the_fiddler
ddbce3c4ec
Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed.
2011-09-26 13:39:49 +00:00
the_fiddler
aeebecc2b0
Fixed encoding error that prevent compilation on Linux.
2011-09-26 13:23:19 +00:00
the_fiddler
442a17d799
Fixed encoding error that prevent compilation on Linux.
2011-09-26 13:23:19 +00:00
the_fiddler
f3bf5b866a
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
52678e9479
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
f3250baf07
Corrected version checks in examples. Finally fixes issue [ #1898 ]: "Minor and major OpenGL version incorrect."
2011-09-06 12:55:19 +00:00
the_fiddler
39297e5f6c
Corrected version checks in examples. Finally fixes issue [ #1898 ]: "Minor and major OpenGL version incorrect."
2011-09-06 12:55:19 +00:00
the_fiddler
06db92585a
Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place.
2011-09-06 12:15:51 +00:00
the_fiddler
3297ed54ed
Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place.
2011-09-06 12:15:51 +00:00
the_fiddler
b825371460
Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [ #2677 ]: "Framebuffer Object sample crashes".
2011-09-06 12:14:42 +00:00
the_fiddler
c7b8453f24
Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [ #2677 ]: "Framebuffer Object sample crashes".
2011-09-06 12:14:42 +00:00
the_fiddler
b3f846dbc6
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
809d369c52
Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [ #2671 ]: "Expose SwapInterval to GameWindow".
2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
d0cd45e6d0
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
...
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
9c6a4bb2df
Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [ #2416 ]: "Hided mouse cursor problem".
...
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
f4f0b97f7c
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
97f47e8cdc
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
43afd8cf57
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
81efad6bd0
Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums.
2011-07-26 11:56:15 +00:00
the_fiddler
47312a7a30
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
6f53e40a5a
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
c6b6cb7e68
Updated Generator.Convert documentation to match what the tool actually does.
2011-07-26 11:54:09 +00:00
the_fiddler
072c815cdc
Updated Generator.Convert documentation to match what the tool actually does.
2011-07-26 11:54:09 +00:00
the_fiddler
81b188ffca
Added documentation comments to generated enums.
...
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
55324777ca
Added documentation comments to generated enums.
...
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
08709e985f
* Structures/Enum.cs: Marked code that needs to be refactored.
2011-07-20 10:08:27 +00:00
the_fiddler
91519cb62b
* Structures/Enum.cs: Marked code that needs to be refactored.
2011-07-20 10:08:27 +00:00
the_fiddler
e9939e0dc6
* Quaternion.cs:
...
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
ed5c64208b
* Quaternion.cs:
...
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
45083fb996
Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float).
2011-05-30 12:31:39 +00:00
the_fiddler
36349f667f
Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float).
2011-05-30 12:31:39 +00:00
the_fiddler
967eb64ed6
Added fix for issue [ #2506 ]: "GLControl inside a user control crashes during design time".
2011-05-30 09:20:12 +00:00
the_fiddler
05df162c0c
Added fix for issue [ #2506 ]: "GLControl inside a user control crashes during design time".
2011-05-30 09:20:12 +00:00
the_fiddler
46d7abc467
Fixed eglGetProcAddress entry point (was eglCopyBuffer).
2011-05-07 18:52:47 +00:00
the_fiddler
544de30874
Fixed eglGetProcAddress entry point (was eglCopyBuffer).
2011-05-07 18:52:47 +00:00
the_fiddler
cf4619fe6d
Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
...
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224 ]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
da5371e92b
Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
...
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224 ]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
4595d424f0
Added missing double-precision radian-to-degree conversion routines.
2011-02-08 20:10:42 +00:00
the_fiddler
c4475ec05b
Added missing double-precision radian-to-degree conversion routines.
2011-02-08 20:10:42 +00:00
the_fiddler
36913ab2bb
Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results).
2011-01-18 22:34:06 +00:00
the_fiddler
d19244feb5
Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results).
