Commit graph

732 commits

Author SHA1 Message Date
the_fiddler
15b7864096 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler
9aee0eb8d1 Moved context creation to GLContext constructor. 2008-01-15 12:25:22 +00:00
the_fiddler
6f7286e7e0 Use Utilities.SetWindowTitle 2008-01-15 12:24:57 +00:00
the_fiddler
586e982ce0 Add SetWindowTitle utility. 2008-01-15 12:24:43 +00:00
the_fiddler
4d70f64c9a Hide from ExampleLauncher (not ready yet). 2008-01-15 12:24:36 +00:00
the_fiddler
7ffbde31d1 Temporarily disabled GameWindowExitException. 2008-01-15 12:08:09 +00:00
the_fiddler
b9c7a62d4f Debugging GameWindow.Exit() sequence on Mono. 2008-01-15 11:23:34 +00:00
the_fiddler
e404e9791e X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler
64cf1ee3c8 Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler
59eb05c532 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler
70c43a644b Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler
b0b5f31522 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler
a2673bf5ff Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler
c08d2785ce Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler
4a5b8e81d8 Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler
e8cd2dc6c5 Fix for "unknown reference to KeyboardDevice" or on Mono. 2008-01-15 09:51:32 +00:00
the_fiddler
e3c67f4dcf Changed the name of a label (clashed with base GLControl). 2008-01-15 09:35:08 +00:00
the_fiddler
ca9734a2a7 Fixed gluTextFilterSGI which had a wrong enum defined as parameter. 2008-01-15 09:34:34 +00:00
the_fiddler
53e9f7cc67 Fixed a possible NRE (raised with Glu) 2008-01-15 09:34:01 +00:00
the_fiddler
baf9b4d648 Updated the bindings with the latest generator revision. 2008-01-15 09:33:28 +00:00
the_fiddler
d5961d3b8a Fixed wgl*Context functions being turned into Ext.wgl*Cont 2008-01-15 09:23:53 +00:00
the_fiddler
e0d07ee0b0 Removed some unsused code. 2008-01-15 09:23:12 +00:00
the_fiddler
381222897c Fixed public/internal mismatch in the generated bindings.
Disabled missing xml doc warnings in the generated bindings.
2008-01-15 09:22:49 +00:00
the_fiddler
33e3acb2bf Added a missing CLSCompliant false attributes. 2008-01-15 00:45:54 +00:00
the_fiddler
5616ed1014 Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning. 2008-01-15 00:45:18 +00:00
the_fiddler
4305468c4d Removed xml doc string missing warnings. 2008-01-15 00:44:22 +00:00
the_fiddler
dcaf917fc2 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler
491843adbf Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler
5a61371284 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler
1f3288a50c Merged with OpenAL branch. 2008-01-15 00:24:15 +00:00
the_fiddler
3a786679af Bumped version number. 2008-01-15 00:11:05 +00:00
the_fiddler
1aa19633f9 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler
6fec7ae4b1 Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:10:31 +00:00
the_fiddler
66f2143856 Bumped version number. 2008-01-15 00:10:12 +00:00
the_fiddler
99d7be0d42 Bumped version number. 2008-01-15 00:10:04 +00:00
the_fiddler
2b378b5a99 Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:03:32 +00:00
the_fiddler
cc3239d466 Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler
ad057fbd98 Slight documentation update. 2008-01-15 00:01:46 +00:00
the_fiddler
7b0ff73c85 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler
935db198ea Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler
99fafa1049 Updated bindings with the last generator version. 2008-01-14 23:43:13 +00:00
the_fiddler
7922243aef Start of ARB_imaging enum cleanup. 2008-01-14 23:42:47 +00:00
the_fiddler
73852276a4 Added DrawElementsMode enum for the DrawElements function. 2008-01-14 23:42:32 +00:00
the_fiddler
c15abc0d84 Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums) 2008-01-14 23:41:53 +00:00
the_fiddler
b82bf0a073 Fixed GLContext creation on Windows. 2008-01-14 22:38:09 +00:00
