lsteamclient: Generate thiscall wrappers separately.

CW-Bug-Id: #22729
This commit is contained in:
Rémi Bernon 2023-09-23 20:52:28 +02:00 committed by Arkadiusz Hiler
parent 0ffeec686f
commit caa21ea5d0
38 changed files with 5884 additions and 5687 deletions

View file

@ -10,7 +10,6 @@ from collections import namedtuple
import concurrent.futures
import os
import re
import math
SDK_VERSIONS = [
"158",
@ -737,10 +736,6 @@ def struct_needs_conversion(struct):
struct_conversion_cache[sdkver][name] = struct_needs_conversion_nocache(struct)
return struct_conversion_cache[sdkver][name]
def handle_destructor(cfile, winclassname):
cfile.write(f"DEFINE_THISCALL_WRAPPER({winclassname}_destructor, 4)\n")
cfile.write(f"void __thiscall {winclassname}_destructor({winclassname} *_this)\n{{/* never called */}}\n\n")
def get_path_converter(parent):
for conv in PATH_CONV:
@ -895,19 +890,22 @@ def handle_method_cpp(method, classname, cppname, cpp):
cpp.write("}\n\n")
def handle_thiscall_wrapper(klass, method, cfile):
returns_record = method.result_type.get_canonical().kind == TypeKind.RECORD
def param_stack_size(param):
if param.type.kind == TypeKind.LVALUEREFERENCE: return 4
return ((param.type.get_size() + 3) // 4) * 4
size = 4 + sum(param_stack_size(p) for p in method.get_arguments())
if returns_record: size += 4
name = f'win{klass.spelling}_{klass.version}_{method.name}'
cfile.write(f'DEFINE_THISCALL_WRAPPER({name}, {size})\n')
def handle_method_c(method, winclassname, cppname, cfile):
returns_record = method.result_type.get_canonical().kind == TypeKind.RECORD
if returns_record:
parambytes = 8 #_this + return pointer
else:
parambytes = 4 #_this
for param in list(method.get_children()):
if param.kind == CursorKind.PARM_DECL:
if param.type.kind == TypeKind.LVALUEREFERENCE:
parambytes += 4
else:
parambytes += int(math.ceil(param.type.get_size()/4.0) * 4)
cfile.write(f"DEFINE_THISCALL_WRAPPER({winclassname}_{method.name}, {parambytes})\n")
if method.result_type.spelling.startswith("ISteam"):
cfile.write(f"win{method.result_type.spelling} ")
elif returns_record:
@ -1051,6 +1049,10 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
cfile.write(" void *linux_side;\n")
cfile.write(f"}} {winclassname};\n\n")
for method in klass.methods:
handle_thiscall_wrapper(klass, method, cfile)
cfile.write('\n')
for method in klass.methods:
if type(method) is Destructor:
continue
@ -1065,7 +1067,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
for method in klass.methods:
if type(method) is Destructor:
handle_destructor(cfile, winclassname)
cfile.write(f"void __thiscall {winclassname}_{method.name}({winclassname} *_this)\n{{/* never called */}}\n\n")
else:
handle_method_c(method, winclassname, cppname, cfile)

View file

@ -23,27 +23,29 @@ typedef struct __winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 {
} winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps, 4)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps, 12)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName, 16)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir, 16)
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId, 8)
uint32 __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps, 12)
uint32 __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t * pvecAppID, uint32 unMaxAppIDs)
{
TRACE("%p\n", _this);
return cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(_this->linux_side, pvecAppID, unMaxAppIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName, 16)
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t nAppID, char * pchName, int cchNameMax)
{
TRACE("%p\n", _this);
return cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(_this->linux_side, nAppID, pchName, cchNameMax);
}
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir, 16)
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t nAppID, char * pchDirectory, int cchNameMax)
{
uint32 path_result;
@ -53,7 +55,6 @@ int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallD
return path_result;
}
DEFINE_THISCALL_WRAPPER(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId, 8)
int __thiscall winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(winISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001 *_this, AppId_t nAppID)
{
TRACE("%p\n", _this);

View file

@ -23,6 +23,7 @@ typedef struct __winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001 {
} winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData, 32)
uint32 __thiscall winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(winISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001 *_this, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -23,20 +23,21 @@ typedef struct __winISteamGameCoordinator_SteamGameCoordinator001 {
} winISteamGameCoordinator_SteamGameCoordinator001;
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_SendMessage, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, 8)
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, 20)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_SendMessage(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 unMsgType, const void * pubData, uint32 cubData)
{
TRACE("%p\n", _this);
return cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(_this->linux_side, unMsgType, pubData, cubData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable, 8)
bool __thiscall winISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(_this->linux_side, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage, 20)
EGCResults __thiscall winISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(winISteamGameCoordinator_SteamGameCoordinator001 *_this, uint32 * punMsgType, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);

View file

@ -23,97 +23,98 @@ typedef struct __winISteamGameSearch_SteamMatchGameSearch001 {
} winISteamGameSearch_SteamMatchGameSearch001;
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_AcceptGame, 4)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_DeclineGame, 4)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_EndGameSearch, 4)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame, 4)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult, 24)
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_EndGame, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(winISteamGameSearch_SteamMatchGameSearch001 *_this, const char * pchKeyToFind, const char * pchValuesToFind)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_AddGameSearchParams(_this->linux_side, pchKeyToFind, pchValuesToFind);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby, 20)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(winISteamGameSearch_SteamMatchGameSearch001 *_this, CSteamID steamIDLobby, int nPlayerMin, int nPlayerMax)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameWithLobby(_this->linux_side, steamIDLobby, nPlayerMin, nPlayerMax);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(winISteamGameSearch_SteamMatchGameSearch001 *_this, int nPlayerMin, int nPlayerMax)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_SearchForGameSolo(_this->linux_side, nPlayerMin, nPlayerMax);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_AcceptGame, 4)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_AcceptGame(winISteamGameSearch_SteamMatchGameSearch001 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_AcceptGame(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_DeclineGame, 4)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_DeclineGame(winISteamGameSearch_SteamMatchGameSearch001 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_DeclineGame(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails, 20)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(winISteamGameSearch_SteamMatchGameSearch001 *_this, CSteamID steamIDHost, char * pchConnectionDetails, int cubConnectionDetails)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_RetrieveConnectionDetails(_this->linux_side, steamIDHost, pchConnectionDetails, cubConnectionDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_EndGameSearch, 4)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(winISteamGameSearch_SteamMatchGameSearch001 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_EndGameSearch(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(winISteamGameSearch_SteamMatchGameSearch001 *_this, const char * pchKey, const char * pchValue)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_SetGameHostParams(_this->linux_side, pchKey, pchValue);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(winISteamGameSearch_SteamMatchGameSearch001 *_this, const char * pchConnectionDetails, int cubConnectionDetails)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_SetConnectionDetails(_this->linux_side, pchConnectionDetails, cubConnectionDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame, 16)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(winISteamGameSearch_SteamMatchGameSearch001 *_this, int nPlayerMin, int nPlayerMax, int nMaxTeamSize)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_RequestPlayersForGame(_this->linux_side, nPlayerMin, nPlayerMax, nMaxTeamSize);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(winISteamGameSearch_SteamMatchGameSearch001 *_this, uint64 ullUniqueGameID)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_HostConfirmGameStart(_this->linux_side, ullUniqueGameID);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame, 4)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(winISteamGameSearch_SteamMatchGameSearch001 *_this)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_CancelRequestPlayersForGame(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult, 24)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(winISteamGameSearch_SteamMatchGameSearch001 *_this, uint64 ullUniqueGameID, CSteamID steamIDPlayer, EPlayerResult_t EPlayerResult)
{
TRACE("%p\n", _this);
return cppISteamGameSearch_SteamMatchGameSearch001_SubmitPlayerResult(_this->linux_side, ullUniqueGameID, steamIDPlayer, EPlayerResult);
}
DEFINE_THISCALL_WRAPPER(winISteamGameSearch_SteamMatchGameSearch001_EndGame, 12)
EGameSearchErrorCode_t __thiscall winISteamGameSearch_SteamMatchGameSearch001_EndGame(winISteamGameSearch_SteamMatchGameSearch001 *_this, uint64 ullUniqueGameID)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

View file

@ -23,69 +23,70 @@ typedef struct __winISteamGameServerStats_SteamGameServerStats001 {
} winISteamGameServerStats_SteamGameServerStats001;
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_RequestUserStats, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserStat, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat, 28)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement, 16)
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_StoreUserStats, 12)
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_RequestUserStats(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(_this->linux_side, steamIDUser);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat, 20)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName, int32 * pData)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(_this->linux_side, steamIDUser, pchName, pData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2, 20)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName, float * pData)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(_this->linux_side, steamIDUser, pchName, pData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement, 20)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName, bool * pbAchieved)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(_this->linux_side, steamIDUser, pchName, pbAchieved);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserStat, 20)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName, int32 nData)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(_this->linux_side, steamIDUser, pchName, nData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2, 20)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName, float fData)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(_this->linux_side, steamIDUser, pchName, fData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat, 28)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName, float flCountThisSession, double dSessionLength)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(_this->linux_side, steamIDUser, pchName, flCountThisSession, dSessionLength);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement, 16)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(_this->linux_side, steamIDUser, pchName);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement, 16)
bool __thiscall winISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser, const char * pchName)
{
TRACE("%p\n", _this);
return cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(_this->linux_side, steamIDUser, pchName);
}
DEFINE_THISCALL_WRAPPER(winISteamGameServerStats_SteamGameServerStats001_StoreUserStats, 12)
SteamAPICall_t __thiscall winISteamGameServerStats_SteamGameServerStats001_StoreUserStats(winISteamGameServerStats_SteamGameServerStats001 *_this, CSteamID steamIDUser)
{
TRACE("%p\n", _this);

