Yucom/lsteamclient/winISteamNetworkingFakeUDPPort.c

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/* This file is auto-generated, do not edit. */
#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wine/debug.h"
#include "steam_defs.h"
#include "steamclient_private.h"
#include "struct_converters.h"
WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->u_iface);
}
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->u_iface, remoteAddress, pData, cbData, nSendFlags);
return _ret;
}
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(struct w_steam_iface *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->u_iface, ppOutMessages, nMaxMessages);
return _ret;
}
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->u_iface, remoteAddress);
}
extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
#ifndef __GNUC__
void __asm_dummy_vtables(void) {
#endif
__ASM_VTABLE(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001,
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages)
VTABLE_ADD_FUNC(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup)
);
#ifndef __GNUC__
}
#endif
struct w_steam_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *u_iface)
{
struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), 0, sizeof(struct w_steam_iface));
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable, 4, "SteamNetworkingFakeUDPPort001");
r->u_iface = u_iface;
return r;
}