the_fiddler
a7c56bd874 Removed GluOld. 2008-01-11 21:38:30 +00:00
the_fiddler
2ad50d33b6 Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler
f8ec5ffcd0 Solved context creation on windows. 2008-01-11 20:37:09 +00:00
the_fiddler
caf9a991b4 Cast to obtain Context.Mode (which is an internal interface now). 2008-01-11 20:36:43 +00:00
the_fiddler
5b999d7ecf Resolved crash on second context creation. Explicitly implemented internal interfaces. 2008-01-11 20:31:59 +00:00
the_fiddler
a522ce47bb Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler
f50c0b06c2 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler
ba36c8ba3a Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler
2e1837b8f0 CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler
201f88552d Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler
94043ee334 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler
315daee7ce Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler
c84bbb48dd Deleted some whitespace. 2008-01-11 20:20:42 +00:00
the_fiddler
84f0ff047f Possible performance improvement. 2008-01-11 20:18:51 +00:00
the_fiddler
09e6d60293 Added Ctrl-F1 command to show hidden items. 2008-01-11 20:17:36 +00:00
the_fiddler
ef75237981 Initial commit. 2008-01-11 20:17:01 +00:00
the_fiddler
59456c6a6f Initial commit of OpenTK.OpenAL. 2008-01-11 20:13:18 +00:00
the_fiddler
b257b57494 Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler
da376d14f5 Bumped version number. 2008-01-06 10:58:05 +00:00
the_fiddler
d008b32cd6 Renamed MouseButtons to MouseButtonsBox (clashed with Windows.Forms.MouseButtons)
Used full namespace in anonymous delegate declaration.
2008-01-06 10:56:10 +00:00
the_fiddler
2ab661a472 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler
4d7c6b2a31 Updated documentation. 2008-01-06 10:38:44 +00:00
the_fiddler
df7d4f9508 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler
f4c9e21924 Disabled from ExampleLauncher. 2008-01-06 02:35:32 +00:00
the_fiddler
289dbe63cd Force DoubleBuffered attribute to false. 2008-01-06 02:30:12 +00:00
the_fiddler
ef1ee1386f GameWindow.Exit() now works when called from a different thread. 2008-01-06 02:29:54 +00:00
the_fiddler
ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler
b71519eac5 Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler
8d6872f8b8 Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler
9a50727029 Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler
22dfa79f08 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler
3fbd780097 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler
b9104e1879 Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler
ab69227070 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler
1413de464a Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler
03feb5b512 Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler
b1b321bb3b Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler
6d8d4aa846 Bumped version number. 2008-01-06 02:19:08 +00:00
the_fiddler
8476ff2c08 Fixed data marshaling to winforms thread. 2008-01-06 02:18:58 +00:00
the_fiddler
ab4e1b6a0f Bumped version number. 2008-01-06 02:18:27 +00:00
the_fiddler
bbb38b9271 Updated according to the new enums. 2008-01-04 20:55:52 +00:00
the_fiddler
33495b5d63 Updated according to the new enums. 2008-01-04 20:55:33 +00:00
the_fiddler
891bb9c6af Fixed cross-threading calls into Windows.Forms, using delegates and BeginInvoke(). 2008-01-04 20:55:15 +00:00
the_fiddler
844d262df2 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler
45a0bb7c7d Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler
456cbd39bd Specific enums for ARB vertex/fragment program (asm). 2008-01-03 16:53:40 +00:00
the_fiddler
d7c4d7c036 Commented out the VERSION_2_1 enum. 2008-01-03 13:38:10 +00:00
the_fiddler
e759ca13ca Specific enums for Version21 feature: "Raster Secondary Color".
