lsteamclient: Use a generic interface wrapper struct.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-24 14:50:45 +02:00 committed by Arkadiusz Hiler
parent eb531f7764
commit 7e5eed6c71
42 changed files with 12530 additions and 13575 deletions

View file

@ -917,7 +917,7 @@ def handle_method_c(method, winclassname, cppname, out):
params = [f'{declspec(method.result_type, "*_ret")}'] + params
names = ['_ret'] + names
params = [f'{winclassname} *_this'] + params
params = ['struct w_steam_iface *_this'] + params
names = ['_this'] + names
out(f'{ret}__thiscall {winclassname}_{method.name}({", ".join(params)})\n')
@ -969,7 +969,7 @@ def handle_method_c(method, winclassname, cppname, out):
out(f'{cppname}_{method.name}(')
def param_call(param, name):
if name == '_this': return '_this->linux_side'
if name == '_this': return '_this->u_iface'
iface = param.type.get_pointee().spelling if param.type.kind == TypeKind.POINTER else None
if iface in WRAPPED_CLASSES: return f'create_Linux{iface}({name}, "{winclassname}")'
if path_conv and name in path_conv["w2l_names"]: return f'{name} ? lin_{name} : NULL'
@ -1053,11 +1053,8 @@ def handle_class(klass):
with open(f"win{klass.spelling}.c", "a") as file:
out = file.write
out(f'#include "{cppname}.h"\n\n')
out(f'typedef struct __{winclassname} {{\n')
out(u' vtable_ptr *vtable;\n')
out(u' void *linux_side;\n')
out(f'}} {winclassname};\n\n')
out(f'#include "{cppname}.h"\n')
out(u'\n')
for method in klass.methods:
handle_thiscall_wrapper(klass, method, out)
@ -1065,7 +1062,7 @@ def handle_class(klass):
for method in klass.methods:
if type(method) is Destructor:
out(f'void __thiscall {winclassname}_{method.name}({winclassname} *_this)\n{{/* never called */}}\n\n')
out(f'void __thiscall {winclassname}_{method.name}(struct w_steam_iface *_this)\n{{/* never called */}}\n\n')
else:
handle_method_c(method, winclassname, cppname, out)
@ -1082,20 +1079,20 @@ def handle_class(klass):
out(u'}\n')
out(u'#endif\n')
out(u'\n')
out(f'{winclassname} *create_{winclassname}(void *linux_side)\n')
out(f'struct w_steam_iface *create_{winclassname}(void *u_iface)\n')
out(u'{\n')
if klass.spelling in WRAPPED_CLASSES:
out(f' {winclassname} *r = HeapAlloc(GetProcessHeap(), 0, sizeof({winclassname}));\n')
out(u' struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), 0, sizeof(struct w_steam_iface));\n')
else:
out(f' {winclassname} *r = alloc_mem_for_iface(sizeof({winclassname}), "{klass.version}");\n')
out(f' struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "{klass.version}");\n')
out(u' TRACE("-> %p\\n", r);\n')
out(f' r->vtable = alloc_vtable(&{winclassname}_vtable, {len(klass.methods)}, "{klass.version}");\n')
out(u' r->linux_side = linux_side;\n')
out(u' r->u_iface = u_iface;\n')
out(u' return r;\n')
out(u'}\n\n')
constructors = open("win_constructors.h", "a")
constructors.write(f"extern void *create_{winclassname}(void *);\n")
constructors.write(f"extern struct w_steam_iface *create_{winclassname}(void *);\n")
constructors = open("win_constructors_table.dat", "a")
for alias in VERSION_ALIASES.get(klass.version, []):
@ -1446,8 +1443,6 @@ for klass in all_classes.values():
out(u'#include "winbase.h"\n')
out(u'#include "wine/debug.h"\n')
out(u'\n')
out(u'#include "cxx.h"\n')
out(u'\n')
out(u'#include "steam_defs.h"\n')
out(u'\n')
out(u'#include "steamclient_private.h"\n')

View file

@ -638,7 +638,7 @@ uint32 manual_convert_nNativeKeyCode(uint32 win_vk)
static const struct {
const char *iface_version;
void *(*ctor)(void *);
struct w_steam_iface *(*ctor)(void *);
} constructors[] = {
#include "win_constructors_table.dat"
};
@ -647,30 +647,30 @@ struct steamclient_interface
{
struct list entry;
const char *name;
void *linux_side;
void *interface;
void *u_iface;
struct w_steam_iface *w_iface;
};
static struct list steamclient_interfaces = LIST_INIT(steamclient_interfaces);
void *create_win_interface(const char *name, void *linux_side)
struct w_steam_iface *create_win_interface(const char *name, void *u_iface)
{
struct steamclient_interface *e;
void *ret = NULL;
struct w_steam_iface *ret = NULL;
int i;
TRACE("trying to create %s\n", name);
if (!linux_side)
if (!u_iface)
return NULL;
EnterCriticalSection(&steamclient_cs);
LIST_FOR_EACH_ENTRY(e, &steamclient_interfaces, struct steamclient_interface, entry)
{
if (e->linux_side == linux_side && !strcmp(e->name, name))
if (e->u_iface == u_iface && !strcmp(e->name, name))
{
ret = e->interface;
ret = e->w_iface;
TRACE("-> %p\n", ret);
goto done;
}
@ -680,9 +680,8 @@ void *create_win_interface(const char *name, void *linux_side)
{
if (!strcmp(name, constructors[i].iface_version))
{
ret = constructors[i].ctor(linux_side);
if (allocated_from_steamclient_dll(ret)
|| allocated_from_steamclient_dll(*(void **)ret) /* vtable */)
ret = constructors[i].ctor(u_iface);
if (allocated_from_steamclient_dll(ret) || allocated_from_steamclient_dll(ret->vtable))
{
/* Don't cache interfaces allocated from steamclient.dll space.
* steamclient may get reloaded by the app, miss the previous
@ -692,8 +691,8 @@ void *create_win_interface(const char *name, void *linux_side)
e = HeapAlloc(GetProcessHeap(), 0, sizeof(*e));
e->name = constructors[i].iface_version;
e->linux_side = linux_side;
e->interface = ret;
e->u_iface = u_iface;
e->w_iface = ret;
list_add_tail(&steamclient_interfaces, &e->entry);
break;

View file

@ -1,5 +1,11 @@
/* TODO these should be generated */
#ifndef __cplusplus
#include "cxx.h"
#else
typedef void (*vtable_ptr)(void);
#endif
#ifdef __cplusplus
extern "C" {
#endif
@ -40,11 +46,17 @@ typedef struct __winISteamRemotePlay winISteamRemotePlay;
typedef struct __winISteamNetworkingFakeUDPPort winISteamNetworkingFakeUDPPort;
typedef struct __winX winX;
struct w_steam_iface
{
vtable_ptr *vtable;
void *u_iface;
};
struct SteamInputActionEvent_t;
typedef void (*CDECL win_SteamInputActionEventCallbackPointer)(SteamInputActionEvent_t *);
void lin_SteamInputActionEventCallbackPointer(SteamInputActionEvent_t *dat);
void *create_win_interface(const char *name, void *linux_side);
struct w_steam_iface *create_win_interface(const char *name, void *linux_side);
unsigned int steamclient_unix_path_to_dos_path(bool api_result, const char *src, char *dst, uint32 dst_bytes, int is_url);
bool steamclient_dos_path_to_unix_path(const char *src, char *dst, int is_url);
const char **steamclient_dos_to_unix_stringlist(const char **src);

View file

@ -6,8 +6,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,55 +15,50 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
typedef struct __winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps, 4)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps, 12)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName, 16)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir, 16)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId, 8)
uint32 __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this)
uint32 __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(_this->linux_side);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(_this->u_iface);
return _ret;
}
uint32 __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t *pvecAppID, uint32 unMaxAppIDs)
uint32 __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(struct w_steam_iface *_this, AppId_t *pvecAppID, uint32 unMaxAppIDs)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(_this->linux_side, pvecAppID, unMaxAppIDs);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(_this->u_iface, pvecAppID, unMaxAppIDs);
return _ret;
}
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t nAppID, char *pchName, int cchNameMax)
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(struct w_steam_iface *_this, AppId_t nAppID, char *pchName, int cchNameMax)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(_this->linux_side, nAppID, pchName, cchNameMax);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(_this->u_iface, nAppID, pchName, cchNameMax);
return _ret;
}
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t nAppID, char *pchDirectory, int cchNameMax)
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(struct w_steam_iface *_this, AppId_t nAppID, char *pchDirectory, int cchNameMax)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(_this->linux_side, nAppID, pchDirectory, cchNameMax);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(_this->u_iface, nAppID, pchDirectory, cchNameMax);
_ret = steamclient_unix_path_to_dos_path(_ret, pchDirectory, pchDirectory, cchNameMax, 0);
return _ret;
}
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t nAppID)
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(struct w_steam_iface *_this, AppId_t nAppID)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(_this->linux_side, nAppID);
_ret = cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(_this->u_iface, nAppID);
return _ret;
}
@ -85,12 +78,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *u_iface)
{
winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001), "STEAMAPPLIST_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMAPPLIST_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_vtable, 5, "STEAMAPPLIST_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,18 +15,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
typedef struct __winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData, 32)
uint32 __thiscall winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001 *_this, uint32 nAppID, void *pvBuffer, uint32 cbBufferLength, uint32 *piAppId, uint32 *piSteamId, uint32 *piSignature, uint32 *pcbSignature)
uint32 __thiscall winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(struct w_steam_iface *_this, uint32 nAppID, void *pvBuffer, uint32 cbBufferLength, uint32 *piAppId, uint32 *piSteamId, uint32 *piSignature, uint32 *pcbSignature)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(_this->linux_side, nAppID, pvBuffer, cbBufferLength, piAppId, piSteamId, piSignature, pcbSignature);
_ret = cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(_this->u_iface, nAppID, pvBuffer, cbBufferLength, piAppId, piSteamId, piSignature, pcbSignature);
return _ret;
}
@ -44,12 +37,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001 *create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001(void *u_iface)
{
winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001), "STEAMAPPTICKET_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMAPPTICKET_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_vtable, 1, "STEAMAPPTICKET_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,36 +15,31 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
typedef struct __winISteamGameCoordinator_SteamGameCoordinator001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamGameCoordinator_SteamGameCoordinator001;
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, 8)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, 20)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 unMsgType, const void *pubData, uint32 cubData)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(struct w_steam_iface *_this, uint32 unMsgType, const void *pubData, uint32 cubData)
{
EGCResults _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(_this->linux_side, unMsgType, pubData, cubData);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(_this->u_iface, unMsgType, pubData, cubData);
return _ret;
}
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 *pcubMsgSize)
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(struct w_steam_iface *_this, uint32 *pcubMsgSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(_this->linux_side, pcubMsgSize);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(_this->u_iface, pcubMsgSize);
return _ret;
}
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(struct w_steam_iface *_this, uint32 *punMsgType, void *pubDest, uint32 cubDest, uint32 *pcubMsgSize)
{
EGCResults _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(_this->linux_side, punMsgType, pubDest, cubDest, pcubMsgSize);
_ret = cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(_this->u_iface, punMsgType, pubDest, cubDest, pcubMsgSize);
return _ret;
}
@ -64,12 +57,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamGameCoordinator_SteamGameCoordinator001 *create_winISteamGameCoordinator_SteamGameCoordinator001(void *linux_side)
struct w_steam_iface *create_winISteamGameCoordinator_SteamGameCoordinator001(void *u_iface)
{
winISteamGameCoordinator_SteamGameCoordinator001 *r = alloc_mem_for_iface(sizeof(winISteamGameCoordinator_SteamGameCoordinator001), "SteamGameCoordinator001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameCoordinator001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameCoordinator_SteamGameCoordinator001_vtable, 3, "SteamGameCoordinator001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameSearch_SteamMatchGameSearch001.h"
typedef struct __winISteamGameSearch_SteamMatchGameSearch001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamGameSearch_SteamMatchGameSearch001;
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo, 12)
@ -37,115 +30,115 @@ DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_CancelReques
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult, 24)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_EndGame, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(winISteamGameSearch_SteamMatchGameSearch001 *_this, const char *pchKeyToFind, const char *pchValuesToFind)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(struct w_steam_iface *_this, const char *pchKeyToFind, const char *pchValuesToFind)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(_this->linux_side, pchKeyToFind, pchValuesToFind);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(_this->u_iface, pchKeyToFind, pchValuesToFind);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(winISteamGameSearch_SteamMatchGameSearch001 *_this, CSteamID steamIDLobby, int nPlayerMin, int nPlayerMax)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(struct w_steam_iface *_this, CSteamID steamIDLobby, int nPlayerMin, int nPlayerMax)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(_this->linux_side, steamIDLobby, nPlayerMin, nPlayerMax);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(_this->u_iface, steamIDLobby, nPlayerMin, nPlayerMax);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(winISteamGameSearch_SteamMatchGameSearch001 *_this, int nPlayerMin, int nPlayerMax)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(struct w_steam_iface *_this, int nPlayerMin, int nPlayerMax)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(_this->linux_side, nPlayerMin, nPlayerMax);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(_this->u_iface, nPlayerMin, nPlayerMax);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_AcceptGame(winISteamGameSearch_SteamMatchGameSearch001 *_this)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_AcceptGame(struct w_steam_iface *_this)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame(_this->linux_side);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame(_this->u_iface);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_DeclineGame(winISteamGameSearch_SteamMatchGameSearch001 *_this)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_DeclineGame(struct w_steam_iface *_this)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame(_this->linux_side);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame(_this->u_iface);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(winISteamGameSearch_SteamMatchGameSearch001 *_this, CSteamID steamIDHost, char *pchConnectionDetails, int cubConnectionDetails)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(struct w_steam_iface *_this, CSteamID steamIDHost, char *pchConnectionDetails, int cubConnectionDetails)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(_this->linux_side, steamIDHost, pchConnectionDetails, cubConnectionDetails);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(_this->u_iface, steamIDHost, pchConnectionDetails, cubConnectionDetails);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(winISteamGameSearch_SteamMatchGameSearch001 *_this)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(struct w_steam_iface *_this)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(_this->linux_side);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(_this->u_iface);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(winISteamGameSearch_SteamMatchGameSearch001 *_this, const char *pchKey, const char *pchValue)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(struct w_steam_iface *_this, const char *pchKey, const char *pchValue)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(_this->linux_side, pchKey, pchValue);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(_this->u_iface, pchKey, pchValue);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(winISteamGameSearch_SteamMatchGameSearch001 *_this, const char *pchConnectionDetails, int cubConnectionDetails)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(struct w_steam_iface *_this, const char *pchConnectionDetails, int cubConnectionDetails)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(_this->linux_side, pchConnectionDetails, cubConnectionDetails);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(_this->u_iface, pchConnectionDetails, cubConnectionDetails);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(winISteamGameSearch_SteamMatchGameSearch001 *_this, int nPlayerMin, int nPlayerMax, int nMaxTeamSize)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(struct w_steam_iface *_this, int nPlayerMin, int nPlayerMax, int nMaxTeamSize)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(_this->linux_side, nPlayerMin, nPlayerMax, nMaxTeamSize);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(_this->u_iface, nPlayerMin, nPlayerMax, nMaxTeamSize);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(winISteamGameSearch_SteamMatchGameSearch001 *_this, uint64 ullUniqueGameID)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(struct w_steam_iface *_this, uint64 ullUniqueGameID)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(_this->linux_side, ullUniqueGameID);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(_this->u_iface, ullUniqueGameID);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(winISteamGameSearch_SteamMatchGameSearch001 *_this)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(struct w_steam_iface *_this)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(_this->linux_side);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(_this->u_iface);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(winISteamGameSearch_SteamMatchGameSearch001 *_this, uint64 ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(struct w_steam_iface *_this, uint64 ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(_this->linux_side, ullUniqueGameID, steamIDPlayer, EPlayerResult);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(_this->u_iface, ullUniqueGameID, steamIDPlayer, EPlayerResult);
return _ret;
}
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_EndGame(winISteamGameSearch_SteamMatchGameSearch001 *_this, uint64 ullUniqueGameID)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_EndGame(struct w_steam_iface *_this, uint64 ullUniqueGameID)
{
EGameSearchErrorCode_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_EndGame(_this->linux_side, ullUniqueGameID);
_ret = cppISteamGameSearch_SteamMatchGameSearch001_EndGame(_this->u_iface, ullUniqueGameID);
return _ret;
}
@ -174,12 +167,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamGameSearch_SteamMatchGameSearch001 *create_winISteamGameSearch_SteamMatchGameSearch001(void *linux_side)
struct w_steam_iface *create_winISteamGameSearch_SteamMatchGameSearch001(void *u_iface)
{
winISteamGameSearch_SteamMatchGameSearch001 *r = alloc_mem_for_iface(sizeof(winISteamGameSearch_SteamMatchGameSearch001), "SteamMatchGameSearch001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamMatchGameSearch001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameSearch_SteamMatchGameSearch001_vtable, 14, "SteamMatchGameSearch001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
typedef struct __winISteamGameServerStats_SteamGameServerStats001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamGameServerStats_SteamGameServerStats001;
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_RequestUserStats, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2, 20)
@ -33,83 +26,83 @@ DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUser
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_StoreUserStats, 12)
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_RequestUserStats(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser)
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_RequestUserStats(struct w_steam_iface *_this, CSteamID steamIDUser)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(_this->linux_side, steamIDUser);
_ret = cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(_this->u_iface, steamIDUser);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName, int32 *pData)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32 *pData)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(_this->linux_side, steamIDUser, pchName, pData);
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(_this->u_iface, steamIDUser, pchName, pData);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName, float *pData)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float *pData)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(_this->linux_side, steamIDUser, pchName, pData);
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(_this->u_iface, steamIDUser, pchName, pData);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, bool *pbAchieved)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(_this->linux_side, steamIDUser, pchName, pbAchieved);
_ret = cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(_this->u_iface, steamIDUser, pchName, pbAchieved);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName, int32 nData)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, int32 nData)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(_this->linux_side, steamIDUser, pchName, nData);
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(_this->u_iface, steamIDUser, pchName, nData);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName, float fData)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float fData)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(_this->linux_side, steamIDUser, pchName, fData);
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(_this->u_iface, steamIDUser, pchName, fData);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName, float flCountThisSession, double dSessionLength)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(_this->linux_side, steamIDUser, pchName, flCountThisSession, dSessionLength);
_ret = cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(_this->u_iface, steamIDUser, pchName, flCountThisSession, dSessionLength);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(_this->linux_side, steamIDUser, pchName);
_ret = cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(_this->u_iface, steamIDUser, pchName);
return _ret;
}
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char *pchName)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(struct w_steam_iface *_this, CSteamID steamIDUser, const char *pchName)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(_this->linux_side, steamIDUser, pchName);
_ret = cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(_this->u_iface, steamIDUser, pchName);
return _ret;
}
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_StoreUserStats(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser)
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_StoreUserStats(struct w_steam_iface *_this, CSteamID steamIDUser)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(_this->linux_side, steamIDUser);
_ret = cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(_this->u_iface, steamIDUser);
return _ret;
}
@ -134,12 +127,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamGameServerStats_SteamGameServerStats001 *create_winISteamGameServerStats_SteamGameServerStats001(void *linux_side)
struct w_steam_iface *create_winISteamGameServerStats_SteamGameServerStats001(void *u_iface)
{
winISteamGameServerStats_SteamGameServerStats001 *r = alloc_mem_for_iface(sizeof(winISteamGameServerStats_SteamGameServerStats001), "SteamGameServerStats001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameServerStats001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameServerStats_SteamGameServerStats001_vtable, 10, "SteamGameServerStats001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamGameStats_SteamGameStats001.h"
typedef struct __winISteamGameStats_SteamGameStats001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamGameStats_SteamGameStats001;
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_GetNewSession, 24)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_EndSession, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeInt, 20)
@ -36,107 +29,107 @@ DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeFloa
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64, 24)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeInt64, 24)
SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_GetNewSession(winISteamGameStats_SteamGameStats001 *_this, int8 nAccountType, uint64 ulAccountID, int32 nAppID, RTime32 rtTimeStarted)
SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_GetNewSession(struct w_steam_iface *_this, int8 nAccountType, uint64 ulAccountID, int32 nAppID, RTime32 rtTimeStarted)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_GetNewSession(_this->linux_side, nAccountType, ulAccountID, nAppID, rtTimeStarted);
_ret = cppISteamGameStats_SteamGameStats001_GetNewSession(_this->u_iface, nAccountType, ulAccountID, nAppID, rtTimeStarted);
return _ret;
}
SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_EndSession(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, RTime32 rtTimeEnded, int nReasonCode)
SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_EndSession(struct w_steam_iface *_this, uint64 ulSessionID, RTime32 rtTimeEnded, int nReasonCode)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_EndSession(_this->linux_side, ulSessionID, rtTimeEnded, nReasonCode);
_ret = cppISteamGameStats_SteamGameStats001_EndSession(_this->u_iface, ulSessionID, rtTimeEnded, nReasonCode);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char *pstrName, int32 nData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, int32 nData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(_this->linux_side, ulSessionID, pstrName, nData);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(_this->u_iface, ulSessionID, pstrName, nData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeString(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char *pstrName, const char *pstrData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeString(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, const char *pstrData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(_this->linux_side, ulSessionID, pstrName, pstrData);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(_this->u_iface, ulSessionID, pstrName, pstrData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char *pstrName, float fData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, float fData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(_this->linux_side, ulSessionID, pstrName, fData);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(_this->u_iface, ulSessionID, pstrName, fData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddNewRow(winISteamGameStats_SteamGameStats001 *_this, uint64 *pulRowID, uint64 ulSessionID, const char *pstrTableName)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddNewRow(struct w_steam_iface *_this, uint64 *pulRowID, uint64 ulSessionID, const char *pstrTableName)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddNewRow(_this->linux_side, pulRowID, ulSessionID, pstrTableName);
_ret = cppISteamGameStats_SteamGameStats001_AddNewRow(_this->u_iface, pulRowID, ulSessionID, pstrTableName);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_CommitRow(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID)
EResult __thiscall winISteamGameStats_SteamGameStats001_CommitRow(struct w_steam_iface *_this, uint64 ulRowID)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_CommitRow(_this->linux_side, ulRowID);
_ret = cppISteamGameStats_SteamGameStats001_CommitRow(_this->u_iface, ulRowID);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_CommitOutstandingRows(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID)
EResult __thiscall winISteamGameStats_SteamGameStats001_CommitOutstandingRows(struct w_steam_iface *_this, uint64 ulSessionID)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(_this->linux_side, ulSessionID);
_ret = cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(_this->u_iface, ulSessionID);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char *pstrName, int32 nData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, int32 nData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(_this->linux_side, ulRowID, pstrName, nData);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(_this->u_iface, ulRowID, pstrName, nData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAtributeString(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char *pstrName, const char *pstrData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAtributeString(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, const char *pstrData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAtributeString(_this->linux_side, ulRowID, pstrName, pstrData);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAtributeString(_this->u_iface, ulRowID, pstrName, pstrData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeFloat(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char *pstrName, float fData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeFloat(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, float fData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(_this->linux_side, ulRowID, pstrName, fData);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(_this->u_iface, ulRowID, pstrName, fData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char *pstrName, int64 llData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(struct w_steam_iface *_this, uint64 ulSessionID, const char *pstrName, int64 llData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(_this->linux_side, ulSessionID, pstrName, llData);
_ret = cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(_this->u_iface, ulSessionID, pstrName, llData);
return _ret;
}
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt64(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char *pstrName, int64 llData)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt64(struct w_steam_iface *_this, uint64 ulRowID, const char *pstrName, int64 llData)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(_this->linux_side, ulRowID, pstrName, llData);
_ret = cppISteamGameStats_SteamGameStats001_AddRowAttributeInt64(_this->u_iface, ulRowID, pstrName, llData);
return _ret;
}
@ -164,12 +157,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamGameStats_SteamGameStats001 *create_winISteamGameStats_SteamGameStats001(void *linux_side)
struct w_steam_iface *create_winISteamGameStats_SteamGameStats001(void *u_iface)
{
winISteamGameStats_SteamGameStats001 *r = alloc_mem_for_iface(sizeof(winISteamGameStats_SteamGameStats001), "SteamGameStats001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamGameStats001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamGameStats_SteamGameStats001_vtable, 13, "SteamGameStats001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001.h"
typedef struct __winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout, 12)
@ -38,123 +31,123 @@ DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTP
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody, 20)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(struct w_steam_iface *_this, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
{
HTTPRequestHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(_this->linux_side, eHTTPRequestMethod, pchAbsoluteURL);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(_this->u_iface, eHTTPRequestMethod, pchAbsoluteURL);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(_this->linux_side, hRequest, ulContextValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(_this->u_iface, hRequest, ulContextValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(_this->linux_side, hRequest, unTimeoutSeconds);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(_this->u_iface, hRequest, unTimeoutSeconds);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(_this->linux_side, hRequest, pchHeaderName, pchHeaderValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(_this->u_iface, hRequest, pchHeaderName, pchHeaderValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(_this->linux_side, hRequest, pchParamName, pchParamValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(_this->u_iface, hRequest, pchParamName, pchParamValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(_this->linux_side, hRequest, pCallHandle);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(_this->u_iface, hRequest, pCallHandle);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(_this->linux_side, hRequest, pchHeaderName, unResponseHeaderSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(_this->u_iface, hRequest, pchHeaderName, unResponseHeaderSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(_this->linux_side, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(_this->u_iface, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint32 *unBodySize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 *unBodySize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(_this->linux_side, hRequest, unBodySize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(_this->u_iface, hRequest, unBodySize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(_this->linux_side, hRequest, pBodyDataBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(_this->u_iface, hRequest, pBodyDataBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, float *pflPercentOut)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, HTTPRequestHandle hRequest, float *pflPercentOut)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(_this->linux_side, hRequest, pflPercentOut);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(_this->u_iface, hRequest, pflPercentOut);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(_this->linux_side, hRequest, pchContentType, pubBody, unBodyLen);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(_this->u_iface, hRequest, pchContentType, pubBody, unBodyLen);
return _ret;
}
@ -184,22 +177,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001(void *u_iface)
{
winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001), "STEAMHTTP_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMHTTP_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_vtable, 15, "STEAMHTTP_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002.h"
typedef struct __winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout, 12)
@ -226,203 +214,203 @@ DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequ
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut, 12)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(struct w_steam_iface *_this, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
{
HTTPRequestHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(_this->linux_side, eHTTPRequestMethod, pchAbsoluteURL);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(_this->u_iface, eHTTPRequestMethod, pchAbsoluteURL);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(_this->linux_side, hRequest, ulContextValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(_this->u_iface, hRequest, ulContextValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(_this->linux_side, hRequest, unTimeoutSeconds);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(_this->u_iface, hRequest, unTimeoutSeconds);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(_this->linux_side, hRequest, pchHeaderName, pchHeaderValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(_this->u_iface, hRequest, pchHeaderName, pchHeaderValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(_this->linux_side, hRequest, pchParamName, pchParamValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(_this->u_iface, hRequest, pchParamName, pchParamValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(_this->linux_side, hRequest, pCallHandle);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(_this->u_iface, hRequest, pCallHandle);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(struct w_steam_iface *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(_this->linux_side, hRequest, pCallHandle);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(_this->u_iface, hRequest, pCallHandle);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(_this->linux_side, hRequest, pchHeaderName, unResponseHeaderSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(_this->u_iface, hRequest, pchHeaderName, unResponseHeaderSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(_this->linux_side, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(_this->u_iface, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 *unBodySize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 *unBodySize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(_this->linux_side, hRequest, unBodySize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(_this->u_iface, hRequest, unBodySize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(_this->linux_side, hRequest, pBodyDataBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(_this->u_iface, hRequest, pBodyDataBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(_this->linux_side, hRequest, cOffset, pBodyDataBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(_this->u_iface, hRequest, cOffset, pBodyDataBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, float *pflPercentOut)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, HTTPRequestHandle hRequest, float *pflPercentOut)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(_this->linux_side, hRequest, pflPercentOut);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(_this->u_iface, hRequest, pflPercentOut);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(_this->linux_side, hRequest, pchContentType, pubBody, unBodyLen);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(_this->u_iface, hRequest, pchContentType, pubBody, unBodyLen);
return _ret;
}
HTTPCookieContainerHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, bool bAllowResponsesToModify)
HTTPCookieContainerHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(struct w_steam_iface *_this, bool bAllowResponsesToModify)
{
HTTPCookieContainerHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(_this->linux_side, bAllowResponsesToModify);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(_this->u_iface, bAllowResponsesToModify);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPCookieContainerHandle hCookieContainer)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(struct w_steam_iface *_this, HTTPCookieContainerHandle hCookieContainer)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(_this->linux_side, hCookieContainer);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(_this->u_iface, hCookieContainer);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(struct w_steam_iface *_this, HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(_this->linux_side, hCookieContainer, pchHost, pchUrl, pchCookie);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(_this->u_iface, hCookieContainer, pchHost, pchUrl, pchCookie);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(struct w_steam_iface *_this, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(_this->linux_side, hRequest, hCookieContainer);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(_this->u_iface, hRequest, hCookieContainer);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char *pchUserAgentInfo)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchUserAgentInfo)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(_this->linux_side, hRequest, pchUserAgentInfo);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(_this->u_iface, hRequest, pchUserAgentInfo);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(struct w_steam_iface *_this, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(_this->linux_side, hRequest, bRequireVerifiedCertificate);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(_this->u_iface, hRequest, bRequireVerifiedCertificate);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 unMilliseconds)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 unMilliseconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(_this->linux_side, hRequest, unMilliseconds);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(_this->u_iface, hRequest, unMilliseconds);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, bool *pbWasTimedOut)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(struct w_steam_iface *_this, HTTPRequestHandle hRequest, bool *pbWasTimedOut)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(_this->linux_side, hRequest, pbWasTimedOut);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(_this->u_iface, hRequest, pbWasTimedOut);