View file

@ -23,90 +23,91 @@ typedef struct __winISteamGameStats_SteamGameStats001 {
} winISteamGameStats_SteamGameStats001;
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_GetNewSession, 24)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_EndSession, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeInt, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeString, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeFloat, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddNewRow, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_CommitRow, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_CommitOutstandingRows, 12)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeInt, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAtributeString, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeFloat, 20)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64, 24)
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeInt64, 24)
SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_GetNewSession(winISteamGameStats_SteamGameStats001 *_this, int8 nAccountType, uint64 ulAccountID, int32 nAppID, RTime32 rtTimeStarted)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_GetNewSession(_this->linux_side, nAccountType, ulAccountID, nAppID, rtTimeStarted);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_EndSession, 20)
SteamAPICall_t __thiscall winISteamGameStats_SteamGameStats001_EndSession(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, RTime32 rtTimeEnded, int nReasonCode)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_EndSession(_this->linux_side, ulSessionID, rtTimeEnded, nReasonCode);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeInt, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char * pstrName, int32 nData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt(_this->linux_side, ulSessionID, pstrName, nData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeString, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeString(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char * pstrName, const char * pstrData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddSessionAttributeString(_this->linux_side, ulSessionID, pstrName, pstrData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeFloat, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char * pstrName, float fData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddSessionAttributeFloat(_this->linux_side, ulSessionID, pstrName, fData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddNewRow, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddNewRow(winISteamGameStats_SteamGameStats001 *_this, uint64 * pulRowID, uint64 ulSessionID, const char * pstrTableName)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddNewRow(_this->linux_side, pulRowID, ulSessionID, pstrTableName);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_CommitRow, 12)
EResult __thiscall winISteamGameStats_SteamGameStats001_CommitRow(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_CommitRow(_this->linux_side, ulRowID);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_CommitOutstandingRows, 12)
EResult __thiscall winISteamGameStats_SteamGameStats001_CommitOutstandingRows(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_CommitOutstandingRows(_this->linux_side, ulSessionID);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeInt, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char * pstrName, int32 nData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddRowAttributeInt(_this->linux_side, ulRowID, pstrName, nData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAtributeString, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAtributeString(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char * pstrName, const char * pstrData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddRowAtributeString(_this->linux_side, ulRowID, pstrName, pstrData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeFloat, 20)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeFloat(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char * pstrName, float fData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddRowAttributeFloat(_this->linux_side, ulRowID, pstrName, fData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64, 24)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(winISteamGameStats_SteamGameStats001 *_this, uint64 ulSessionID, const char * pstrName, int64 llData)
{
TRACE("%p\n", _this);
return cppISteamGameStats_SteamGameStats001_AddSessionAttributeInt64(_this->linux_side, ulSessionID, pstrName, llData);
}
DEFINE_THISCALL_WRAPPER(winISteamGameStats_SteamGameStats001_AddRowAttributeInt64, 24)
EResult __thiscall winISteamGameStats_SteamGameStats001_AddRowAttributeInt64(winISteamGameStats_SteamGameStats001 *_this, uint64 ulRowID, const char * pstrName, int64 llData)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

View file

@ -23,104 +23,105 @@ typedef struct __winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 {
} winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody, 20)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_CreateHTTPRequest(_this->linux_side, eHTTPRequestMethod, pchAbsoluteURL);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestContextValue(_this->linux_side, hRequest, ulContextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestNetworkActivityTimeout(_this->linux_side, hRequest, unTimeoutSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, const char * pchHeaderValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestHeaderValue(_this->linux_side, hRequest, pchHeaderName, pchHeaderValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char * pchParamName, const char * pchParamValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestGetOrPostParameter(_this->linux_side, hRequest, pchParamName, pchParamValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, SteamAPICall_t * pCallHandle)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SendHTTPRequest(_this->linux_side, hRequest, pCallHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_DeferHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_PrioritizeHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, uint32 * unResponseHeaderSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderSize(_this->linux_side, hRequest, pchHeaderName, unResponseHeaderSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, uint8 * pHeaderValueBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseHeaderValue(_this->linux_side, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint32 * unBodySize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodySize(_this->linux_side, hRequest, unBodySize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, uint8 * pBodyDataBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPResponseBodyData(_this->linux_side, hRequest, pBodyDataBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_ReleaseHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, float * pflPercentOut)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_GetHTTPDownloadProgressPct(_this->linux_side, hRequest, pflPercentOut);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001_SetHTTPRequestRawPostBody(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION001 *_this, HTTPRequestHandle hRequest, const char * pchContentType, uint8 * pubBody, uint32 unBodyLen)
{
TRACE("%p\n", _this);
@ -170,174 +171,175 @@ typedef struct __winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 {
} winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut, 12)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateHTTPRequest(_this->linux_side, eHTTPRequestMethod, pchAbsoluteURL);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestContextValue(_this->linux_side, hRequest, ulContextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestNetworkActivityTimeout(_this->linux_side, hRequest, unTimeoutSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, const char * pchHeaderValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestHeaderValue(_this->linux_side, hRequest, pchHeaderName, pchHeaderValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char * pchParamName, const char * pchParamValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestGetOrPostParameter(_this->linux_side, hRequest, pchParamName, pchParamValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, SteamAPICall_t * pCallHandle)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequest(_this->linux_side, hRequest, pCallHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, SteamAPICall_t * pCallHandle)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SendHTTPRequestAndStreamResponse(_this->linux_side, hRequest, pCallHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_DeferHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_PrioritizeHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, uint32 * unResponseHeaderSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderSize(_this->linux_side, hRequest, pchHeaderName, unResponseHeaderSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, uint8 * pHeaderValueBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseHeaderValue(_this->linux_side, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 * unBodySize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodySize(_this->linux_side, hRequest, unBodySize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint8 * pBodyDataBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPResponseBodyData(_this->linux_side, hRequest, pBodyDataBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 cOffset, uint8 * pBodyDataBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPStreamingResponseBodyData(_this->linux_side, hRequest, cOffset, pBodyDataBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, float * pflPercentOut)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPDownloadProgressPct(_this->linux_side, hRequest, pflPercentOut);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char * pchContentType, uint8 * pubBody, uint32 unBodyLen)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRawPostBody(_this->linux_side, hRequest, pchContentType, pubBody, unBodyLen);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer, 8)
HTTPCookieContainerHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, bool bAllowResponsesToModify)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_CreateCookieContainer(_this->linux_side, bAllowResponsesToModify);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPCookieContainerHandle hCookieContainer)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_ReleaseCookieContainer(_this->linux_side, hCookieContainer);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPCookieContainerHandle hCookieContainer, const char * pchHost, const char * pchUrl, const char * pchCookie)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetCookie(_this->linux_side, hCookieContainer, pchHost, pchUrl, pchCookie);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestCookieContainer(_this->linux_side, hRequest, hCookieContainer);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, const char * pchUserAgentInfo)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestUserAgentInfo(_this->linux_side, hRequest, pchUserAgentInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestRequiresVerifiedCertificate(_this->linux_side, hRequest, bRequireVerifiedCertificate);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, uint32 unMilliseconds)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_SetHTTPRequestAbsoluteTimeoutMS(_this->linux_side, hRequest, unMilliseconds);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002_GetHTTPRequestWasTimedOut(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION002 *_this, HTTPRequestHandle hRequest, bool * pbWasTimedOut)
{
TRACE("%p\n", _this);
@ -397,174 +399,175 @@ typedef struct __winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 {
} winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003;
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData, 16)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer, 8)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie, 20)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS, 12)
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut, 12)
HTTPRequestHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, EHTTPMethod eHTTPRequestMethod, const char * pchAbsoluteURL)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateHTTPRequest(_this->linux_side, eHTTPRequestMethod, pchAbsoluteURL);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint64 ulContextValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestContextValue(_this->linux_side, hRequest, ulContextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 unTimeoutSeconds)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestNetworkActivityTimeout(_this->linux_side, hRequest, unTimeoutSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, const char * pchHeaderValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestHeaderValue(_this->linux_side, hRequest, pchHeaderName, pchHeaderValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char * pchParamName, const char * pchParamValue)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestGetOrPostParameter(_this->linux_side, hRequest, pchParamName, pchParamValue);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, SteamAPICall_t * pCallHandle)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequest(_this->linux_side, hRequest, pCallHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, SteamAPICall_t * pCallHandle)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SendHTTPRequestAndStreamResponse(_this->linux_side, hRequest, pCallHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_DeferHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_PrioritizeHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, uint32 * unResponseHeaderSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderSize(_this->linux_side, hRequest, pchHeaderName, unResponseHeaderSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char * pchHeaderName, uint8 * pHeaderValueBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseHeaderValue(_this->linux_side, hRequest, pchHeaderName, pHeaderValueBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 * unBodySize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodySize(_this->linux_side, hRequest, unBodySize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData, 16)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint8 * pBodyDataBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPResponseBodyData(_this->linux_side, hRequest, pBodyDataBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 cOffset, uint8 * pBodyDataBuffer, uint32 unBufferSize)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPStreamingResponseBodyData(_this->linux_side, hRequest, cOffset, pBodyDataBuffer, unBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseHTTPRequest(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, float * pflPercentOut)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPDownloadProgressPct(_this->linux_side, hRequest, pflPercentOut);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char * pchContentType, uint8 * pubBody, uint32 unBodyLen)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRawPostBody(_this->linux_side, hRequest, pchContentType, pubBody, unBodyLen);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer, 8)
HTTPCookieContainerHandle __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, bool bAllowResponsesToModify)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_CreateCookieContainer(_this->linux_side, bAllowResponsesToModify);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer, 8)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPCookieContainerHandle hCookieContainer)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_ReleaseCookieContainer(_this->linux_side, hCookieContainer);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie, 20)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPCookieContainerHandle hCookieContainer, const char * pchHost, const char * pchUrl, const char * pchCookie)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetCookie(_this->linux_side, hCookieContainer, pchHost, pchUrl, pchCookie);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, HTTPCookieContainerHandle hCookieContainer)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestCookieContainer(_this->linux_side, hRequest, hCookieContainer);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, const char * pchUserAgentInfo)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestUserAgentInfo(_this->linux_side, hRequest, pchUserAgentInfo);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, bool bRequireVerifiedCertificate)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestRequiresVerifiedCertificate(_this->linux_side, hRequest, bRequireVerifiedCertificate);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, uint32 unMilliseconds)
{
TRACE("%p\n", _this);
return cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_SetHTTPRequestAbsoluteTimeoutMS(_this->linux_side, hRequest, unMilliseconds);
}
DEFINE_THISCALL_WRAPPER(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut, 12)
bool __thiscall winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003_GetHTTPRequestWasTimedOut(winISteamHTTP_STEAMHTTP_INTERFACE_VERSION003 *_this, HTTPRequestHandle hRequest, bool * pbWasTimedOut)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

