Added compatibility overloads for ES 2.0
This commit is contained in:
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01d40c551a
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5 changed files with 1874 additions and 449 deletions
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@ -4834,7 +4834,7 @@
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<param name="type"><type>PixelType</type></param>
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</function>
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<function name="TexStorage3D">
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<param name="target"><type>TextureTarget2d</type></param>
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<param name="target"><type>TextureTarget3d</type></param>
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<param name="internalformat"><type>SizedInternalFormat</type></param>
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<param name="format"><type>PixelFormat</type></param>
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<param name="type"><type>PixelType</type></param>
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@ -5001,19 +5001,19 @@
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<!-- Attaching Renderbuffer Images to Framebuffer -->
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<function name="FramebufferRenderbuffer">
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<param name="target"><type>FramebufferTarget</type></param>
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<param name="attachment"><type>FramebufferSlot</type></param>
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<param name="attachment"><type>FramebufferAttachment</type></param>
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<param name="renderbuffertarget"><type>RenderbufferTarget</type></param>
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</function>
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<!-- Attaching Texture Images to a Framebuffer -->
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<function name="FramebufferTexture2D">
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<param name="target"><type>FramebufferTarget</type></param>
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<param name="attachment"><type>FramebufferSlot</type></param>
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<param name="attachment"><type>FramebufferAttachment</type></param>
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<param name="textarget"><type>TextureTarget2d</type></param>
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</function>
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<function name="FramebufferTextureLayer">
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<param name="target"><type>FramebufferTarget</type></param>
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<param name="attachment"><type>FramebufferSlot</type></param>
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<param name="attachment"><type>FramebufferAttachment</type></param>
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<param name="textarget"><type>TextureTarget3d</type></param>
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</function>
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@ -5168,7 +5168,48 @@
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<param name="target"><type>TextureTarget</type></param>
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<param name="format"><type>PixelFormat</type></param>
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</function>
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<!-- Khronos added count="1" to VertexAttrib1fv -->
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<function name="VertexAttrib1fv">
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<param name="v">
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<count>0</count>
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</param>
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</function>
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<!-- generated by apitest -->
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<function name="FramebufferRenderbuffer" obsolete="Use FramebufferAttachment overload instead">
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<param name="attachment">
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<type>FramebufferSlot</type>
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</param>
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</function>
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<function name="FramebufferTexture2D" obsolete="Use TextureTarget2d overload instead">
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<param name="textarget">
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<type>TextureTarget</type>
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</param>
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<param name="attachment">
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<type>FramebufferSlot</type>
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</param>
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</function>
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<function name="TexImage3D" obsolete="Use strongly-typed overload instead">
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<param name="internalformat">
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<type>int</type>
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</param>
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</function>
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<function name="GetFramebufferAttachmentParameter" obsolete="Use FramebufferAttachment overload instead">
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<param name="attachment">
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<type>FramebufferSlot</type>
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</param>
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</function>
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<function name="GetProgram" obsolete="Use GetProgramParameterName overload instead">
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<param name="pname">
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<type>ProgramParameter</type>
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</param>
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</function>
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<function name="GetTexParameter" obsolete="Use GetTextureParameterName overload instead">
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<param name="pname">
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<type>GetTextureParameter</type>
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</param>
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</function>
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</overload>
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<!-- gles2 2.0 enums -->
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@ -5783,6 +5824,18 @@
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<token name="LuminanceAlpha" value="0X190a" />
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</enum>
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<enum name="SizedInternalFormat">
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<reuse enum="PixelInternalFormat" />
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</enum>
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<enum name="TextureComponentCount">
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<reuse enum="SizedInternalFormat" />
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<use token="RGB" />
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<use token="RGBA" />
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<use token="LUMINANCE_ALPHA" />
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<use token="LUMINANCE" />
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<use token="ALPHA" />
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</enum>
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<enum name="FramebufferTarget">
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<token name="Framebuffer" value="0X8d40" />
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@ -5939,6 +5992,11 @@
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<enum name="CompressedInternalFormat">
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<use token="ETC1_RGB8_OES" />
