cc9c109bf6
Various games using KT Engine like recent WRC and TT Isle of Man, when run in a win10 prefix, try to load UWP/xinput1_3.dll that ships with the games. It seems to be mostly-compatible xinput implementation built on top of windows.gaming.input.dll. However if we try to replace it with the builtin the game crashes because it tries to call entry points that are not available in the original xinput (that's the "mostly-compatible" part), so we need this override. Since our windows.gaming.input.dll implementation is just a stub controllers other than steering wheels (which are handled through dinput) do not work.
1311 lines
55 KiB
Python
Executable file
1311 lines
55 KiB
Python
Executable file
#!/usr/bin/env python3
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#script to launch Wine with the correct environment
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import fcntl
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import array
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import filecmp
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import fnmatch
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import json
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import os
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import shutil
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import errno
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import stat
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import subprocess
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import sys
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import tarfile
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from ctypes import CDLL
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from ctypes import POINTER
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from ctypes import Structure
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from ctypes import addressof
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from ctypes import cast
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from ctypes import c_int
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from ctypes import c_char_p
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from ctypes import c_void_p
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from filelock import FileLock
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from random import randrange
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#To enable debug logging, copy "user_settings.sample.py" to "user_settings.py"
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#and edit it if needed.
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CURRENT_PREFIX_VERSION="6.3-3"
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PFX="Proton: "
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ld_path_var = "LD_LIBRARY_PATH"
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def nonzero(s):
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return len(s) > 0 and s != "0"
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def prepend_to_env_str(env, variable, prepend_str, separator):
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if not variable in env:
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env[variable] = prepend_str
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else:
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env[variable] = prepend_str + separator + env[variable]
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def append_to_env_str(env, variable, append_str, separator):
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if not variable in env:
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env[variable] = append_str
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else:
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env[variable] = env[variable] + separator + append_str
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def log(msg):
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sys.stderr.write(PFX + msg + os.linesep)
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sys.stderr.flush()
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def file_is_wine_builtin_dll(path):
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if os.path.islink(path):
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contents = os.readlink(path)
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if os.path.dirname(contents).endswith(('/lib/wine', '/lib/wine/fakedlls', '/lib64/wine', '/lib64/wine/fakedlls')):
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# This may be a broken link to a dll in a removed Proton install
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return True
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if not os.path.exists(path):
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return False
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try:
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sfile = open(path, "rb")
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sfile.seek(0x40)
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tag = sfile.read(20)
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return tag.startswith((b"Wine placeholder DLL", b"Wine builtin DLL"))
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except IOError:
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return False
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def makedirs(path):
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try:
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os.makedirs(path)
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except OSError:
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#already exists
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pass
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def merge_user_dir(src, dst):
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extant_dirs = []
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for src_dir, dirs, files in os.walk(src):
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dst_dir = src_dir.replace(src, dst, 1)
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#as described below, avoid merging game save subdirs, too
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child_of_extant_dir = False
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for dir_ in extant_dirs:
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if dir_ in dst_dir:
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child_of_extant_dir = True
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break
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if child_of_extant_dir:
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continue
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#we only want to copy into directories which don't already exist. games
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#may not react well to two save directory instances being merged.
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if not os.path.exists(dst_dir) or os.path.samefile(dst_dir, dst):
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makedirs(dst_dir)
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for dir_ in dirs:
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src_file = os.path.join(src_dir, dir_)
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dst_file = os.path.join(dst_dir, dir_)
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if os.path.islink(src_file) and not os.path.exists(dst_file):
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try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
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for file_ in files:
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src_file = os.path.join(src_dir, file_)
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dst_file = os.path.join(dst_dir, file_)
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if not os.path.exists(dst_file):
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try_copy(src_file, dst_file, copy_metadata=True, follow_symlinks=False)
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else:
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extant_dirs += dst_dir
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def try_copy(src, dst, add_write_perm=True, copy_metadata=False, optional=False, follow_symlinks=True):
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try:
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if os.path.isdir(dst):
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dstfile = dst + "/" + os.path.basename(src)
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if os.path.lexists(dstfile):
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os.remove(dstfile)
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else:
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dstfile = dst
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if os.path.lexists(dst):
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os.remove(dst)
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if copy_metadata:
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shutil.copy2(src, dst, follow_symlinks=follow_symlinks)
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else:
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shutil.copy(src, dst, follow_symlinks=follow_symlinks)
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if add_write_perm:
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new_mode = os.lstat(dstfile).st_mode | stat.S_IWUSR | stat.S_IWGRP
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os.chmod(dstfile, new_mode)
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except FileNotFoundError as e:
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if optional:
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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except PermissionError as e:
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if e.errno == errno.EPERM:
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#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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def try_copyfile(src, dst):
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try:
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if os.path.isdir(dst):
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dstfile = dst + "/" + os.path.basename(src)
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if os.path.lexists(dstfile):
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os.remove(dstfile)
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elif os.path.lexists(dst):
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os.remove(dst)
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shutil.copyfile(src, dst)
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except PermissionError as e:
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if e.errno == errno.EPERM:
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#be forgiving about permissions errors; if it's a real problem, things will explode later anyway
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log('Error while copying to \"' + dst + '\": ' + e.strerror)
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else:
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raise
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def getmtimestr(*path_fragments):
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path = os.path.join(*path_fragments)
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try:
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return str(os.path.getmtime(path))
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except IOError:
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return "0"
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def try_get_game_library_dir():
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if not "STEAM_COMPAT_INSTALL_PATH" in g_session.env or \
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not "STEAM_COMPAT_LIBRARY_PATHS" in g_session.env:
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return None
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#find library path which is a subset of the game path
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library_paths = g_session.env["STEAM_COMPAT_LIBRARY_PATHS"].split(":")
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for l in library_paths:
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if l in g_session.env["STEAM_COMPAT_INSTALL_PATH"]:
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return l
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return None
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# Function to find the installed location of DLL files for use by Wine/Proton
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# from the NVIDIA Linux driver
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#
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# See https://gitlab.steamos.cloud/steamrt/steam-runtime-tools/-/issues/71 for
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# background on the chosen method of DLL discovery.