return _ret;
}
@ -462,22 +450,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002(void *linux_side)
struct w_steam_iface *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002(void *u_iface)
{
winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *r = alloc_mem_for_iface(sizeof(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002), "STEAMHTTP_INTERFACE_VERSION002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMHTTP_INTERFACE_VERSION002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_vtable, 25, "STEAMHTTP_INTERFACE_VERSION002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003.h"
typedef struct __winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 {
vtable_ptr *vtable;
void *linux_side;
} winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003;
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout, 12)
@ -504,203 +487,203 @@ DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequ
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut, 12)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(struct w_steam_iface *_this, EHTTPMethod eHTTPRequestMethod, const char *pchAbsoluteURL)
{
HTTPRequestHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(_this->linux_side, eHTTPRequestMethod, pchAbsoluteURL);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(_this->u_iface, eHTTPRequestMethod, pchAbsoluteURL);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(_this->linux_side, hRequest, ulContextValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(_this->u_iface, hRequest, ulContextValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(_this->linux_side, hRequest, unTimeoutSeconds);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(_this->u_iface, hRequest, unTimeoutSeconds);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, const char *pchHeaderValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(_this->linux_side, hRequest, pchHeaderName, pchHeaderValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(_this->u_iface, hRequest, pchHeaderName, pchHeaderValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchParamName, const char *pchParamValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(_this->linux_side, hRequest, pchParamName, pchParamValue);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(_this->u_iface, hRequest, pchParamName, pchParamValue);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(_this->linux_side, hRequest, pCallHandle);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(_this->u_iface, hRequest, pCallHandle);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(struct w_steam_iface *_this, HTTPRequestHandle hRequest, SteamAPICall_t *pCallHandle)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(_this->linux_side, hRequest, pCallHandle);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(_this->u_iface, hRequest, pCallHandle);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint32 *unResponseHeaderSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(_this->linux_side, hRequest, pchHeaderName, unResponseHeaderSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(_this->u_iface, hRequest, pchHeaderName, unResponseHeaderSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchHeaderName, uint8 *pHeaderValueBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(_this->linux_side, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(_this->u_iface, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 *unBodySize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 *unBodySize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(_this->linux_side, hRequest, unBodySize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(_this->u_iface, hRequest, unBodySize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(_this->linux_side, hRequest, pBodyDataBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(_this->u_iface, hRequest, pBodyDataBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 cOffset, uint8 *pBodyDataBuffer, uint32 unBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(_this->linux_side, hRequest, cOffset, pBodyDataBuffer, unBufferSize);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(_this->u_iface, hRequest, cOffset, pBodyDataBuffer, unBufferSize);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(struct w_steam_iface *_this, HTTPRequestHandle hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(_this->linux_side, hRequest);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(_this->u_iface, hRequest);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, float *pflPercentOut)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(struct w_steam_iface *_this, HTTPRequestHandle hRequest, float *pflPercentOut)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(_this->linux_side, hRequest, pflPercentOut);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(_this->u_iface, hRequest, pflPercentOut);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchContentType, uint8 *pubBody, uint32 unBodyLen)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(_this->linux_side, hRequest, pchContentType, pubBody, unBodyLen);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(_this->u_iface, hRequest, pchContentType, pubBody, unBodyLen);
return _ret;
}
HTTPCookieContainerHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, bool bAllowResponsesToModify)
HTTPCookieContainerHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(struct w_steam_iface *_this, bool bAllowResponsesToModify)
{
HTTPCookieContainerHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(_this->linux_side, bAllowResponsesToModify);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(_this->u_iface, bAllowResponsesToModify);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPCookieContainerHandle hCookieContainer)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(struct w_steam_iface *_this, HTTPCookieContainerHandle hCookieContainer)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(_this->linux_side, hCookieContainer);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(_this->u_iface, hCookieContainer);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(struct w_steam_iface *_this, HTTPCookieContainerHandle hCookieContainer, const char *pchHost, const char *pchUrl, const char *pchCookie)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(_this->linux_side, hCookieContainer, pchHost, pchUrl, pchCookie);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(_this->u_iface, hCookieContainer, pchHost, pchUrl, pchCookie);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(struct w_steam_iface *_this, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(_this->linux_side, hRequest, hCookieContainer);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(_this->u_iface, hRequest, hCookieContainer);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char *pchUserAgentInfo)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(struct w_steam_iface *_this, HTTPRequestHandle hRequest, const char *pchUserAgentInfo)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(_this->linux_side, hRequest, pchUserAgentInfo);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(_this->u_iface, hRequest, pchUserAgentInfo);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(struct w_steam_iface *_this, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(_this->linux_side, hRequest, bRequireVerifiedCertificate);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(_this->u_iface, hRequest, bRequireVerifiedCertificate);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 unMilliseconds)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(struct w_steam_iface *_this, HTTPRequestHandle hRequest, uint32 unMilliseconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(_this->linux_side, hRequest, unMilliseconds);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(_this->u_iface, hRequest, unMilliseconds);
return _ret;
}
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, bool *pbWasTimedOut)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(struct w_steam_iface *_this, HTTPRequestHandle hRequest, bool *pbWasTimedOut)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(_this->linux_side, hRequest, pbWasTimedOut);
_ret = cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(_this->u_iface, hRequest, pbWasTimedOut);
return _ret;
}
@ -740,12 +723,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *linux_side)
struct w_steam_iface *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *u_iface)
{
winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *r = alloc_mem_for_iface(sizeof(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003), "STEAMHTTP_INTERFACE_VERSION003");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMHTTP_INTERFACE_VERSION003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_vtable, 25, "STEAMHTTP_INTERFACE_VERSION003");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamMasterServerUpdater_SteamMasterServerUpdater001.h"
typedef struct __winISteamMasterServerUpdater_SteamMasterServerUpdater001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamMasterServerUpdater_SteamMasterServerUpdater001;
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive, 8)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval, 8)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket, 20)
@ -37,101 +30,101 @@ DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress, 16)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, bool bActive)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(struct w_steam_iface *_this, bool bActive)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(_this->linux_side, bActive);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(_this->u_iface, bActive);
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, int iHeartbeatInterval)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(struct w_steam_iface *_this, int iHeartbeatInterval)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(_this->linux_side, iHeartbeatInterval);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(_this->u_iface, iHeartbeatInterval);
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(struct w_steam_iface *_this, const void *pData, int cbData, uint32 srcIP, uint16 srcPort)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(_this->linux_side, pData, cbData, srcIP, srcPort);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(_this->u_iface, pData, cbData, srcIP, srcPort);
return _ret;
}
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(struct w_steam_iface *_this, void *pOut, int cbMaxOut, uint32 *pNetAdr, uint16 *pPort)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(_this->linux_side, pOut, cbMaxOut, pNetAdr, pPort);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(_this->u_iface, pOut, cbMaxOut, pNetAdr, pPort);
return _ret;
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(struct w_steam_iface *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char *pRegionName, const char *pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char *pGameDescription)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(_this->linux_side, nProtocolVersion, bDedicatedServer, pRegionName, pProductName, nMaxReportedClients, bPasswordProtected, pGameDescription);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(_this->u_iface, nProtocolVersion, bDedicatedServer, pRegionName, pProductName, nMaxReportedClients, bPasswordProtected, pGameDescription);
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(_this->linux_side);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(_this->u_iface);
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char *pKey, const char *pValue)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(struct w_steam_iface *_this, const char *pKey, const char *pValue)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(_this->linux_side, pKey, pValue);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(_this->u_iface, pKey, pValue);
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(_this->linux_side);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(_this->u_iface);
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(_this->linux_side);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(_this->u_iface);
return _ret;
}
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(_this->linux_side);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(_this->u_iface);
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char *pServerAddress)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(_this->linux_side, pServerAddress);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(_this->u_iface, pServerAddress);
return _ret;
}
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char *pServerAddress)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(struct w_steam_iface *_this, const char *pServerAddress)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(_this->linux_side, pServerAddress);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(_this->u_iface, pServerAddress);
return _ret;
}
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(struct w_steam_iface *_this)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(_this->linux_side);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(_this->u_iface);
return _ret;
}
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, int iServer, char *pOut, int outBufferSize)
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(struct w_steam_iface *_this, int iServer, char *pOut, int outBufferSize)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(_this->linux_side, iServer, pOut, outBufferSize);
_ret = cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(_this->u_iface, iServer, pOut, outBufferSize);
return _ret;
}
@ -160,12 +153,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamMasterServerUpdater_SteamMasterServerUpdater001 *create_winISteamMasterServerUpdater_SteamMasterServerUpdater001(void *linux_side)
struct w_steam_iface *create_winISteamMasterServerUpdater_SteamMasterServerUpdater001(void *u_iface)
{
winISteamMasterServerUpdater_SteamMasterServerUpdater001 *r = alloc_mem_for_iface(sizeof(winISteamMasterServerUpdater_SteamMasterServerUpdater001), "SteamMasterServerUpdater001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamMasterServerUpdater001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamMasterServerUpdater_SteamMasterServerUpdater001_vtable, 14, "SteamMasterServerUpdater001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamMatchmakingServers_SteamMatchMakingServers001.h"
typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamMatchmakingServers_SteamMatchMakingServers001;
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
@ -39,112 +32,112 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_P
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(struct w_steam_iface *_this, AppId_t iApp, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->u_iface, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(struct w_steam_iface *_this, EMatchMakingType eType, int iServer)
{
gameserveritem_t * _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(_this->linux_side, eType, iServer);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(_this->u_iface, eType, iServer);
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(struct w_steam_iface *_this, EMatchMakingType eType)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(_this->linux_side, eType);
cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(_this->u_iface, eType);
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(struct w_steam_iface *_this, EMatchMakingType eType)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(_this->linux_side, eType);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(_this->u_iface, eType);
}
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(struct w_steam_iface *_this, EMatchMakingType eType)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(_this->linux_side, eType);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(_this->u_iface, eType);
return _ret;
}
int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(struct w_steam_iface *_this, EMatchMakingType eType)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(_this->linux_side, eType);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(_this->u_iface, eType);
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(struct w_steam_iface *_this, EMatchMakingType eType, int iServer)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(_this->linux_side, eType, iServer);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(_this->u_iface, eType, iServer);
}
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
{
HServerQuery _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->u_iface, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
return _ret;
}
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
{
HServerQuery _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->u_iface, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
return _ret;
}
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
{
HServerQuery _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->u_iface, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, HServerQuery hServerQuery)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(struct w_steam_iface *_this, HServerQuery hServerQuery)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(_this->linux_side, hServerQuery);
cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(_this->u_iface, hServerQuery);
}
extern vtable_ptr winISteamMatchmakingServers_SteamMatchMakingServers001_vtable;
@ -174,22 +167,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamMatchmakingServers_SteamMatchMakingServers001 *create_winISteamMatchmakingServers_SteamMatchMakingServers001(void *linux_side)
struct w_steam_iface *create_winISteamMatchmakingServers_SteamMatchMakingServers001(void *u_iface)
{
winISteamMatchmakingServers_SteamMatchMakingServers001 *r = alloc_mem_for_iface(sizeof(winISteamMatchmakingServers_SteamMatchMakingServers001), "SteamMatchMakingServers001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamMatchMakingServers001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamMatchmakingServers_SteamMatchMakingServers001_vtable, 16, "SteamMatchMakingServers001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamMatchmakingServers_SteamMatchMakingServers002.h"
typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamMatchmakingServers_SteamMatchMakingServers002;
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList, 20)
@ -208,130 +196,130 @@ DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_P
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery, 8)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
HServerListRequest _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(struct w_steam_iface *_this, AppId_t iApp, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
HServerListRequest _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->u_iface, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
HServerListRequest _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
HServerListRequest _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
HServerListRequest _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(struct w_steam_iface *_this, AppId_t iApp, MatchMakingKeyValuePair_t **ppchFilters, uint32 nFilters, void /*ISteamMatchmakingServerListResponse*/ *pRequestServersResponse)
{
HServerListRequest _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->u_iface, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hServerListRequest)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(struct w_steam_iface *_this, HServerListRequest hServerListRequest)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(_this->linux_side, hServerListRequest);
cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(_this->u_iface, hServerListRequest);