2011-01-18 22:34:06 +00:00
the_fiddler
5d1777ffab
Cleaned up license information.
2011-01-18 11:40:49 +00:00
the_fiddler
f4a7bf2a93
Cleaned up license information.
2011-01-18 11:40:49 +00:00
the_fiddler
263f33ca5b
Added new TextRendering sample.
2011-01-18 11:15:49 +00:00
the_fiddler
5c5cda64f2
Added new TextRendering sample.
2011-01-18 11:15:49 +00:00
the_fiddler
c5e9cea43b
* Egl.cs:
...
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
version we wish to use. Fixes issue [#2247 ]: "CreateEGLGraphicsMode
should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
774374efc0
* Egl.cs:
...
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
version we wish to use. Fixes issue [#2247 ]: "CreateEGLGraphicsMode
should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
b62effc488
* EglWindowInfo.cs: Corrected error checking for
...
CreateWindowSurface. Fixes issue [#2248 ]: "EGL CreateWindowSurface
function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
d22c7312d9
* EglWindowInfo.cs: Corrected error checking for
...
CreateWindowSurface. Fixes issue [#2248 ]: "EGL CreateWindowSurface
function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
799b321375
* EglGraphicsMode.cs:
...
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
a964d3a9de
* EglGraphicsMode.cs:
...
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
0c27512d5f
* EglGraphicsMode.cs:
...
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
b987b10c70
* EglGraphicsMode.cs:
...
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
23f96f4d83
* Configuration.cs:
...
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
43410801e8
* Configuration.cs:
...
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
e7aef8537c
* Toolkit.cs, Configuration.cs:
...
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
3da8837af9
* Toolkit.cs, Configuration.cs:
...
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
f7cce64eed
* Configuration.cs:
...
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
9e8ec11f48
* Configuration.cs:
...
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
3181275d1e
* Configuration.cs:
...
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
a6f5d887d1
* Configuration.cs:
...
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
6d1404fcdd
* Main.cs, ExampleBrowser.cs:
...
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
4ef9b876ab
* Main.cs, ExampleBrowser.cs:
...
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
fa687adceb
* ExampleBrowser.cs:
...
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
5c23242665
* ExampleBrowser.cs:
...
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
184ffc19fc
Add APIENTRY to allow calling convention definitions.
2010-12-07 01:26:11 +00:00
the_fiddler
2fc35f4d70
Add APIENTRY to allow calling convention definitions.
2010-12-07 01:26:11 +00:00
the_fiddler
9664a2a57e
Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split).
2010-12-06 22:32:47 +00:00
the_fiddler
30238a15b7
Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split).
2010-12-06 22:32:47 +00:00
the_fiddler
fed983f51f
Keep a reference to the file being read.
2010-12-06 22:32:11 +00:00
the_fiddler
43b2f2ea9b
Keep a reference to the file being read.
2010-12-06 22:32:11 +00:00
the_fiddler
b4839fd78b
Improved argument parsing code.
2010-12-06 15:19:45 +00:00
the_fiddler
fabd5fb470
Improved argument parsing code.
2010-12-06 15:19:45 +00:00
the_fiddler
1db9c38ed8
Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs.
2010-12-06 14:34:16 +00:00
the_fiddler
355f5beb7b
Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs.
2010-12-06 14:34:16 +00:00
the_fiddler
c000fd4bb4
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
...
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
e6bed64bd8
Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
...
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
5b40433350
* XmlSpecReader.cs:
...
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
signatures as requested and reset the stream after we are done
reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
9290714716
* XmlSpecReader.cs:
...
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
signatures as requested and reset the stream after we are done
reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
029957c03a
* EnumProcessor.cs:
...
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
4c8ab01b01
* EnumProcessor.cs:
...
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
1c8a0b2bda
* CppSpecWriter.cs: Do not use macros to define enumerations, as
...
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
54f940a82a
* CppSpecWriter.cs: Do not use macros to define enumerations, as
...