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#
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# On success, returns a str() of the absolute-path to the directory at which DLL
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# files are stored
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#
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# On failure, returns None
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def find_nvidia_wine_dll_dir():
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try:
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libdl = CDLL("libdl.so.2")
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except (OSError):
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return None
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try:
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libglx_nvidia = CDLL("libGLX_nvidia.so.0")
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except OSError:
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return None
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# from dlinfo(3)
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#
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# struct link_map {
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# ElfW(Addr) l_addr; /* Difference between the
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# address in the ELF file and
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# the address in memory */
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# char *l_name; /* Absolute pathname where
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# object was found */
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# ElfW(Dyn) *l_ld; /* Dynamic section of the
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# shared object */
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# struct link_map *l_next, *l_prev;
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# /* Chain of loaded objects */
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#
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# /* Plus additional fields private to the
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# implementation */
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# };
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RTLD_DI_LINKMAP = 2
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class link_map(Structure):
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_fields_ = [("l_addr", c_void_p), ("l_name", c_char_p), ("l_ld", c_void_p)]
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# from dlinfo(3)
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#
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# int dlinfo (void *restrict handle, int request, void *restrict info)
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dlinfo_func = libdl.dlinfo
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dlinfo_func.argtypes = c_void_p, c_int, c_void_p
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dlinfo_func.restype = c_int
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# Allocate a link_map object
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glx_nvidia_info_ptr = POINTER(link_map)()
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# Run dlinfo(3) on the handle to libGLX_nvidia.so.0, storing results at the
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# address represented by glx_nvidia_info_ptr
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if dlinfo_func(libglx_nvidia._handle,
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RTLD_DI_LINKMAP,
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addressof(glx_nvidia_info_ptr)) != 0:
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return None
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# Grab the contents our of our pointer
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glx_nvidia_info = cast(glx_nvidia_info_ptr, POINTER(link_map)).contents
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# Decode the path to our library to a str()
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if glx_nvidia_info.l_name is None:
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return None
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try:
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libglx_nvidia_path = os.fsdecode(glx_nvidia_info.l_name)
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except UnicodeDecodeError:
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return None
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# Follow any symlinks to the actual file
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libglx_nvidia_realpath = os.path.realpath(libglx_nvidia_path)
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# Go to the relative path ./nvidia/wine from our library
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nvidia_wine_dir = os.path.join(os.path.dirname(libglx_nvidia_realpath), "nvidia", "wine")
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# Check that nvngx.dll exists here, or fail
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if os.path.exists(os.path.join(nvidia_wine_dir, "nvngx.dll")):
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return nvidia_wine_dir
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return None
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EXT2_IOC_GETFLAGS = 0x80086601
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EXT2_IOC_SETFLAGS = 0x40086602
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EXT4_CASEFOLD_FL = 0x40000000
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def set_dir_casefold_bit(dir_path):
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dr = os.open(dir_path, 0o644)
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if dr < 0:
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return
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try:
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dat = array.array('I', [0])
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if fcntl.ioctl(dr, EXT2_IOC_GETFLAGS, dat, True) >= 0:
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dat[0] = dat[0] | EXT4_CASEFOLD_FL
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fcntl.ioctl(dr, EXT2_IOC_SETFLAGS, dat, False)
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except (OSError, IOError):
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#no problem
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pass
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os.close(dr)
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class Proton:
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def __init__(self, base_dir):
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self.base_dir = base_dir + "/"
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self.dist_dir = self.path("dist/")
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self.bin_dir = self.path("dist/bin/")
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self.lib_dir = self.path("dist/lib/")
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self.lib64_dir = self.path("dist/lib64/")
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self.fonts_dir = self.path("dist/share/fonts/")
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self.wine_fonts_dir = self.path("dist/share/wine/fonts/")
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self.version_file = self.path("version")
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self.default_pfx_dir = self.path("dist/share/default_pfx/")
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self.user_settings_file = self.path("user_settings.py")
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self.wine_bin = self.bin_dir + "wine"
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self.wineserver_bin = self.bin_dir + "wineserver"
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self.dist_lock = FileLock(self.path("dist.lock"), timeout=-1)
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def path(self, d):
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return self.base_dir + d
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def need_tarball_extraction(self):
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'''Checks if the proton_dist tarball archive must be extracted. Returns true if extraction is needed, false otherwise'''
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return not os.path.exists(self.dist_dir) or \
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not os.path.exists(self.path("dist/version")) or \
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not filecmp.cmp(self.version_file, self.path("dist/version"))
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def extract_tarball(self):
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with self.dist_lock:
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if self.need_tarball_extraction():
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if os.path.exists(self.dist_dir):
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shutil.rmtree(self.dist_dir)
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tar = None
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for sf in ["", ".xz", ".bz2", ".gz"]:
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if os.path.exists(self.path("proton_dist.tar" + sf)):
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tar = tarfile.open(self.path("proton_dist.tar" + sf), mode="r:*")
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break
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if not tar:
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log("No proton_dist tarball??")
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sys.exit(1)
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tar.extractall(path=self.dist_dir)
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tar.close()
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try_copy(self.version_file, self.dist_dir)
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def missing_default_prefix(self):
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'''Check if the default prefix dir is missing. Returns true if missing, false if present'''
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return not os.path.isdir(self.default_pfx_dir)
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def make_default_prefix(self):
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with self.dist_lock:
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local_env = dict(g_session.env)
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if self.missing_default_prefix():
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#make default prefix
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local_env["WINEPREFIX"] = self.default_pfx_dir
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local_env["WINEDEBUG"] = "-all"
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g_session.run_proc([self.wine_bin, "wineboot"], local_env)
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g_session.run_proc([self.wineserver_bin, "-w"], local_env)
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class CompatData:
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def __init__(self, compatdata):
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self.base_dir = compatdata + "/"
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self.prefix_dir = self.path("pfx/")
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self.version_file = self.path("version")
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self.config_info_file = self.path("config_info")
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self.tracked_files_file = self.path("tracked_files")
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self.prefix_lock = FileLock(self.path("pfx.lock"), timeout=-1)
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def path(self, d):
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return self.base_dir + d
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def remove_tracked_files(self):
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if not os.path.exists(self.tracked_files_file):
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log("Prefix has no tracked_files??")
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return
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with open(self.tracked_files_file, "r") as tracked_files:
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dirs = []
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for f in tracked_files:
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path = self.prefix_dir + f.strip()
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if os.path.exists(path):
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if os.path.isfile(path) or os.path.islink(path):
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os.remove(path)
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else:
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dirs.append(path)
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for d in dirs:
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try:
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os.rmdir(d)
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except OSError:
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#not empty
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pass
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os.remove(self.tracked_files_file)
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os.remove(self.version_file)
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def upgrade_pfx(self, old_ver):
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if old_ver == CURRENT_PREFIX_VERSION:
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return
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log("Upgrading prefix from " + str(old_ver) + " to " + CURRENT_PREFIX_VERSION + " (" + self.base_dir + ")")
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if old_ver is None:
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return
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|
|
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if not '-' in old_ver:
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#How can this happen??
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log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
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#If it does, just let the Wine upgrade happen and hope it works...
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return
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try:
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old_proton_ver, old_prefix_ver = old_ver.split('-')
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old_proton_maj, old_proton_min = old_proton_ver.split('.')
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new_proton_ver, new_prefix_ver = CURRENT_PREFIX_VERSION.split('-')
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new_proton_maj, new_proton_min = new_proton_ver.split('.')
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|
|
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if int(new_proton_maj) < int(old_proton_maj) or \
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(int(new_proton_maj) == int(old_proton_maj) and \
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int(new_proton_min) < int(old_proton_min)):
|
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log("Removing newer prefix")
|
|
if old_proton_ver == "3.7" and not os.path.exists(self.tracked_files_file):
|
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#proton 3.7 did not generate tracked_files, so copy it into place first
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try_copy(g_proton.path("proton_3.7_tracked_files"), self.tracked_files_file)
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self.remove_tracked_files()
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return
|
|
|
|
if old_proton_ver == "3.7" and old_prefix_ver == "1":
|
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if not os.path.exists(self.prefix_dir + "/drive_c/windows/syswow64/kernel32.dll"):
|
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#shipped a busted 64-bit-only installation on 20180822. detect and wipe clean
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|
log("Detected broken 64-bit-only installation, re-creating prefix.")
|
|
shutil.rmtree(self.prefix_dir)
|
|
return
|
|
|
|
#replace broken .NET installations with wine-mono support
|
|
if os.path.exists(self.prefix_dir + "/drive_c/windows/Microsoft.NET/NETFXRepair.exe") and \
|
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file_is_wine_builtin_dll(self.prefix_dir + "/drive_c/windows/system32/mscoree.dll"):
|
|
log("Broken .NET installation detected, switching to wine-mono.")