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler
ca85dc615f Specific enums for Version21 feature: "GLSL shaders ". 2008-01-03 13:32:54 +00:00
the_fiddler
9f1673205e Small cosmetic change in Point Sprites. 2008-01-03 13:31:04 +00:00
the_fiddler
127d39c577 Commented out the VERSION_2_0 enum. 2008-01-03 13:22:58 +00:00
the_fiddler
02ebcd43e7 Specific enums for Version20 feature: "Point Sprites". 2008-01-03 13:22:13 +00:00
the_fiddler
de86d6769c Specific enums for Version20 feature: "Two Side Stencil". 2008-01-03 13:09:15 +00:00
the_fiddler
425770480a Fixed Ati namespace (was Ata instead). 2008-01-03 13:08:59 +00:00
the_fiddler
e85b0284b9 Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram). 2008-01-03 12:57:18 +00:00
the_fiddler
2b879dc8d1 Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler
ac99da230d Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)". 2008-01-03 01:53:11 +00:00
the_fiddler
eb2bb00aa5 Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap". 2008-01-03 01:44:52 +00:00
the_fiddler
a92efe9409 Specific enums for Version14 feature: "Texture LOD Bias". 2008-01-03 01:38:44 +00:00
the_fiddler
afb77ffcac Specific enums for Version14 feature: "Blendfunc Separate". 2008-01-03 01:37:03 +00:00
the_fiddler
82c1527d31 Specific enums for Version13 feature: "Multisample". 2008-01-03 01:33:08 +00:00
the_fiddler
17890fb555 Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3". 2008-01-03 01:27:45 +00:00
the_fiddler
e6d30fd95d Temporary fix for GetShaderiv, until specific enums for Version20 are added. 2008-01-03 00:55:27 +00:00
the_fiddler
74071fac60 Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures". 2008-01-03 00:54:46 +00:00
the_fiddler
22e356ec45 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler
0f15148926 Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler
e56a9500ec GetGL2Extension now works for both uppercase and lowercase strings. 2008-01-03 00:06:55 +00:00
the_fiddler
b1d46915a9 Cosmetic changes. 2008-01-03 00:06:19 +00:00
the_fiddler
e0fc40b508 Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler
df496cb5d2 Specific enums for Version13 "Compressed Textures". 2008-01-02 10:54:41 +00:00
the_fiddler
65f4fff621 Specific enums for Version13 "Multitexture". 2008-01-02 10:48:06 +00:00
the_fiddler
94302f8577 Commented out Version15 enum. 2008-01-02 01:10:39 +00:00
the_fiddler
e5b5dba183 Update VboTextPrinter to use the updated Buffer Object enums. 2008-01-02 01:06:03 +00:00
the_fiddler
18296ea663 Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums. 2008-01-02 01:01:40 +00:00
the_fiddler
fb04abb077 Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update! 2008-01-02 01:00:48 +00:00
the_fiddler
24bb434432 Specific enums for Version20 "Shader Objects". 2008-01-02 00:29:04 +00:00
the_fiddler
f52eb23657 Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator. 2008-01-01 23:27:46 +00:00
the_fiddler
00c89abaad Specific enums for Version13 "Transpose Matrix" and "Cube Maps". 2008-01-01 23:21:57 +00:00
the_fiddler
6bc5158cf2 Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions. 2008-01-01 22:39:45 +00:00
the_fiddler
8476fd740f Specific enums for Version20 "Half Float" additions. 2008-01-01 22:04:53 +00:00
the_fiddler
92a65a14f2 Specific enums for Version14 "Secondary Color" additions. 2008-01-01 22:02:13 +00:00
the_fiddler
fde63de9a0 Specific enums for Version14 "Fog" additions. 2008-01-01 21:39:51 +00:00
the_fiddler
66b8c33efd Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler
e116c5c964 Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler
90bebe0be9 Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler
b05f8728aa Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler
ecb325683c Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
394d65b6d7 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler
a70754da07 Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler
7fee81afcf Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler
938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
f535256e1e Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler
f23bafa6a4 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler
088194bf1a Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler
180fb083b9 Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler
726ddbf0c2 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler
8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler
e020c2f55f Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler
f103f08f35 Fixed handling of Examples Data Path 2007-11-11 23:28:58 +00:00
the_fiddler
2a315072f2 Added MathSpeed.cs test. 2007-11-11 23:25:41 +00:00
the_fiddler