View file

@ -23,167 +23,168 @@ typedef struct __winISteamInventory_STEAMINVENTORY_INTERFACE_V001 {
} winISteamInventory_STEAMINVENTORY_INTERFACE_V001;
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems, 32)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems, 40)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs, 20)
EResult __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultStatus(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t resultHandle, SteamItemDetails_t * pOutItemsArray, uint32 * punOutItemsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultItems(_this->linux_side, resultHandle, pOutItemsArray, punOutItemsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp, 8)
uint32 __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetResultTimestamp(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_CheckResultSteamID(_this->linux_side, resultHandle, steamIDExpected);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult, 8)
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DestroyResult(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems, 8)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetAllItems(_this->linux_side, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemInstanceID_t * pInstanceIDs, uint32 unCountInstanceIDs)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemsByID(_this->linux_side, pResultHandle, pInstanceIDs, unCountInstanceIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t resultHandle, void * pOutBuffer, uint32 * punOutBufferSize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SerializeResult(_this->linux_side, resultHandle, pOutBuffer, punOutBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pOutResultHandle, const void * pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_DeserializeResult(_this->linux_side, pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayItemDefs, const uint32 * punArrayQuantity, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GenerateItems(_this->linux_side, pResultHandle, pArrayItemDefs, punArrayQuantity, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems, 8)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GrantPromoItems(_this->linux_side, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, SteamItemDef_t itemDef)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItem(_this->linux_side, pResultHandle, itemDef);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayItemDefs, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_AddPromoItems(_this->linux_side, pResultHandle, pArrayItemDefs, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ConsumeItem(_this->linux_side, pResultHandle, itemConsume, unQuantity);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems, 32)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayGenerate, const uint32 * punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t * pArrayDestroy, const uint32 * punArrayDestroyQuantity, uint32 unArrayDestroyLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_ExchangeItems(_this->linux_side, pResultHandle, pArrayGenerate, punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TransferItemQuantity(_this->linux_side, pResultHandle, itemIdSource, unQuantity, itemIdDest);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat, 4)
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this)
{
TRACE("%p\n", _this);
cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_SendItemDropHeartbeat(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, SteamItemDef_t dropListDefinition)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TriggerItemDrop(_this->linux_side, pResultHandle, dropListDefinition);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems, 40)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamInventoryResult_t * pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t * pArrayGive, const uint32 * pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t * pArrayGet, const uint32 * pArrayGetQuantity, uint32 nArrayGetLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_TradeItems(_this->linux_side, pResultHandle, steamIDTradePartner, pArrayGive, pArrayGiveQuantity, nArrayGiveLength, pArrayGet, pArrayGetQuantity, nArrayGetLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions, 4)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_LoadItemDefinitions(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamItemDef_t * pItemDefIDs, uint32 * punItemDefIDsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionIDs(_this->linux_side, pItemDefIDs, punItemDefIDsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, SteamItemDef_t iDefinition, const char * pchPropertyName, char * pchValueBuffer, uint32 * punValueBufferSizeOut)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetItemDefinitionProperty(_this->linux_side, iDefinition, pchPropertyName, pchValueBuffer, punValueBufferSizeOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs, 12)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V001_RequestEligiblePromoItemDefinitionsIDs(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V001_GetEligiblePromoItemDefinitionIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V001 *_this, CSteamID steamID, SteamItemDef_t * pItemDefIDs, uint32 * punItemDefIDsArraySize)
{
TRACE("%p\n", _this);
@ -242,258 +243,259 @@ typedef struct __winISteamInventory_STEAMINVENTORY_INTERFACE_V002 {
} winISteamInventory_STEAMINVENTORY_INTERFACE_V002;
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty, 24)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems, 32)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems, 40)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty, 24)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3, 32)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties, 16)
EResult __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultStatus(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle, SteamItemDetails_t * pOutItemsArray, uint32 * punOutItemsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItems(_this->linux_side, resultHandle, pOutItemsArray, punOutItemsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty, 24)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle, uint32 unItemIndex, const char * pchPropertyName, char * pchValueBuffer, uint32 * punValueBufferSizeOut)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultItemProperty(_this->linux_side, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp, 8)
uint32 __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetResultTimestamp(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_CheckResultSteamID(_this->linux_side, resultHandle, steamIDExpected);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult, 8)
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DestroyResult(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems, 8)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetAllItems(_this->linux_side, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemInstanceID_t * pInstanceIDs, uint32 unCountInstanceIDs)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsByID(_this->linux_side, pResultHandle, pInstanceIDs, unCountInstanceIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t resultHandle, void * pOutBuffer, uint32 * punOutBufferSize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SerializeResult(_this->linux_side, resultHandle, pOutBuffer, punOutBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pOutResultHandle, const void * pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_DeserializeResult(_this->linux_side, pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayItemDefs, const uint32 * punArrayQuantity, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GenerateItems(_this->linux_side, pResultHandle, pArrayItemDefs, punArrayQuantity, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems, 8)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GrantPromoItems(_this->linux_side, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, SteamItemDef_t itemDef)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItem(_this->linux_side, pResultHandle, itemDef);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayItemDefs, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_AddPromoItems(_this->linux_side, pResultHandle, pArrayItemDefs, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ConsumeItem(_this->linux_side, pResultHandle, itemConsume, unQuantity);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems, 32)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayGenerate, const uint32 * punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t * pArrayDestroy, const uint32 * punArrayDestroyQuantity, uint32 unArrayDestroyLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_ExchangeItems(_this->linux_side, pResultHandle, pArrayGenerate, punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TransferItemQuantity(_this->linux_side, pResultHandle, itemIdSource, unQuantity, itemIdDest);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat, 4)
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this)
{
TRACE("%p\n", _this);
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SendItemDropHeartbeat(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, SteamItemDef_t dropListDefinition)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TriggerItemDrop(_this->linux_side, pResultHandle, dropListDefinition);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems, 40)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryResult_t * pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t * pArrayGive, const uint32 * pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t * pArrayGet, const uint32 * pArrayGetQuantity, uint32 nArrayGetLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_TradeItems(_this->linux_side, pResultHandle, steamIDTradePartner, pArrayGive, pArrayGiveQuantity, nArrayGiveLength, pArrayGet, pArrayGetQuantity, nArrayGetLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions, 4)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_LoadItemDefinitions(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamItemDef_t * pItemDefIDs, uint32 * punItemDefIDsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionIDs(_this->linux_side, pItemDefIDs, punItemDefIDsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamItemDef_t iDefinition, const char * pchPropertyName, char * pchValueBuffer, uint32 * punValueBufferSizeOut)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemDefinitionProperty(_this->linux_side, iDefinition, pchPropertyName, pchValueBuffer, punValueBufferSizeOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs, 12)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestEligiblePromoItemDefinitionsIDs(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, CSteamID steamID, SteamItemDef_t * pItemDefIDs, uint32 * punItemDefIDsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetEligiblePromoItemDefinitionIDs(_this->linux_side, steamID, pItemDefIDs, punItemDefIDsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase, 16)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, const SteamItemDef_t * pArrayItemDefs, const uint32 * punArrayQuantity, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartPurchase(_this->linux_side, pArrayItemDefs, punArrayQuantity, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices, 4)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RequestPrices(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices, 4)
uint32 __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetNumItemsWithPrices(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamItemDef_t * pArrayItemDefs, uint64 * pPrices, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemsWithPrices(_this->linux_side, pArrayItemDefs, pPrices, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamItemDef_t iDefinition, uint64 * pPrice)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_GetItemPrice(_this->linux_side, iDefinition, pPrice);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties, 4)
SteamInventoryUpdateHandle_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_StartUpdateProperties(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty, 24)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_RemoveProperty(_this->linux_side, handle, nItemID, pchPropertyName);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, const char * pchPropertyValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty(_this->linux_side, handle, nItemID, pchPropertyName, pchPropertyValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_2(_this->linux_side, handle, nItemID, pchPropertyName, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3, 32)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, int64 nValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_3(_this->linux_side, handle, nItemID, pchPropertyName, nValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, float flValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V002_SetProperty_4(_this->linux_side, handle, nItemID, pchPropertyName, flValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V002_SubmitUpdateProperties(winISteamInventory_STEAMINVENTORY_INTERFACE_V002 *_this, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
@ -565,265 +567,266 @@ typedef struct __winISteamInventory_STEAMINVENTORY_INTERFACE_V003 {
} winISteamInventory_STEAMINVENTORY_INTERFACE_V003;
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty, 24)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems, 8)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems, 32)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems, 40)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs, 12)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices, 20)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties, 4)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty, 24)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3, 32)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4, 28)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties, 16)
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem, 12)
EResult __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultStatus(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle, SteamItemDetails_t * pOutItemsArray, uint32 * punOutItemsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItems(_this->linux_side, resultHandle, pOutItemsArray, punOutItemsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty, 24)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle, uint32 unItemIndex, const char * pchPropertyName, char * pchValueBuffer, uint32 * punValueBufferSizeOut)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultItemProperty(_this->linux_side, resultHandle, unItemIndex, pchPropertyName, pchValueBuffer, punValueBufferSizeOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp, 8)
uint32 __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetResultTimestamp(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle, CSteamID steamIDExpected)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_CheckResultSteamID(_this->linux_side, resultHandle, steamIDExpected);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult, 8)
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle)
{
TRACE("%p\n", _this);
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DestroyResult(_this->linux_side, resultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems, 8)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetAllItems(_this->linux_side, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemInstanceID_t * pInstanceIDs, uint32 unCountInstanceIDs)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsByID(_this->linux_side, pResultHandle, pInstanceIDs, unCountInstanceIDs);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t resultHandle, void * pOutBuffer, uint32 * punOutBufferSize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SerializeResult(_this->linux_side, resultHandle, pOutBuffer, punOutBufferSize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pOutResultHandle, const void * pBuffer, uint32 unBufferSize, bool bRESERVED_MUST_BE_FALSE)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_DeserializeResult(_this->linux_side, pOutResultHandle, pBuffer, unBufferSize, bRESERVED_MUST_BE_FALSE);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayItemDefs, const uint32 * punArrayQuantity, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GenerateItems(_this->linux_side, pResultHandle, pArrayItemDefs, punArrayQuantity, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems, 8)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GrantPromoItems(_this->linux_side, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, SteamItemDef_t itemDef)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItem(_this->linux_side, pResultHandle, itemDef);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayItemDefs, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_AddPromoItems(_this->linux_side, pResultHandle, pArrayItemDefs, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, SteamItemInstanceID_t itemConsume, uint32 unQuantity)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ConsumeItem(_this->linux_side, pResultHandle, itemConsume, unQuantity);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems, 32)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, const SteamItemDef_t * pArrayGenerate, const uint32 * punArrayGenerateQuantity, uint32 unArrayGenerateLength, const SteamItemInstanceID_t * pArrayDestroy, const uint32 * punArrayDestroyQuantity, uint32 unArrayDestroyLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_ExchangeItems(_this->linux_side, pResultHandle, pArrayGenerate, punArrayGenerateQuantity, unArrayGenerateLength, pArrayDestroy, punArrayDestroyQuantity, unArrayDestroyLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, SteamItemInstanceID_t itemIdSource, uint32 unQuantity, SteamItemInstanceID_t itemIdDest)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TransferItemQuantity(_this->linux_side, pResultHandle, itemIdSource, unQuantity, itemIdDest);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat, 4)
void __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this)
{
TRACE("%p\n", _this);
cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SendItemDropHeartbeat(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, SteamItemDef_t dropListDefinition)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TriggerItemDrop(_this->linux_side, pResultHandle, dropListDefinition);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems, 40)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, CSteamID steamIDTradePartner, const SteamItemInstanceID_t * pArrayGive, const uint32 * pArrayGiveQuantity, uint32 nArrayGiveLength, const SteamItemInstanceID_t * pArrayGet, const uint32 * pArrayGetQuantity, uint32 nArrayGetLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_TradeItems(_this->linux_side, pResultHandle, steamIDTradePartner, pArrayGive, pArrayGiveQuantity, nArrayGiveLength, pArrayGet, pArrayGetQuantity, nArrayGetLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions, 4)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_LoadItemDefinitions(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamItemDef_t * pItemDefIDs, uint32 * punItemDefIDsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionIDs(_this->linux_side, pItemDefIDs, punItemDefIDsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamItemDef_t iDefinition, const char * pchPropertyName, char * pchValueBuffer, uint32 * punValueBufferSizeOut)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemDefinitionProperty(_this->linux_side, iDefinition, pchPropertyName, pchValueBuffer, punValueBufferSizeOut);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs, 12)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestEligiblePromoItemDefinitionsIDs(_this->linux_side, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, CSteamID steamID, SteamItemDef_t * pItemDefIDs, uint32 * punItemDefIDsArraySize)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetEligiblePromoItemDefinitionIDs(_this->linux_side, steamID, pItemDefIDs, punItemDefIDsArraySize);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase, 16)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, const SteamItemDef_t * pArrayItemDefs, const uint32 * punArrayQuantity, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartPurchase(_this->linux_side, pArrayItemDefs, punArrayQuantity, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices, 4)
SteamAPICall_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RequestPrices(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices, 4)
uint32 __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetNumItemsWithPrices(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices, 20)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamItemDef_t * pArrayItemDefs, uint64 * pCurrentPrices, uint64 * pBasePrices, uint32 unArrayLength)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemsWithPrices(_this->linux_side, pArrayItemDefs, pCurrentPrices, pBasePrices, unArrayLength);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamItemDef_t iDefinition, uint64 * pCurrentPrice, uint64 * pBasePrice)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_GetItemPrice(_this->linux_side, iDefinition, pCurrentPrice, pBasePrice);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties, 4)
SteamInventoryUpdateHandle_t __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_StartUpdateProperties(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty, 24)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_RemoveProperty(_this->linux_side, handle, nItemID, pchPropertyName);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, const char * pchPropertyValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty(_this->linux_side, handle, nItemID, pchPropertyName, pchPropertyValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_2(_this->linux_side, handle, nItemID, pchPropertyName, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3, 32)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, int64 nValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_3(_this->linux_side, handle, nItemID, pchPropertyName, nValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4, 28)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryUpdateHandle_t handle, SteamItemInstanceID_t nItemID, const char * pchPropertyName, float flValue)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SetProperty_4(_this->linux_side, handle, nItemID, pchPropertyName, flValue);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties, 16)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryUpdateHandle_t handle, SteamInventoryResult_t * pResultHandle)
{
TRACE("%p\n", _this);
return cppISteamInventory_STEAMINVENTORY_INTERFACE_V003_SubmitUpdateProperties(_this->linux_side, handle, pResultHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem, 12)
bool __thiscall winISteamInventory_STEAMINVENTORY_INTERFACE_V003_InspectItem(winISteamInventory_STEAMINVENTORY_INTERFACE_V003 *_this, SteamInventoryResult_t * pResultHandle, const char * pchItemToken)
{
TRACE("%p\n", _this);