|
|
#deleting this directory allows wine-mono to work
|
|
shutil.rmtree(self.prefix_dir + "/drive_c/windows/Microsoft.NET")
|
|
|
|
#prior to prefix version 4.11-2, all controllers were xbox controllers. wipe out the old registry entries.
|
|
if (int(old_proton_maj) < 4 or (int(old_proton_maj) == 4 and int(old_proton_min) == 11)) and \
|
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int(old_prefix_ver) < 2:
|
|
log("Removing old xinput registry entries.")
|
|
with open(self.prefix_dir + "system.reg", "r") as reg_in:
|
|
with open(self.prefix_dir + "system.reg.new", "w") as reg_out:
|
|
for line in reg_in:
|
|
if line[0] == '[' and "CurrentControlSet" in line and "IG_" in line:
|
|
if "DeviceClasses" in line:
|
|
reg_out.write(line.replace("DeviceClasses", "DeviceClasses_old"))
|
|
elif "Enum" in line:
|
|
reg_out.write(line.replace("Enum", "Enum_old"))
|
|
else:
|
|
reg_out.write(line)
|
|
try:
|
|
os.rename(self.prefix_dir + "system.reg", self.prefix_dir + "system.reg.old")
|
|
except OSError:
|
|
os.remove(self.prefix_dir + "system.reg")
|
|
pass
|
|
|
|
try:
|
|
os.rename(self.prefix_dir + "system.reg.new", self.prefix_dir + "system.reg")
|
|
except OSError:
|
|
log("Unable to write new registry file to " + self.prefix_dir + "system.reg")
|
|
pass
|
|
|
|
# Prior to prefix version 6.3-3, ShellExecute* APIs used DDE.
|
|
# Wipe out old registry entries.
|
|
if int(old_proton_maj) < 6 or (int(old_proton_maj) == 6 and int(old_proton_min) < 3) or \
|
|
(int(old_proton_maj) == 6 and int(old_proton_min) == 3 and int(old_prefix_ver) < 3):
|
|
delete_keys = {
|
|
"[Software\\\\Classes\\\\htmlfile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\pdffile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\xmlfile\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\ftp\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\http\\\\shell\\\\open\\\\ddeexec",
|
|
"[Software\\\\Classes\\\\https\\\\shell\\\\open\\\\ddeexec",
|
|
}
|
|
dde_wb = '@="\\"C:\\\\windows\\\\system32\\\\winebrowser.exe\\" -nohome"'
|
|
|
|
sysreg_fp = self.prefix_dir + "system.reg"
|
|
new_sysreg_fp = self.prefix_dir + "system.reg.new"
|
|
|
|
log("Removing ShellExecute DDE registry entries.")
|
|
|
|
with open(sysreg_fp, "r") as reg_in:
|
|
with open(new_sysreg_fp, "w") as reg_out:
|
|
for line in reg_in:
|
|
if line[:line.find("ddeexec")+len("ddeexec")] in delete_keys:
|
|
reg_out.write(line.replace("ddeexec", "ddeexec_old", 1))
|
|
elif line.rstrip() == dde_wb:
|
|
reg_out.write(line.replace("-nohome", "%1"))
|
|
else:
|
|
reg_out.write(line)
|
|
|
|
# Slightly randomize backup file name to avoid colliding with
|
|
# other backups.
|
|
backup_sysreg_fp = "{}system.reg.{:x}.old".format(self.prefix_dir, randrange(16 ** 8))
|
|
|
|
try:
|
|
os.rename(sysreg_fp, backup_sysreg_fp)
|
|
except OSError:
|
|
log("Failed to back up old system.reg. Simply deleting it.")
|
|
os.remove(sysreg_fp)
|
|
pass
|
|
|
|
try:
|
|
os.rename(new_sysreg_fp, sysreg_fp)
|
|
except OSError:
|
|
log("Unable to write new registry file to " + sysreg_fp)
|
|
pass
|
|
|
|
stale_builtins = [self.prefix_dir + "/drive_c/windows/system32/amd_ags_x64.dll",
|
|
self.prefix_dir + "/drive_c/windows/syswow64/amd_ags_x64.dll" ]
|
|
for builtin in stale_builtins:
|
|
if os.path.lexists(builtin) and file_is_wine_builtin_dll(builtin):
|
|
log("Removing stale builtin " + builtin)
|
|
os.remove(builtin)
|
|
|
|
except ValueError:
|
|
log("Prefix has an invalid version?! You may want to back up user files and delete this prefix.")
|
|
#Just let the Wine upgrade happen and hope it works...
|
|
return
|
|
|
|
def pfx_copy(self, src, dst, dll_copy=False):
|
|
if os.path.islink(src):
|
|
contents = os.readlink(src)
|
|
if os.path.dirname(contents).endswith(('/lib/wine', '/lib/wine/fakedlls', '/lib64/wine', '/lib64/wine/fakedlls')):
|
|
# wine builtin dll
|
|
# make the destination an absolute symlink
|
|
contents = os.path.normpath(os.path.join(os.path.dirname(src), contents))
|
|
if dll_copy:
|
|
try_copyfile(src, dst)
|
|
else:
|
|
os.symlink(contents, dst)
|
|
else:
|
|
try_copyfile(src, dst)
|
|
|
|
def copy_pfx(self):
|
|
with open(self.tracked_files_file, "w") as tracked_files:
|
|
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
|
|
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
|
|
if len(rel_dir) > 0:
|
|
rel_dir = rel_dir + "/"
|
|
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
|
|
if not os.path.lexists(dst_dir):
|
|
os.makedirs(dst_dir)
|
|
tracked_files.write(rel_dir + "\n")
|
|
for dir_ in dirs:
|
|
src_file = os.path.join(src_dir, dir_)
|
|
dst_file = os.path.join(dst_dir, dir_)
|
|
if os.path.islink(src_file) and not os.path.exists(dst_file):
|
|
self.pfx_copy(src_file, dst_file)
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not os.path.exists(dst_file):
|
|
self.pfx_copy(src_file, dst_file)
|
|
tracked_files.write(rel_dir + file_ + "\n")
|
|
|
|
def update_builtin_libs(self, dll_copy_patterns):
|
|
dll_copy_patterns = dll_copy_patterns.split(',')
|
|
prev_tracked_files = set()
|
|