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</enum>
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<!-- For compatibility with OpenTK 1.0 -->
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<enum name="ProgramParameter">
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<reuse enum="GetProgramParameterName" />
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</enum>
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</add>
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File diff suppressed because it is too large
Load diff
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@ -377,10 +377,10 @@ namespace OpenTK.Graphics.ES20
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internal extern static void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr length);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferRenderbuffer", ExactSpelling = true)]
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internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
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internal extern static void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2D", ExactSpelling = true)]
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internal extern static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget2d textarget, UInt32 texture, Int32 level);
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internal extern static void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.TextureTarget2d textarget, UInt32 texture, Int32 level);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glFramebufferTexture2DMultisampleEXT", ExactSpelling = true)]
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internal extern static void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 samples);
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@ -890,10 +890,10 @@ namespace OpenTK.Graphics.ES20
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internal extern static bool TestFenceNV(UInt32 fence);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage2D", ExactSpelling = true)]
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internal extern static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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internal extern static void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexImage3DOES", ExactSpelling = true)]
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internal extern static void TexImage3DOES(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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internal extern static void TexImage3DOES(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexParameterf", ExactSpelling = true)]
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internal extern static void TexParameterf(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param);
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@ -914,7 +914,7 @@ namespace OpenTK.Graphics.ES20
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internal extern static void TexStorage2DEXT(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexStorage3DEXT", ExactSpelling = true)]
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internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
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internal extern static void TexStorage3DEXT(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
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[System.Security.SuppressUnmanagedCodeSecurity()]
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[System.Runtime.InteropServices.DllImport(GL.Library, EntryPoint = "glTexSubImage2D", ExactSpelling = true)]
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internal extern static void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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@ -375,10 +375,10 @@ namespace OpenTK.Graphics.ES20
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internal delegate void FlushMappedBufferRangeEXT(OpenTK.Graphics.ES20.BufferTarget target, IntPtr offset, IntPtr length);
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internal static FlushMappedBufferRangeEXT glFlushMappedBufferRangeEXT;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
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internal delegate void FramebufferRenderbuffer(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer);
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internal static FramebufferRenderbuffer glFramebufferRenderbuffer;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.TextureTarget2d textarget, UInt32 texture, Int32 level);
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internal delegate void FramebufferTexture2D(OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.TextureTarget2d textarget, UInt32 texture, Int32 level);
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internal static FramebufferTexture2D glFramebufferTexture2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void FramebufferTexture2DMultisampleEXT(OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All textarget, UInt32 texture, Int32 level, Int32 samples);
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@ -888,10 +888,10 @@ namespace OpenTK.Graphics.ES20
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internal delegate bool TestFenceNV(UInt32 fence);
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internal static TestFenceNV glTestFenceNV;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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internal delegate void TexImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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internal static TexImage2D glTexImage2D;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexImage3DOES(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, Int32 internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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internal delegate void TexImage3DOES(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 level, OpenTK.Graphics.ES20.TextureComponentCount internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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internal static TexImage3DOES glTexImage3DOES;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexParameterf(OpenTK.Graphics.ES20.TextureTarget target, OpenTK.Graphics.ES20.TextureParameterName pname, Single param);
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@ -912,7 +912,7 @@ namespace OpenTK.Graphics.ES20
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internal delegate void TexStorage2DEXT(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height);
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internal static TexStorage2DEXT glTexStorage2DEXT;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
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internal delegate void TexStorage3DEXT(OpenTK.Graphics.ES20.TextureTarget3d target, Int32 levels, OpenTK.Graphics.ES20.SizedInternalFormat internalformat, Int32 width, Int32 height, Int32 depth);
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internal static TexStorage3DEXT glTexStorage3DEXT;
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[System.Security.SuppressUnmanagedCodeSecurity()]
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internal delegate void TexSubImage2D(OpenTK.Graphics.ES20.TextureTarget2d target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.ES20.PixelFormat format, OpenTK.Graphics.ES20.PixelType type, IntPtr pixels);
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@ -11845,7 +11845,7 @@ namespace OpenTK.Graphics.ES20
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}
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/// <summary>
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/// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D
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/// Used in GL.FramebufferRenderbuffer, GL.FramebufferTexture2D and 1 other function
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/// </summary>
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public enum FramebufferSlot : int
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{
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@ -14018,7 +14018,7 @@ namespace OpenTK.Graphics.ES20
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}
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/// <summary>
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/// Not used directly.
