Lioncash
6b0010c940
ir: Add IR opcodes for emitting vector shuffles
...
This uses the ARM terminology for sizes (Halfword -> 2 bytes, Word -> 4 bytes)
as opposed to the x86 terminology of (Word -> 2 bytes, Double word -> 4 bytes)
2020-04-22 20:46:15 +01:00
MerryMage
147284427b
A64: Implement USHL
2020-04-22 20:46:15 +01:00
MerryMage
710d09471b
IR: Add IR instruction ZeroVector
2020-04-22 20:46:15 +01:00
MerryMage
1dfce0894d
constant_pool: Add frame parameter
2020-04-22 20:46:14 +01:00
MerryMage
47c0ad0fc8
IR: Implement Vector{Max,Min}{Signed,Unsigned}
2020-04-22 20:46:14 +01:00
MerryMage
f4775910f5
IR: Implement VectorGreaterSigned
2020-04-22 20:46:14 +01:00
MerryMage
eae518a338
IR: Implement VectorSignExtend
2020-04-22 20:46:14 +01:00
MerryMage
851fc83445
emit_x64_vector: EmitOneArgumentFallback
2020-04-22 20:46:14 +01:00
MerryMage
303088a51e
IR: Implement VectorPopulationCount
2020-04-22 20:46:14 +01:00
MerryMage
bf2cd92da9
emit_x64_vector: Add SSE4.1 implementation for EmitVectorMultiply64
2020-04-22 20:46:14 +01:00
MerryMage
b062266b8e
emit_x64_vector: More explicit lambda decay
2020-04-22 20:46:14 +01:00
MerryMage
b6de612e01
IR: Implement VectorMultiply
2020-04-22 20:46:14 +01:00
MerryMage
90a053a5e4
emit_x64_vector: Order alphabetically
2020-04-22 20:46:14 +01:00
MerryMage
715ae1c229
IR: Implement VectorArithmeticShiftRight
2020-04-22 20:46:14 +01:00
MerryMage
132c783320
IR: Implement VectorNarrow
2020-04-22 20:46:13 +01:00
MerryMage
69de50a878
emit_x64_vector: Add SSE4.1 implementations for VectorZeroExtend
2020-04-22 20:46:13 +01:00
MerryMage
cbc9f361b0
IR: Implement VectorSub
2020-04-22 20:46:13 +01:00
MerryMage
b22c5961f9
IR: Implement VectorLogicalShiftRight
2020-04-22 20:46:13 +01:00
MerryMage
59ace60b03
IR: Implement VectorZeroExtend
2020-04-22 20:46:13 +01:00
MerryMage
f6247125c0
IR: Implement VectorLogicalShiftLeft{8,16,32,64}
2020-04-22 20:46:13 +01:00
MerryMage
15e8231f24
opcodes: Sort vector IR opcodes alphabetically
2020-04-22 20:46:13 +01:00
Lioncash
35a29a9665
A64: Implement ZIP1
2020-04-22 20:46:13 +01:00
MerryMage
68f46c8334
backend_x64: Use a reference to BlockOfCode instead of a pointer
2020-04-22 20:46:13 +01:00
MerryMage
6414736a8d
emit_x64_vector: bug: VectorGetElement8 returning incorrect values for non-SSE4.1
...
This bug wasn't discovered earlier because we previously only used index == 0.
2020-04-22 20:46:13 +01:00
MerryMage
ebfc51c609
IR: Implement VectorSetElement{8,16,32,64}
2020-04-22 20:46:13 +01:00
Lioncash
67443efb62
General: Convert multiple namespace specifiers to nested namespace specifiers where applicable
...
Makes namespacing a little less noisy
2020-04-22 20:44:38 +01:00
MerryMage
d5283e46e8
IR: Implement IR instructions VectorEqual{8,16,32,64,128}
2020-04-22 20:44:38 +01:00
Fernando Sahmkow
e0c12ec2ad
A64: Implemented EOR (vector), ORR (vector, register) and ORN (vector) Instructions ( #142 )
2020-04-22 20:44:38 +01:00
MerryMage
285fd22c30
IR: Add IR instruction VectorZeroUpper
2020-04-22 20:44:37 +01:00
MerryMage
e00a522cba
IR: Add IR instruction VectorGetElement{8,16,32,64}
2020-04-22 20:44:37 +01:00
MerryMage
793753bf63
IR: Implement Vector{Lower,}Broadcast{8,16,32,64}
2020-04-22 20:44:37 +01:00
MerryMage
db30e02ac8
emit_x64: Extract BlockRangeInformation, remove template parameter
2020-04-22 20:44:36 +01:00
MerryMage
eaf545877a
IR: Implement Vector{Lower,}PairedAdd{8,16,32,64}
2020-04-22 20:42:46 +01:00
MerryMage
a554e4a329
backend_x64: Split emit_x64
2020-04-22 20:42:46 +01:00