with open(self.tracked_files_file, "r") as tracked_files:
|
|
for line in tracked_files:
|
|
prev_tracked_files.add(line.strip())
|
|
with open(self.tracked_files_file, "a") as tracked_files:
|
|
for src_dir, dirs, files in os.walk(g_proton.default_pfx_dir):
|
|
rel_dir = src_dir.replace(g_proton.default_pfx_dir, "", 1).lstrip('/')
|
|
if len(rel_dir) > 0:
|
|
rel_dir = rel_dir + "/"
|
|
dst_dir = src_dir.replace(g_proton.default_pfx_dir, self.prefix_dir, 1)
|
|
if not os.path.lexists(dst_dir):
|
|
os.makedirs(dst_dir)
|
|
tracked_files.write(rel_dir + "\n")
|
|
for file_ in files:
|
|
src_file = os.path.join(src_dir, file_)
|
|
dst_file = os.path.join(dst_dir, file_)
|
|
if not file_is_wine_builtin_dll(src_file):
|
|
# Not a builtin library
|
|
continue
|
|
if file_is_wine_builtin_dll(dst_file):
|
|
os.unlink(dst_file)
|
|
elif os.path.lexists(dst_file):
|
|
# builtin library was replaced
|
|
continue
|
|
else:
|
|
os.makedirs(dst_dir, exist_ok=True)
|
|
dll_copy = any(fnmatch.fnmatch(file_, pattern) for pattern in dll_copy_patterns)
|
|
self.pfx_copy(src_file, dst_file, dll_copy)
|
|
tracked_name = rel_dir + file_
|
|
if tracked_name not in prev_tracked_files:
|
|
tracked_files.write(tracked_name + "\n")
|
|
|
|
def create_fonts_symlinks(self):
|
|
fontsmap = [
|
|
( g_proton.fonts_dir, "LiberationSans-Regular.ttf", "arial.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationSans-Bold.ttf", "arialbd.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationSerif-Regular.ttf", "times.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationMono-Regular.ttf", "cour.ttf" ),
|
|
( g_proton.fonts_dir, "LiberationMono-Bold.ttf", "courbd.ttf" ),
|
|
( g_proton.fonts_dir, "msyh.ttf", "msyh.ttf" ),
|
|
( g_proton.fonts_dir, "simsun.ttc", "simsun.ttc" ),
|
|
( g_proton.fonts_dir, "msgothic.ttc", "msgothic.ttc" ),
|
|
( g_proton.fonts_dir, "malgun.ttf", "malgun.ttf" ),
|
|
( g_proton.fonts_dir, "micross.ttf", "micross.ttf" ),
|
|
( g_proton.fonts_dir, "nirmala.ttf", "nirmala.ttf" ),
|
|
|
|
( g_proton.wine_fonts_dir, "tahoma.ttf", "tahoma.ttf" ),
|
|
]
|
|
|
|
windowsfonts = self.prefix_dir + "/drive_c/windows/Fonts"
|
|
makedirs(windowsfonts)
|
|
for p in fontsmap:
|
|
lname = os.path.join(windowsfonts, p[2])
|
|
fname = os.path.join(p[0], p[1])
|
|
if os.path.lexists(lname):
|
|
if os.path.islink(lname):
|
|
os.remove(lname)
|
|
os.symlink(fname, lname)
|
|
else:
|
|
os.symlink(fname, lname)
|
|
|
|
def migrate_user_paths(self):
|
|
#move winxp-style paths to vista+ paths. we can't do this in
|
|
#upgrade_pfx because Steam may drop cloud files here at any time.
|
|
for (old, new, link) in \
|
|
[
|
|
("drive_c/users/steamuser/Local Settings/Application Data",
|
|
self.prefix_dir + "drive_c/users/steamuser/AppData/Local",
|
|
"../AppData/Local"),
|
|
("drive_c/users/steamuser/Application Data",
|
|
self.prefix_dir + "drive_c/users/steamuser/AppData/Roaming",
|
|
"./AppData/Roaming"),
|
|
("drive_c/users/steamuser/My Documents",
|
|
self.prefix_dir + "drive_c/users/steamuser/Documents",
|
|
"./Documents"),
|
|
]:
|
|
|
|
#running unofficial Proton/Wine builds against a Proton prefix could
|
|
#create an infinite symlink loop. detect this and clean it up.
|
|
if os.path.lexists(new) and os.path.islink(new) and os.readlink(new).endswith(old):
|
|
os.remove(new)
|
|
|
|
old = self.prefix_dir + old
|
|
|
|
if os.path.lexists(old) and not os.path.islink(old):
|
|
merge_user_dir(src=old, dst=new)
|
|
os.rename(old, old + " BACKUP")
|
|
if not os.path.lexists(old):
|
|
makedirs(os.path.dirname(old))
|
|
os.symlink(src=link, dst=old)
|
|
elif os.path.islink(old) and not (os.readlink(old) == link):
|
|
os.remove(old)
|
|
os.symlink(src=link, dst=old)
|
|
|
|
def setup_prefix(self):
|
|
with self.prefix_lock:
|
|
if os.path.exists(self.version_file):
|
|
with open(self.version_file, "r") as f:
|
|
old_ver = f.readline().strip()
|
|
else:
|
|
old_ver = None
|
|
|
|
self.upgrade_pfx(old_ver)
|
|
|
|
if not os.path.exists(self.prefix_dir):
|
|
makedirs(self.prefix_dir + "/drive_c")
|
|
set_dir_casefold_bit(self.prefix_dir + "/drive_c")
|
|
|
|
if not os.path.exists(self.prefix_dir + "/user.reg"):
|
|
self.copy_pfx()
|
|
|
|
self.migrate_user_paths()
|
|
|
|
# collect configuration info
|
|
steamdir = os.environ["STEAM_COMPAT_CLIENT_INSTALL_PATH"]
|
|
|
|
use_wined3d = "wined3d" in g_session.compat_config
|
|
use_dxvk_dxgi = not use_wined3d and \
|
|
not ("WINEDLLOVERRIDES" in g_session.env and "dxgi=b" in g_session.env["WINEDLLOVERRIDES"])
|
|
use_nvapi = 'enablenvapi' in g_session.compat_config
|
|
|
|
builtin_dll_copy = os.environ.get("PROTON_DLL_COPY",
|
|
#dxsetup redist
|
|
"d3dcompiler_*.dll," +
|
|
"d3dcsx*.dll," +
|
|
"d3dx*.dll," +
|
|
"x3daudio*.dll," +
|
|
"xactengine*.dll," +
|
|
"xapofx*.dll," +
|
|
"xaudio*.dll," +
|
|
"xinput*.dll," +
|
|
|
|
#vcruntime redist
|
|
"atl1*.dll," +
|
|
"concrt1*.dll," +
|
|
"msvcp1*.dll," +
|
|
"msvcr1*.dll," +
|
|
"vcamp1*.dll," +
|
|
"vcomp1*.dll," +
|
|
"vccorlib1*.dll," +
|
|
"vcruntime1*.dll," +
|
|
|
|
#some games balk at ntdll symlink(?)
