Commit graph

918 commits

Author SHA1 Message Date
Andrew Eikum
a03374a44f Upgrade to binutils 2.35 2020-09-29 14:29:06 -05:00
Andrew Eikum
e130633b8a update vkd3d-proton 2020-09-29 14:29:06 -05:00
Jens Peters
deabf97f1c Use widl from mingw-tools
vkd3d-proton uses now widl from mingw for cross-builds.
2020-09-29 14:29:06 -05:00
Andrew Eikum
c17b8056bd update dxvk to v1.7.1 2020-09-29 14:29:06 -05:00
Andrew Eikum
b83be0b821 update FAudio to 20.09-10-g7cf5faf 2020-09-29 14:29:06 -05:00
Andrew Eikum
7e495564df pass optimize flags to faudio 2020-09-29 14:29:06 -05:00
Andrew Eikum
679a4340ac toolmanifest.vdf: Update to v2 manifest
Required to run within the new Soldier runtime container.
2020-09-29 14:29:06 -05:00
Andrew Eikum
9d7713235c build: Use ccache binary instead of PATH
The ccache symlinks dir may differ (Arch and Debian disagree, for
example), and this allows us to use ccache for mingw-w64 within the
runtime container.
2020-09-29 14:29:06 -05:00
Zhiyi Zhang
24b944292e build: Support ccache. 2020-09-29 14:29:06 -05:00
Andrew Eikum
8828544db7 Makefile: Force copy library files
Some of these are read-only now, so just force copy them all.
2020-09-29 14:29:06 -05:00
Andrew Eikum
40299a69e4 media-converter: Add an audio stream to the blank video file 2020-09-29 14:29:06 -05:00
Andrew Eikum
bea8c7d730 Makefile: Also copy .so files
This fixes module=ntdll target, which needs to copy both ntdll.dll and
ntdll.so.
2020-09-29 14:29:06 -05:00
Andrew Eikum
32ebe94ce3 vrclient: Generate v1.12.5 support 2020-09-29 14:29:06 -05:00
Andrew Eikum
8ae9804ee2 vrclient: Import openvr v1.12.5 2020-09-29 14:29:06 -05:00
Andrew Eikum
f348b4e6ab vrclient: Generate v1.11.11 support 2020-09-29 14:29:06 -05:00
Andrew Eikum
656181d744 vrclient: Import openvr v1.11.11 2020-09-29 14:29:06 -05:00
Andrew Eikum
c0aa7979a3 steamclient: Generate support for steamworks 1.49 2020-09-29 14:29:06 -05:00
Andrew Eikum
ac86122f28 steamclient: Import steamworks sdk 1.49 2020-09-29 14:29:06 -05:00
Andrew Eikum
a7d44ffecc proton: Add PROTON_HIDE_NVIDIA_GPU runtime config 2020-09-29 14:29:06 -05:00
Andrew Eikum
8130c38a19 proton: Also track Steam files
We want to remove these on downgrade, as older Proton versions aren't
set up to intercept GameOverlayRenderer.
2020-09-29 14:29:06 -05:00
Andrew Eikum
0ac177efaa proton: Also copy vulkan-1.dll 2020-09-29 14:29:06 -05:00
Andrew Eikum
414e439070 build: Disable bash-completion for gstreamer build 2020-09-29 14:29:06 -05:00
Rémi Bernon
265b103e72 proton: Add ntdll to the builtin dll symlink exceptions. 2020-09-29 14:29:06 -05:00
Rémi Bernon
1ae76adb07 proton: Copy Steam library files to C:/Program Files (x86)/Steam. 2020-09-29 14:29:06 -05:00
Rémi Bernon
6a9e719119 lsteamclient: Stub GameOverlayRenderer entry points. 2020-09-29 14:29:06 -05:00
Andrew Eikum
9686e84a65 steam_helper: Make file extension check case-insensitive 2020-09-29 14:29:05 -05:00
Andrew Eikum
f3f098067a proton: Copy more dxsetup redists 2020-09-29 14:29:05 -05:00
Andrew Eikum
c39b1fc34e proton: Don't copy library permissions
These need to be writable.
2020-09-29 14:29:05 -05:00
Andrew Eikum
d620a32883 proton: Only skip rebuilding symlinks 2020-09-29 14:29:05 -05:00
Andrew Eikum
ccb17c00cc build: Build wine PE files with optimizations 2020-09-29 14:29:05 -05:00
Esme Povirk
911a468618 Add the ability to copy builtin dll's instead of making symlinks. 2020-09-29 14:29:05 -05:00
Esme Povirk
debb619d17 Keep track of when prefix setup tasks need to be re-done. 2020-09-29 14:29:05 -05:00
Esme Povirk
0e34540c66 Make files in lib/wine read-only. 2020-09-29 14:29:05 -05:00
Esme Povirk
87ffa3c205 Put symlinks in the default prefix for builtin dlls. 2020-09-29 14:29:05 -05:00
Esme Povirk
369b57d8c8 Proton: Add code for updating builtin dll's. 2020-09-29 14:29:05 -05:00
Andrew Eikum
f21922d970 media-converter: Add media-converter gstreamer plugin 2020-09-29 14:29:05 -05:00
Andrew Eikum
2605bdf477 remove ffmpeg 2020-09-29 14:29:05 -05:00
Andrew Eikum
aa48d40386 FAudio: Support gstreamer 2020-09-29 14:29:05 -05:00
Andrew Eikum
7d444028c3 update wine to 5.13 2020-09-29 14:29:05 -05:00
Andrew Eikum
2cc2552492 update mingw compiler versions 2020-09-17 10:41:18 -05:00
Andrew Eikum
e43b040ef7 build cross-compilers both for 64-bit host 2020-09-17 10:41:18 -05:00
Andrew Eikum
c1d65705bb only build widl once 2020-09-17 10:41:18 -05:00
Andrew Eikum
fbd6881619 remove glib from build 2020-09-17 10:41:18 -05:00
Andrew Eikum
e9a48c2844 build against the Soldier SDK 2020-09-17 10:41:16 -05:00
Andrew Eikum
4ee3a5af70 proton: Add vkd3dfl12 to force Direct3D 12 feature level 2020-07-15 15:28:04 -05:00
Andrew Eikum
84fd803d96 update wine 2020-07-15 15:28:04 -05:00
Andrew Eikum
a108998170 update mingw-w64 to 7.0.0
Contains a bugfix required for vkd3d-proton.
2020-07-15 10:31:53 -05:00
Andrew Eikum
1c26086688 Fix up vkd3d-proton build 2020-07-15 10:31:53 -05:00
Hans-Kristian Arntzen
dd7130d113 Build standalone vkd3d d3d12.dll. 2020-07-15 10:31:53 -05:00
Andrew Eikum
53d18030e6 update wine 2020-06-10 17:04:52 -05:00