Commit graph

4492 commits

Author SHA1 Message Date
the_fiddler
ddbce3c4ec Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed. 2011-09-26 13:39:49 +00:00
the_fiddler
aeebecc2b0 Fixed encoding error that prevent compilation on Linux. 2011-09-26 13:23:19 +00:00
the_fiddler
442a17d799 Fixed encoding error that prevent compilation on Linux. 2011-09-26 13:23:19 +00:00
the_fiddler
f3bf5b866a Modified CppSpecWriter to generate single-file bindings. 2011-09-26 11:18:57 +00:00
the_fiddler
52678e9479 Modified CppSpecWriter to generate single-file bindings. 2011-09-26 11:18:57 +00:00
the_fiddler
f3250baf07 Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect." 2011-09-06 12:55:19 +00:00
the_fiddler
39297e5f6c Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect." 2011-09-06 12:55:19 +00:00
the_fiddler
06db92585a Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place. 2011-09-06 12:15:51 +00:00
the_fiddler
3297ed54ed Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place. 2011-09-06 12:15:51 +00:00
the_fiddler
b825371460 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler
c7b8453f24 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler
b3f846dbc6 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler
809d369c52 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler
d0cd45e6d0 Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
9c6a4bb2df Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler
f4f0b97f7c Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler
97f47e8cdc Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler
43afd8cf57 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler
81efad6bd0 Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler
47312a7a30 Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler
6f53e40a5a Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler
c6b6cb7e68 Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler
072c815cdc Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler
81b188ffca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
55324777ca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
08709e985f * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00
the_fiddler
91519cb62b * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00
the_fiddler
e9939e0dc6 * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
ed5c64208b * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
45083fb996 Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler
36349f667f Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler
967eb64ed6 Added fix for issue [#2506]: "GLControl inside a user control crashes during design time". 2011-05-30 09:20:12 +00:00
the_fiddler
05df162c0c Added fix for issue [#2506]: "GLControl inside a user control crashes during design time". 2011-05-30 09:20:12 +00:00
the_fiddler
46d7abc467 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler
544de30874 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler
cf4619fe6d Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
da5371e92b Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
4595d424f0 Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler
c4475ec05b Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler
36913ab2bb Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler
d19244feb5 Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler
5d1777ffab Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler
f4a7bf2a93 Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler
263f33ca5b Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler
5c5cda64f2 Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler
c5e9cea43b * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
774374efc0 * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
b62effc488 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
d22c7312d9 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
799b321375 * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
a964d3a9de * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
0c27512d5f * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
b987b10c70 * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
23f96f4d83 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
43410801e8 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
e7aef8537c * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
3da8837af9 * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
f7cce64eed * Configuration.cs:
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
9e8ec11f48 * Configuration.cs:
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
3181275d1e * Configuration.cs:
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
a6f5d887d1 * Configuration.cs:
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
6d1404fcdd * Main.cs, ExampleBrowser.cs:
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
4ef9b876ab * Main.cs, ExampleBrowser.cs:
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
fa687adceb * ExampleBrowser.cs:
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
5c23242665 * ExampleBrowser.cs:
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
184ffc19fc Add APIENTRY to allow calling convention definitions. 2010-12-07 01:26:11 +00:00
the_fiddler
2fc35f4d70 Add APIENTRY to allow calling convention definitions. 2010-12-07 01:26:11 +00:00
the_fiddler
9664a2a57e Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split). 2010-12-06 22:32:47 +00:00
the_fiddler
30238a15b7 Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split). 2010-12-06 22:32:47 +00:00
the_fiddler
fed983f51f Keep a reference to the file being read. 2010-12-06 22:32:11 +00:00
the_fiddler
43b2f2ea9b Keep a reference to the file being read. 2010-12-06 22:32:11 +00:00
the_fiddler
b4839fd78b Improved argument parsing code. 2010-12-06 15:19:45 +00:00
the_fiddler
fabd5fb470 Improved argument parsing code. 2010-12-06 15:19:45 +00:00
the_fiddler
1db9c38ed8 Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs. 2010-12-06 14:34:16 +00:00
the_fiddler
355f5beb7b Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs. 2010-12-06 14:34:16 +00:00
the_fiddler
c000fd4bb4 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
e6bed64bd8 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
5b40433350 * XmlSpecReader.cs:
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
  signatures as requested and reset the stream after we are done
  reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
9290714716 * XmlSpecReader.cs:
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
  signatures as requested and reset the stream after we are done
  reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
029957c03a * EnumProcessor.cs:
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
4c8ab01b01 * EnumProcessor.cs:
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
1c8a0b2bda * CppSpecWriter.cs: Do not use macros to define enumerations, as
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
54f940a82a * CppSpecWriter.cs: Do not use macros to define enumerations, as
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
c09a6dc34b * CppSpecWriter.cs: Do not allow namespaces that start with a digit. 2010-12-06 09:52:05 +00:00
the_fiddler
cdec8f54dc * CppSpecWriter.cs: Do not allow namespaces that start with a digit. 2010-12-06 09:52:05 +00:00
the_fiddler
b74d3339a3 * CppSpecWriter.cs: Added inclusion guards to gldefs++ header. 2010-12-06 00:50:36 +00:00
the_fiddler
9d85ba0f98 * CppSpecWriter.cs: Added inclusion guards to gldefs++ header. 2010-12-06 00:50:36 +00:00
the_fiddler
d6484bd630 * CppSpecWriter.cs: Renamed output files to gldef++.