|
|
"ntdll.dll," +
|
|
|
|
#some games require official vulkan loader
|
|
"vulkan-1.dll"
|
|
)
|
|
|
|
# If any of this info changes, we must rerun the tasks below
|
|
prefix_info = '\n'.join((
|
|
CURRENT_PREFIX_VERSION,
|
|
g_proton.fonts_dir,
|
|
g_proton.lib_dir,
|
|
g_proton.lib64_dir,
|
|
steamdir,
|
|
getmtimestr(steamdir, 'legacycompat', 'steamclient.dll'),
|
|
getmtimestr(steamdir, 'legacycompat', 'steamclient64.dll'),
|
|
getmtimestr(steamdir, 'legacycompat', 'Steam.dll'),
|
|
g_proton.default_pfx_dir,
|
|
getmtimestr(g_proton.default_pfx_dir, 'system.reg'),
|
|
str(use_wined3d),
|
|
str(use_dxvk_dxgi),
|
|
builtin_dll_copy,
|
|
str(use_nvapi),
|
|
))
|
|
|
|
# check whether any prefix config has changed
|
|
try:
|
|
with open(self.config_info_file, "r") as f:
|
|
old_prefix_info = f.read()
|
|
except IOError:
|
|
old_prefix_info = ""
|
|
|
|
if old_ver != CURRENT_PREFIX_VERSION or old_prefix_info != prefix_info:
|
|
# update builtin dll symlinks or copies
|
|
self.update_builtin_libs(builtin_dll_copy)
|
|
|
|
with open(self.config_info_file, "w") as f:
|
|
f.write(prefix_info)
|
|
|
|
with open(self.version_file, "w") as f:
|
|
f.write(CURRENT_PREFIX_VERSION + "\n")
|
|
|
|
#create font files symlinks
|
|
self.create_fonts_symlinks()
|
|
|
|
with open(self.tracked_files_file, "a") as tracked_files:
|
|
#copy steam files into place
|
|
steam_dir = "drive_c/Program Files (x86)/Steam/"
|
|
dst = self.prefix_dir + steam_dir
|
|
makedirs(dst)
|
|
filestocopy = [("steamclient.dll", "steamclient.dll"),
|
|
("steamclient64.dll", "steamclient64.dll"),
|
|
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll"),
|
|
("SteamService.exe", "steam.exe"),
|
|
("Steam.dll", "Steam.dll")]
|
|
for (src,tgt) in filestocopy:
|
|
srcfile = steamdir + '/legacycompat/' + src
|
|
if os.path.isfile(srcfile):
|
|
dstfile = dst + tgt
|
|
if os.path.isfile(dstfile):
|
|
os.remove(dstfile)
|
|
else:
|
|
tracked_files.write(steam_dir + tgt + "\n")
|
|
try_copy(srcfile, dstfile)
|
|
|
|
filestocopy = [("steamclient64.dll", "steamclient64.dll"),
|
|
("GameOverlayRenderer.dll", "GameOverlayRenderer.dll"),
|
|
("GameOverlayRenderer64.dll", "GameOverlayRenderer64.dll")]
|
|
for (src,tgt) in filestocopy:
|
|
srcfile = g_proton.path(src)
|
|
if os.path.isfile(srcfile):
|
|
dstfile = dst + tgt
|
|
if os.path.isfile(dstfile):
|
|
os.remove(dstfile)
|
|
else:
|
|
tracked_files.write(steam_dir + tgt + "\n")
|
|
try_copy(srcfile, dstfile)
|
|
|
|
#copy openvr files into place
|
|
dst = self.prefix_dir + "/drive_c/vrclient/bin/"
|
|
makedirs(dst)
|
|
try_copy(g_proton.lib_dir + "wine/fakedlls/vrclient.dll", dst)
|
|
try_copy(g_proton.lib64_dir + "wine/fakedlls/vrclient_x64.dll", dst)
|
|
|
|
try_copy(g_proton.lib_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/syswow64/")
|
|
try_copy(g_proton.lib64_dir + "wine/dxvk/openvr_api_dxvk.dll", self.prefix_dir + "/drive_c/windows/system32/")
|
|
|
|
makedirs(self.prefix_dir + "/drive_c/openxr/")
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/openxr/wineopenxr64.json", self.prefix_dir + "/drive_c/openxr/")
|
|
|
|
#copy vkd3d files into place
|
|
try_copy(g_proton.lib64_dir + "vkd3d/libvkd3d-shader-1.dll",
|
|
self.prefix_dir + "drive_c/windows/system32/libvkd3d-shader-1.dll")
|
|
try_copy(g_proton.lib_dir + "vkd3d/libvkd3d-shader-1.dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/libvkd3d-shader-1.dll")
|
|
|
|
if use_wined3d:
|
|
dxvkfiles = ["dxvk_config"]
|
|
wined3dfiles = ["d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
|
|
else:
|
|
dxvkfiles = ["dxvk_config", "d3d11", "d3d10", "d3d10core", "d3d10_1", "d3d9"]
|
|
wined3dfiles = []
|
|
|
|
if use_dxvk_dxgi:
|
|
dxvkfiles.append("dxgi")
|
|
else:
|
|
wined3dfiles.append("dxgi")
|
|
|
|
for f in wined3dfiles:
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/windows/system32/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/system32/" + f + ".dll")
|
|
try_copy(g_proton.default_pfx_dir + "drive_c/windows/syswow64/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/" + f + ".dll")
|
|
|
|
for f in dxvkfiles:
|
|
try_copy(g_proton.lib64_dir + "wine/dxvk/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/system32/" + f + ".dll")
|
|
try_copy(g_proton.lib_dir + "wine/dxvk/" + f + ".dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/" + f + ".dll")
|
|
g_session.dlloverrides[f] = "n"
|
|
|
|
# If the user requested the NVAPI be available, copy it into place.
|
|
# If they didn't, clean up any stray nvapi DLLs.
|
|
if use_nvapi:
|
|
try_copy(g_proton.lib64_dir + "wine/nvapi/nvapi64.dll",
|
|
self.prefix_dir + "drive_c/windows/system32/nvapi64.dll")
|
|
try_copy(g_proton.lib_dir + "wine/nvapi/nvapi.dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll")
|
|
g_session.dlloverrides["nvapi64"] = "n"
|
|
g_session.dlloverrides["nvapi"] = "n"
|
|
g_session.dlloverrides["nvcuda"] = "b"
|
|
else:
|
|
nvapi64_dll = self.prefix_dir + "drive_c/windows/system32/nvapi64.dll"
|
|
nvapi32_dll = self.prefix_dir + "drive_c/windows/syswow64/nvapi.dll"
|
|
if os.path.exists(nvapi64_dll):
|
|
os.unlink(nvapi64_dll)
|
|
if os.path.exists(nvapi32_dll):
|
|
os.unlink(nvapi32_dll)
|
|
|
|
# Try to detect known DLLs that ship with the NVIDIA Linux Driver
|
|
# and add them into the prefix
|
|
nvidia_wine_dll_dir = find_nvidia_wine_dll_dir()
|
|
if nvidia_wine_dll_dir:
|
|
for dll in ["_nvngx.dll", "nvngx.dll"]:
|
|
try_copy(nvidia_wine_dll_dir + "/" + dll,
|
|
self.prefix_dir + "drive_c/windows/system32/" + dll,
|
|
optional=True)
|
|
|
|
try_copy(g_proton.lib64_dir + "wine/vkd3d-proton/d3d12.dll",
|
|
self.prefix_dir + "drive_c/windows/system32/d3d12.dll")
|
|
try_copy(g_proton.lib_dir + "wine/vkd3d-proton/d3d12.dll",
|
|
self.prefix_dir + "drive_c/windows/syswow64/d3d12.dll")
|
|
|
|
gamedrive_path = self.prefix_dir + "dosdevices/s:"
|
|
if "gamedrive" in g_session.compat_config:
|
|
library_dir = try_get_game_library_dir()
|
|
if not library_dir:
|
|
if os.path.lexists(gamedrive_path):
|
|
os.remove(gamedrive_path)
|
|
else:
|
|
if os.path.lexists(gamedrive_path):
|
|
cur_tgt = os.readlink(gamedrive_path)
|
|
if cur_tgt != library_dir:
|
|
os.remove(gamedrive_path)
|
|
os.symlink(library_dir, gamedrive_path)
|
|
else:
|
|
os.symlink(library_dir, gamedrive_path)
|
|
elif os.path.lexists(gamedrive_path):
|
|
os.remove(gamedrive_path)
|
|
|
|
def comma_escaped(s):
|
|
escaped = False
|
|
idx = -1
|
|
while s[idx] == '\\':
|
|
escaped = not escaped
|
|
idx = idx - 1
|
|
return escaped
|
|
|
|
class Session:
|
|
def __init__(self):
|
|
self.log_file = None
|
|
self.env = dict(os.environ)
|
|
self.dlloverrides = {
|
|
"steam.exe": "b", #always use our special built-in steam.exe
|
|
"dotnetfx35.exe": "b", #replace the broken installer, as does Windows
|
|
}
|
|
|
|
self.compat_config = set()
|
|
self.cmdlineappend = []
|
|
|
|
if "STEAM_COMPAT_CONFIG" in os.environ:
|
|
config = os.environ["STEAM_COMPAT_CONFIG"]
|
|
|
|
while config:
|
|
(cur, sep, config) = config.partition(',')
|
|
if cur.startswith("cmdlineappend:"):
|
|
while comma_escaped(cur):
|
|
(a, b, c) = config.partition(',')
|
|
cur = cur[:-1] + ',' + a
|
|
config = c
|
|
self.cmdlineappend.append(cur[14:].replace('\\\\','\\'))
|
|
else:
|
|
self.compat_config.add(cur)
|
|
|
|
#turn forcelgadd on by default unless it is disabled in compat config
|
|
if not "noforcelgadd" in self.compat_config:
|
|
self.compat_config.add("forcelgadd")
|
|
|
|
def init_wine(self):
|
|
if "HOST_LC_ALL" in self.env and len(self.env["HOST_LC_ALL"]) > 0:
|
|
#steam sets LC_ALL=C to help some games, but Wine requires the real value
|
|
#in order to do path conversion between win32 and host. steam sets
|
|
#HOST_LC_ALL to allow us to use the real value.
