MerryMage
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710d09471b
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IR: Add IR instruction ZeroVector
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2020-04-22 20:46:15 +01:00 |
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MerryMage
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1dfce0894d
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constant_pool: Add frame parameter
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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47c0ad0fc8
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IR: Implement Vector{Max,Min}{Signed,Unsigned}
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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f4775910f5
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IR: Implement VectorGreaterSigned
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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eae518a338
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IR: Implement VectorSignExtend
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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851fc83445
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emit_x64_vector: EmitOneArgumentFallback
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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303088a51e
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IR: Implement VectorPopulationCount
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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bf2cd92da9
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emit_x64_vector: Add SSE4.1 implementation for EmitVectorMultiply64
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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b062266b8e
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emit_x64_vector: More explicit lambda decay
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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b6de612e01
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IR: Implement VectorMultiply
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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90a053a5e4
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emit_x64_vector: Order alphabetically
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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715ae1c229
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IR: Implement VectorArithmeticShiftRight
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2020-04-22 20:46:14 +01:00 |
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MerryMage
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132c783320
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IR: Implement VectorNarrow
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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69de50a878
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emit_x64_vector: Add SSE4.1 implementations for VectorZeroExtend
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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cbc9f361b0
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IR: Implement VectorSub
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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b22c5961f9
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IR: Implement VectorLogicalShiftRight
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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59ace60b03
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IR: Implement VectorZeroExtend
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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f6247125c0
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IR: Implement VectorLogicalShiftLeft{8,16,32,64}
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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15e8231f24
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opcodes: Sort vector IR opcodes alphabetically
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2020-04-22 20:46:13 +01:00 |
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Lioncash
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35a29a9665
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A64: Implement ZIP1
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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68f46c8334
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backend_x64: Use a reference to BlockOfCode instead of a pointer
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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6414736a8d
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emit_x64_vector: bug: VectorGetElement8 returning incorrect values for non-SSE4.1
This bug wasn't discovered earlier because we previously only used index == 0.
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2020-04-22 20:46:13 +01:00 |
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MerryMage
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ebfc51c609
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IR: Implement VectorSetElement{8,16,32,64}
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2020-04-22 20:46:13 +01:00 |
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Lioncash
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67443efb62
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General: Convert multiple namespace specifiers to nested namespace specifiers where applicable
Makes namespacing a little less noisy
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2020-04-22 20:44:38 +01:00 |
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MerryMage
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d5283e46e8
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IR: Implement IR instructions VectorEqual{8,16,32,64,128}
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2020-04-22 20:44:38 +01:00 |
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Fernando Sahmkow
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e0c12ec2ad
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A64: Implemented EOR (vector), ORR (vector, register) and ORN (vector) Instructions (#142)
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2020-04-22 20:44:38 +01:00 |
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MerryMage
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285fd22c30
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IR: Add IR instruction VectorZeroUpper
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2020-04-22 20:44:37 +01:00 |
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MerryMage
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e00a522cba
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IR: Add IR instruction VectorGetElement{8,16,32,64}
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2020-04-22 20:44:37 +01:00 |
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MerryMage
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793753bf63
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IR: Implement Vector{Lower,}Broadcast{8,16,32,64}
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2020-04-22 20:44:37 +01:00 |
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MerryMage
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db30e02ac8
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emit_x64: Extract BlockRangeInformation, remove template parameter
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2020-04-22 20:44:36 +01:00 |
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MerryMage
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eaf545877a
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IR: Implement Vector{Lower,}PairedAdd{8,16,32,64}
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2020-04-22 20:42:46 +01:00 |
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MerryMage
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a554e4a329
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backend_x64: Split emit_x64
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2020-04-22 20:42:46 +01:00 |
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