View file

@ -23,97 +23,98 @@ typedef struct __winISteamMasterServerUpdater_SteamMasterServerUpdater001 {
} winISteamMasterServerUpdater_SteamMasterServerUpdater001;
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive, 8)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval, 8)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket, 20)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket, 20)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData, 32)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue, 12)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer, 8)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer, 8)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers, 4)
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress, 16)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, bool bActive)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(_this->linux_side, bActive);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval, 8)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, int iHeartbeatInterval)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(_this->linux_side, iHeartbeatInterval);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket, 20)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const void * pData, int cbData, uint32 srcIP, uint16 srcPort)
{
TRACE("%p\n", _this);
return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(_this->linux_side, pData, cbData, srcIP, srcPort);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket, 20)
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, void * pOut, int cbMaxOut, uint32 * pNetAdr, uint16 * pPort)
{
TRACE("%p\n", _this);
return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(_this->linux_side, pOut, cbMaxOut, pNetAdr, pPort);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData, 32)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, unsigned short nProtocolVersion, bool bDedicatedServer, const char * pRegionName, const char * pProductName, unsigned short nMaxReportedClients, bool bPasswordProtected, const char * pGameDescription)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(_this->linux_side, nProtocolVersion, bDedicatedServer, pRegionName, pProductName, nMaxReportedClients, bPasswordProtected, pGameDescription);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues, 4)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue, 12)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char * pKey, const char * pValue)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(_this->linux_side, pKey, pValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown, 4)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested, 4)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat, 4)
void __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
{
TRACE("%p\n", _this);
cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer, 8)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char * pServerAddress)
{
TRACE("%p\n", _this);
return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(_this->linux_side, pServerAddress);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer, 8)
bool __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, const char * pServerAddress)
{
TRACE("%p\n", _this);
return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(_this->linux_side, pServerAddress);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers, 4)
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress, 16)
int __thiscall winISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(winISteamMasterServerUpdater_SteamMasterServerUpdater001 *_this, int iServer, char * pOut, int outBufferSize)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

View file

@ -23,111 +23,112 @@ typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers001 {
} winISteamMatchmakingServers_SteamMatchMakingServers001;
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList, 12)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList, 20)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails, 12)
gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerDetails(_this->linux_side, eType, iServer);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_CancelQuery(_this->linux_side, eType);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshQuery(_this->linux_side, eType);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing, 8)
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_IsRefreshing(_this->linux_side, eType);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount, 8)
int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_GetServerCount(_this->linux_side, eType);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer, 12)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, EMatchMakingType eType, int iServer)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers001_RefreshServer(_this->linux_side, eType, iServer);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer, 16)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails, 16)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules, 16)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers001_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers001"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers001_CancelServerQuery(winISteamMatchmakingServers_SteamMatchMakingServers001 *_this, HServerQuery hServerQuery)
{
TRACE("%p\n", _this);
@ -178,118 +179,119 @@ typedef struct __winISteamMatchmakingServers_SteamMatchMakingServers002 {
} winISteamMatchmakingServers_SteamMatchMakingServers002;
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList, 20)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount, 8)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer, 12)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules, 16)
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery, 8)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestInternetServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList, 12)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestLANServerList(_this->linux_side, iApp, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFriendsServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestFavoritesServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestHistoryServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList, 20)
HServerListRequest __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, AppId_t iApp, MatchMakingKeyValuePair_t ** ppchFilters, uint32 nFilters, ISteamMatchmakingServerListResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_RequestSpectatorServerList(_this->linux_side, iApp, ppchFilters, nFilters, create_LinuxISteamMatchmakingServerListResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hServerListRequest)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_ReleaseRequest(_this->linux_side, hServerListRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails, 12)
gameserveritem_t * __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest, int iServer)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerDetails(_this->linux_side, hRequest, iServer);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_CancelQuery(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshQuery(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing, 8)
bool __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_IsRefreshing(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount, 8)
int __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_GetServerCount(_this->linux_side, hRequest);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer, 12)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerListRequest hRequest, int iServer)
{
TRACE("%p\n", _this);
cppISteamMatchmakingServers_SteamMatchMakingServers002_RefreshServer(_this->linux_side, hRequest, iServer);
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer, 16)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPingResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PingServer(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPingResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails, 16)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingPlayersResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_PlayerDetails(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingPlayersResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules, 16)
HServerQuery __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, uint32 unIP, uint16 usPort, ISteamMatchmakingRulesResponse * pRequestServersResponse)
{
TRACE("%p\n", _this);
return cppISteamMatchmakingServers_SteamMatchMakingServers002_ServerRules(_this->linux_side, unIP, usPort, create_LinuxISteamMatchmakingRulesResponse(pRequestServersResponse, "winISteamMatchmakingServers_SteamMatchMakingServers002"));
}
DEFINE_THISCALL_WRAPPER(winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery, 8)
void __thiscall winISteamMatchmakingServers_SteamMatchMakingServers002_CancelServerQuery(winISteamMatchmakingServers_SteamMatchMakingServers002 *_this, HServerQuery hServerQuery)
{
TRACE("%p\n", _this);