|
|
self.env["LC_ALL"] = self.env["HOST_LC_ALL"]
|
|
else:
|
|
self.env.pop("LC_ALL", "")
|
|
|
|
self.env.pop("WINEARCH", "")
|
|
|
|
if 'ORIG_'+ld_path_var not in os.environ:
|
|
# Allow wine to restore this when calling an external app.
|
|
self.env['ORIG_'+ld_path_var] = os.environ.get(ld_path_var, '')
|
|
|
|
prepend_to_env_str(self.env, ld_path_var, g_proton.lib64_dir + ":" + g_proton.lib_dir, ":")
|
|
|
|
self.env["WINEDLLPATH"] = g_proton.lib64_dir + "/wine:" + g_proton.lib_dir + "/wine"
|
|
|
|
self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] = g_proton.lib64_dir + "gstreamer-1.0" + ":" + g_proton.lib_dir + "gstreamer-1.0"
|
|
self.env["WINE_GST_REGISTRY_DIR"] = g_compatdata.path("gstreamer-1.0/")
|
|
|
|
if "STEAM_COMPAT_MEDIA_PATH" in os.environ:
|
|
self.env["MEDIACONV_AUDIO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/audio.foz"
|
|
self.env["MEDIACONV_VIDEO_DUMP_FILE"] = os.environ["STEAM_COMPAT_MEDIA_PATH"] + "/video.foz"
|
|
|
|
if "STEAM_COMPAT_TRANSCODED_MEDIA_PATH" in os.environ:
|
|
self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_audio.foz"
|
|
self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] = os.environ["STEAM_COMPAT_TRANSCODED_MEDIA_PATH"] + "/transcoded_video.foz"
|
|
|
|
prepend_to_env_str(self.env, "PATH", g_proton.bin_dir, ":")
|
|
|
|
def check_environment(self, env_name, config_name):
|
|
if not env_name in self.env:
|
|
return False
|
|
if nonzero(self.env[env_name]):
|
|
self.compat_config.add(config_name)
|
|
else:
|
|
self.compat_config.discard(config_name)
|
|
return True
|
|
|
|
def try_log_slr_versions(self):
|
|
try:
|
|
if "PRESSURE_VESSEL_RUNTIME_BASE" in self.env:
|
|
with open(self.env["PRESSURE_VESSEL_RUNTIME_BASE"] + "/VERSIONS.txt", "r") as f:
|
|
for l in f:
|
|
l = l.strip()
|
|
if len(l) > 0 and not l.startswith("#"):
|
|
cleaned = l.split("#")[0].strip().replace("\t", " ")
|
|
split = cleaned.split(" ", maxsplit=1)
|
|
self.log_file.write(split[0] + ": " + split[1] + "\n")
|
|
except (OSError, IOError, TypeError, KeyError):
|
|
pass
|
|
|
|
def setup_logging(self, append_forever=False):
|
|
basedir = self.env.get("PROTON_LOG_DIR", os.environ["HOME"])
|
|
|
|
if append_forever:
|
|
#SteamGameId is not always available
|
|
lfile_path = basedir + "/steam-proton.log"
|
|
else:
|
|
if not "SteamGameId" in os.environ:
|
|
return False
|
|
|
|
lfile_path = basedir + "/steam-" + os.environ["SteamGameId"] + ".log"
|
|
|
|
if os.path.exists(lfile_path):
|
|
os.remove(lfile_path)
|
|
|
|
makedirs(basedir)
|
|
self.log_file = open(lfile_path, "a")
|
|
return True
|
|
|
|
def init_session(self, update_prefix_files):
|
|
self.env["WINEPREFIX"] = g_compatdata.prefix_dir
|
|
|
|
#load environment overrides
|
|
used_user_settings = {}
|
|
if os.path.exists(g_proton.user_settings_file):
|
|
try:
|
|
import user_settings
|
|
for key, value in user_settings.user_settings.items():
|
|
if not key in self.env:
|
|
self.env[key] = value
|
|
used_user_settings[key] = value
|
|
except:
|
|
log("************************************************")
|
|
log("THERE IS AN ERROR IN YOUR user_settings.py FILE:")
|
|
log("%s" % sys.exc_info()[1])
|
|
log("************************************************")
|
|
|
|
if "PROTON_LOG" in self.env and nonzero(self.env["PROTON_LOG"]):
|
|
self.env.setdefault("WINEDEBUG", "+timestamp,+pid,+tid,+seh,+debugstr,+loaddll,+mscoree")
|
|
self.env.setdefault("DXVK_LOG_LEVEL", "info")
|
|
self.env.setdefault("VKD3D_DEBUG", "warn")
|
|
self.env.setdefault("WINE_MONO_TRACE", "E:System.NotImplementedException")
|
|
|
|
#for performance, logging is disabled by default; override with user_settings.py
|
|
self.env.setdefault("WINEDEBUG", "-all")
|
|
self.env.setdefault("DXVK_LOG_LEVEL", "none")
|
|
self.env.setdefault("VKD3D_DEBUG", "none")
|
|
|
|
#disable XIM support until libx11 >= 1.7 is widespread
|
|
self.env.setdefault("WINE_ALLOW_XIM", "0")
|
|
|
|
if "wined3d11" in self.compat_config:
|
|
self.compat_config.add("wined3d")
|
|
|
|
if not self.check_environment("PROTON_USE_WINED3D", "wined3d"):
|
|
self.check_environment("PROTON_USE_WINED3D11", "wined3d")
|
|
self.check_environment("PROTON_NO_D3D11", "nod3d11")
|
|
self.check_environment("PROTON_NO_D3D10", "nod3d10")
|
|
self.check_environment("PROTON_NO_ESYNC", "noesync")
|
|
self.check_environment("PROTON_NO_FSYNC", "nofsync")
|
|
self.check_environment("PROTON_FORCE_LARGE_ADDRESS_AWARE", "forcelgadd")
|
|
self.check_environment("PROTON_OLD_GL_STRING", "oldglstr")
|
|
self.check_environment("PROTON_NO_WRITE_WATCH", "nowritewatch")
|
|
self.check_environment("PROTON_HIDE_NVIDIA_GPU", "hidenvgpu")
|
|
self.check_environment("PROTON_SET_GAME_DRIVE", "gamedrive")
|
|
self.check_environment("PROTON_NO_XIM", "noxim")
|
|
self.check_environment("PROTON_HEAP_DELAY_FREE", "heapdelayfree")
|
|
self.check_environment("PROTON_ENABLE_NVAPI", "enablenvapi")
|
|
|
|
if "noesync" in self.compat_config:
|
|
self.env.pop("WINEESYNC", "")
|
|
else:
|
|
self.env["WINEESYNC"] = "1"
|
|
|
|
if not "noxim" in self.compat_config:
|
|