}
gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest, int iServer)
gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(struct w_steam_iface *_this, HServerListRequest hRequest, int iServer)
{
gameserveritem_t * _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(_this->linux_side, hRequest, iServer);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(_this->u_iface, hRequest, iServer);
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(struct w_steam_iface *_this, HServerListRequest hRequest)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(_this->linux_side, hRequest);
cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(_this->u_iface, hRequest);
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(struct w_steam_iface *_this, HServerListRequest hRequest)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(_this->linux_side, hRequest);
cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(_this->u_iface, hRequest);
}
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(struct w_steam_iface *_this, HServerListRequest hRequest)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(_this->linux_side, hRequest);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(_this->u_iface, hRequest);
return _ret;
}
int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(struct w_steam_iface *_this, HServerListRequest hRequest)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(_this->linux_side, hRequest);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(_this->u_iface, hRequest);
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest, int iServer)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(struct w_steam_iface *_this, HServerListRequest hRequest, int iServer)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(_this->linux_side, hRequest, iServer);
cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(_this->u_iface, hRequest, iServer);
}
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPingResponse*/ *pRequestServersResponse)
{
HServerQuery _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->u_iface, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingPlayersResponse*/ *pRequestServersResponse)
{
HServerQuery _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->u_iface, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(struct w_steam_iface *_this, uint32 unIP, uint16 usPort, void /*ISteamMatchmakingRulesResponse*/ *pRequestServersResponse)
{
HServerQuery _ret;
TRACE("%p\n", _this);
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
_ret = cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->u_iface, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
return _ret;
}
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerQuery hServerQuery)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(struct w_steam_iface *_this, HServerQuery hServerQuery)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(_this->linux_side, hServerQuery);
cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(_this->u_iface, hServerQuery);
}
extern vtable_ptr winISteamMatchmakingServers_SteamMatchMakingServers002_vtable;
@ -362,12 +350,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamMatchmakingServers_SteamMatchMakingServers002 *create_winISteamMatchmakingServers_SteamMatchMakingServers002(void *linux_side)
struct w_steam_iface *create_winISteamMatchmakingServers_SteamMatchMakingServers002(void *u_iface)
{
winISteamMatchmakingServers_SteamMatchMakingServers002 *r = alloc_mem_for_iface(sizeof(winISteamMatchmakingServers_SteamMatchMakingServers002), "SteamMatchMakingServers002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamMatchMakingServers002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamMatchmakingServers_SteamMatchMakingServers002_vtable, 17, "SteamMatchMakingServers002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
typedef struct __winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, 4)
@ -32,65 +25,65 @@ DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext,
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(_this->linux_side);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(_this->linux_side);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(_this->u_iface);
return _ret;
}
AudioPlayback_Status __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
AudioPlayback_Status __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(struct w_steam_iface *_this)
{
AudioPlayback_Status _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(_this->linux_side);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(_this->u_iface);
return _ret;
}
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(_this->linux_side);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(_this->u_iface);
}
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(_this->linux_side);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(_this->u_iface);
}
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(_this->linux_side);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(_this->u_iface);
}
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(_this->linux_side);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(_this->u_iface);
}
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this, float flVolume)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(struct w_steam_iface *_this, float flVolume)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(_this->linux_side, flVolume);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(_this->u_iface, flVolume);
}
float __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
float __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(struct w_steam_iface *_this)
{
float _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(_this->linux_side);
_ret = cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(_this->u_iface);
return _ret;
}
@ -114,12 +107,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *u_iface)
{
winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001), "STEAMMUSIC_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMMUSIC_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable, 9, "STEAMMUSIC_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.h"
typedef struct __winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote, 4)
@ -55,259 +48,259 @@ DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION0
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, const char *pchName)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(struct w_steam_iface *_this, const char *pchName)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(_this->linux_side, pchName);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(_this->u_iface, pchName);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, const char *pchDisplayName)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(struct w_steam_iface *_this, const char *pchDisplayName)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(_this->linux_side, pchDisplayName);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(_this->u_iface, pchDisplayName);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, void *pvBuffer, uint32 cbBufferLength)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(struct w_steam_iface *_this, void *pvBuffer, uint32 cbBufferLength)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(_this->linux_side, pvBuffer, cbBufferLength);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(_this->u_iface, pvBuffer, cbBufferLength);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, AudioPlayback_Status nStatus)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(struct w_steam_iface *_this, AudioPlayback_Status nStatus)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(_this->linux_side, nStatus);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(_this->u_iface, nStatus);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(struct w_steam_iface *_this, bool bValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(_this->linux_side, bValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(_this->u_iface, bValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, float flValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(struct w_steam_iface *_this, float flValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(_this->linux_side, flValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(_this->u_iface, flValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bAvailable)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(struct w_steam_iface *_this, bool bAvailable)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(_this->linux_side, bAvailable);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(_this->u_iface, bAvailable);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, const char *pchText)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(struct w_steam_iface *_this, const char *pchText)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(_this->linux_side, pchText);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(_this->u_iface, pchText);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nValue)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(struct w_steam_iface *_this, int nValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(_this->linux_side, nValue);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(_this->u_iface, nValue);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, void *pvBuffer, uint32 cbBufferLength)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(struct w_steam_iface *_this, void *pvBuffer, uint32 cbBufferLength)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(_this->linux_side, pvBuffer, cbBufferLength);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(_this->u_iface, pvBuffer, cbBufferLength);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID, int nPosition, const char *pchEntryText)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(struct w_steam_iface *_this, int nID, int nPosition, const char *pchEntryText)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(_this->linux_side, nID, nPosition, pchEntryText);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(_this->u_iface, nID, nPosition, pchEntryText);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(struct w_steam_iface *_this, int nID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(_this->linux_side, nID);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(_this->u_iface, nID);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(_this->u_iface);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID, int nPosition, const char *pchEntryText)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(struct w_steam_iface *_this, int nID, int nPosition, const char *pchEntryText)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(_this->linux_side, nID, nPosition, pchEntryText);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(_this->u_iface, nID, nPosition, pchEntryText);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(struct w_steam_iface *_this, int nID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(_this->linux_side, nID);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(_this->u_iface, nID);
return _ret;
}
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(_this->linux_side);
_ret = cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(_this->u_iface);
return _ret;
}
@ -354,12 +347,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(void *u_iface)
{
winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001), "STEAMMUSICREMOTE_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMMUSICREMOTE_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_vtable, 32, "STEAMMUSICREMOTE_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,42 +15,37 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001.h"
typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->linux_side);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->u_iface);
}
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress, const void *pData, uint32 cbData, int nSendFlags)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->linux_side, remoteAddress, pData, cbData, nSendFlags);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->u_iface, remoteAddress, pData, cbData, nSendFlags);
return _ret;
}
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(struct w_steam_iface *_this, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);
_ret = cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->u_iface, ppOutMessages, nMaxMessages);
return _ret;
}
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr *remoteAddress)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(struct w_steam_iface *_this, const SteamNetworkingIPAddr *remoteAddress)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->linux_side, remoteAddress);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(_this->u_iface, remoteAddress);
}
extern vtable_ptr winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable;
@ -70,12 +63,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *u_iface)
{
winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001));
struct w_steam_iface *r = HeapAlloc(GetProcessHeap(), 0, sizeof(struct w_steam_iface));
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_vtable, 4, "SteamNetworkingFakeUDPPort001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingMessages_SteamNetworkingMessages002.h"
typedef struct __winISteamNetworkingMessages_SteamNetworkingMessages002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingMessages_SteamNetworkingMessages002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser, 8)
@ -29,51 +22,51 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_C
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, const void *pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(_this->linux_side, identityRemote, pubData, cubData, nSendFlags, nRemoteChannel);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(_this->u_iface, identityRemote, pubData, cubData, nSendFlags, nRemoteChannel);
return _ret;
}
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(struct w_steam_iface *_this, int nLocalChannel, winSteamNetworkingMessage_t_158 **ppOutMessages, int nMaxMessages)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->linux_side, nLocalChannel, ppOutMessages, nMaxMessages);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->u_iface, nLocalChannel, ppOutMessages, nMaxMessages);
return _ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity *identityRemote)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(_this->linux_side, identityRemote);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(_this->u_iface, identityRemote);
return _ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity *identityRemote)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(_this->linux_side, identityRemote);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(_this->u_iface, identityRemote);
return _ret;
}
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity *identityRemote, int nLocalChannel)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, int nLocalChannel)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(_this->linux_side, identityRemote, nLocalChannel);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(_this->u_iface, identityRemote, nLocalChannel);
return _ret;
}
ESteamNetworkingConnectionState __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
ESteamNetworkingConnectionState __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(struct w_steam_iface *_this, const SteamNetworkingIdentity *identityRemote, SteamNetConnectionInfo_t *pConnectionInfo, SteamNetConnectionRealTimeStatus_t *pQuickStatus)
{
ESteamNetworkingConnectionState _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(_this->linux_side, identityRemote, pConnectionInfo, pQuickStatus);
_ret = cppISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(_this->u_iface, identityRemote, pConnectionInfo, pQuickStatus);
return _ret;
}
@ -94,12 +87,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingMessages_SteamNetworkingMessages002 *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void *u_iface)
{
winISteamNetworkingMessages_SteamNetworkingMessages002 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingMessages_SteamNetworkingMessages002), "SteamNetworkingMessages002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingMessages002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingMessages_SteamNetworkingMessages002_vtable, 6, "SteamNetworkingMessages002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002.h"
typedef struct __winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync, 4)
@ -31,60 +24,60 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSock
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void *pMsgRendezvous, uint32 cbRendezvous)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void *pMsgRendezvous, uint32 cbRendezvous)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(_this->linux_side, steamIDRemote, unConnectionIDSrc, pMsgRendezvous, cbRendezvous);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(_this->u_iface, steamIDRemote, unConnectionIDSrc, pMsgRendezvous, cbRendezvous);
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char *pszReason)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char *pszReason)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(_this->linux_side, steamIDRemote, unConnectionIDDest, nReason, pszReason);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(_this->u_iface, steamIDRemote, unConnectionIDDest, nReason, pszReason);
}
SteamAPICall_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this)
SteamAPICall_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(struct w_steam_iface *_this)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(_this->linux_side);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, void *buf, uint32 cbBuf)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(struct w_steam_iface *_this, void *buf, uint32 cbBuf)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(_this->linux_side, buf, cbBuf);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(_this->u_iface, buf, cbBuf);
return _ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, const void *pTicket, uint32 cbTicket)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(struct w_steam_iface *_this, const void *pTicket, uint32 cbTicket)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(_this->linux_side, pTicket, cbTicket);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(_this->u_iface, pTicket, cbTicket);
}
uint32 __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this)
uint32 __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(_this->linux_side);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, uint32 idxTicket, void *buf, uint32 cbBuf)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(struct w_steam_iface *_this, uint32 idxTicket, void *buf, uint32 cbBuf)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(_this->linux_side, idxTicket, buf, cbBuf);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(_this->u_iface, idxTicket, buf, cbBuf);
return _ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, const void *pMsg, uint32 cbMsg)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(struct w_steam_iface *_this, const void *pMsg, uint32 cbMsg)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(_this->linux_side, pMsg, cbMsg);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(_this->u_iface, pMsg, cbMsg);
}
extern vtable_ptr winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_vtable;
@ -106,22 +99,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *u_iface)
{
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002), "SteamNetworkingSocketsSerialized002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingSocketsSerialized002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_vtable, 8, "SteamNetworkingSocketsSerialized002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003.h"
typedef struct __winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync, 4)
@ -131,60 +119,60 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSock
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void *pMsgRendezvous, uint32 cbRendezvous)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void *pMsgRendezvous, uint32 cbRendezvous)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(_this->linux_side, steamIDRemote, unConnectionIDSrc, pMsgRendezvous, cbRendezvous);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(_this->u_iface, steamIDRemote, unConnectionIDSrc, pMsgRendezvous, cbRendezvous);