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
1ba7a853a4 * CppSpecWriter.cs: Renamed output files to gldef++.
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
b4a6448261 * Main.cs: Do not use "/" as a separator, because this breaks
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
aedaeb1276 * Main.cs: Do not use "/" as a separator, because this breaks
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
d542896f59 * CppSpecWriter.cs: Fixed indentation for #if-#endif directives. 2010-12-05 22:58:05 +00:00
the_fiddler
4d14448bbf * CppSpecWriter.cs: Fixed indentation for #if-#endif directives. 2010-12-05 22:58:05 +00:00
the_fiddler
4f6de33c10 * CppSpecWriter.cs: Fixed enumeration of deprecated functions.
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
f9528892ae * CppSpecWriter.cs: Fixed enumeration of deprecated functions.
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
24bba46fa4 * CppSpecWriter.cs: Fixed namespace paths for delegate loader. 2010-12-05 16:19:49 +00:00
the_fiddler
b2d603efa8 * CppSpecWriter.cs: Fixed namespace paths for delegate loader. 2010-12-05 16:19:49 +00:00
the_fiddler
490bb5312d * CppSpecWriter.cs: Replace String[] parameters by String*, as the
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
6b0784c6ca * CppSpecWriter.cs: Replace String[] parameters by String*, as the
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
1d9c62b324 * CppSpecWriter.cs: Remove unnecessary transformation for namespace
separators.
2010-12-05 15:54:14 +00:00
the_fiddler
e23230de06 * CppSpecWriter.cs: Remove unnecessary transformation for namespace
separators.
2010-12-05 15:54:14 +00:00
the_fiddler
177813e47a * FuncProcessor.cs:
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
  unnecessary, since we have "using System;" already and (b) the
  namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler
fa0a7b5eec * FuncProcessor.cs:
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
  unnecessary, since we have "using System;" already and (b) the
  namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler
82ba7143bb * Main.cs:
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
95a906647e * Main.cs:
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
828f0c0a8b * CppSpecWriter.cs: Fixed handling of return types in wrappers.
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler
84dcb6395f * CppSpecWriter.cs: Fixed handling of return types in wrappers.
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler
a5924bb414 * CppSpecWriter.cs: FIxed handling of enum parameters.
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler
c43b148431 * CppSpecWriter.cs: FIxed handling of enum parameters.
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler
3594036be4 * CppSpecWriter.cs: Added definitions for GL types. 2010-12-05 11:52:51 +00:00
the_fiddler
c765eaeb55 * CppSpecWriter.cs: Added definitions for GL types. 2010-12-05 11:52:51 +00:00
the_fiddler
fe37db4077 * CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler
5b4df1cdaa * CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler
bb4d969dad * Main.cs:
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
e8daa7bcfa * Main.cs:
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
4e9edea02b * CppSpecWriter.cs: Fixed declaration of function pointers. Modified
to use the delegate-wrapper paradigm, instead of exposing function
  pointers directly. This way we can rely on the compiler for overload
  resolution.
2010-12-05 10:47:06 +00:00
the_fiddler
441c2cc15f * CppSpecWriter.cs: Fixed declaration of function pointers. Modified
to use the delegate-wrapper paradigm, instead of exposing function
  pointers directly. This way we can rely on the compiler for overload
  resolution.