self.env.pop("WINE_ALLOW_XIM")
|
|
|
|
if "nofsync" in self.compat_config:
|
|
self.env.pop("WINEFSYNC", "")
|
|
else:
|
|
self.env["WINEFSYNC"] = "1"
|
|
|
|
if "nowritewatch" in self.compat_config:
|
|
self.env["WINE_DISABLE_WRITE_WATCH"] = "1"
|
|
|
|
if "oldglstr" in self.compat_config:
|
|
#mesa override
|
|
self.env["MESA_EXTENSION_MAX_YEAR"] = "2003"
|
|
#nvidia override
|
|
self.env["__GL_ExtensionStringVersion"] = "17700"
|
|
|
|
if "forcelgadd" in self.compat_config:
|
|
self.env["WINE_LARGE_ADDRESS_AWARE"] = "1"
|
|
|
|
if "heapdelayfree" in self.compat_config:
|
|
self.env["WINE_HEAP_DELAY_FREE"] = "1"
|
|
|
|
if "vkd3dbindlesstb" in self.compat_config:
|
|
append_to_env_str(self.env, "VKD3D_CONFIG", "force_bindless_texel_buffer", ",")
|
|
|
|
if "vkd3dfl12" in self.compat_config:
|
|
if not "VKD3D_FEATURE_LEVEL" in self.env:
|
|
self.env["VKD3D_FEATURE_LEVEL"] = "12_0"
|
|
|
|
if "hidenvgpu" in self.compat_config:
|
|
self.env["WINE_HIDE_NVIDIA_GPU"] = "1"
|
|
|
|
if "usenativexinput13" in self.compat_config:
|
|
self.dlloverrides["xinput1_3"] = "n"
|
|
|
|
if "PROTON_CRASH_REPORT_DIR" in self.env:
|
|
self.env["WINE_CRASH_REPORT_DIR"] = self.env["PROTON_CRASH_REPORT_DIR"]
|
|
|
|
if self.env["WINEDEBUG"] != "-all":
|
|
if self.setup_logging(append_forever=False):
|
|
self.log_file.write("======================\n")
|
|
with open(g_proton.version_file, "r") as f:
|
|
self.log_file.write("Proton: " + f.readline().strip() + "\n")
|
|
if "SteamGameId" in self.env:
|
|
self.log_file.write("SteamGameId: " + self.env["SteamGameId"] + "\n")
|
|
self.log_file.write("Command: " + str(sys.argv[2:] + self.cmdlineappend) + "\n")
|
|
self.log_file.write("Options: " + str(self.compat_config) + "\n")
|
|
|
|
self.try_log_slr_versions()
|
|
|
|
try:
|
|
uname = os.uname()
|
|
kernel_version = f"{uname.sysname} {uname.release} {uname.version} {uname.machine}"
|
|
except OSError:
|
|
kernel_version = "unknown"
|
|
|
|
self.log_file.write(f"Kernel: {kernel_version}\n")
|
|
|
|
#dump some important variables into the log header
|
|
for var in ["WINEDLLOVERRIDES", "WINEDEBUG"]:
|
|
if var in os.environ:
|
|
self.log_file.write("System " + var + ": " + os.environ[var] + "\n")
|
|
if var in used_user_settings:
|
|
self.log_file.write("User settings " + var + ": " + used_user_settings[var] + "\n")
|
|
|
|
self.log_file.write("======================\n")
|
|
self.log_file.flush()
|
|
else:
|
|
self.env["WINEDEBUG"] = "-all"
|
|
|
|
if "PROTON_REMOTE_DEBUG_CMD" in self.env:
|
|
self.remote_debug_cmd = self.env.get("PROTON_REMOTE_DEBUG_CMD").split(" ")
|
|
else:
|
|
self.remote_debug_cmd = None
|
|
|
|
if update_prefix_files:
|
|
g_compatdata.setup_prefix()
|
|
|
|
if "nod3d11" in self.compat_config:
|
|
self.dlloverrides["d3d11"] = ""
|
|
if "dxgi" in self.dlloverrides:
|
|
del self.dlloverrides["dxgi"]
|
|
|
|
if "nod3d10" in self.compat_config:
|
|
self.dlloverrides["d3d10_1"] = ""
|
|
self.dlloverrides["d3d10"] = ""
|
|
self.dlloverrides["dxgi"] = ""
|
|
|
|
if "nativevulkanloader" in self.compat_config:
|
|
self.dlloverrides["vulkan-1"] = "n"
|
|
|
|
s = ""
|
|
for dll in self.dlloverrides:
|
|
setting = self.dlloverrides[dll]
|
|
if len(s) > 0:
|
|
s = s + ";" + dll + "=" + setting
|
|
else:
|
|
s = dll + "=" + setting
|
|
append_to_env_str(self.env, "WINEDLLOVERRIDES", s, ";")
|
|
|
|
def dump_dbg_env(self, f):
|
|
f.write("PATH=\"" + self.env["PATH"] + "\" \\\n")
|
|
f.write("\tTERM=\"xterm\" \\\n") #XXX
|
|
f.write("\tWINEDEBUG=\"-all\" \\\n")
|
|
f.write("\tWINEDLLPATH=\"" + self.env["WINEDLLPATH"] + "\" \\\n")
|
|
f.write("\t" + ld_path_var + "=\"" + self.env[ld_path_var] + "\" \\\n")
|
|
f.write("\tWINEPREFIX=\"" + self.env["WINEPREFIX"] + "\" \\\n")
|
|
if "WINEESYNC" in self.env:
|
|
f.write("\tWINEESYNC=\"" + self.env["WINEESYNC"] + "\" \\\n")
|
|
if "WINEFSYNC" in self.env:
|
|
f.write("\tWINEFSYNC=\"" + self.env["WINEFSYNC"] + "\" \\\n")
|
|
if "SteamGameId" in self.env:
|
|
f.write("\tSteamGameId=\"" + self.env["SteamGameId"] + "\" \\\n")
|
|
if "SteamAppId" in self.env:
|
|
f.write("\tSteamAppId=\"" + self.env["SteamAppId"] + "\" \\\n")
|
|
if "WINEDLLOVERRIDES" in self.env:
|
|
f.write("\tWINEDLLOVERRIDES=\"" + self.env["WINEDLLOVERRIDES"] + "\" \\\n")
|
|
if "STEAM_COMPAT_CLIENT_INSTALL_PATH" in self.env:
|
|
f.write("\tSTEAM_COMPAT_CLIENT_INSTALL_PATH=\"" + self.env["STEAM_COMPAT_CLIENT_INSTALL_PATH"] + "\" \\\n")
|
|
if "WINE_LARGE_ADDRESS_AWARE" in self.env:
|
|
f.write("\tWINE_LARGE_ADDRESS_AWARE=\"" + self.env["WINE_LARGE_ADDRESS_AWARE"] + "\" \\\n")
|
|
if "GST_PLUGIN_SYSTEM_PATH_1_0" in self.env:
|
|
f.write("\tGST_PLUGIN_SYSTEM_PATH_1_0=\"" + self.env["GST_PLUGIN_SYSTEM_PATH_1_0"] + "\" \\\n")
|
|
if "WINE_GST_REGISTRY_DIR" in self.env:
|
|
f.write("\tWINE_GST_REGISTRY_DIR=\"" + self.env["WINE_GST_REGISTRY_DIR"] + "\" \\\n")
|
|
if "MEDIACONV_AUDIO_DUMP_FILE" in self.env:
|
|
f.write("\tMEDIACONV_AUDIO_DUMP_FILE=\"" + self.env["MEDIACONV_AUDIO_DUMP_FILE"] + "\" \\\n")
|
|
if "MEDIACONV_AUDIO_TRANSCODED_FILE" in self.env:
|
|