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/// Used in GL.GetTexParameter
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/// </summary>
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public enum GetTextureParameter : int
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{
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@ -18619,6 +18619,53 @@ namespace OpenTK.Graphics.ES20
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Patches = ((int)0x000E) ,
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}
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/// <summary>
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/// Used in GL.GetProgram
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/// </summary>
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public enum ProgramParameter : int
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{
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/// <summary>
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/// Original was GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
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/// </summary>
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ProgramBinaryRetrievableHint = ((int)0x8257) ,
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/// <summary>
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/// Original was GL_DELETE_STATUS = 0x8B80
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/// </summary>
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DeleteStatus = ((int)0x8B80) ,
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/// <summary>
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/// Original was GL_LINK_STATUS = 0x8B82
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/// </summary>
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LinkStatus = ((int)0x8B82) ,
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/// <summary>
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/// Original was GL_VALIDATE_STATUS = 0x8B83
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/// </summary>
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ValidateStatus = ((int)0x8B83) ,
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/// <summary>
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/// Original was GL_INFO_LOG_LENGTH = 0x8B84
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/// </summary>
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InfoLogLength = ((int)0x8B84) ,
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/// <summary>
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/// Original was GL_ATTACHED_SHADERS = 0x8B85
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/// </summary>
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AttachedShaders = ((int)0x8B85) ,
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/// <summary>
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/// Original was GL_ACTIVE_UNIFORMS = 0x8B86
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/// </summary>
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ActiveUniforms = ((int)0x8B86) ,
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/// <summary>
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/// Original was GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
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/// </summary>
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ActiveUniformMaxLength = ((int)0x8B87) ,
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/// <summary>
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/// Original was GL_ACTIVE_ATTRIBUTES = 0x8B89
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/// </summary>
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ActiveAttributes = ((int)0x8B89) ,
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/// <summary>
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/// Original was GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
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/// </summary>
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ActiveAttributeMaxLength = ((int)0x8B8A) ,
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}
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/// <summary>
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/// Used in GL.Ext.ProgramParameter
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/// </summary>
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Double = ((int)0x140A) ,
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}
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/// <summary>
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/// Used in GL.TexImage2D, GL.Oes.TexImage3D
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/// </summary>
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public enum TextureComponentCount : int
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{
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/// <summary>
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/// Original was GL_ALPHA = 0X1906
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/// </summary>
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Alpha = ((int)0X1906) ,
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/// <summary>
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/// Original was GL_RGB = 0X1907
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/// </summary>
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Rgb = ((int)0X1907) ,
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/// <summary>
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/// Original was GL_RGBA = 0X1908
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/// </summary>
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Rgba = ((int)0X1908) ,
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/// <summary>
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/// Original was GL_LUMINANCE = 0X1909
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/// </summary>
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Luminance = ((int)0X1909) ,
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/// <summary>
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/// Original was GL_LUMINANCE_ALPHA = 0x190A
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/// </summary>
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LuminanceAlpha = ((int)0x190A) ,
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/// <summary>