View file

@ -23,62 +23,63 @@ typedef struct __winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 {
} winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, 4)
bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, 4)
AudioPlayback_Status __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play, 4)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause, 4)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious, 4)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext, 4)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this, float flVolume)
{
TRACE("%p\n", _this);
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(_this->linux_side, flVolume);
}
DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
float __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);

View file

@ -23,223 +23,224 @@ typedef struct __winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 {
} winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64, 12)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt, 12)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry, 16)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries, 4)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry, 16)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry, 8)
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, const char * pchName)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_RegisterSteamMusicRemote(_this->linux_side, pchName);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_DeregisterSteamMusicRemote(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BIsCurrentMusicRemote(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_BActivationSuccess(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, const char * pchDisplayName)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetDisplayName(_this->linux_side, pchDisplayName);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64, 12)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, void * pvBuffer, uint32 cbBufferLength)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPNGIcon_64x64(_this->linux_side, pvBuffer, cbBufferLength);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayPrevious(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlayNext(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableShuffled(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableLooped(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnableQueue(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_EnablePlaylists(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, AudioPlayback_Status nStatus)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdatePlaybackStatus(_this->linux_side, nStatus);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateShuffled(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateLooped(_this->linux_side, bValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, float flValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateVolume(_this->linux_side, flValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryWillChange(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, bool bAvailable)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryIsAvailable(_this->linux_side, bAvailable);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, const char * pchText)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryText(_this->linux_side, pchText);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nValue)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryElapsedSeconds(_this->linux_side, nValue);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt, 12)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, void * pvBuffer, uint32 cbBufferLength)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_UpdateCurrentEntryCoverArt(_this->linux_side, pvBuffer, cbBufferLength);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_CurrentEntryDidChange(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueWillChange(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetQueueEntries(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry, 16)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID, int nPosition, const char * pchEntryText)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetQueueEntry(_this->linux_side, nID, nPosition, pchEntryText);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentQueueEntry(_this->linux_side, nID);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_QueueDidChange(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistWillChange(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_ResetPlaylistEntries(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry, 16)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID, int nPosition, const char * pchEntryText)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetPlaylistEntry(_this->linux_side, nID, nPosition, pchEntryText);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry, 8)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this, int nID)
{
TRACE("%p\n", _this);
return cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_SetCurrentPlaylistEntry(_this->linux_side, nID);
}
DEFINE_THISCALL_WRAPPER(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange, 4)
bool __thiscall winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001_PlaylistDidChange(winISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);