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
c09a6dc34b
* CppSpecWriter.cs: Do not allow namespaces that start with a digit.
2010-12-06 09:52:05 +00:00
the_fiddler
cdec8f54dc
* CppSpecWriter.cs: Do not allow namespaces that start with a digit.
2010-12-06 09:52:05 +00:00
the_fiddler
b74d3339a3
* CppSpecWriter.cs: Added inclusion guards to gldefs++ header.
2010-12-06 00:50:36 +00:00
the_fiddler
9d85ba0f98
* CppSpecWriter.cs: Added inclusion guards to gldefs++ header.
2010-12-06 00:50:36 +00:00
the_fiddler
d6484bd630
* CppSpecWriter.cs: Renamed output files to gldef++.
...
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
1ba7a853a4
* CppSpecWriter.cs: Renamed output files to gldef++.
...
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
b4a6448261
* Main.cs: Do not use "/" as a separator, because this breaks
...
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
aedaeb1276
* Main.cs: Do not use "/" as a separator, because this breaks
...
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
d542896f59
* CppSpecWriter.cs: Fixed indentation for #if-#endif directives.
2010-12-05 22:58:05 +00:00
the_fiddler
4d14448bbf
* CppSpecWriter.cs: Fixed indentation for #if-#endif directives.
2010-12-05 22:58:05 +00:00
the_fiddler
4f6de33c10
* CppSpecWriter.cs: Fixed enumeration of deprecated functions.
...
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
f9528892ae
* CppSpecWriter.cs: Fixed enumeration of deprecated functions.
...
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
24bba46fa4
* CppSpecWriter.cs: Fixed namespace paths for delegate loader.
2010-12-05 16:19:49 +00:00
the_fiddler
b2d603efa8
* CppSpecWriter.cs: Fixed namespace paths for delegate loader.
2010-12-05 16:19:49 +00:00
the_fiddler
490bb5312d
* CppSpecWriter.cs: Replace String[] parameters by String*, as the
...
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
6b0784c6ca
* CppSpecWriter.cs: Replace String[] parameters by String*, as the
...
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
1d9c62b324
* CppSpecWriter.cs: Remove unnecessary transformation for namespace
...
separators.
2010-12-05 15:54:14 +00:00
the_fiddler
e23230de06
* CppSpecWriter.cs: Remove unnecessary transformation for namespace
...
separators.
2010-12-05 15:54:14 +00:00
the_fiddler
177813e47a
* FuncProcessor.cs:
...
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
unnecessary, since we have "using System;" already and (b) the
namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler
fa0a7b5eec
* FuncProcessor.cs:
...
* Structures/Parameter.cs: Avoid qualifying IntPtr fully ((a) it's
unnecessary, since we have "using System;" already and (b) the
namespace qualification is not portable to C++).
2010-12-05 15:53:04 +00:00
the_fiddler
82ba7143bb
* Main.cs:
...
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
95a906647e
* Main.cs:
...
* Settings.cs:
* FuncProcessor.cs:
* Structures/Type.cs:
* Structures/Constant.cs:
* Structures/Delegate.cs: Do not hardcode namespace separator to ".".
2010-12-05 15:45:23 +00:00
the_fiddler
828f0c0a8b
* CppSpecWriter.cs: Fixed handling of return types in wrappers.
...
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler
84dcb6395f
* CppSpecWriter.cs: Fixed handling of return types in wrappers.
...
Removed [OutAttribute] from the header.
2010-12-05 15:33:09 +00:00
the_fiddler
a5924bb414
* CppSpecWriter.cs: FIxed handling of enum parameters.
...
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler
c43b148431
* CppSpecWriter.cs: FIxed handling of enum parameters.
...
Moved delegates to private structures.
2010-12-05 15:26:54 +00:00
the_fiddler
3594036be4
* CppSpecWriter.cs: Added definitions for GL types.
