Moved KeyMap from WinRawKeyboard to its own class.

This commit is contained in:
the_fiddler 2008-01-06 02:27:03 +00:00
parent 22dfa79f08
commit 9a50727029
2 changed files with 117 additions and 118 deletions

View file

@ -0,0 +1,113 @@
#region --- License ---
/* Copyright (c) 2007 Stefanos Apostolopoulos
* See license.txt for license information
*/
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using OpenTK.Platform.Windows;
using OpenTK.Input;
using System.Diagnostics;
namespace OpenTK.Platform.Windows
{
internal class KeyMap : Dictionary<VirtualKeys, Input.Key>
{
/// <summary>
/// Initializes the map between VirtualKeys and OpenTK.Key
/// </summary>
internal KeyMap()
{
try
{
this.Add(VirtualKeys.ESCAPE, Key.Escape);
// Function keys
for (int i = 0; i < 24; i++)
{
this.Add((VirtualKeys)((int)VirtualKeys.F1 + i), Key.F1 + i);
}
// Number keys (0-9)
for (int i = 0; i <= 9; i++)
{
this.Add((VirtualKeys)(0x30 + i), Key.Number0 + i);
}
// Letters (A-Z)
for (int i = 0; i < 26; i++)
{
this.Add((VirtualKeys)(0x41 + i), Key.A + i);
}
this.Add(VirtualKeys.TAB, Key.Tab);
this.Add(VirtualKeys.CAPITAL, Key.CapsLock);
this.Add(VirtualKeys.LCONTROL, Key.ControlLeft);
this.Add(VirtualKeys.LSHIFT, Key.ShiftLeft);
this.Add(VirtualKeys.LWIN, Key.WinLeft);
this.Add(VirtualKeys.LMENU, Key.AltLeft);
this.Add(VirtualKeys.SPACE, Key.Space);
this.Add(VirtualKeys.RMENU, Key.AltRight);
this.Add(VirtualKeys.RWIN, Key.WinRight);
this.Add(VirtualKeys.APPS, Key.Menu);
this.Add(VirtualKeys.RCONTROL, Key.ControlRight);
this.Add(VirtualKeys.RSHIFT, Key.ShiftRight);
this.Add(VirtualKeys.RETURN, Key.Enter);
this.Add(VirtualKeys.BACK, Key.BackSpace);
this.Add(VirtualKeys.OEM_1, Key.Semicolon); // Varies by keyboard, ;: on Win2K/US
this.Add(VirtualKeys.OEM_2, Key.Slash); // Varies by keyboard, /? on Win2K/US
this.Add(VirtualKeys.OEM_3, Key.Tilde); // Varies by keyboard, `~ on Win2K/US
this.Add(VirtualKeys.OEM_4, Key.BracketLeft); // Varies by keyboard, [{ on Win2K/US
this.Add(VirtualKeys.OEM_5, Key.BackSlash); // Varies by keyboard, \| on Win2K/US
this.Add(VirtualKeys.OEM_6, Key.BracketRight); // Varies by keyboard, ]} on Win2K/US
this.Add(VirtualKeys.OEM_7, Key.Quote); // Varies by keyboard, '" on Win2K/US
this.Add(VirtualKeys.OEM_PLUS, Key.Plus); // Invariant: +
this.Add(VirtualKeys.OEM_COMMA, Key.Comma); // Invariant: ,
this.Add(VirtualKeys.OEM_MINUS, Key.Minus); // Invariant: -
this.Add(VirtualKeys.OEM_PERIOD, Key.Period); // Invariant: .
this.Add(VirtualKeys.HOME, Key.Home);
this.Add(VirtualKeys.END, Key.End);
this.Add(VirtualKeys.DELETE, Key.Delete);
this.Add(VirtualKeys.PRIOR, Key.PageUp);
this.Add(VirtualKeys.NEXT, Key.PageDown);
this.Add(VirtualKeys.PRINT, Key.PrintScreen);
this.Add(VirtualKeys.PAUSE, Key.Pause);
this.Add(VirtualKeys.NUMLOCK, Key.NumLock);
this.Add(VirtualKeys.SCROLL, Key.ScrollLock);
this.Add(VirtualKeys.SNAPSHOT, Key.PrintScreen);
this.Add(VirtualKeys.CLEAR, Key.Clear);
this.Add(VirtualKeys.INSERT, Key.Insert);
this.Add(VirtualKeys.SLEEP, Key.Sleep);
// Keypad
for (int i = 0; i <= 9; i++)
{
this.Add((VirtualKeys)((int)VirtualKeys.NUMPAD0 + i), Key.Keypad0 + i);
}
this.Add(VirtualKeys.DECIMAL, Key.KeypadDecimal);
this.Add(VirtualKeys.ADD, Key.KeypadAdd);
this.Add(VirtualKeys.SUBTRACT, Key.KeypadSubtract);
this.Add(VirtualKeys.DIVIDE, Key.KeypadDivide);
this.Add(VirtualKeys.MULTIPLY, Key.KeypadMultiply);
// Navigation
this.Add(VirtualKeys.UP, Key.Up);
this.Add(VirtualKeys.DOWN, Key.Down);
this.Add(VirtualKeys.LEFT, Key.Left);
this.Add(VirtualKeys.RIGHT, Key.Right);
}
catch (ArgumentException e)
{
Debug.Print("Exception while creating keymap: '{0}'.", e.ToString());
System.Windows.Forms.MessageBox.Show(
String.Format("Exception while creating keymap: '{0}'.", e.ToString()));
}
}
}
}