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/// Original was GL_ALPHA8_EXT = 0x803C
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/// </summary>
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Alpha8Ext = ((int)0x803C) ,
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/// <summary>
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/// Original was GL_LUMINANCE8_EXT = 0x8040
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/// </summary>
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Luminance8Ext = ((int)0x8040) ,
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/// <summary>
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/// Original was GL_LUMINANCE8_ALPHA8_EXT = 0x8045
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/// </summary>
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Luminance8Alpha8Ext = ((int)0x8045) ,
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/// <summary>
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/// Original was GL_RGB10_EXT = 0x8052
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/// </summary>
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Rgb10Ext = ((int)0x8052) ,
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/// <summary>
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/// Original was GL_RGB10_A2_EXT = 0x8059
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/// </summary>
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Rgb10A2Ext = ((int)0x8059) ,
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/// <summary>
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/// Original was GL_R8_EXT = 0x8229
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/// </summary>
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R8Ext = ((int)0x8229) ,
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/// <summary>
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/// Original was GL_RG8_EXT = 0x822B
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/// </summary>
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Rg8Ext = ((int)0x822B) ,
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/// <summary>
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/// Original was GL_R16F_EXT = 0x822D
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/// </summary>
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R16fExt = ((int)0x822D) ,
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/// <summary>
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/// Original was GL_R32F_EXT = 0x822E
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/// </summary>
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R32fExt = ((int)0x822E) ,
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/// <summary>
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/// Original was GL_RG16F_EXT = 0x822F
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/// </summary>
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Rg16fExt = ((int)0x822F) ,
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/// <summary>
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/// Original was GL_RG32F_EXT = 0x8230
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/// </summary>
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Rg32fExt = ((int)0x8230) ,
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/// <summary>
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/// Original was GL_RGBA32F_EXT = 0x8814
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/// </summary>
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Rgba32fExt = ((int)0x8814) ,
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/// <summary>
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/// Original was GL_RGB32F_EXT = 0x8815
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/// </summary>
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Rgb32fExt = ((int)0x8815) ,
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/// <summary>
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/// Original was GL_ALPHA32F_EXT = 0x8816
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/// </summary>
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Alpha32fExt = ((int)0x8816) ,
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/// <summary>
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/// Original was GL_LUMINANCE32F_EXT = 0x8818
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/// </summary>
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Luminance32fExt = ((int)0x8818) ,
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/// <summary>
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/// Original was GL_LUMINANCE_ALPHA32F_EXT = 0x8819
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||||
/// </summary>
|
||||
LuminanceAlpha32fExt = ((int)0x8819) ,
|
||||
/// <summary>
|
||||
/// Original was GL_RGBA16F_EXT = 0x881A
|
||||
/// </summary>
|
||||
Rgba16fExt = ((int)0x881A) ,
|
||||
/// <summary>
|
||||
/// Original was GL_RGB16F_EXT = 0x881B
|
||||
/// </summary>
|
||||
Rgb16fExt = ((int)0x881B) ,
|
||||
/// <summary>
|
||||
/// Original was GL_ALPHA16F_EXT = 0x881C
|
||||
/// </summary>
|
||||
Alpha16fExt = ((int)0x881C) ,
|
||||
/// <summary>
|
||||
/// Original was GL_LUMINANCE16F_EXT = 0x881E
|
||||
/// </summary>
|
||||
Luminance16fExt = ((int)0x881E) ,
|
||||
/// <summary>
|
||||
/// Original was GL_LUMINANCE_ALPHA16F_EXT = 0x881F
|
||||
/// </summary>
|
||||
LuminanceAlpha16fExt = ((int)0x881F) ,
|
||||
/// <summary>
|
||||
/// Original was GL_RGB_RAW_422_APPLE = 0x8A51
|
||||
/// </summary>
|
||||
RgbRaw422Apple = ((int)0x8A51) ,
|
||||
/// <summary>
|
||||
/// Original was GL_BGRA8_EXT = 0x93A1
|
||||
/// </summary>
|
||||
Bgra8Ext = ((int)0x93A1) ,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not used directly.
|
||||
/// </summary>
|
||||
|
@ -20101,7 +20267,7 @@ namespace OpenTK.Graphics.ES20
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 7 other functions
|
||||
/// Used in GL.CompressedTexImage2D, GL.CompressedTexSubImage2D and 6 other functions
|
||||
/// </summary>
|
||||
public enum TextureTarget2d : int
|
||||
{
|
||||
|
@ -20136,7 +20302,7 @@ namespace OpenTK.Graphics.ES20
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Used in GL.Oes.CompressedTexImage3D, GL.Oes.CompressedTexSubImage3D and 3 other functions
|
||||
/// Used in GL.Ext.TexStorage3D, GL.Oes.CompressedTexImage3D and 4 other functions
|
||||
/// </summary>
|
||||
public enum TextureTarget3d : int
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue