Andrew Eikum
0623da2af4
proton: Add noesync,nofsync for PixelJunk Eden
2022-02-11 17:39:00 +02:00
Andrew Eikum
25a58123a1
proton: Add noesync,nofsync for Apex Legends
2022-02-11 17:39:00 +02:00
Arkadiusz Hiler
2a5b25a7a2
update dxvk to upstream v1.9.4
...
we can drop all the proton-specific customizations now that dxvk's dgxi
is the default one and wined3d interop is gone from vrclient
2022-02-11 17:39:00 +02:00
Arkadiusz Hiler
053954076c
Update wine
2022-02-11 17:39:00 +02:00
Rémi Bernon
b203ba6bdd
proton: Run steam from its Program Files (x86) location.
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For CoD: Black Ops 3.
CW-Bug-Id: #19362
2022-01-24 22:53:20 +02:00
Derek Lesho
bcccab62e0
proton: Look for libraries in Steam Client path.
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This is used to pick up Valve's build of ffmpeg, which includes proprietary decoders.
Signed-off-by: Derek Lesho <dlesho@codeweavers.com>
2022-01-24 22:53:20 +02:00
Jactry Zeng
710257adb4
proton: Add workaround for FFXIV to enable old launcher by default.
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CW-Bug-Id: #19609
2022-01-24 16:03:39 +02:00
Andrew Eikum
71e306aaaa
proton: Bump dumped audio file version
2022-01-24 16:03:39 +02:00
Andrew Eikum
d4e3c477dd
proton: Add destroyprefix verb
2022-01-24 16:03:39 +02:00
Paul Gofman
b01153b165
proton: Also setup S: drive for game directory for run verb.
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CW-Bug-Id: #19930
2022-01-19 11:29:54 +02:00
Esme Povirk
de7ac78030
Set .update-timestamp for new prefixes.
...
CW-Bug-Id: #19818
2022-01-19 11:29:54 +02:00
Rémi Bernon
7e4ee66328
proton: Link overridable DLLs debug files too.
2022-01-19 11:29:54 +02:00
Rémi Bernon
808920b6b3
proton: Add overridable DLLs to the tracked_files.
2022-01-19 11:29:54 +02:00
Rémi Bernon
83e40165ba
proton: Move try_copy calls into the tracked_files block.
2022-01-19 11:29:54 +02:00
Rémi Bernon
b3d4aa02a6
proton: Add a prefix parameter to try_copy.
2022-01-19 11:29:54 +02:00
Rémi Bernon
16b662a0bf
proton: Always set dst to the target file name in try_copy.
2022-01-19 11:29:54 +02:00
Nikolay Sivov
ab07135a89
Do not use d3d10/d3d10_1 from dxvk.
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That allows games to use d3d10 effects framework that wine's modules provide.
2022-01-19 11:29:54 +02:00
Jacek Caban
7e287a4614
proton: Allow relative paths in PROTON_REMOTE_DEBUG_CMD.
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Patch by Timothee Besset.
2022-01-19 11:29:54 +02:00
Rémi Bernon
959f3665c3
proton: Add +unwind to the default debug channels.
2022-01-19 11:29:54 +02:00
Rémi Bernon
0f1f692c70
proton: Start steam.exe from C:\\windows\\system32.
2022-01-19 11:29:54 +02:00
Rémi Bernon
ec2a650072
build: Install builtin libraries to target-arch lib subdirs.
2022-01-19 11:29:54 +02:00
Derek Lesho
cfaf65d982
steam_helper: Place BattlEye runtime path into PROTON_BATTLEYE_RUNTIME.
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CW-Bug-Id: #16650
2021-11-19 18:35:48 +02:00
Arkadiusz Hiler
3e4e8be82c
proton: Add disablelibglesv2 compat config option.
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Some games and launcher based on older CEF / Chromium versions require
this to render properly.
CW-Bug-Id: #19501
CW-Bug-Id: #19483
2021-11-12 17:28:23 +02:00
Paul Gofman
89f8134740
steam_helper: Build as 64 bit.
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CW-Bug-ID: #19504
2021-11-11 18:36:08 +02:00
Arkadiusz Hiler
cc9c109bf6
proton: Add usenativexinput13 compat config option.
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Various games using KT Engine like recent WRC and TT Isle of Man, when
run in a win10 prefix, try to load UWP/xinput1_3.dll that ships with the
games. It seems to be mostly-compatible xinput implementation built on
top of windows.gaming.input.dll.
However if we try to replace it with the builtin the game crashes
because it tries to call entry points that are not available in the
original xinput (that's the "mostly-compatible" part), so we need this
override.
Since our windows.gaming.input.dll implementation is just a stub
controllers other than steering wheels (which are handled through
dinput) do not work.
2021-11-11 18:36:08 +02:00
Andrew Eikum
fdc3651992
proton: Return the real application return code on exit.
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
06c9f221ec
proton: Log the kernel version.
2021-11-11 18:36:07 +02:00
SSYSS000
b39c95a7e1
proton: Delete PID leading zeros instead of all zeros
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Link: https://github.com/ValveSoftware/Proton/pull/5157
2021-11-11 18:36:07 +02:00
Zebediah Figura
50cab53a7b
proton: Copy libvkd3d-shader-1.dll into the system32 directory.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Jactry Zeng
1ae6c80f3e
fonts: Add an alternative of Nirmala UI (nirmala.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
ca928d31f9
fonts: Add an alternative of Microsoft Sans Serif (micross.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
5525cf9931
Revert "Add and install Noto Sans Arabic."
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This reverts commit 9eb14500c2
.
We are going to introduce a fake micross.ttf which also includes
all of these Arabic characters. We will use that one instead.
2021-11-11 18:36:07 +02:00
Paul Gofman
d9f80272c0
proton: Enabled nvcuda.dll when nvapi is enabled.
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Link: https://github.com/ValveSoftware/wine/pull/119
2021-09-23 19:07:57 +03:00
Esme Povirk
4940f69c90
Remove default overrides for Microsoft.Xna.Framework.
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This default is no longer needed because it's built into Wine.
The Wine default is now version-specific so XNA 3.x redists can load.
CW-Bug-Id: #16852
2021-09-23 19:07:57 +03:00
Andrew Eikum
c47dfe6a0b
proton: Don't follow symlinks when merging user dirs
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Link: https://github.com/ValveSoftware/Proton/issues/5102
2021-09-23 19:07:48 +03:00
Andrew Eikum
79ddcc5568
proton: Don't copy metadata by default
2021-08-23 12:30:03 -05:00
Andrew Eikum
b5646c4072
proton: Work around prefixes broken by unofficial builds
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Some unofficial builds running closer to upstream created a Documents ->
My Documents symlink. We would then create a My Documents -> Documents
symlink, resulting in infinite recursion. Detect this scenario and fix
it before merging user directories.
2021-08-19 10:47:48 -05:00
Liam Middlebrook
0afcb19416
proton: Copy DLLs provided by the NVIDIA driver into prefix
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The upcoming NVIDIA 470 driver series will introduce a DLL (nvngx.dll)
for the support of NVIDIA DLSS in Proton. This change adds logic for
discovering the location of DLL files provided by the NVIDIA driver, and
copies them to C:\Windows\System32\
Reviewed-by: Adam Moss <amoss@nvidia.com>
2021-08-17 10:11:32 -05:00
Liam Middlebrook
1630811474
dxvk-nvapi: Add to Proton
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Add https://github.com/jp7677/dxvk-nvapi as a submodule. dxvk-nvapi will
not be copied into Proton prefixes by default, but instead will be
controlled via the environment variable PROTON_ENABLE_NVAPI. This is
done to avoid any potential adverse effects of the nvapi DLL existing
in cases where an application may require a function that is not
implemented by dxvk-nvapi.
This new functionality can be enabled by setting the following environment
variable to a value of `1`:
`PROTON_ENABLE_NVAPI`
This functionality is needed in order to support DLSS within Proton.
Reviewed-by: Adam Moss <amoss@nvidia.com>
2021-08-17 10:11:32 -05:00
Andrew Eikum
e82e98b1ff
proton: Migrate old user paths to new paths
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CW-Bug-Id: 18905
2021-08-17 10:11:32 -05:00
Giovanni Mascellani
9eb14500c2
Add and install Noto Sans Arabic.
...
This is useful to work around an issue with Arabic font rendering in
Cyberpunk 2077 installer, first reported at
https://github.com/ValveSoftware/Proton/issues/4450#issuecomment-882996582 .
CW-Bug-Id: #19125
2021-08-12 10:54:20 -05:00
Giovanni Mascellani
0683ff8926
Build a fake Malgun Gothic font.
2021-08-12 10:54:20 -05:00
Giovanni Mascellani
cf9d10ef68
Build a fake MS Gothic font.
2021-08-12 10:54:19 -05:00
Giovanni Mascellani
dfa5bf8c18
Build a fake SimSun font.
2021-08-12 10:54:19 -05:00
Giovanni Mascellani
920377546d
Prepare for compiling different SourceHanSans fonts.
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This and the following commits provide some CJK fonts which the
Rockstar installer can use as fallback.
CW-Bug-Id: #18969
2021-08-12 10:54:19 -05:00
Andrew Eikum
7ff77df377
proton: More easily enable always-on logging
2021-08-12 08:53:50 -05:00
Jacek Caban
5bc6cdaa8e
proton: Add support for PROTON_REMOTE_DEBUG_CMD to allow integration with remote debugger.
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CW-Bug-Id: 16785
2021-08-12 08:53:50 -05:00
Zebediah Figura
8475bf39bc
proton: Always check if the prefix config changed.
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In particular, make sure that we update builtin dlls for the first process that runs.
2021-06-21 08:31:01 -05:00
Andrew Eikum
353e1b00c6
proton: Use DXVK's DXGI by default
2021-06-21 08:31:01 -05:00
Shawn M. Chapla
1916502152
proton: Remove winebrowser shell DDE registry keys
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CW-Bug-Id: #18527
2021-06-17 15:10:20 -05:00