View file

@ -23,116 +23,6 @@ namespace OpenTK.Platform.Windows
private List<KeyboardDevice> keyboards = new List<KeyboardDevice>();
private IntPtr window;
#region internal static Dictionary<VirtualKeys, Input.Key> KeyMap
internal static Dictionary<VirtualKeys, Input.Key> KeyMap =
new Dictionary<VirtualKeys, Input.Key>((int)VirtualKeys.Last);
private static bool keyMapExists;
/// <summary>
/// Initializes the map between VirtualKeys and OpenTK.Key
/// </summary>
private static void InitKeyMap()
{
if (!keyMapExists)
{
try
{
KeyMap.Add(VirtualKeys.ESCAPE, Key.Escape);
// Function keys
for (int i = 0; i < 24; i++)
{
KeyMap.Add((VirtualKeys)((int)VirtualKeys.F1 + i), Key.F1 + i);
}
// Number keys (0-9)
for (int i = 0; i <= 9; i++)
{
KeyMap.Add((VirtualKeys)(0x30 + i), Key.Number0 + i);
}
// Letters (A-Z)
for (int i = 0; i < 26; i++)
{
KeyMap.Add((VirtualKeys)(0x41 + i), Key.A + i);
}
KeyMap.Add(VirtualKeys.TAB, Key.Tab);
KeyMap.Add(VirtualKeys.CAPITAL, Key.CapsLock);
KeyMap.Add(VirtualKeys.LCONTROL, Key.ControlLeft);
KeyMap.Add(VirtualKeys.LSHIFT, Key.ShiftLeft);
KeyMap.Add(VirtualKeys.LWIN, Key.WinLeft);
KeyMap.Add(VirtualKeys.LMENU, Key.AltLeft);
KeyMap.Add(VirtualKeys.SPACE, Key.Space);
KeyMap.Add(VirtualKeys.RMENU, Key.AltRight);
KeyMap.Add(VirtualKeys.RWIN, Key.WinRight);
KeyMap.Add(VirtualKeys.APPS, Key.Menu);
KeyMap.Add(VirtualKeys.RCONTROL, Key.ControlRight);
KeyMap.Add(VirtualKeys.RSHIFT, Key.ShiftRight);
KeyMap.Add(VirtualKeys.RETURN, Key.Enter);
KeyMap.Add(VirtualKeys.BACK, Key.BackSpace);
KeyMap.Add(VirtualKeys.OEM_1, Key.Semicolon); // Varies by keyboard, ;: on Win2K/US
KeyMap.Add(VirtualKeys.OEM_2, Key.Slash); // Varies by keyboard, /? on Win2K/US
KeyMap.Add(VirtualKeys.OEM_3, Key.Tilde); // Varies by keyboard, `~ on Win2K/US
KeyMap.Add(VirtualKeys.OEM_4, Key.BracketLeft); // Varies by keyboard, [{ on Win2K/US
KeyMap.Add(VirtualKeys.OEM_5, Key.BackSlash); // Varies by keyboard, \| on Win2K/US
KeyMap.Add(VirtualKeys.OEM_6, Key.BracketRight); // Varies by keyboard, ]} on Win2K/US
KeyMap.Add(VirtualKeys.OEM_7, Key.Quote); // Varies by keyboard, '" on Win2K/US
KeyMap.Add(VirtualKeys.OEM_PLUS, Key.Plus); // Invariant: +
KeyMap.Add(VirtualKeys.OEM_COMMA, Key.Comma); // Invariant: ,