f.write("\tMEDIACONV_AUDIO_TRANSCODED_FILE=\"" + self.env["MEDIACONV_AUDIO_TRANSCODED_FILE"] + "\" \\\n")
|
|
if "MEDIACONV_VIDEO_DUMP_FILE" in self.env:
|
|
f.write("\tMEDIACONV_VIDEO_DUMP_FILE=\"" + self.env["MEDIACONV_VIDEO_DUMP_FILE"] + "\" \\\n")
|
|
if "MEDIACONV_VIDEO_TRANSCODED_FILE" in self.env:
|
|
f.write("\tMEDIACONV_VIDEO_TRANSCODED_FILE=\"" + self.env["MEDIACONV_VIDEO_TRANSCODED_FILE"] + "\" \\\n")
|
|
|
|
def dump_dbg_scripts(self):
|
|
exe_name = os.path.basename(sys.argv[2])
|
|
|
|
tmpdir = self.env.get("PROTON_DEBUG_DIR", "/tmp") + "/proton_" + os.environ["USER"] + "/"
|
|
makedirs(tmpdir)
|
|
|
|
with open(tmpdir + "winedbg", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg with args\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg \"$@\"\n")
|
|
os.chmod(tmpdir + "winedbg", 0o755)
|
|
|
|
with open(tmpdir + "winedbg_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "winedbg_run", 0o755)
|
|
|
|
with open(tmpdir + "gdb_attach", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and auto-attach to already-running program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("EXE_NAME=${1:-\"" + exe_name + "\"}\n")
|
|
f.write("WPID_HEX=$(\"" + tmpdir + "winedbg\" --command 'info process' | grep -i \"$EXE_NAME\" | cut -f2 -d' ' | sed -e 's/^0*//')\n")
|
|
f.write("if [ -z \"$WPID_HEX\" ]; then \n")
|
|
f.write(" echo \"Program does not appear to be running: \\\"$EXE_NAME\\\"\"\n")
|
|
f.write(" exit 1\n")
|
|
f.write("fi\n")
|
|
f.write("WPID_DEC=$(printf %d 0x$WPID_HEX)\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg --gdb $WPID_DEC\n")
|
|
os.chmod(tmpdir + "gdb_attach", 0o755)
|
|
|
|
with open(tmpdir + "gdb_run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run winedbg in gdb mode and prepare to run game or given program\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" winedbg --gdb \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "gdb_run", 0o755)
|
|
|
|
with open(tmpdir + "run", "w") as f:
|
|
f.write("#!/bin/bash\n")
|
|
f.write("#Run game or given command in environment\n\n")
|
|
f.write("cd \"" + os.getcwd() + "\"\n")
|
|
f.write("DEF_CMD=(")
|
|
first = True
|
|
for arg in sys.argv[2:]:
|
|
if first:
|
|
f.write("\"" + arg + "\"")
|
|
first = False
|
|
else:
|
|
f.write(" \"" + arg + "\"")
|
|
f.write(")\n")
|
|
self.dump_dbg_env(f)
|
|
f.write("\t\"" + g_proton.wine_bin + "\" steam.exe \"${@:-${DEF_CMD[@]}}\"\n")
|
|
os.chmod(tmpdir + "run", 0o755)
|
|
|
|
def run_proc(self, args, local_env=None):
|
|
if local_env is None:
|
|
local_env = self.env
|
|
return subprocess.call(args, env=local_env, stderr=self.log_file, stdout=self.log_file)
|
|
|
|
def run(self):
|
|
if "PROTON_DUMP_DEBUG_COMMANDS" in self.env and nonzero(self.env["PROTON_DUMP_DEBUG_COMMANDS"]):
|
|
try:
|
|
self.dump_dbg_scripts()
|
|
except OSError:
|
|
log("Unable to write debug scripts! " + str(sys.exc_info()[1]))
|
|
|
|
if self.remote_debug_cmd:
|
|
remote_debug_proc = subprocess.Popen([g_proton.wine_bin] + self.remote_debug_cmd,
|
|
env=self.env, stderr=self.log_file, stdout=self.log_file)
|
|
else:
|
|
remote_debug_proc = None
|
|
|
|
rc = self.run_proc([g_proton.wine_bin, "steam"] + sys.argv[2:] + self.cmdlineappend)
|
|
|
|
if remote_debug_proc:
|
|
remote_debug_proc.kill()
|
|
try:
|
|
remote_debug_proc.communicate(2)
|
|
except subprocess.TimeoutExpired as e:
|
|
log("terminate remote debugger")
|
|
remote_debug_proc.terminate()
|
|
remote_debug_proc.communicate()
|
|
|
|
return rc
|
|
|
|
if __name__ == "__main__":
|
|
if not "STEAM_COMPAT_DATA_PATH" in os.environ:
|
|
log("No compat data path?")
|
|
sys.exit(1)
|
|
|
|
g_proton = Proton(os.path.dirname(sys.argv[0]))
|
|
|
|
if g_proton.need_tarball_extraction():
|
|
g_proton.extract_tarball()
|
|
|
|
g_compatdata = CompatData(os.environ["STEAM_COMPAT_DATA_PATH"])
|
|
|
|
g_session = Session()
|
|
|
|
g_session.init_wine()
|
|
|
|
if g_proton.missing_default_prefix():
|
|
g_proton.make_default_prefix()
|
|
|
|
g_session.init_session(sys.argv[1] != "runinprefix")
|
|
|
|
#determine mode
|
|
rc = 0
|
|
if sys.argv[1] == "run":
|
|
#start target app
|
|
rc = g_session.run()
|
|
elif sys.argv[1] == "waitforexitandrun":
|
|
#wait for wineserver to shut down
|
|
g_session.run_proc([g_proton.wineserver_bin, "-w"])
|
|
#then run
|
|
rc = g_session.run()
|
|
elif sys.argv[1] == "runinprefix":
|
|
rc = g_session.run_proc([g_proton.wine_bin] + sys.argv[2:])
|
|
elif sys.argv[1] == "getcompatpath":
|
|
#linux -> windows path
|
|
path = subprocess.check_output([g_proton.wine_bin, "winepath", "-w", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
|
|
sys.stdout.buffer.write(path)
|
|
elif sys.argv[1] == "getnativepath":
|
|
#windows -> linux path
|
|
path = subprocess.check_output([g_proton.wine_bin, "winepath", sys.argv[2]], env=g_session.env, stderr=g_session.log_file)
|
|
sys.stdout.buffer.write(path)
|
|
else:
|
|
log("Need a verb.")
|
|
sys.exit(1)
|
|
|
|
sys.exit(rc)
|
|
|
|
#pylint --disable=C0301,C0326,C0330,C0111,C0103,R0902,C1801,R0914,R0912,R0915
|
|
# vim: set syntax=python:
|