Added example data.
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Source/Examples/Data/Shaders/Simple_FS.glsl
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Source/Examples/Data/Shaders/Simple_FS.glsl
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/* Copies incoming fragment color without change. */
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void main()
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{
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gl_FragColor = gl_Color;
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}
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Source/Examples/Data/Shaders/Simple_VS.glsl
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Source/Examples/Data/Shaders/Simple_VS.glsl
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/* Copies incoming vertex color without change.
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* Applies the transformation matrix to vertex position.
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*/
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void main()
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{
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gl_FrontColor = gl_Color;
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gl_Position = ftransform();
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}
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Source/Examples/Data/logo-dark.jpg
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Source/Examples/Data/logo-dark.jpg
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Source/Examples/Data/logo.jpg
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Source/Examples/Data/logo.jpg
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