KeyMap.Add(VirtualKeys.OEM_MINUS, Key.Minus); // Invariant: -
KeyMap.Add(VirtualKeys.OEM_PERIOD, Key.Period); // Invariant: .
KeyMap.Add(VirtualKeys.HOME, Key.Home);
KeyMap.Add(VirtualKeys.END, Key.End);
KeyMap.Add(VirtualKeys.DELETE, Key.Delete);
KeyMap.Add(VirtualKeys.PRIOR, Key.PageUp);
KeyMap.Add(VirtualKeys.NEXT, Key.PageDown);
KeyMap.Add(VirtualKeys.PRINT, Key.PrintScreen);
KeyMap.Add(VirtualKeys.PAUSE, Key.Pause);
KeyMap.Add(VirtualKeys.NUMLOCK, Key.NumLock);
KeyMap.Add(VirtualKeys.SCROLL, Key.ScrollLock);
KeyMap.Add(VirtualKeys.SNAPSHOT, Key.PrintScreen);
KeyMap.Add(VirtualKeys.CLEAR, Key.Clear);
KeyMap.Add(VirtualKeys.INSERT, Key.Insert);
KeyMap.Add(VirtualKeys.SLEEP, Key.Sleep);
// Keypad
for (int i = 0; i <= 9; i++)
{
KeyMap.Add((VirtualKeys)((int)VirtualKeys.NUMPAD0 + i), Key.Keypad0 + i);
}
KeyMap.Add(VirtualKeys.DECIMAL, Key.KeypadDecimal);
KeyMap.Add(VirtualKeys.ADD, Key.KeypadAdd);
KeyMap.Add(VirtualKeys.SUBTRACT, Key.KeypadSubtract);
KeyMap.Add(VirtualKeys.DIVIDE, Key.KeypadDivide);
KeyMap.Add(VirtualKeys.MULTIPLY, Key.KeypadMultiply);
// Navigation
KeyMap.Add(VirtualKeys.UP, Key.Up);
KeyMap.Add(VirtualKeys.DOWN, Key.Down);
KeyMap.Add(VirtualKeys.LEFT, Key.Left);
KeyMap.Add(VirtualKeys.RIGHT, Key.Right);
}
catch (ArgumentException e)
{
Debug.Print("Exception while creating keymap: '{0}'.", e.ToString());
System.Windows.Forms.MessageBox.Show(
String.Format("Exception while creating keymap: '{0}'.", e.ToString()));
}
finally
{
keyMapExists = true;
}
}
}
#endregion
#region --- Constructors ---
internal WinRawKeyboard()
@ -146,7 +36,6 @@ namespace OpenTK.Platform.Windows
Debug.Indent();
this.window = windowHandle;
InitKeyMap();
UpdateKeyboardList();
@ -311,15 +200,12 @@ namespace OpenTK.Platform.Windows
return true;
default:
if (!WinRawKeyboard.KeyMap.ContainsKey(rin.Data.Keyboard.VKey))
{
if (!WMInput.KeyMap.ContainsKey(rin.Data.Keyboard.VKey))
Debug.Print("Virtual key {0} ({1}) not mapped.",
rin.Data.Keyboard.VKey, (int)rin.Data.Keyboard.VKey);
}
rin.Data.Keyboard.VKey, (int)rin.Data.Keyboard.VKey);
else
{
keyboards[index][WinRawKeyboard.KeyMap[rin.Data.Keyboard.VKey]] = pressed;
}
keyboards[index][WMInput.KeyMap[rin.Data.Keyboard.VKey]] = pressed;
return false;
}