2010-12-05 11:52:51 +00:00
the_fiddler
c765eaeb55
* CppSpecWriter.cs: Added definitions for GL types.
2010-12-05 11:52:51 +00:00
the_fiddler
fe37db4077
* CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
...
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler
5b4df1cdaa
* CppSpecWriter.cs: Move 3dfx namespace to T3dfx, since namespaces
...
may not start with a digit.
2010-12-05 11:32:49 +00:00
the_fiddler
bb4d969dad
* Main.cs:
...
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
e8daa7bcfa
* Main.cs:
...
* Settings.cs:
* Utilities.cs: Use separate keyword lists for each language.
2010-12-05 11:24:05 +00:00
the_fiddler
4e9edea02b
* CppSpecWriter.cs: Fixed declaration of function pointers. Modified
...
to use the delegate-wrapper paradigm, instead of exposing function
pointers directly. This way we can rely on the compiler for overload
resolution.
2010-12-05 10:47:06 +00:00
the_fiddler
441c2cc15f
* CppSpecWriter.cs: Fixed declaration of function pointers. Modified
...
to use the delegate-wrapper paradigm, instead of exposing function
pointers directly. This way we can rely on the compiler for overload
resolution.
2010-12-05 10:47:06 +00:00
the_fiddler
b6b1142ac5
* Specifications/License.txt: Removed #region-#endregion from the
...
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
7469180c13
* Specifications/License.txt: Removed #region-#endregion from the
...
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
99e9531b1e
* CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
...
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler
b4834360cc
* CppSpecWriter.cs: Defined Init() methods, declared all OpenGL
...
functions and fixed the formatting of the header.
2010-12-05 09:51:36 +00:00
the_fiddler
6b95ee466a
* CppSpecWriter.cs: Added constructor declaration.
2010-12-05 09:08:57 +00:00
the_fiddler
4a5313ad47
* CppSpecWriter.cs: Added constructor declaration.
2010-12-05 09:08:57 +00:00
the_fiddler
9feb6a6b7c
* CppSpecWriter.cs: Mark deprecated functions.
2010-12-05 08:48:44 +00:00
the_fiddler
b3649572ea
* CppSpecWriter.cs: Mark deprecated functions.
2010-12-05 08:48:44 +00:00
the_fiddler
778ddbe0e8
* CppSpecWriter.cs: Improved C++ output (still needs work).
2010-12-05 02:20:18 +00:00
the_fiddler
863e2b6542
* CppSpecWriter.cs: Improved C++ output (still needs work).
2010-12-05 02:20:18 +00:00
the_fiddler
b67f479c6c
* Main.cs:
...
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
4ef1407f04
* Main.cs:
...
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
f9365a4cc4
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
8e089cc1c3
Merged gl4 branch into trunk
2010-12-04 21:51:40 +00:00
the_fiddler
ddb0f67048
Synced gl4 branch with trunk.
2010-12-04 19:02:50 +00:00
the_fiddler
2412757397
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
the_fiddler
96cef32bfc
Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods.
2010-12-03 12:40:10 +00:00
the_fiddler
6470f1da3a
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
14d96ccfc9
Disabled GetDeviceName until the correct cross-platform API can be determined.
2010-12-03 12:39:42 +00:00
the_fiddler
140a278b3e
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
26075f0243
Do not try to register device when device description is empty.
2010-12-03 12:29:01 +00:00
the_fiddler
0eef1c3629
Saner handling of various settings.
...
Improved C++ spec writer (still needs a lot of work).
2010-12-03 12:06:36 +00:00
the_fiddler
c412f93700
Respect the user's output path/file settings.
2010-12-03 11:48:38 +00:00
the_fiddler
e9505ccb96
Updated using the latest version of the generator, which improves documentation and handling of extension names in enums.
2010-12-03 11:28:16 +00:00
the_fiddler
057dfb9448
Handle multiple /signatures/add statements in the same file.