View file

@ -23,83 +23,84 @@ typedef struct __winISteamNetworking_SteamNetworking001 {
} winISteamNetworking_SteamNetworking001;
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateListenSocket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateConnectionSocket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_DestroySocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_DestroyListenSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_SendDataOnSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_IsDataAvailable, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_RetrieveData, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_GetSocketInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_GetListenSocketInfo, 16)
SNetListenSocket_t __thiscall winISteamNetworking_SteamNetworking001_CreateListenSocket(winISteamNetworking_SteamNetworking001 *_this, int nVirtualP2PPort, uint32 nIP, uint16 nPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_CreateListenSocket(_this->linux_side, nVirtualP2PPort, nIP, nPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket, 20)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket(winISteamNetworking_SteamNetworking001 *_this, CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_CreateP2PConnectionSocket(_this->linux_side, steamIDTarget, nVirtualPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_CreateConnectionSocket, 16)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking001_CreateConnectionSocket(winISteamNetworking_SteamNetworking001 *_this, uint32 nIP, uint16 nPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_CreateConnectionSocket(_this->linux_side, nIP, nPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_DestroySocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking001_DestroySocket(winISteamNetworking_SteamNetworking001 *_this, SNetSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_DestroySocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_DestroyListenSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking001_DestroyListenSocket(winISteamNetworking_SteamNetworking001 *_this, SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_DestroyListenSocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_SendDataOnSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking001_SendDataOnSocket(winISteamNetworking_SteamNetworking001 *_this, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_SendDataOnSocket(_this->linux_side, hSocket, pubData, cubData, bReliable);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket(winISteamNetworking_SteamNetworking001 *_this, SNetSocket_t hSocket, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_IsDataAvailableOnSocket(_this->linux_side, hSocket, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking001_RetrieveDataFromSocket(winISteamNetworking_SteamNetworking001 *_this, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_RetrieveDataFromSocket(_this->linux_side, hSocket, pubDest, cubDest, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_IsDataAvailable, 16)
bool __thiscall winISteamNetworking_SteamNetworking001_IsDataAvailable(winISteamNetworking_SteamNetworking001 *_this, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_IsDataAvailable(_this->linux_side, hListenSocket, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_RetrieveData, 24)
bool __thiscall winISteamNetworking_SteamNetworking001_RetrieveData(winISteamNetworking_SteamNetworking001 *_this, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_RetrieveData(_this->linux_side, hListenSocket, pubDest, cubDest, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_GetSocketInfo, 24)
bool __thiscall winISteamNetworking_SteamNetworking001_GetSocketInfo(winISteamNetworking_SteamNetworking001 *_this, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, uint32 * punIPRemote, uint16 * punPortRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking001_GetSocketInfo(_this->linux_side, hSocket, pSteamIDRemote, peSocketStatus, punIPRemote, punPortRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking001_GetListenSocketInfo, 16)
bool __thiscall winISteamNetworking_SteamNetworking001_GetListenSocketInfo(winISteamNetworking_SteamNetworking001 *_this, SNetListenSocket_t hListenSocket, uint32 * pnIP, uint16 * pnPort)
{
TRACE("%p\n", _this);
@ -146,97 +147,98 @@ typedef struct __winISteamNetworking_SteamNetworking002 {
} winISteamNetworking_SteamNetworking002;
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateListenSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateConnectionSocket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_DestroySocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_DestroyListenSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_SendDataOnSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_IsDataAvailable, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_RetrieveData, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetListenSocketInfo, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetMaxPacketSize, 8)
SNetListenSocket_t __thiscall winISteamNetworking_SteamNetworking002_CreateListenSocket(winISteamNetworking_SteamNetworking002 *_this, int nVirtualP2PPort, uint32 nIP, uint16 nPort, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_CreateListenSocket(_this->linux_side, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket, 24)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(winISteamNetworking_SteamNetworking002 *_this, CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_CreateP2PConnectionSocket(_this->linux_side, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_CreateConnectionSocket, 16)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking002_CreateConnectionSocket(winISteamNetworking_SteamNetworking002 *_this, uint32 nIP, uint16 nPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_CreateConnectionSocket(_this->linux_side, nIP, nPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_DestroySocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking002_DestroySocket(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_DestroySocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_DestroyListenSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking002_DestroyListenSocket(winISteamNetworking_SteamNetworking002 *_this, SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_DestroyListenSocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_SendDataOnSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking002_SendDataOnSocket(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_SendDataOnSocket(_this->linux_side, hSocket, pubData, cubData, bReliable);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_IsDataAvailableOnSocket(_this->linux_side, hSocket, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_RetrieveDataFromSocket(_this->linux_side, hSocket, pubDest, cubDest, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_IsDataAvailable, 16)
bool __thiscall winISteamNetworking_SteamNetworking002_IsDataAvailable(winISteamNetworking_SteamNetworking002 *_this, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_IsDataAvailable(_this->linux_side, hListenSocket, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_RetrieveData, 24)
bool __thiscall winISteamNetworking_SteamNetworking002_RetrieveData(winISteamNetworking_SteamNetworking002 *_this, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_RetrieveData(_this->linux_side, hListenSocket, pubDest, cubDest, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketInfo, 24)
bool __thiscall winISteamNetworking_SteamNetworking002_GetSocketInfo(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, uint32 * punIPRemote, uint16 * punPortRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_GetSocketInfo(_this->linux_side, hSocket, pSteamIDRemote, peSocketStatus, punIPRemote, punPortRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetListenSocketInfo, 16)
bool __thiscall winISteamNetworking_SteamNetworking002_GetListenSocketInfo(winISteamNetworking_SteamNetworking002 *_this, SNetListenSocket_t hListenSocket, uint32 * pnIP, uint16 * pnPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_GetListenSocketInfo(_this->linux_side, hListenSocket, pnIP, pnPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetSocketConnectionType, 8)
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking002_GetSocketConnectionType(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking002_GetSocketConnectionType(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking002_GetMaxPacketSize, 8)
int __thiscall winISteamNetworking_SteamNetworking002_GetMaxPacketSize(winISteamNetworking_SteamNetworking002 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
@ -285,139 +287,140 @@ typedef struct __winISteamNetworking_SteamNetworking003 {
} winISteamNetworking_SteamNetworking003;
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_SendP2PPacket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_ReadP2PPacket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetP2PSessionState, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateListenSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateConnectionSocket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_DestroySocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_DestroyListenSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_SendDataOnSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsDataAvailable, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_RetrieveData, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetListenSocketInfo, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking003_SendP2PPacket(winISteamNetworking_SteamNetworking003 *_this, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_SendP2PPacket(_this->linux_side, steamIDRemote, pubData, cubData, eP2PSendType);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable, 8)
bool __thiscall winISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(winISteamNetworking_SteamNetworking003 *_this, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_IsP2PPacketAvailable(_this->linux_side, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_ReadP2PPacket, 20)
bool __thiscall winISteamNetworking_SteamNetworking003_ReadP2PPacket(winISteamNetworking_SteamNetworking003 *_this, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, CSteamID * psteamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_ReadP2PPacket(_this->linux_side, pubDest, cubDest, pcubMsgSize, psteamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser(winISteamNetworking_SteamNetworking003 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_AcceptP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser(winISteamNetworking_SteamNetworking003 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_CloseP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetP2PSessionState, 16)
bool __thiscall winISteamNetworking_SteamNetworking003_GetP2PSessionState(winISteamNetworking_SteamNetworking003 *_this, CSteamID steamIDRemote, P2PSessionState_t * pConnectionState)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_GetP2PSessionState(_this->linux_side, steamIDRemote, pConnectionState);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateListenSocket, 20)
SNetListenSocket_t __thiscall winISteamNetworking_SteamNetworking003_CreateListenSocket(winISteamNetworking_SteamNetworking003 *_this, int nVirtualP2PPort, uint32 nIP, uint16 nPort, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_CreateListenSocket(_this->linux_side, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket, 24)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket(winISteamNetworking_SteamNetworking003 *_this, CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_CreateP2PConnectionSocket(_this->linux_side, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_CreateConnectionSocket, 16)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking003_CreateConnectionSocket(winISteamNetworking_SteamNetworking003 *_this, uint32 nIP, uint16 nPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_CreateConnectionSocket(_this->linux_side, nIP, nPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_DestroySocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking003_DestroySocket(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_DestroySocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_DestroyListenSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking003_DestroyListenSocket(winISteamNetworking_SteamNetworking003 *_this, SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_DestroyListenSocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_SendDataOnSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking003_SendDataOnSocket(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_SendDataOnSocket(_this->linux_side, hSocket, pubData, cubData, bReliable);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_IsDataAvailableOnSocket(_this->linux_side, hSocket, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking003_RetrieveDataFromSocket(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_RetrieveDataFromSocket(_this->linux_side, hSocket, pubDest, cubDest, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_IsDataAvailable, 16)
bool __thiscall winISteamNetworking_SteamNetworking003_IsDataAvailable(winISteamNetworking_SteamNetworking003 *_this, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_IsDataAvailable(_this->linux_side, hListenSocket, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_RetrieveData, 24)
bool __thiscall winISteamNetworking_SteamNetworking003_RetrieveData(winISteamNetworking_SteamNetworking003 *_this, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_RetrieveData(_this->linux_side, hListenSocket, pubDest, cubDest, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketInfo, 24)
bool __thiscall winISteamNetworking_SteamNetworking003_GetSocketInfo(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, uint32 * punIPRemote, uint16 * punPortRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_GetSocketInfo(_this->linux_side, hSocket, pSteamIDRemote, peSocketStatus, punIPRemote, punPortRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetListenSocketInfo, 16)
bool __thiscall winISteamNetworking_SteamNetworking003_GetListenSocketInfo(winISteamNetworking_SteamNetworking003 *_this, SNetListenSocket_t hListenSocket, uint32 * pnIP, uint16 * pnPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_GetListenSocketInfo(_this->linux_side, hListenSocket, pnIP, pnPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetSocketConnectionType, 8)
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking003_GetSocketConnectionType(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking003_GetSocketConnectionType(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking003_GetMaxPacketSize, 8)
int __thiscall winISteamNetworking_SteamNetworking003_GetMaxPacketSize(winISteamNetworking_SteamNetworking003 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
@ -472,139 +475,140 @@ typedef struct __winISteamNetworking_SteamNetworking004 {
} winISteamNetworking_SteamNetworking004;
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_SendP2PPacket, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_ReadP2PPacket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetP2PSessionState, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateListenSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateConnectionSocket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_DestroySocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_DestroyListenSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_SendDataOnSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsDataAvailable, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_RetrieveData, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetListenSocketInfo, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking004_SendP2PPacket(winISteamNetworking_SteamNetworking004 *_this, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_SendP2PPacket(_this->linux_side, steamIDRemote, pubData, cubData, eP2PSendType, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable, 12)
bool __thiscall winISteamNetworking_SteamNetworking004_IsP2PPacketAvailable(winISteamNetworking_SteamNetworking004 *_this, uint32 * pcubMsgSize, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_IsP2PPacketAvailable(_this->linux_side, pcubMsgSize, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_ReadP2PPacket, 24)
bool __thiscall winISteamNetworking_SteamNetworking004_ReadP2PPacket(winISteamNetworking_SteamNetworking004 *_this, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, CSteamID * psteamIDRemote, int nVirtualPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_ReadP2PPacket(_this->linux_side, pubDest, cubDest, pcubMsgSize, psteamIDRemote, nVirtualPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser(winISteamNetworking_SteamNetworking004 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_AcceptP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser(winISteamNetworking_SteamNetworking004 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_CloseP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetP2PSessionState, 16)
bool __thiscall winISteamNetworking_SteamNetworking004_GetP2PSessionState(winISteamNetworking_SteamNetworking004 *_this, CSteamID steamIDRemote, P2PSessionState_t * pConnectionState)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_GetP2PSessionState(_this->linux_side, steamIDRemote, pConnectionState);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateListenSocket, 20)
SNetListenSocket_t __thiscall winISteamNetworking_SteamNetworking004_CreateListenSocket(winISteamNetworking_SteamNetworking004 *_this, int nVirtualP2PPort, uint32 nIP, uint16 nPort, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_CreateListenSocket(_this->linux_side, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket, 24)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket(winISteamNetworking_SteamNetworking004 *_this, CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_CreateP2PConnectionSocket(_this->linux_side, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_CreateConnectionSocket, 16)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking004_CreateConnectionSocket(winISteamNetworking_SteamNetworking004 *_this, uint32 nIP, uint16 nPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_CreateConnectionSocket(_this->linux_side, nIP, nPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_DestroySocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking004_DestroySocket(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_DestroySocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_DestroyListenSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking004_DestroyListenSocket(winISteamNetworking_SteamNetworking004 *_this, SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_DestroyListenSocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_SendDataOnSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking004_SendDataOnSocket(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_SendDataOnSocket(_this->linux_side, hSocket, pubData, cubData, bReliable);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_IsDataAvailableOnSocket(_this->linux_side, hSocket, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking004_RetrieveDataFromSocket(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_RetrieveDataFromSocket(_this->linux_side, hSocket, pubDest, cubDest, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_IsDataAvailable, 16)
bool __thiscall winISteamNetworking_SteamNetworking004_IsDataAvailable(winISteamNetworking_SteamNetworking004 *_this, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_IsDataAvailable(_this->linux_side, hListenSocket, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_RetrieveData, 24)
bool __thiscall winISteamNetworking_SteamNetworking004_RetrieveData(winISteamNetworking_SteamNetworking004 *_this, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_RetrieveData(_this->linux_side, hListenSocket, pubDest, cubDest, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketInfo, 24)
bool __thiscall winISteamNetworking_SteamNetworking004_GetSocketInfo(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, uint32 * punIPRemote, uint16 * punPortRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_GetSocketInfo(_this->linux_side, hSocket, pSteamIDRemote, peSocketStatus, punIPRemote, punPortRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetListenSocketInfo, 16)
bool __thiscall winISteamNetworking_SteamNetworking004_GetListenSocketInfo(winISteamNetworking_SteamNetworking004 *_this, SNetListenSocket_t hListenSocket, uint32 * pnIP, uint16 * pnPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_GetListenSocketInfo(_this->linux_side, hListenSocket, pnIP, pnPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetSocketConnectionType, 8)
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking004_GetSocketConnectionType(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking004_GetSocketConnectionType(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking004_GetMaxPacketSize, 8)
int __thiscall winISteamNetworking_SteamNetworking004_GetMaxPacketSize(winISteamNetworking_SteamNetworking004 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
@ -659,153 +663,154 @@ typedef struct __winISteamNetworking_SteamNetworking005 {
} winISteamNetworking_SteamNetworking005;
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_SendP2PPacket, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_ReadP2PPacket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetP2PSessionState, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateListenSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateConnectionSocket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_DestroySocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_DestroyListenSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_SendDataOnSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsDataAvailable, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_RetrieveData, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetListenSocketInfo, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking005_SendP2PPacket(winISteamNetworking_SteamNetworking005 *_this, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_SendP2PPacket(_this->linux_side, steamIDRemote, pubData, cubData, eP2PSendType, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable, 12)
bool __thiscall winISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(winISteamNetworking_SteamNetworking005 *_this, uint32 * pcubMsgSize, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_IsP2PPacketAvailable(_this->linux_side, pcubMsgSize, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_ReadP2PPacket, 24)
bool __thiscall winISteamNetworking_SteamNetworking005_ReadP2PPacket(winISteamNetworking_SteamNetworking005 *_this, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, CSteamID * psteamIDRemote, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_ReadP2PPacket(_this->linux_side, pubDest, cubDest, pcubMsgSize, psteamIDRemote, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser(winISteamNetworking_SteamNetworking005 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_AcceptP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser(winISteamNetworking_SteamNetworking005 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_CloseP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser, 16)
bool __thiscall winISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(winISteamNetworking_SteamNetworking005 *_this, CSteamID steamIDRemote, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_CloseP2PChannelWithUser(_this->linux_side, steamIDRemote, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetP2PSessionState, 16)
bool __thiscall winISteamNetworking_SteamNetworking005_GetP2PSessionState(winISteamNetworking_SteamNetworking005 *_this, CSteamID steamIDRemote, P2PSessionState_t * pConnectionState)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_GetP2PSessionState(_this->linux_side, steamIDRemote, pConnectionState);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay, 8)
bool __thiscall winISteamNetworking_SteamNetworking005_AllowP2PPacketRelay(winISteamNetworking_SteamNetworking005 *_this, bool bAllow)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_AllowP2PPacketRelay(_this->linux_side, bAllow);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateListenSocket, 20)
SNetListenSocket_t __thiscall winISteamNetworking_SteamNetworking005_CreateListenSocket(winISteamNetworking_SteamNetworking005 *_this, int nVirtualP2PPort, uint32 nIP, uint16 nPort, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_CreateListenSocket(_this->linux_side, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket, 24)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket(winISteamNetworking_SteamNetworking005 *_this, CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_CreateP2PConnectionSocket(_this->linux_side, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_CreateConnectionSocket, 16)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking005_CreateConnectionSocket(winISteamNetworking_SteamNetworking005 *_this, uint32 nIP, uint16 nPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_CreateConnectionSocket(_this->linux_side, nIP, nPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_DestroySocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking005_DestroySocket(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_DestroySocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_DestroyListenSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking005_DestroyListenSocket(winISteamNetworking_SteamNetworking005 *_this, SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_DestroyListenSocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_SendDataOnSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking005_SendDataOnSocket(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_SendDataOnSocket(_this->linux_side, hSocket, pubData, cubData, bReliable);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_IsDataAvailableOnSocket(_this->linux_side, hSocket, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_RetrieveDataFromSocket(_this->linux_side, hSocket, pubDest, cubDest, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_IsDataAvailable, 16)
bool __thiscall winISteamNetworking_SteamNetworking005_IsDataAvailable(winISteamNetworking_SteamNetworking005 *_this, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_IsDataAvailable(_this->linux_side, hListenSocket, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_RetrieveData, 24)
bool __thiscall winISteamNetworking_SteamNetworking005_RetrieveData(winISteamNetworking_SteamNetworking005 *_this, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_RetrieveData(_this->linux_side, hListenSocket, pubDest, cubDest, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketInfo, 24)
bool __thiscall winISteamNetworking_SteamNetworking005_GetSocketInfo(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, uint32 * punIPRemote, uint16 * punPortRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_GetSocketInfo(_this->linux_side, hSocket, pSteamIDRemote, peSocketStatus, punIPRemote, punPortRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetListenSocketInfo, 16)
bool __thiscall winISteamNetworking_SteamNetworking005_GetListenSocketInfo(winISteamNetworking_SteamNetworking005 *_this, SNetListenSocket_t hListenSocket, uint32 * pnIP, uint16 * pnPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_GetListenSocketInfo(_this->linux_side, hListenSocket, pnIP, pnPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetSocketConnectionType, 8)
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking005_GetSocketConnectionType(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking005_GetSocketConnectionType(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking005_GetMaxPacketSize, 8)
int __thiscall winISteamNetworking_SteamNetworking005_GetMaxPacketSize(winISteamNetworking_SteamNetworking005 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
@ -862,153 +867,154 @@ typedef struct __winISteamNetworking_SteamNetworking006 {
} winISteamNetworking_SteamNetworking006;
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_SendP2PPacket, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_ReadP2PPacket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetP2PSessionState, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateListenSocket, 36)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateConnectionSocket, 32)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_DestroySocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_DestroyListenSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_SendDataOnSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsDataAvailable, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_RetrieveData, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetListenSocketInfo, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketConnectionType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetMaxPacketSize, 8)
bool __thiscall winISteamNetworking_SteamNetworking006_SendP2PPacket(winISteamNetworking_SteamNetworking006 *_this, CSteamID steamIDRemote, const void * pubData, uint32 cubData, EP2PSend eP2PSendType, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_SendP2PPacket(_this->linux_side, steamIDRemote, pubData, cubData, eP2PSendType, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable, 12)
bool __thiscall winISteamNetworking_SteamNetworking006_IsP2PPacketAvailable(winISteamNetworking_SteamNetworking006 *_this, uint32 * pcubMsgSize, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_IsP2PPacketAvailable(_this->linux_side, pcubMsgSize, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_ReadP2PPacket, 24)
bool __thiscall winISteamNetworking_SteamNetworking006_ReadP2PPacket(winISteamNetworking_SteamNetworking006 *_this, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, CSteamID * psteamIDRemote, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_ReadP2PPacket(_this->linux_side, pubDest, cubDest, pcubMsgSize, psteamIDRemote, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser(winISteamNetworking_SteamNetworking006 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_AcceptP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser, 12)
bool __thiscall winISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser(winISteamNetworking_SteamNetworking006 *_this, CSteamID steamIDRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_CloseP2PSessionWithUser(_this->linux_side, steamIDRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser, 16)
bool __thiscall winISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser(winISteamNetworking_SteamNetworking006 *_this, CSteamID steamIDRemote, int nChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_CloseP2PChannelWithUser(_this->linux_side, steamIDRemote, nChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetP2PSessionState, 16)
bool __thiscall winISteamNetworking_SteamNetworking006_GetP2PSessionState(winISteamNetworking_SteamNetworking006 *_this, CSteamID steamIDRemote, P2PSessionState_t * pConnectionState)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_GetP2PSessionState(_this->linux_side, steamIDRemote, pConnectionState);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay, 8)
bool __thiscall winISteamNetworking_SteamNetworking006_AllowP2PPacketRelay(winISteamNetworking_SteamNetworking006 *_this, bool bAllow)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_AllowP2PPacketRelay(_this->linux_side, bAllow);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateListenSocket, 36)
SNetListenSocket_t __thiscall winISteamNetworking_SteamNetworking006_CreateListenSocket(winISteamNetworking_SteamNetworking006 *_this, int nVirtualP2PPort, SteamIPAddress_t nIP, uint16 nPort, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_CreateListenSocket(_this->linux_side, nVirtualP2PPort, nIP, nPort, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket, 24)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket(winISteamNetworking_SteamNetworking006 *_this, CSteamID steamIDTarget, int nVirtualPort, int nTimeoutSec, bool bAllowUseOfPacketRelay)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_CreateP2PConnectionSocket(_this->linux_side, steamIDTarget, nVirtualPort, nTimeoutSec, bAllowUseOfPacketRelay);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_CreateConnectionSocket, 32)
SNetSocket_t __thiscall winISteamNetworking_SteamNetworking006_CreateConnectionSocket(winISteamNetworking_SteamNetworking006 *_this, SteamIPAddress_t nIP, uint16 nPort, int nTimeoutSec)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_CreateConnectionSocket(_this->linux_side, nIP, nPort, nTimeoutSec);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_DestroySocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking006_DestroySocket(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_DestroySocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_DestroyListenSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking006_DestroyListenSocket(winISteamNetworking_SteamNetworking006 *_this, SNetListenSocket_t hSocket, bool bNotifyRemoteEnd)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_DestroyListenSocket(_this->linux_side, hSocket, bNotifyRemoteEnd);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_SendDataOnSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking006_SendDataOnSocket(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket, void * pubData, uint32 cubData, bool bReliable)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_SendDataOnSocket(_this->linux_side, hSocket, pubData, cubData, bReliable);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket, 12)
bool __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_IsDataAvailableOnSocket(_this->linux_side, hSocket, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket, 20)
bool __thiscall winISteamNetworking_SteamNetworking006_RetrieveDataFromSocket(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_RetrieveDataFromSocket(_this->linux_side, hSocket, pubDest, cubDest, pcubMsgSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_IsDataAvailable, 16)
bool __thiscall winISteamNetworking_SteamNetworking006_IsDataAvailable(winISteamNetworking_SteamNetworking006 *_this, SNetListenSocket_t hListenSocket, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_IsDataAvailable(_this->linux_side, hListenSocket, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_RetrieveData, 24)
bool __thiscall winISteamNetworking_SteamNetworking006_RetrieveData(winISteamNetworking_SteamNetworking006 *_this, SNetListenSocket_t hListenSocket, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize, SNetSocket_t * phSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_RetrieveData(_this->linux_side, hListenSocket, pubDest, cubDest, pcubMsgSize, phSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketInfo, 24)
bool __thiscall winISteamNetworking_SteamNetworking006_GetSocketInfo(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket, CSteamID * pSteamIDRemote, int * peSocketStatus, SteamIPAddress_t * punIPRemote, uint16 * punPortRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_GetSocketInfo(_this->linux_side, hSocket, pSteamIDRemote, peSocketStatus, punIPRemote, punPortRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetListenSocketInfo, 16)
bool __thiscall winISteamNetworking_SteamNetworking006_GetListenSocketInfo(winISteamNetworking_SteamNetworking006 *_this, SNetListenSocket_t hListenSocket, SteamIPAddress_t * pnIP, uint16 * pnPort)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_GetListenSocketInfo(_this->linux_side, hListenSocket, pnIP, pnPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetSocketConnectionType, 8)
ESNetSocketConnectionType __thiscall winISteamNetworking_SteamNetworking006_GetSocketConnectionType(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);
return cppISteamNetworking_SteamNetworking006_GetSocketConnectionType(_this->linux_side, hSocket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworking_SteamNetworking006_GetMaxPacketSize, 8)
int __thiscall winISteamNetworking_SteamNetworking006_GetMaxPacketSize(winISteamNetworking_SteamNetworking006 *_this, SNetSocket_t hSocket)
{
TRACE("%p\n", _this);