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char *pszReason)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(struct w_steam_iface *_this, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char *pszReason)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(_this->linux_side, steamIDRemote, unConnectionIDDest, nReason, pszReason);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(_this->u_iface, steamIDRemote, unConnectionIDDest, nReason, pszReason);
}
SteamAPICall_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this)
SteamAPICall_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(struct w_steam_iface *_this)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(_this->linux_side);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, void *buf, uint32 cbBuf, const char *pszLauncherPartner)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(struct w_steam_iface *_this, void *buf, uint32 cbBuf, const char *pszLauncherPartner)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(_this->linux_side, buf, cbBuf, pszLauncherPartner);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(_this->u_iface, buf, cbBuf, pszLauncherPartner);
return _ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, const void *pTicket, uint32 cbTicket)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(struct w_steam_iface *_this, const void *pTicket, uint32 cbTicket)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(_this->linux_side, pTicket, cbTicket);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(_this->u_iface, pTicket, cbTicket);
}
uint32 __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this)
uint32 __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(_this->linux_side);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, uint32 idxTicket, void *buf, uint32 cbBuf)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(struct w_steam_iface *_this, uint32 idxTicket, void *buf, uint32 cbBuf)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(_this->linux_side, idxTicket, buf, cbBuf);
_ret = cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(_this->u_iface, idxTicket, buf, cbBuf);
return _ret;
}
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, const void *pMsg, uint32 cbMsg)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(struct w_steam_iface *_this, const void *pMsg, uint32 cbMsg)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(_this->linux_side, pMsg, cbMsg);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(_this->u_iface, pMsg, cbMsg);
}
extern vtable_ptr winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_vtable;
@ -206,12 +194,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *u_iface)
{
winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003), "SteamNetworkingSocketsSerialized003");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingSocketsSerialized003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_vtable, 8, "SteamNetworkingSocketsSerialized003");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamNetworkingUtils_SteamNetworkingUtils001.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingUtils_SteamNetworkingUtils001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost, 8)
@ -45,167 +38,167 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNe
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_destructor, 4)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkPingLocation_t *result)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(struct w_steam_iface *_this, SteamNetworkPingLocation_t *result)
{
float _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(_this->linux_side, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(_this->u_iface, result);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(_this->u_iface, location1, location2);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t *remoteLocation)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *remoteLocation)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(_this->u_iface, remoteLocation);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
cppISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(_this->u_iface, location, pszBuf, cchBufSize);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const char *pszString, SteamNetworkPingLocation_t *result)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(_this->linux_side, pszString, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(_this->u_iface, pszString, result);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, float flMaxAgeSeconds)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(_this->u_iface, flMaxAgeSeconds);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(struct w_steam_iface *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(_this->u_iface, popID, pViaRelayPoP);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID popID)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(struct w_steam_iface *_this, SteamNetworkingPOPID popID)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(_this->linux_side, popID);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(_this->u_iface, popID);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(struct w_steam_iface *_this)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID *list, int nListSz)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(struct w_steam_iface *_this, SteamNetworkingPOPID *list, int nListSz)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(_this->linux_side, list, nListSz);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(_this->u_iface, list, nListSz);
return _ret;
}
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(struct w_steam_iface *_this)
{
SteamNetworkingMicroseconds _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(struct w_steam_iface *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(_this->u_iface, eDetailLevel, pfnFunc);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, eDataType, pArg);
return _ret;
}
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
{
ESteamNetworkingGetConfigValueResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, const char **pOutName, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope, ESteamNetworkingConfigValue *pOutNextValue)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, const char **pOutName, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope, ESteamNetworkingConfigValue *pOutNextValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(_this->u_iface, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
return _ret;
}
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(struct w_steam_iface *_this)
{
ESteamNetworkingConfigValue _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(_this->u_iface, addr, buf, cbBuf, bWithPort);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(_this->u_iface, pAddr, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(_this->u_iface, identity, buf, cbBuf);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(_this->u_iface, pIdentity, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_destructor(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_destructor(struct w_steam_iface *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils001_vtable;
@ -241,22 +234,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingUtils_SteamNetworkingUtils001 *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *u_iface)
{
winISteamNetworkingUtils_SteamNetworkingUtils001 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingUtils_SteamNetworkingUtils001), "SteamNetworkingUtils001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingUtils001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingUtils_SteamNetworkingUtils001_vtable, 22, "SteamNetworkingUtils001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamNetworkingUtils_SteamNetworkingUtils002.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingUtils_SteamNetworkingUtils002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations, 12)
@ -280,167 +268,167 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNe
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_destructor, 4)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamRelayNetworkStatus_t *pDetails)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(struct w_steam_iface *_this, SteamRelayNetworkStatus_t *pDetails)
{
ESteamNetworkingAvailability _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(_this->linux_side, pDetails);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(_this->u_iface, pDetails);
return _ret;
}
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkPingLocation_t *result)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(struct w_steam_iface *_this, SteamNetworkPingLocation_t *result)
{
float _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(_this->linux_side, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(_this->u_iface, result);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(_this->u_iface, location1, location2);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t *remoteLocation)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *remoteLocation)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(_this->u_iface, remoteLocation);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
cppISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(_this->u_iface, location, pszBuf, cchBufSize);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const char *pszString, SteamNetworkPingLocation_t *result)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(_this->linux_side, pszString, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(_this->u_iface, pszString, result);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, float flMaxAgeSeconds)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(_this->u_iface, flMaxAgeSeconds);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(struct w_steam_iface *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(_this->u_iface, popID, pViaRelayPoP);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID popID)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(struct w_steam_iface *_this, SteamNetworkingPOPID popID)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(_this->linux_side, popID);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(_this->u_iface, popID);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(struct w_steam_iface *_this)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID *list, int nListSz)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(struct w_steam_iface *_this, SteamNetworkingPOPID *list, int nListSz)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(_this->linux_side, list, nListSz);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(_this->u_iface, list, nListSz);
return _ret;
}
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(struct w_steam_iface *_this)
{
SteamNetworkingMicroseconds _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(struct w_steam_iface *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(_this->u_iface, eDetailLevel, pfnFunc);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, eDataType, pArg);
return _ret;
}
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
{
ESteamNetworkingGetConfigValueResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, const char **pOutName, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope, ESteamNetworkingConfigValue *pOutNextValue)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, const char **pOutName, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope, ESteamNetworkingConfigValue *pOutNextValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(_this->u_iface, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
return _ret;
}
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(struct w_steam_iface *_this)
{
ESteamNetworkingConfigValue _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(_this->u_iface, addr, buf, cbBuf, bWithPort);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(_this->u_iface, pAddr, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(_this->u_iface, identity, buf, cbBuf);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(_this->u_iface, pIdentity, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_destructor(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_destructor(struct w_steam_iface *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils002_vtable;
@ -476,22 +464,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingUtils_SteamNetworkingUtils002 *create_winISteamNetworkingUtils_SteamNetworkingUtils002(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils002(void *u_iface)
{
winISteamNetworkingUtils_SteamNetworkingUtils002 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingUtils_SteamNetworkingUtils002), "SteamNetworkingUtils002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingUtils002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingUtils_SteamNetworkingUtils002_vtable, 22, "SteamNetworkingUtils002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamNetworkingUtils_SteamNetworkingUtils003.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils003 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingUtils_SteamNetworkingUtils003;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation, 8)
@ -516,175 +499,175 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNe
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_destructor, 4)
winSteamNetworkingMessage_t_152 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, int cbAllocateBuffer)
winSteamNetworkingMessage_t_152 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(struct w_steam_iface *_this, int cbAllocateBuffer)
{
winSteamNetworkingMessage_t_152 * _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(_this->linux_side, cbAllocateBuffer);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(_this->u_iface, cbAllocateBuffer);
return _ret;
}
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamRelayNetworkStatus_t *pDetails)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(struct w_steam_iface *_this, SteamRelayNetworkStatus_t *pDetails)
{
ESteamNetworkingAvailability _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(_this->linux_side, pDetails);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(_this->u_iface, pDetails);
return _ret;
}
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkPingLocation_t *result)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(struct w_steam_iface *_this, SteamNetworkPingLocation_t *result)
{
float _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(_this->linux_side, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(_this->u_iface, result);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(_this->u_iface, location1, location2);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkPingLocation_t *remoteLocation)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *remoteLocation)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(_this->u_iface, remoteLocation);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
cppISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(_this->u_iface, location, pszBuf, cchBufSize);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const char *pszString, SteamNetworkPingLocation_t *result)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(_this->linux_side, pszString, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(_this->u_iface, pszString, result);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, float flMaxAgeSeconds)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(_this->u_iface, flMaxAgeSeconds);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(struct w_steam_iface *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(_this->u_iface, popID, pViaRelayPoP);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingPOPID popID)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(struct w_steam_iface *_this, SteamNetworkingPOPID popID)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(_this->linux_side, popID);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(_this->u_iface, popID);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(struct w_steam_iface *_this)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingPOPID *list, int nListSz)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(struct w_steam_iface *_this, SteamNetworkingPOPID *list, int nListSz)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(_this->linux_side, list, nListSz);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(_this->u_iface, list, nListSz);
return _ret;
}
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(struct w_steam_iface *_this)
{
SteamNetworkingMicroseconds _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(struct w_steam_iface *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(_this->u_iface, eDetailLevel, pfnFunc);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, eDataType, pArg);
return _ret;
}
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
{
ESteamNetworkingGetConfigValueResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingConfigValue eValue, const char **pOutName, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope, ESteamNetworkingConfigValue *pOutNextValue)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, const char **pOutName, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope, ESteamNetworkingConfigValue *pOutNextValue)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(_this->u_iface, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
return _ret;
}
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(struct w_steam_iface *_this)
{
ESteamNetworkingConfigValue _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(_this->u_iface, addr, buf, cbBuf, bWithPort);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(_this->u_iface, pAddr, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(_this->u_iface, identity, buf, cbBuf);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(_this->u_iface, pIdentity, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_destructor(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_destructor(struct w_steam_iface *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils003_vtable;
@ -721,22 +704,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingUtils_SteamNetworkingUtils003 *create_winISteamNetworkingUtils_SteamNetworkingUtils003(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils003(void *u_iface)
{
winISteamNetworkingUtils_SteamNetworkingUtils003 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingUtils_SteamNetworkingUtils003), "SteamNetworkingUtils003");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingUtils003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingUtils_SteamNetworkingUtils003_vtable, 23, "SteamNetworkingUtils003");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamNetworkingUtils_SteamNetworkingUtils004.h"
typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils004 {
vtable_ptr *vtable;
void *linux_side;
} winISteamNetworkingUtils_SteamNetworkingUtils004;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation, 8)
@ -764,199 +742,199 @@ DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNe
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor, 4)
winSteamNetworkingMessage_t_158 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, int cbAllocateBuffer)
winSteamNetworkingMessage_t_158 * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(struct w_steam_iface *_this, int cbAllocateBuffer)
{
winSteamNetworkingMessage_t_158 * _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(_this->linux_side, cbAllocateBuffer);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(_this->u_iface, cbAllocateBuffer);
return _ret;
}
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamRelayNetworkStatus_t *pDetails)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(struct w_steam_iface *_this, SteamRelayNetworkStatus_t *pDetails)
{
ESteamNetworkingAvailability _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(_this->linux_side, pDetails);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(_this->u_iface, pDetails);
return _ret;
}
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkPingLocation_t *result)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(struct w_steam_iface *_this, SteamNetworkPingLocation_t *result)
{