2010-12-05 10:47:06 +00:00
the_fiddler
b6b1142ac5 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
7469180c13 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
99e9531b1e * CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler
b4834360cc * CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler
6b95ee466a * CppSpecWriter.cs: Added constructor declaration. 2010-12-05 09:08:57 +00:00
the_fiddler
4a5313ad47 * CppSpecWriter.cs: Added constructor declaration. 2010-12-05 09:08:57 +00:00
the_fiddler
9feb6a6b7c * CppSpecWriter.cs: Mark deprecated functions. 2010-12-05 08:48:44 +00:00
the_fiddler
b3649572ea * CppSpecWriter.cs: Mark deprecated functions. 2010-12-05 08:48:44 +00:00
the_fiddler
778ddbe0e8 * CppSpecWriter.cs: Improved C++ output (still needs work). 2010-12-05 02:20:18 +00:00
the_fiddler
863e2b6542 * CppSpecWriter.cs: Improved C++ output (still needs work). 2010-12-05 02:20:18 +00:00
the_fiddler
b67f479c6c * Main.cs:
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
  clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
4ef1407f04 * Main.cs:
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
  clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
f9365a4cc4 Merged gl4 branch into trunk 2010-12-04 21:51:40 +00:00
the_fiddler
8e089cc1c3 Merged gl4 branch into trunk 2010-12-04 21:51:40 +00:00
the_fiddler
ddb0f67048 Synced gl4 branch with trunk. 2010-12-04 19:02:50 +00:00
the_fiddler
2412757397 Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods. 2010-12-03 12:40:10 +00:00
the_fiddler
96cef32bfc Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods. 2010-12-03 12:40:10 +00:00
the_fiddler
6470f1da3a Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
the_fiddler
14d96ccfc9 Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
the_fiddler
140a278b3e Do not try to register device when device description is empty. 2010-12-03 12:29:01 +00:00
the_fiddler
26075f0243 Do not try to register device when device description is empty. 2010-12-03 12:29:01 +00:00
the_fiddler
0eef1c3629 Saner handling of various settings.
Improved C++ spec writer (still needs a lot of work).
2010-12-03 12:06:36 +00:00
the_fiddler
c412f93700 Respect the user's output path/file settings. 2010-12-03 11:48:38 +00:00
the_fiddler
e9505ccb96 Updated using the latest version of the generator, which improves documentation and handling of extension names in enums. 2010-12-03 11:28:16 +00:00
the_fiddler
057dfb9448 Handle multiple /signatures/add statements in the same file.
Trim enum and constant names before adding them to the relevant collection.
Fixed handling of extensions in enum names.
2010-12-03 11:24:58 +00:00
the_fiddler
c4b50469c8 Added overrides for problematic Nvidia extensions which don't contain parameter names. 2010-12-03 11:23:45 +00:00
the_fiddler
948ded73ef Enable -mode:gl3 and -mode:gl4. 2010-12-03 11:23:11 +00:00
the_fiddler
e0b5a512ab Added new vendors in extensions regex. Simplified GetGL2Extension implementation. 2010-12-03 11:22:44 +00:00
the_fiddler
5c3d94aeef Added ReadEnums overload that works with a XPathNavigator directly. Necessary for new overrides.xml handling. 2010-12-03 11:22:11 +00:00
the_fiddler
3021f668ad Re-added missing gl.tm file.
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler
4cfa357dbc Removed obsolete .spec files. Binding generation is now handled through xml files. 2010-12-03 09:48:39 +00:00
the_fiddler
a09e6aa510 Move output signatures to /signatures/add, in order to unify handling of signatures and overrides. 2010-12-03 09:47:48 +00:00
the_fiddler
94cd438166 Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers. 2010-12-03 09:45:20 +00:00
the_fiddler
47b16778ce Added ReadDelegates overload that works with a XPathNavigator directly. Necessary for new overrides.xml handling. 2010-12-03 09:43:08 +00:00
the_fiddler
58bebc8315 Fixed handling of output path. 2010-12-03 09:42:12 +00:00
the_fiddler
cec5f837bf Refactored linq query for function parameters to stand-alone function, in order to make debugging easier. 2010-12-03 09:11:37 +00:00
the_fiddler
2dd61c6afd Moved overrides file to Settings class. 2010-12-03 09:02:55 +00:00
the_fiddler
c3bfa7dc9a Moved output filenames to Settings class. 2010-12-02 21:58:49 +00:00
the_fiddler
33bdb90b70 Updated ES 2.0 signatures with latest upstream spec. 2010-12-02 21:58:06 +00:00
the_fiddler
0ce332b318 Refactored spec reading / writing functionality into its own classes.
Removed legacy spec reader.
2010-12-02 21:36:05 +00:00
the_fiddler
bdde353a9e Added ARB/EXT ProgramParameter overloads for compatibility with opentk-1.0-2010-10-06. 2010-12-02 20:53:59 +00:00
the_fiddler
223c911bf9 * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
1bfd143b96 * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
e75e4a64b8 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
5b3c08f463 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
24af8471c9 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
455acac6f8 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
6078b4530a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
df4339433a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
db6cc338f5 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
75aa2a1dc1 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
37a744acb3 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
ed08f068c7 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
96791683d0 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
42663d1a70 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
7f0212a5fe Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler
859216b94b Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler
1a3df17dff Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
2c0b024158 Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
5caf6204de Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
1fc495a06f Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
9c8247c13a * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
8677320714 * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler
0153acb799 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler
28a6600619 * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
5639c5a4dc * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
3ec54fce34 * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler
9d3ab5c74b * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler
898315a58f Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
efc864de76 Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
6a4b41d975 Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler
72a38b36cb Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler
7a83b5decb * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
1626b3a835 * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
4f041bca92 [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00
the_fiddler
1d33d1000e [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00