,7 +14782,7 @@ namespace OpenTK.Graphics.ES30
}
/// <summary>
/// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function
/// Not used directly.
/// </summary>
public enum FramebufferSlot : int
{
@ -22066,6 +22066,53 @@ namespace OpenTK.Graphics.ES30
Patches = ((int)0x000E) ,
}
/// <summary>
/// Not used directly.
/// </summary>
public enum ProgramParameter : int
{
/// <summary>
/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
/// </summary>
ProgramBinaryRetrievableHint = ((int)0x8257) ,
/// <summary>
/// Original was GL_DELETE_STATUS = 0x8B80
/// </summary>
DeleteStatus = ((int)0x8B80) ,
/// <summary>
/// Original was GL_LINK_STATUS = 0x8B82
/// </summary>
LinkStatus = ((int)0x8B82) ,
/// <summary>
/// Original was GL_VALIDATE_STATUS = 0x8B83
/// </summary>
ValidateStatus = ((int)0x8B83) ,
/// <summary>
/// Original was GL_INFO_LOG_LENGTH = 0x8B84
/// </summary>
InfoLogLength = ((int)0x8B84) ,
/// <summary>
/// Original was GL_ATTACHED_SHADERS = 0x8B85
/// </summary>
AttachedShaders = ((int)0x8B85) ,
/// <summary>
/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
/// </summary>
ActiveUniforms = ((int)0x8B86) ,
/// <summary>
/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
/// </summary>
ActiveUniformMaxLength = ((int)0x8B87) ,
/// <summary>
/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
/// </summary>
ActiveAttributes = ((int)0x8B89) ,
/// <summary>
/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
/// </summary>
ActiveAttributeMaxLength = ((int)0x8B8A) ,
}
/// <summary>
/// Used in GL.ProgramParameter, GL.Ext.ProgramParameter
/// </summary>
@ -23865,10 +23912,26 @@ namespace OpenTK.Graphics.ES30
/// </summary>
LuminanceAlpha = ((int)0x190A) ,
/// <summary>
/// Original was GL_ALPHA8_EXT = 0x803C
/// </summary>
Alpha8Ext = ((int)0x803C) ,
/// <summary>
/// Original was GL_LUMINANCE8_EXT = 0x8040
/// </summary>
Luminance8Ext = ((int)0x8040) ,
/// <summary>
/// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
/// </summary>
Luminance8Alpha8Ext = ((int)0x8045) ,
/// <summary>
/// Original was GL_RGB8 = 0x8051
/// </summary>
Rgb8 = ((int)0x8051) ,
/// <summary>
/// Original was GL_RGB10_EXT = 0x8052
/// </summary>
Rgb10Ext = ((int)0x8052) ,
/// <summary>
/// Original was GL_RGBA4 = 0X8056
/// </summary>
Rgba4 = ((int)0X8056) ,
@ -23885,6 +23948,10 @@ namespace OpenTK.Graphics.ES30
/// </summary>
Rgb10A2 = ((int)0x8059) ,
/// <summary>
/// Original was GL_RGB10_A2_EXT = 0x8059
/// </summary>
Rgb10A2Ext = ((int)0x8059) ,
/// <summary>
/// Original was GL_DEPTH_COMPONENT16 = 0x81A5
/// </summary>
DepthComponent16 = ((int)0x81A5) ,
@ -23897,26 +23964,50 @@ namespace OpenTK.Graphics.ES30
/// </summary>
R8 = ((int)0x8229) ,
/// <summary>
/// Original was GL_R8_EXT = 0x8229
/// </summary>
R8Ext = ((int)0x8229) ,
/// <summary>
/// Original was GL_RG8 = 0x822B
/// </summary>
Rg8 = ((int)0x822B) ,
/// <summary>
/// Original was GL_RG8_EXT = 0x822B
/// </summary>
Rg8Ext = ((int)0x822B) ,
/// <summary>
/// Original was GL_R16F = 0x822D
/// </summary>
R16f = ((int)0x822D) ,
/// <summary>
/// Original was GL_R16F_EXT = 0x822D
/// </summary>
R16fExt = ((int)0x822D) ,
/// <summary>
/// Original was GL_R32F = 0x822E
/// </summary>
R32f = ((int)0x822E) ,
/// <summary>
/// Original was GL_R32F_EXT = 0x822E
/// </summary>
R32fExt = ((int)0x822E) ,
/// <summary>
/// Original was GL_RG16F = 0x822F
/// </summary>
Rg16f = ((int)0x822F) ,
/// <summary>
/// Original was GL_RG16F_EXT = 0x822F
/// </summary>
Rg16fExt = ((int)0x822F) ,
/// <summary>
/// Original was GL_RG32F = 0x8230
/// </summary>
Rg32f = ((int)0x8230) ,
/// <summary>
/// Original was GL_RG32F_EXT = 0x8230
/// </summary>
Rg32fExt = ((int)0x8230) ,
/// <summary>
/// Original was GL_R8I = 0x8231
/// </summary>
R8i = ((int)0x8231) ,
@ -23969,22 +24060,66 @@ namespace OpenTK.Graphics.ES30
/// </summary>
Rgba32f = ((int)0x8814) ,
/// <summary>
/// Original was GL_RGBA32F_EXT = 0x8814
/// </summary>
Rgba32fExt = ((int)0x8814) ,
/// <summary>
/// Original was GL_RGB32F = 0x8815
/// </summary>
Rgb32f = ((int)0x8815) ,
/// <summary>
/// Original was GL_RGB32F_EXT = 0x8815
/// </summary>
Rgb32fExt = ((int)0x8815) ,
/// <summary>
/// Original was GL_ALPHA32F_EXT = 0x8816
/// </summary>
Alpha32fExt = ((int)0x8816) ,
/// <summary>
/// Original was GL_LUMINANCE32F_EXT = 0x8818
/// </summary>
Luminance32fExt = ((int)0x8818) ,
/// <summary>
/// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
/// </summary>
LuminanceAlpha32fExt = ((int)0x8819) ,
/// <summary>
/// Original was GL_RGBA16F = 0x881A
/// </summary>
Rgba16f = ((int)0x881A) ,
/// <summary>
/// Original was GL_RGBA16F_EXT = 0x881A
/// </summary>
Rgba16fExt = ((int)0x881A) ,
/// <summary>
/// Original was GL_RGB16F = 0x881B
/// </summary>
Rgb16f = ((int)0x881B) ,
/// <summary>
/// Original was GL_RGB16F_EXT = 0x881B
/// </summary>
Rgb16fExt = ((int)0x881B) ,
/// <summary>
/// Original was GL_ALPHA16F_EXT = 0x881C
/// </summary>
Alpha16fExt = ((int)0x881C) ,
/// <summary>
/// Original was GL_LUMINANCE16F_EXT = 0x881E
/// </summary>
Luminance16fExt = ((int)0x881E) ,
/// <summary>
/// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
/// </summary>
LuminanceAlpha16fExt = ((int)0x881F) ,
/// <summary>
/// Original was GL_DEPTH24_STENCIL8 = 0x88F0
/// </summary>
Depth24Stencil8 = ((int)0x88F0) ,
/// <summary>
/// Original was GL_RGB_RAW_422_APPLE = 0x8A51
/// </summary>
RgbRaw422Apple = ((int)0x8A51) ,
/// <summary>
/// Original was GL_R11F_G11F_B10F = 0x8C3A
/// </summary>
R11fG11fB10f = ((int)0x8C3A) ,
@ -24080,6 +24215,10 @@ namespace OpenTK.Graphics.ES30
/// Original was GL_RGB10_A2UI = 0x906F
/// </summary>
Rgb10A2ui = ((int)0x906F) ,
/// <summary>
/// Original was GL_BGRA8_EXT = 0x93A1
/// </summary>
Bgra8Ext = ((int)0x93A1) ,
}
/// <summary>
@ -24891,7 +25030,7 @@ namespace OpenTK.Graphics.ES30
}
/// <summary>
/// Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 9 other functions
/// Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 7 other functions
/// </summary>
public enum TextureTarget2d : int
{
@ -24926,7 +25065,7 @@ namespace OpenTK.Graphics.ES30
}
/// <summary>
/// Used in GL.CompressedTexImage3D, GL.CompressedTexSubImage3D and 8 other functions
/// Used in GL.CompressedTexImage3D, GL.CompressedTexSubImage3D and 10 other functions
/// </summary>
public enum TextureTarget3d : int
{