36e7308e19 Fixed Build system to copy DataFiles to output path. 2007-11-11 23:25:17 +00:00
the_fiddler
fe1d12d037 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler
815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler
42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler
b4f044b293 Fixed loading of Bitmap on Linux (invalid path separator). 2007-11-11 20:09:18 +00:00
the_fiddler
9725f72fb9 glControl1_Resize event was not fired. 2007-11-11 19:39:09 +00:00
the_fiddler
b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler
67da07e7a7 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:43 +00:00
the_fiddler
d1e7e6a351 Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more. 2007-11-11 19:28:13 +00:00
the_fiddler
255e0f5cf9 Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples. 2007-11-11 18:44:10 +00:00
the_fiddler
405e949a2a Added example data. 2007-11-11 18:43:16 +00:00
the_fiddler
9f1593aada Initial check-in. 2007-11-10 23:31:30 +00:00
the_fiddler
3bdcc9dbcf Changed background color to SteelBlue. Added ExampleAttribute. 2007-11-10 23:31:01 +00:00
the_fiddler
db06500dd2 Change enum in GL.TexParameter from All to more specific type. 2007-11-10 23:30:14 +00:00
the_fiddler
7bbab20112 Updated licensing information. 2007-11-10 23:29:45 +00:00
the_fiddler
cba3413059 Updated licensing information. 2007-11-10 23:29:25 +00:00
the_fiddler
47dad78e44 george's patch for camera and transform functions. 2007-11-10 18:53:25 +00:00
the_fiddler
8daabaa1d3 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler
e4bb4b1764 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler
f550c71cd3 Class is no longer public. 2007-11-10 18:26:14 +00:00
the_fiddler
d2270f8eef Reverted to 0.3.12 way of handling input events. 2007-11-10 18:26:05 +00:00
the_fiddler
25946dc406 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler
acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler
c375a71603 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler
260353f37a Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler
6a4d9b9f4f Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity. 2007-11-10 18:11:34 +00:00
the_fiddler
2ed4b0066b Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler
6c86f654ed Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler
fdb89a25df Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options. 2007-11-10 10:27:19 +00:00
the_fiddler
c3f3b2728b Commented-out unneeded call to Translate() method. 2007-11-10 10:26:04 +00:00
the_fiddler
0c3e912dd4 Added SansSerif font. 2007-11-08 16:43:03 +00:00
the_fiddler
bfcfe107b2 Added documentation. 2007-11-08 16:42:30 +00:00
the_fiddler
f52e61b1a8 Moved DisplayListTextHandle to its own file. 2007-11-08 16:41:08 +00:00
the_fiddler
18df7a0d5e Deleted an empty line. 2007-11-08 16:40:30 +00:00
the_fiddler
ffcf353c4c Enabled VSyncing by default. 2007-11-08 15:57:10 +00:00
the_fiddler
f1928dc9a0 Improved handling of line-endings. Removed some warnings. 2007-11-08 15:56:49 +00:00
the_fiddler
4d358cad5d Added licensing information. 2007-11-08 15:56:19 +00:00
the_fiddler
050eddbbd9 Added ToString() method. Added documentation. 2007-11-08 15:55:38 +00:00
the_fiddler
2fe0ee260f Added licensing information. 2007-11-08 15:54:58 +00:00
the_fiddler
7345c28f09 Optimized the LoadGlyph function. Reduced generated garbage. 2007-11-08 15:54:38 +00:00
the_fiddler
ab757425f3 Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00
the_fiddler
4772bfee9e Tests text rendering and layout code. 2007-11-06 21:02:27 +00:00
the_fiddler
120f96f3bc Changed implementation. Now tests font rendering on different sizes. 2007-11-06 21:02:01 +00:00
the_fiddler
37f94717de Tried to implement some things, but it's broken. 2007-11-06 21:01:35 +00:00
the_fiddler
0e0ff6e735 Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode. 2007-11-06 21:01:07 +00:00
the_fiddler
61b1a4f804 Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly. 2007-11-06 20:59:39 +00:00
the_fiddler
3c79815596 Font renderer implementation. 2007-11-06 20:59:15 +00:00
the_fiddler
ef8873904e Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet) 2007-11-06 14:03:05 +00:00
the_fiddler
5409a5d6b5 Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc) 2007-11-06 14:01:35 +00:00
the_fiddler
d25278e25e Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length. 2007-11-06 14:00:03 +00:00
the_fiddler
a19c58b3d5 Deleted some unused code. 2007-11-06 13:37:42 +00:00
the_fiddler
865f8ffd08 Corrected some warnings. 2007-11-06 13:37:19 +00:00
the_fiddler
bf939a4e10 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler
8d8842ea62 Commented out some unused code. 2007-11-06 13:36:47 +00:00