View file

@ -23,27 +23,28 @@ typedef struct __winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 {
} winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this)
{
TRACE("%p\n", _this);
cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_DestroyFakeUDPPort(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP, 20)
EResult __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr * remoteAddress, const void * pData, uint32 cbData, int nSendFlags)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_SendMessageToFakeIP(_this->linux_side, remoteAddress, pData, cbData, nSendFlags);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages, 12)
int __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, winSteamNetworkingMessage_t_158 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ReceiveMessages(_this->linux_side, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup, 8)
void __thiscall winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001_ScheduleCleanup(winISteamNetworkingFakeUDPPort_SteamNetworkingFakeUDPPort001 *_this, const SteamNetworkingIPAddr * remoteAddress)
{
TRACE("%p\n", _this);

View file

@ -23,41 +23,42 @@ typedef struct __winISteamNetworkingMessages_SteamNetworkingMessages002 {
} winISteamNetworkingMessages_SteamNetworkingMessages002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
EResult __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote, const void * pubData, uint32 cubData, int nSendFlags, int nRemoteChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_SendMessageToUser(_this->linux_side, identityRemote, pubData, cubData, nSendFlags, nRemoteChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel, 16)
int __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, int nLocalChannel, winSteamNetworkingMessage_t_158 ** ppOutMessages, int nMaxMessages)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_ReceiveMessagesOnChannel(_this->linux_side, nLocalChannel, ppOutMessages, nMaxMessages);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser, 8)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_AcceptSessionWithUser(_this->linux_side, identityRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser, 8)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseSessionWithUser(_this->linux_side, identityRemote);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser, 12)
bool __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote, int nLocalChannel)
{
TRACE("%p\n", _this);
return cppISteamNetworkingMessages_SteamNetworkingMessages002_CloseChannelWithUser(_this->linux_side, identityRemote, nLocalChannel);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo, 16)
ESteamNetworkingConnectionState __thiscall winISteamNetworkingMessages_SteamNetworkingMessages002_GetSessionConnectionInfo(winISteamNetworkingMessages_SteamNetworkingMessages002 *_this, const SteamNetworkingIdentity * identityRemote, SteamNetConnectionInfo_t * pConnectionInfo, SteamNetConnectionRealTimeStatus_t * pQuickStatus)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