float _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(_this->linux_side, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(_this->u_iface, result);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location1, const SteamNetworkPingLocation_t *location2)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(_this->u_iface, location1, location2);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t *remoteLocation)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *remoteLocation)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(_this->u_iface, remoteLocation);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(struct w_steam_iface *_this, const SteamNetworkPingLocation_t *location, char *pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
cppISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(_this->u_iface, location, pszBuf, cchBufSize);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const char *pszString, SteamNetworkPingLocation_t *result)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(struct w_steam_iface *_this, const char *pszString, SteamNetworkPingLocation_t *result)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(_this->linux_side, pszString, result);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(_this->u_iface, pszString, result);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, float flMaxAgeSeconds)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(struct w_steam_iface *_this, float flMaxAgeSeconds)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(_this->u_iface, flMaxAgeSeconds);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(struct w_steam_iface *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID *pViaRelayPoP)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(_this->u_iface, popID, pViaRelayPoP);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID popID)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(struct w_steam_iface *_this, SteamNetworkingPOPID popID)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(_this->linux_side, popID);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(_this->u_iface, popID);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(struct w_steam_iface *_this)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(_this->u_iface);
return _ret;
}
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID *list, int nListSz)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(struct w_steam_iface *_this, SteamNetworkingPOPID *list, int nListSz)
{
int _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(_this->linux_side, list, nListSz);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(_this->u_iface, list, nListSz);
return _ret;
}
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(struct w_steam_iface *_this)
{
SteamNetworkingMicroseconds _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(_this->linux_side);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(_this->u_iface);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(struct w_steam_iface *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(_this->u_iface, eDetailLevel, pfnFunc);
}
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, uint32 nIPv4)
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(struct w_steam_iface *_this, uint32 nIPv4)
{
ESteamNetworkingFakeIPType _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(_this->linux_side, nIPv4);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(_this->u_iface, nIPv4);
return _ret;
}
EResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr *fakeIP, SteamNetworkingIdentity *pOutRealIdentity)
EResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(struct w_steam_iface *_this, const SteamNetworkingIPAddr *fakeIP, SteamNetworkingIdentity *pOutRealIdentity)
{
EResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(_this->linux_side, fakeIP, pOutRealIdentity);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(_this->u_iface, fakeIP, pOutRealIdentity);
return _ret;
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void *pArg)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, eDataType, pArg);
return _ret;
}
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType *pOutDataType, void *pResult, size_t *cbResult)
{
ESteamNetworkingGetConfigValueResult _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(_this->u_iface, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
return _ret;
}
const char * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope)
const char * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(struct w_steam_iface *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigDataType *pOutDataType, ESteamNetworkingConfigScope *pOutScope)
{
const char * _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(_this->linux_side, eValue, pOutDataType, pOutScope);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(_this->u_iface, eValue, pOutDataType, pOutScope);
return _ret;
}
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eCurrent, bool bEnumerateDevVars)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(struct w_steam_iface *_this, ESteamNetworkingConfigValue eCurrent, bool bEnumerateDevVars)
{
ESteamNetworkingConfigValue _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(_this->linux_side, eCurrent, bEnumerateDevVars);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(_this->u_iface, eCurrent, bEnumerateDevVars);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr, char *buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(_this->u_iface, addr, buf, cbBuf, bWithPort);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(struct w_steam_iface *_this, SteamNetworkingIPAddr *pAddr, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(_this->u_iface, pAddr, pszStr);
return _ret;
}
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr *addr)
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(struct w_steam_iface *_this, const SteamNetworkingIPAddr *addr)
{
ESteamNetworkingFakeIPType _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(_this->linux_side, addr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(_this->u_iface, addr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(struct w_steam_iface *_this, const SteamNetworkingIdentity *identity, char *buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(_this->u_iface, identity, buf, cbBuf);
}
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(struct w_steam_iface *_this, SteamNetworkingIdentity *pIdentity, const char *pszStr)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
_ret = cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(_this->u_iface, pIdentity, pszStr);
return _ret;
}
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_destructor(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_destructor(struct w_steam_iface *_this)
{/* never called */}
extern vtable_ptr winISteamNetworkingUtils_SteamNetworkingUtils004_vtable;
@ -996,12 +974,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamNetworkingUtils_SteamNetworkingUtils004 *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *linux_side)
struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *u_iface)
{
winISteamNetworkingUtils_SteamNetworkingUtils004 *r = alloc_mem_for_iface(sizeof(winISteamNetworkingUtils_SteamNetworkingUtils004), "SteamNetworkingUtils004");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamNetworkingUtils004");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamNetworkingUtils_SteamNetworkingUtils004_vtable, 26, "SteamNetworkingUtils004");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.h"
typedef struct __winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked, 4)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked, 8)
@ -29,51 +22,51 @@ DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFAC
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked, 8)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(_this->linux_side);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(_this->u_iface);
return _ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(_this->linux_side);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(_this->u_iface);
return _ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, AppId_t nAppID)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(struct w_steam_iface *_this, AppId_t nAppID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(_this->linux_side, nAppID);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(_this->u_iface, nAppID);
return _ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, AppId_t nAppID)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(struct w_steam_iface *_this, AppId_t nAppID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(_this->linux_side, nAppID);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(_this->u_iface, nAppID);
return _ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, EParentalFeature eFeature)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(struct w_steam_iface *_this, EParentalFeature eFeature)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(_this->linux_side, eFeature);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(_this->u_iface, eFeature);
return _ret;
}
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, EParentalFeature eFeature)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(struct w_steam_iface *_this, EParentalFeature eFeature)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(_this->linux_side, eFeature);
_ret = cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(_this->u_iface, eFeature);
return _ret;
}
@ -94,12 +87,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *u_iface)
{
winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001), "STEAMPARENTALSETTINGS_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMPARENTALSETTINGS_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_vtable, 6, "STEAMPARENTALSETTINGS_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamParties_SteamParties002.h"
typedef struct __winISteamParties_SteamParties002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamParties_SteamParties002;
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetNumActiveBeacons, 4)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconByIndex, 8)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
@ -35,95 +28,95 @@ DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_ChangeNumOpenSlots, 16)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_DestroyBeacon, 12)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
uint32 __thiscall winISteamParties_SteamParties002_GetNumActiveBeacons(winISteamParties_SteamParties002 *_this)
uint32 __thiscall winISteamParties_SteamParties002_GetNumActiveBeacons(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_GetNumActiveBeacons(_this->linux_side);
_ret = cppISteamParties_SteamParties002_GetNumActiveBeacons(_this->u_iface);
return _ret;
}
PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(winISteamParties_SteamParties002 *_this, uint32 unIndex)
PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(struct w_steam_iface *_this, uint32 unIndex)
{
PartyBeaconID_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_GetBeaconByIndex(_this->linux_side, unIndex);
_ret = cppISteamParties_SteamParties002_GetBeaconByIndex(_this->u_iface, unIndex);
return _ret;
}
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID *pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_158 *pLocation, char *pchMetadata, int cchMetadata)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(struct w_steam_iface *_this, PartyBeaconID_t ulBeaconID, CSteamID *pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_158 *pLocation, char *pchMetadata, int cchMetadata)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
_ret = cppISteamParties_SteamParties002_GetBeaconDetails(_this->u_iface, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
return _ret;
}
SteamAPICall_t __thiscall winISteamParties_SteamParties002_JoinParty(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_JoinParty(struct w_steam_iface *_this, PartyBeaconID_t ulBeaconID)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_JoinParty(_this->linux_side, ulBeaconID);
_ret = cppISteamParties_SteamParties002_JoinParty(_this->u_iface, ulBeaconID);
return _ret;
}
bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, uint32 *puNumLocations)
bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(struct w_steam_iface *_this, uint32 *puNumLocations)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(_this->linux_side, puNumLocations);
_ret = cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(_this->u_iface, puNumLocations);
return _ret;
}
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_158 *pLocationList, uint32 uMaxNumLocations)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(struct w_steam_iface *_this, winSteamPartyBeaconLocation_t_158 *pLocationList, uint32 uMaxNumLocations)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
_ret = cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->u_iface, pLocationList, uMaxNumLocations);
return _ret;
}
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_158 *pBeaconLocation, const char *pchConnectString, const char *pchMetadata)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(struct w_steam_iface *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_158 *pBeaconLocation, const char *pchConnectString, const char *pchMetadata)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
_ret = cppISteamParties_SteamParties002_CreateBeacon(_this->u_iface, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
return _ret;
}
void __thiscall winISteamParties_SteamParties002_OnReservationCompleted(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
void __thiscall winISteamParties_SteamParties002_OnReservationCompleted(struct w_steam_iface *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
{
TRACE("%p\n", _this);
cppISteamParties_SteamParties002_OnReservationCompleted(_this->linux_side, ulBeacon, steamIDUser);
cppISteamParties_SteamParties002_OnReservationCompleted(_this->u_iface, ulBeacon, steamIDUser);
}
void __thiscall winISteamParties_SteamParties002_CancelReservation(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
void __thiscall winISteamParties_SteamParties002_CancelReservation(struct w_steam_iface *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
{
TRACE("%p\n", _this);
cppISteamParties_SteamParties002_CancelReservation(_this->linux_side, ulBeacon, steamIDUser);
cppISteamParties_SteamParties002_CancelReservation(_this->u_iface, ulBeacon, steamIDUser);
}
SteamAPICall_t __thiscall winISteamParties_SteamParties002_ChangeNumOpenSlots(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, uint32 unOpenSlots)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_ChangeNumOpenSlots(struct w_steam_iface *_this, PartyBeaconID_t ulBeacon, uint32 unOpenSlots)
{
SteamAPICall_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_ChangeNumOpenSlots(_this->linux_side, ulBeacon, unOpenSlots);
_ret = cppISteamParties_SteamParties002_ChangeNumOpenSlots(_this->u_iface, ulBeacon, unOpenSlots);
return _ret;
}
bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon)
bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(struct w_steam_iface *_this, PartyBeaconID_t ulBeacon)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_DestroyBeacon(_this->linux_side, ulBeacon);
_ret = cppISteamParties_SteamParties002_DestroyBeacon(_this->u_iface, ulBeacon);
return _ret;
}
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_158 BeaconLocation, ESteamPartyBeaconLocationData eData, char *pchDataStringOut, int cchDataStringOut)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(struct w_steam_iface *_this, winSteamPartyBeaconLocation_t_158 BeaconLocation, ESteamPartyBeaconLocationData eData, char *pchDataStringOut, int cchDataStringOut)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamParties_SteamParties002_GetBeaconLocationData(_this->linux_side, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);
_ret = cppISteamParties_SteamParties002_GetBeaconLocationData(_this->u_iface, BeaconLocation, eData, pchDataStringOut, cchDataStringOut);
return _ret;
}
@ -150,12 +143,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamParties_SteamParties002 *create_winISteamParties_SteamParties002(void *linux_side)
struct w_steam_iface *create_winISteamParties_SteamParties002(void *u_iface)
{
winISteamParties_SteamParties002 *r = alloc_mem_for_iface(sizeof(winISteamParties_SteamParties002), "SteamParties002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "SteamParties002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamParties_SteamParties002_vtable, 12, "SteamParties002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001.h"
typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12)
@ -30,58 +23,58 @@ DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->linux_side);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->u_iface);
return _ret;
}
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, int iSessionIndex)
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(struct w_steam_iface *_this, int iSessionIndex)
{
RemotePlaySessionID_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->linux_side, iSessionIndex);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->u_iface, iSessionIndex);
return _ret;
}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(_this->linux_side, unSessionID);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(_this->u_iface, unSessionID);
return _ret;
}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID)
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
const char * _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->u_iface, unSessionID);
return _ret;
}
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID)
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
ESteamDeviceFormFactor _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->u_iface, unSessionID);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->u_iface, unSessionID, pnResolutionX, pnResolutionY);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID steamIDFriend)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(_this->linux_side, steamIDFriend);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(_this->u_iface, steamIDFriend);
return _ret;
}
@ -103,22 +96,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *u_iface)
{
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001), "STEAMREMOTEPLAY_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_vtable, 7, "STEAMREMOTEPLAY_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002.h"
typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12)
@ -128,66 +116,66 @@ DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(struct w_steam_iface *_this)
{
uint32 _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->linux_side);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->u_iface);
return _ret;
}
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, int iSessionIndex)
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(struct w_steam_iface *_this, int iSessionIndex)
{
RemotePlaySessionID_t _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->linux_side, iSessionIndex);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->u_iface, iSessionIndex);
return _ret;
}
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
CSteamID * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(struct w_steam_iface *_this, CSteamID *_ret, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(_this->linux_side, unSessionID);
*_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(_this->u_iface, unSessionID);
return _ret;
}
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID)
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
const char * _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->u_iface, unSessionID);
return _ret;
}
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID)
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID)
{
ESteamDeviceFormFactor _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->linux_side, unSessionID);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->u_iface, unSessionID);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(struct w_steam_iface *_this, RemotePlaySessionID_t unSessionID, int *pnResolutionX, int *pnResolutionY)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->u_iface, unSessionID, pnResolutionX, pnResolutionY);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, bool bShowOverlay)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(struct w_steam_iface *_this, bool bShowOverlay)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->linux_side, bShowOverlay);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->u_iface, bShowOverlay);