...
Trim enum and constant names before adding them to the relevant collection.
Fixed handling of extensions in enum names.
2010-12-03 11:24:58 +00:00
the_fiddler
c4b50469c8
Added overrides for problematic Nvidia extensions which don't contain parameter names.
2010-12-03 11:23:45 +00:00
the_fiddler
948ded73ef
Enable -mode:gl3 and -mode:gl4.
2010-12-03 11:23:11 +00:00
the_fiddler
e0b5a512ab
Added new vendors in extensions regex. Simplified GetGL2Extension implementation.
2010-12-03 11:22:44 +00:00
the_fiddler
5c3d94aeef
Added ReadEnums overload that works with a XPathNavigator directly. Necessary for new overrides.xml handling.
2010-12-03 11:22:11 +00:00
the_fiddler
3021f668ad
Re-added missing gl.tm file.
...
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler
4cfa357dbc
Removed obsolete .spec files. Binding generation is now handled through xml files.
2010-12-03 09:48:39 +00:00
the_fiddler
a09e6aa510
Move output signatures to /signatures/add, in order to unify handling of signatures and overrides.
2010-12-03 09:47:48 +00:00
the_fiddler
94cd438166
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
2010-12-03 09:45:20 +00:00
the_fiddler
47b16778ce
Added ReadDelegates overload that works with a XPathNavigator directly. Necessary for new overrides.xml handling.
2010-12-03 09:43:08 +00:00
the_fiddler
58bebc8315
Fixed handling of output path.
2010-12-03 09:42:12 +00:00
the_fiddler
cec5f837bf
Refactored linq query for function parameters to stand-alone function, in order to make debugging easier.
2010-12-03 09:11:37 +00:00
the_fiddler
2dd61c6afd
Moved overrides file to Settings class.
2010-12-03 09:02:55 +00:00
the_fiddler
c3bfa7dc9a
Moved output filenames to Settings class.
2010-12-02 21:58:49 +00:00
the_fiddler
33bdb90b70
Updated ES 2.0 signatures with latest upstream spec.
2010-12-02 21:58:06 +00:00
the_fiddler
0ce332b318
Refactored spec reading / writing functionality into its own classes.
...
Removed legacy spec reader.
2010-12-02 21:36:05 +00:00
the_fiddler
bdde353a9e
Added ARB/EXT ProgramParameter overloads for compatibility with opentk-1.0-2010-10-06.
2010-12-02 20:53:59 +00:00
the_fiddler
223c911bf9
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
1bfd143b96
* Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
...
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
e75e4a64b8
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
5b3c08f463
* Platform/MacOS/CarbonGLNative.cs:
...
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
24af8471c9
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
455acac6f8
* MacOS/CarbonGLNative.cs:
...
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
6078b4530a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
df4339433a
* EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
...
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
db6cc338f5
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
75aa2a1dc1
* Platform/MacOS/CarbonGLNative.cs:
...
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
37a744acb3
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
ed08f068c7
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
96791683d0
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
42663d1a70
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
7f0212a5fe
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
859216b94b
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
1a3df17dff
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
2c0b024158
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
5caf6204de
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
1fc495a06f
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
9c8247c13a
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
8677320714
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
0153acb799
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
28a6600619
* ExampleBrowser.cs: Correctly use the assembly location to locate
...
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
5639c5a4dc
* ExampleBrowser.cs: Correctly use the assembly location to locate
...
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
3ec54fce34
* ExampleBrowser.cs: Do not crash if Source directory is not found.
2010-11-24 18:08:20 +00:00
the_fiddler
9d3ab5c74b
* ExampleBrowser.cs: Do not crash if Source directory is not found.
2010-11-24 18:08:20 +00:00
the_fiddler
898315a58f
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
efc864de76
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
6a4b41d975
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
72a38b36cb
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
7a83b5decb
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
1626b3a835
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
4f041bca92
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
1d33d1000e
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00