return _ret;
}
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID steamIDFriend)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(struct w_steam_iface *_this, CSteamID steamIDFriend)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(_this->linux_side, steamIDFriend);
_ret = cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(_this->u_iface, steamIDFriend);
return _ret;
}
@ -210,12 +198,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *linux_side)
struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *u_iface)
{
winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *r = alloc_mem_for_iface(sizeof(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002), "STEAMREMOTEPLAY_INTERFACE_VERSION002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMREMOTEPLAY_INTERFACE_VERSION002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_vtable, 8, "STEAMREMOTEPLAY_INTERFACE_VERSION002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,11 +15,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.h"
typedef struct __winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, 4)
@ -29,15 +22,15 @@ DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION0
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(_this->linux_side, pubRGB, cubRGB, nWidth, nHeight);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(_this->u_iface, pubRGB, cubRGB, nWidth, nHeight);
return _ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
char lin_pchFilename[PATH_MAX];
@ -45,35 +38,35 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
char lin_pchThumbnailFilename[PATH_MAX];
steamclient_dos_path_to_unix_path(pchThumbnailFilename, lin_pchThumbnailFilename, 0);
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(_this->linux_side, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(_this->u_iface, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
return _ret;
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(_this->linux_side);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(_this->u_iface);
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, bool bHook)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(struct w_steam_iface *_this, bool bHook)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(_this->linux_side, bHook);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(_this->u_iface, bHook);
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(_this->linux_side, hScreenshot, pchLocation);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(_this->u_iface, hScreenshot, pchLocation);
return _ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(_this->linux_side, hScreenshot, steamID);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(_this->u_iface, hScreenshot, steamID);
return _ret;
}
@ -94,22 +87,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *u_iface)
{
winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001), "STEAMSCREENSHOTS_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_vtable, 6, "STEAMSCREENSHOTS_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002.h"
typedef struct __winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, 4)
@ -118,15 +106,15 @@ DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION0
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(_this->linux_side, pubRGB, cubRGB, nWidth, nHeight);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(_this->u_iface, pubRGB, cubRGB, nWidth, nHeight);
return _ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
char lin_pchFilename[PATH_MAX];
@ -134,43 +122,43 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
char lin_pchThumbnailFilename[PATH_MAX];
steamclient_dos_path_to_unix_path(pchThumbnailFilename, lin_pchThumbnailFilename, 0);
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(_this->linux_side, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(_this->u_iface, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
return _ret;
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(_this->linux_side);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(_this->u_iface);
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, bool bHook)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(struct w_steam_iface *_this, bool bHook)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(_this->linux_side, bHook);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(_this->u_iface, bHook);
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(_this->linux_side, hScreenshot, pchLocation);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(_this->u_iface, hScreenshot, pchLocation);
return _ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(_this->linux_side, hScreenshot, steamID);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(_this->u_iface, hScreenshot, steamID);
return _ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(_this->linux_side, hScreenshot, unPublishedFileID);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(_this->u_iface, hScreenshot, unPublishedFileID);
return _ret;
}
@ -192,22 +180,17 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *linux_side)
struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *u_iface)
{
winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *r = alloc_mem_for_iface(sizeof(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002), "STEAMSCREENSHOTS_INTERFACE_VERSION002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_vtable, 7, "STEAMSCREENSHOTS_INTERFACE_VERSION002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.h"
typedef struct __winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 {
vtable_ptr *vtable;
void *linux_side;
} winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003;
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, 4)
@ -218,15 +201,15 @@ DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION0
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(struct w_steam_iface *_this, void *pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(_this->linux_side, pubRGB, cubRGB, nWidth, nHeight);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(_this->u_iface, pubRGB, cubRGB, nWidth, nHeight);
return _ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(struct w_steam_iface *_this, const char *pchFilename, const char *pchThumbnailFilename, int nWidth, int nHeight)
{
ScreenshotHandle _ret;
char lin_pchFilename[PATH_MAX];
@ -234,55 +217,55 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
char lin_pchThumbnailFilename[PATH_MAX];
steamclient_dos_path_to_unix_path(pchThumbnailFilename, lin_pchThumbnailFilename, 0);
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(_this->linux_side, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(_this->u_iface, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
return _ret;
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(struct w_steam_iface *_this)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(_this->linux_side);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(_this->u_iface);
}
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, bool bHook)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(struct w_steam_iface *_this, bool bHook)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(_this->linux_side, bHook);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(_this->u_iface, bHook);
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, const char *pchLocation)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(_this->linux_side, hScreenshot, pchLocation);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(_this->u_iface, hScreenshot, pchLocation);
return _ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(_this->linux_side, hScreenshot, steamID);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(_this->u_iface, hScreenshot, steamID);
return _ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(struct w_steam_iface *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(_this->linux_side, hScreenshot, unPublishedFileID);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(_this->u_iface, hScreenshot, unPublishedFileID);
return _ret;
}
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(struct w_steam_iface *_this)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(_this->linux_side);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(_this->u_iface);
return _ret;
}
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, EVRScreenshotType eType, const char *pchFilename, const char *pchVRFilename)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(struct w_steam_iface *_this, EVRScreenshotType eType, const char *pchFilename, const char *pchVRFilename)
{
ScreenshotHandle _ret;
char lin_pchFilename[PATH_MAX];
@ -290,7 +273,7 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
char lin_pchVRFilename[PATH_MAX];
steamclient_dos_path_to_unix_path(pchVRFilename, lin_pchVRFilename, 0);
TRACE("%p\n", _this);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(_this->linux_side, eType, pchFilename ? lin_pchFilename : NULL, pchVRFilename ? lin_pchVRFilename : NULL);
_ret = cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(_this->u_iface, eType, pchFilename ? lin_pchFilename : NULL, pchVRFilename ? lin_pchVRFilename : NULL);
return _ret;
}
@ -314,12 +297,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *linux_side)
struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *u_iface)
{
winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *r = alloc_mem_for_iface(sizeof(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003), "STEAMSCREENSHOTS_INTERFACE_VERSION003");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMSCREENSHOTS_INTERFACE_VERSION003");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_vtable, 9, "STEAMSCREENSHOTS_INTERFACE_VERSION003");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,54 +15,49 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001.h"
typedef struct __winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod, 24)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo, 20)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData, 24)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod, 12)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification, 16)
ClientUnifiedMessageHandle __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, const char *pchServiceMethod, const void *pRequestBuffer, uint32 unRequestBufferSize, uint64 unContext)
ClientUnifiedMessageHandle __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(struct w_steam_iface *_this, const char *pchServiceMethod, const void *pRequestBuffer, uint32 unRequestBufferSize, uint64 unContext)
{
ClientUnifiedMessageHandle _ret;
TRACE("%p\n", _this);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(_this->linux_side, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(_this->u_iface, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext);
return _ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, ClientUnifiedMessageHandle hHandle, uint32 *punResponseSize, EResult *peResult)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(struct w_steam_iface *_this, ClientUnifiedMessageHandle hHandle, uint32 *punResponseSize, EResult *peResult)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(_this->linux_side, hHandle, punResponseSize, peResult);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(_this->u_iface, hHandle, punResponseSize, peResult);
return _ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, ClientUnifiedMessageHandle hHandle, void *pResponseBuffer, uint32 unResponseBufferSize, bool bAutoRelease)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(struct w_steam_iface *_this, ClientUnifiedMessageHandle hHandle, void *pResponseBuffer, uint32 unResponseBufferSize, bool bAutoRelease)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(_this->linux_side, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(_this->u_iface, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease);
return _ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, ClientUnifiedMessageHandle hHandle)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(struct w_steam_iface *_this, ClientUnifiedMessageHandle hHandle)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(_this->linux_side, hHandle);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(_this->u_iface, hHandle);
return _ret;
}
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, const char *pchServiceNotification, const void *pNotificationBuffer, uint32 unNotificationBufferSize)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(struct w_steam_iface *_this, const char *pchServiceNotification, const void *pNotificationBuffer, uint32 unNotificationBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(_this->linux_side, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize);
_ret = cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(_this->u_iface, pchServiceNotification, pNotificationBuffer, unNotificationBufferSize);
return _ret;
}
@ -84,12 +77,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *create_winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001(void *linux_side)
struct w_steam_iface *create_winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001(void *u_iface)
{
winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *r = alloc_mem_for_iface(sizeof(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001), "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_vtable, 5, "STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -5,8 +5,6 @@
#include "winbase.h"
#include "wine/debug.h"
#include "cxx.h"
#include "steam_defs.h"
#include "steamclient_private.h"
@ -17,25 +15,20 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V001.h"
typedef struct __winISteamVideo_STEAMVIDEO_INTERFACE_V001 {
vtable_ptr *vtable;
void *linux_side;
} winISteamVideo_STEAMVIDEO_INTERFACE_V001;
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting, 8)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(winISteamVideo_STEAMVIDEO_INTERFACE_V001 *_this, AppId_t unVideoAppID)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(struct w_steam_iface *_this, AppId_t unVideoAppID)
{
TRACE("%p\n", _this);
cppISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(_this->linux_side, unVideoAppID);
cppISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(_this->u_iface, unVideoAppID);
}
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(winISteamVideo_STEAMVIDEO_INTERFACE_V001 *_this, int *pnNumViewers)
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(struct w_steam_iface *_this, int *pnNumViewers)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(_this->linux_side, pnNumViewers);
_ret = cppISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(_this->u_iface, pnNumViewers);
return _ret;
}
@ -52,52 +45,47 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamVideo_STEAMVIDEO_INTERFACE_V001 *create_winISteamVideo_STEAMVIDEO_INTERFACE_V001(void *linux_side)
struct w_steam_iface *create_winISteamVideo_STEAMVIDEO_INTERFACE_V001(void *u_iface)
{
winISteamVideo_STEAMVIDEO_INTERFACE_V001 *r = alloc_mem_for_iface(sizeof(winISteamVideo_STEAMVIDEO_INTERFACE_V001), "STEAMVIDEO_INTERFACE_V001");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMVIDEO_INTERFACE_V001");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamVideo_STEAMVIDEO_INTERFACE_V001_vtable, 2, "STEAMVIDEO_INTERFACE_V001");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}
#include "cppISteamVideo_STEAMVIDEO_INTERFACE_V002.h"
typedef struct __winISteamVideo_STEAMVIDEO_INTERFACE_V002 {
vtable_ptr *vtable;
void *linux_side;
} winISteamVideo_STEAMVIDEO_INTERFACE_V002;
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp, 16)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, AppId_t unVideoAppID)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(struct w_steam_iface *_this, AppId_t unVideoAppID)
{
TRACE("%p\n", _this);
cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(_this->linux_side, unVideoAppID);
cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(_this->u_iface, unVideoAppID);
}
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, int *pnNumViewers)
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(struct w_steam_iface *_this, int *pnNumViewers)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(_this->linux_side, pnNumViewers);
_ret = cppISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(_this->u_iface, pnNumViewers);
return _ret;
}
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, AppId_t unVideoAppID)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(struct w_steam_iface *_this, AppId_t unVideoAppID)
{
TRACE("%p\n", _this);
cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(_this->linux_side, unVideoAppID);
cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(_this->u_iface, unVideoAppID);
}
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, AppId_t unVideoAppID, char *pchBuffer, int32 *pnBufferSize)
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(struct w_steam_iface *_this, AppId_t unVideoAppID, char *pchBuffer, int32 *pnBufferSize)
{
bool _ret;
TRACE("%p\n", _this);
_ret = cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(_this->linux_side, unVideoAppID, pchBuffer, pnBufferSize);
_ret = cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(_this->u_iface, unVideoAppID, pchBuffer, pnBufferSize);
return _ret;
}
@ -116,12 +104,12 @@ void __asm_dummy_vtables(void) {
}
#endif
winISteamVideo_STEAMVIDEO_INTERFACE_V002 *create_winISteamVideo_STEAMVIDEO_INTERFACE_V002(void *linux_side)
struct w_steam_iface *create_winISteamVideo_STEAMVIDEO_INTERFACE_V002(void *u_iface)
{
winISteamVideo_STEAMVIDEO_INTERFACE_V002 *r = alloc_mem_for_iface(sizeof(winISteamVideo_STEAMVIDEO_INTERFACE_V002), "STEAMVIDEO_INTERFACE_V002");
struct w_steam_iface *r = alloc_mem_for_iface(sizeof(struct w_steam_iface), "STEAMVIDEO_INTERFACE_V002");
TRACE("-> %p\n", r);
r->vtable = alloc_vtable(&winISteamVideo_STEAMVIDEO_INTERFACE_V002_vtable, 4, "STEAMVIDEO_INTERFACE_V002");
r->linux_side = linux_side;
r->u_iface = u_iface;
return r;
}

View file

@ -1,195 +1,195 @@
extern void *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION001(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION002(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION003(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION004(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION005(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION006(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION007(void *);
extern void *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION008(void *);
extern void *create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001(void *);
extern void *create_winISteamController_STEAMCONTROLLER_INTERFACE_VERSION(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004(void *);
extern void *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005(void *);
extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001(void *);
extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002(void *);
extern void *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *);
extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V001(void *);
extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V002(void *);
extern void *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *);
extern void *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(void *);
extern void *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *);
extern void *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *);
extern void *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *);
extern void *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION001(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION003(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION004(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION005(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION006(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION007(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION008(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION009(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION010(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION011(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION012(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014(void *);
extern void *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016(void *);
extern void *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *);
extern void *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *);
extern void *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION001(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION002(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION003(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION004(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION005(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION006(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION007(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION008(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION009(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION010(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION012(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION013(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION014(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION017(void *);
extern void *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION018(void *);
extern void *create_winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011(void *);
extern void *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012(void *);
extern void *create_winISteamVideo_STEAMVIDEO_INTERFACE_V001(void *);
extern void *create_winISteamVideo_STEAMVIDEO_INTERFACE_V002(void *);
extern void *create_winISteamClient_SteamClient006(void *);
extern void *create_winISteamClient_SteamClient007(void *);
extern void *create_winISteamClient_SteamClient008(void *);
extern void *create_winISteamClient_SteamClient009(void *);
extern void *create_winISteamClient_SteamClient010(void *);
extern void *create_winISteamClient_SteamClient011(void *);
extern void *create_winISteamClient_SteamClient012(void *);
extern void *create_winISteamClient_SteamClient013(void *);
extern void *create_winISteamClient_SteamClient014(void *);
extern void *create_winISteamClient_SteamClient015(void *);
extern void *create_winISteamClient_SteamClient016(void *);
extern void *create_winISteamClient_SteamClient017(void *);
extern void *create_winISteamClient_SteamClient018(void *);
extern void *create_winISteamClient_SteamClient019(void *);
extern void *create_winISteamClient_SteamClient020(void *);
extern void *create_winISteamController_SteamController003(void *);
extern void *create_winISteamController_SteamController004(void *);
extern void *create_winISteamController_SteamController005(void *);
extern void *create_winISteamController_SteamController006(void *);
extern void *create_winISteamController_SteamController007(void *);
extern void *create_winISteamController_SteamController008(void *);
extern void *create_winISteamFriends_SteamFriends001(void *);
extern void *create_winISteamFriends_SteamFriends002(void *);
extern void *create_winISteamFriends_SteamFriends003(void *);
extern void *create_winISteamFriends_SteamFriends004(void *);
extern void *create_winISteamFriends_SteamFriends005(void *);
extern void *create_winISteamFriends_SteamFriends006(void *);
extern void *create_winISteamFriends_SteamFriends007(void *);
extern void *create_winISteamFriends_SteamFriends008(void *);
extern void *create_winISteamFriends_SteamFriends009(void *);
extern void *create_winISteamFriends_SteamFriends010(void *);
extern void *create_winISteamFriends_SteamFriends011(void *);
extern void *create_winISteamFriends_SteamFriends012(void *);
extern void *create_winISteamFriends_SteamFriends013(void *);
extern void *create_winISteamFriends_SteamFriends014(void *);
extern void *create_winISteamFriends_SteamFriends015(void *);
extern void *create_winISteamFriends_SteamFriends017(void *);
extern void *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
extern void *create_winISteamGameServer_SteamGameServer002(void *);
extern void *create_winISteamGameServer_SteamGameServer003(void *);
extern void *create_winISteamGameServer_SteamGameServer004(void *);
extern void *create_winISteamGameServer_SteamGameServer005(void *);
extern void *create_winISteamGameServer_SteamGameServer008(void *);
extern void *create_winISteamGameServer_SteamGameServer009(void *);
extern void *create_winISteamGameServer_SteamGameServer010(void *);
extern void *create_winISteamGameServer_SteamGameServer011(void *);
extern void *create_winISteamGameServer_SteamGameServer012(void *);
extern void *create_winISteamGameServer_SteamGameServer013(void *);
extern void *create_winISteamGameServer_SteamGameServer014(void *);
extern void *create_winISteamGameServer_SteamGameServer015(void *);
extern void *create_winISteamGameServerStats_SteamGameServerStats001(void *);
extern void *create_winISteamGameStats_SteamGameStats001(void *);
extern void *create_winISteamInput_SteamInput001(void *);
extern void *create_winISteamInput_SteamInput002(void *);
extern void *create_winISteamInput_SteamInput005(void *);
extern void *create_winISteamInput_SteamInput006(void *);
extern void *create_winISteamMasterServerUpdater_SteamMasterServerUpdater001(void *);
extern void *create_winISteamGameSearch_SteamMatchGameSearch001(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking001(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking002(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking003(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking004(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking005(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking006(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking007(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking008(void *);
extern void *create_winISteamMatchmaking_SteamMatchMaking009(void *);
extern void *create_winISteamMatchmakingServers_SteamMatchMakingServers001(void *);
extern void *create_winISteamMatchmakingServers_SteamMatchMakingServers002(void *);
extern void *create_winISteamNetworking_SteamNetworking001(void *);
extern void *create_winISteamNetworking_SteamNetworking002(void *);
extern void *create_winISteamNetworking_SteamNetworking003(void *);
extern void *create_winISteamNetworking_SteamNetworking004(void *);
extern void *create_winISteamNetworking_SteamNetworking005(void *);
extern void *create_winISteamNetworking_SteamNetworking006(void *);
extern void *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *);
extern void *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets002(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets004(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets006(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets008(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *);
extern void *create_winISteamNetworkingSockets_SteamNetworkingSockets012(void *);
extern void *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *);
extern void *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils002(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils003(void *);
extern void *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *);
extern void *create_winISteamParties_SteamParties002(void *);
extern void *create_winISteamUser_SteamUser004(void *);
extern void *create_winISteamUser_SteamUser005(void *);
extern void *create_winISteamUser_SteamUser006(void *);
extern void *create_winISteamUser_SteamUser007(void *);
extern void *create_winISteamUser_SteamUser008(void *);
extern void *create_winISteamUser_SteamUser009(void *);
extern void *create_winISteamUser_SteamUser010(void *);
extern void *create_winISteamUser_SteamUser011(void *);
extern void *create_winISteamUser_SteamUser012(void *);
extern void *create_winISteamUser_SteamUser013(void *);
extern void *create_winISteamUser_SteamUser014(void *);
extern void *create_winISteamUser_SteamUser015(void *);
extern void *create_winISteamUser_SteamUser016(void *);
extern void *create_winISteamUser_SteamUser017(void *);
extern void *create_winISteamUser_SteamUser018(void *);
extern void *create_winISteamUser_SteamUser019(void *);
extern void *create_winISteamUser_SteamUser020(void *);
extern void *create_winISteamUser_SteamUser021(void *);
extern void *create_winISteamUser_SteamUser022(void *);
extern void *create_winISteamUser_SteamUser023(void *);
extern void *create_winISteamUtils_SteamUtils002(void *);
extern void *create_winISteamUtils_SteamUtils004(void *);
extern void *create_winISteamUtils_SteamUtils005(void *);
extern void *create_winISteamUtils_SteamUtils006(void *);
extern void *create_winISteamUtils_SteamUtils007(void *);
extern void *create_winISteamUtils_SteamUtils008(void *);
extern void *create_winISteamUtils_SteamUtils009(void *);
extern void *create_winISteamUtils_SteamUtils010(void *);
extern struct w_steam_iface *create_winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION003(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION004(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION005(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION006(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION007(void *);
extern struct w_steam_iface *create_winISteamApps_STEAMAPPS_INTERFACE_VERSION008(void *);
extern struct w_steam_iface *create_winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamController_STEAMCONTROLLER_INTERFACE_VERSION(void *);
extern struct w_steam_iface *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_001(void *);
extern struct w_steam_iface *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002(void *);
extern struct w_steam_iface *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003(void *);
extern struct w_steam_iface *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004(void *);
extern struct w_steam_iface *create_winISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_005(void *);
extern struct w_steam_iface *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003(void *);
extern struct w_steam_iface *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V001(void *);
extern struct w_steam_iface *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V002(void *);
extern struct w_steam_iface *create_winISteamInventory_STEAMINVENTORY_INTERFACE_V003(void *);
extern struct w_steam_iface *create_winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION003(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION004(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION005(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION006(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION007(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION008(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION009(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION010(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION011(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION012(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014(void *);
extern struct w_steam_iface *create_winISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION016(void *);
extern struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION003(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION004(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION005(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION006(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION007(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION008(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION009(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION010(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION012(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION013(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION014(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION015(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION016(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION017(void *);
extern struct w_steam_iface *create_winISteamUGC_STEAMUGC_INTERFACE_VERSION018(void *);
extern struct w_steam_iface *create_winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION001(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION002(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION008(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011(void *);
extern struct w_steam_iface *create_winISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION012(void *);
extern struct w_steam_iface *create_winISteamVideo_STEAMVIDEO_INTERFACE_V001(void *);
extern struct w_steam_iface *create_winISteamVideo_STEAMVIDEO_INTERFACE_V002(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient006(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient007(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient008(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient009(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient010(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient011(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient012(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient013(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient014(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient015(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient016(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient017(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient018(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient019(void *);
extern struct w_steam_iface *create_winISteamClient_SteamClient020(void *);
extern struct w_steam_iface *create_winISteamController_SteamController003(void *);
extern struct w_steam_iface *create_winISteamController_SteamController004(void *);
extern struct w_steam_iface *create_winISteamController_SteamController005(void *);
extern struct w_steam_iface *create_winISteamController_SteamController006(void *);
extern struct w_steam_iface *create_winISteamController_SteamController007(void *);
extern struct w_steam_iface *create_winISteamController_SteamController008(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends001(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends002(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends003(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends004(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends005(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends006(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends007(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends008(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends009(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends010(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends011(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends012(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends013(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends014(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends015(void *);
extern struct w_steam_iface *create_winISteamFriends_SteamFriends017(void *);
extern struct w_steam_iface *create_winISteamGameCoordinator_SteamGameCoordinator001(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer002(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer003(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer004(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer005(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer008(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer009(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer010(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer011(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer012(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer013(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer014(void *);
extern struct w_steam_iface *create_winISteamGameServer_SteamGameServer015(void *);
extern struct w_steam_iface *create_winISteamGameServerStats_SteamGameServerStats001(void *);
extern struct w_steam_iface *create_winISteamGameStats_SteamGameStats001(void *);
extern struct w_steam_iface *create_winISteamInput_SteamInput001(void *);
extern struct w_steam_iface *create_winISteamInput_SteamInput002(void *);
extern struct w_steam_iface *create_winISteamInput_SteamInput005(void *);
extern struct w_steam_iface *create_winISteamInput_SteamInput006(void *);
extern struct w_steam_iface *create_winISteamMasterServerUpdater_SteamMasterServerUpdater001(void *);
extern struct w_steam_iface *create_winISteamGameSearch_SteamMatchGameSearch001(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking001(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking002(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking003(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking004(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking005(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking006(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking007(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking008(void *);
extern struct w_steam_iface *create_winISteamMatchmaking_SteamMatchMaking009(void *);
extern struct w_steam_iface *create_winISteamMatchmakingServers_SteamMatchMakingServers001(void *);
extern struct w_steam_iface *create_winISteamMatchmakingServers_SteamMatchMakingServers002(void *);
extern struct w_steam_iface *create_winISteamNetworking_SteamNetworking001(void *);
extern struct w_steam_iface *create_winISteamNetworking_SteamNetworking002(void *);
extern struct w_steam_iface *create_winISteamNetworking_SteamNetworking003(void *);
extern struct w_steam_iface *create_winISteamNetworking_SteamNetworking004(void *);
extern struct w_steam_iface *create_winISteamNetworking_SteamNetworking005(void *);
extern struct w_steam_iface *create_winISteamNetworking_SteamNetworking006(void *);
extern struct w_steam_iface *create_winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001(void *);
extern struct w_steam_iface *create_winISteamNetworkingMessages_SteamNetworkingMessages002(void *);
extern struct w_steam_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets002(void *);
extern struct w_steam_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets004(void *);
extern struct w_steam_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets006(void *);
extern struct w_steam_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets008(void *);
extern struct w_steam_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets009(void *);
extern struct w_steam_iface *create_winISteamNetworkingSockets_SteamNetworkingSockets012(void *);
extern struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002(void *);
extern struct w_steam_iface *create_winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003(void *);
extern struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils001(void *);
extern struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils002(void *);
extern struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils003(void *);
extern struct w_steam_iface *create_winISteamNetworkingUtils_SteamNetworkingUtils004(void *);
extern struct w_steam_iface *create_winISteamParties_SteamParties002(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser004(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser005(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser006(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser007(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser008(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser009(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser010(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser011(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser012(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser013(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser014(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser015(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser016(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser017(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser018(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser019(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser020(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser021(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser022(void *);
extern struct w_steam_iface *create_winISteamUser_SteamUser023(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils002(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils004(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils005(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils006(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils007(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils008(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils009(void *);
extern struct w_steam_iface *create_winISteamUtils_SteamUtils010(void *);