View file

@ -23,55 +23,56 @@ typedef struct __winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeri
} winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void * pMsgRendezvous, uint32 cbRendezvous)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PRendezvous(_this->linux_side, steamIDRemote, unConnectionIDSrc, pMsgRendezvous, cbRendezvous);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure, 24)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char * pszReason)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_SendP2PConnectionFailure(_this->linux_side, steamIDRemote, unConnectionIDDest, nReason, pszReason);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync, 4)
SteamAPICall_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCertAsync(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON, 12)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, void * buf, uint32 cbBuf)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetNetworkConfigJSON(_this->linux_side, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, const void * pTicket, uint32 cbTicket)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_CacheRelayTicket(_this->linux_side, pTicket, cbTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount, 4)
uint32 __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicketCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket, 16)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, uint32 idxTicket, void * buf, uint32 cbBuf)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_GetCachedRelayTicket(_this->linux_side, idxTicket, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002_PostConnectionStateMsg(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized002 *_this, const void * pMsg, uint32 cbMsg)
{
TRACE("%p\n", _this);
@ -114,55 +115,56 @@ typedef struct __winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSeri
} winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, CSteamID steamIDRemote, uint32 unConnectionIDSrc, const void * pMsgRendezvous, uint32 cbRendezvous)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PRendezvous(_this->linux_side, steamIDRemote, unConnectionIDSrc, pMsgRendezvous, cbRendezvous);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure, 24)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, CSteamID steamIDRemote, uint32 unConnectionIDDest, uint32 nReason, const char * pszReason)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_SendP2PConnectionFailure(_this->linux_side, steamIDRemote, unConnectionIDDest, nReason, pszReason);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync, 4)
SteamAPICall_t __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCertAsync(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON, 16)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, void * buf, uint32 cbBuf, const char * pszLauncherPartner)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetNetworkConfigJSON(_this->linux_side, buf, cbBuf, pszLauncherPartner);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, const void * pTicket, uint32 cbTicket)
{
TRACE("%p\n", _this);
cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_CacheRelayTicket(_this->linux_side, pTicket, cbTicket);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount, 4)
uint32 __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicketCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket, 16)
int __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, uint32 idxTicket, void * buf, uint32 cbBuf)
{
TRACE("%p\n", _this);
return cppISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_GetCachedRelayTicket(_this->linux_side, idxTicket, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg, 12)
void __thiscall winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003_PostConnectionStateMsg(winISteamNetworkingSocketsSerialized_SteamNetworkingSocketsSerialized003 *_this, const void * pMsg, uint32 cbMsg)
{
TRACE("%p\n", _this);

View file

@ -23,153 +23,154 @@ typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils001 {
} winISteamNetworkingUtils_SteamNetworkingUtils001;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_destructor, 4)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalPingLocation(_this->linux_side, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t * remoteLocation)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_ParsePingLocationString(_this->linux_side, pszString, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate, 8)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, float flMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress, 4)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_IsPingMeasurementInProgress(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID popID)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetDirectPingToPOP(_this->linux_side, popID);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount, 4)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingPOPID * list, int nListSz)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetPOPList(_this->linux_side, list, nListSz);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp, 4)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetLocalTimestamp(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction, 12)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue, 28)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue, 4)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_GetFirstConfigValue(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString, 20)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils001_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils001_destructor, 4)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils001_destructor(winISteamNetworkingUtils_SteamNetworkingUtils001 *_this)
{/* never called */}
@ -223,153 +224,154 @@ typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils002 {
} winISteamNetworkingUtils_SteamNetworkingUtils002;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_destructor, 4)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamRelayNetworkStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetRelayNetworkStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation, 8)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalPingLocation(_this->linux_side, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t * remoteLocation)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_ParsePingLocationString(_this->linux_side, pszString, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate, 8)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, float flMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID popID)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetDirectPingToPOP(_this->linux_side, popID);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount, 4)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingPOPID * list, int nListSz)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetPOPList(_this->linux_side, list, nListSz);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp, 4)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetLocalTimestamp(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction, 12)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue, 28)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue, 4)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_GetFirstConfigValue(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString, 20)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils002_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils002_destructor, 4)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils002_destructor(winISteamNetworkingUtils_SteamNetworkingUtils002 *_this)
{/* never called */}
@ -423,160 +425,161 @@ typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils003 {
} winISteamNetworkingUtils_SteamNetworkingUtils003;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_destructor, 4)
SteamNetworkingMessage_t * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, int cbAllocateBuffer)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_AllocateMessage(_this->linux_side, cbAllocateBuffer);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus, 8)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamRelayNetworkStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetRelayNetworkStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation, 8)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalPingLocation(_this->linux_side, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkPingLocation_t * remoteLocation)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_ParsePingLocationString(_this->linux_side, pszString, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate, 8)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, float flMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingPOPID popID)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetDirectPingToPOP(_this->linux_side, popID);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount, 4)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingPOPID * list, int nListSz)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetPOPList(_this->linux_side, list, nListSz);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp, 4)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetLocalTimestamp(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction, 12)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue, 28)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, ESteamNetworkingConfigValue eValue, const char ** pOutName, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope, ESteamNetworkingConfigValue * pOutNextValue)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetConfigValueInfo(_this->linux_side, eValue, pOutName, pOutDataType, pOutScope, pOutNextValue);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue, 4)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_GetFirstConfigValue(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString, 20)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils003_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils003_destructor, 4)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils003_destructor(winISteamNetworkingUtils_SteamNetworkingUtils003 *_this)
{/* never called */}
@ -631,181 +634,182 @@ typedef struct __winISteamNetworkingUtils_SteamNetworkingUtils004 {
} winISteamNetworkingUtils_SteamNetworkingUtils004;
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp, 4)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue, 24)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue, 28)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString, 20)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType, 8)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString, 16)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString, 12)
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor, 4)
SteamNetworkingMessage_t * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, int cbAllocateBuffer)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_AllocateMessage(_this->linux_side, cbAllocateBuffer);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus, 8)
ESteamNetworkingAvailability __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamRelayNetworkStatus_t * pDetails)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRelayNetworkStatus(_this->linux_side, pDetails);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation, 8)
float __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalPingLocation(_this->linux_side, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t * location1, const SteamNetworkPingLocation_t * location2)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeBetweenTwoLocations(_this->linux_side, location1, location2);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t * remoteLocation)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_EstimatePingTimeFromLocalHost(_this->linux_side, remoteLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkPingLocation_t * location, char * pszBuf, int cchBufSize)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_ConvertPingLocationToString(_this->linux_side, location, pszBuf, cchBufSize);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const char * pszString, SteamNetworkPingLocation_t * result)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_ParsePingLocationString(_this->linux_side, pszString, result);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate, 8)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, float flMaxAgeSeconds)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_CheckPingDataUpToDate(_this->linux_side, flMaxAgeSeconds);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID popID, SteamNetworkingPOPID * pViaRelayPoP)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPingToDataCenter(_this->linux_side, popID, pViaRelayPoP);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP, 8)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID popID)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetDirectPingToPOP(_this->linux_side, popID);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount, 4)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList, 12)
int __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingPOPID * list, int nListSz)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetPOPList(_this->linux_side, list, nListSz);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp, 4)
SteamNetworkingMicroseconds __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetLocalTimestamp(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction, 12)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingSocketsDebugOutputType eDetailLevel, FSteamNetworkingSocketsDebugOutput pfnFunc)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SetDebugOutputFunction(_this->linux_side, eDetailLevel, pfnFunc);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType, 8)
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, uint32 nIPv4)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetIPv4FakeIPType(_this->linux_side, nIPv4);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP, 12)
EResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr * fakeIP, SteamNetworkingIdentity * pOutRealIdentity)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetRealIdentityForFakeIP(_this->linux_side, fakeIP, pOutRealIdentity);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue, 24)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType eDataType, const void * pArg)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, eDataType, pArg);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue, 28)
ESteamNetworkingGetConfigValueResult __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigScope eScopeType, intptr_t scopeObj, ESteamNetworkingConfigDataType * pOutDataType, void * pResult, size_t * cbResult)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValue(_this->linux_side, eValue, eScopeType, scopeObj, pOutDataType, pResult, cbResult);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo, 16)
const char * __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eValue, ESteamNetworkingConfigDataType * pOutDataType, ESteamNetworkingConfigScope * pOutScope)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_GetConfigValueInfo(_this->linux_side, eValue, pOutDataType, pOutScope);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues, 12)
ESteamNetworkingConfigValue __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, ESteamNetworkingConfigValue eCurrent, bool bEnumerateDevVars)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_IterateGenericEditableConfigValues(_this->linux_side, eCurrent, bEnumerateDevVars);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString, 20)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr * addr, char * buf, size_t cbBuf, bool bWithPort)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ToString(_this->linux_side, addr, buf, cbBuf, bWithPort);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingIPAddr * pAddr, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_ParseString(_this->linux_side, pAddr, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType, 8)
ESteamNetworkingFakeIPType __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIPAddr * addr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIPAddr_GetFakeIPType(_this->linux_side, addr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString, 16)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, const SteamNetworkingIdentity * identity, char * buf, size_t cbBuf)
{
TRACE("%p\n", _this);
cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ToString(_this->linux_side, identity, buf, cbBuf);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString, 12)
bool __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this, SteamNetworkingIdentity * pIdentity, const char * pszStr)
{
TRACE("%p\n", _this);
return cppISteamNetworkingUtils_SteamNetworkingUtils004_SteamNetworkingIdentity_ParseString(_this->linux_side, pIdentity, pszStr);
}
DEFINE_THISCALL_WRAPPER(winISteamNetworkingUtils_SteamNetworkingUtils004_destructor, 4)
void __thiscall winISteamNetworkingUtils_SteamNetworkingUtils004_destructor(winISteamNetworkingUtils_SteamNetworkingUtils004 *_this)
{/* never called */}

View file

@ -23,41 +23,42 @@ typedef struct __winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSI
} winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled, 4)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked, 4)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked, 8)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList, 8)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked, 8)
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockEnabled(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked, 4)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsParentalLockLocked(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppBlocked(_this->linux_side, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, AppId_t nAppID)
{
TRACE("%p\n", _this);
return cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsAppInBlockList(_this->linux_side, nAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, EParentalFeature eFeature)
{
TRACE("%p\n", _this);
return cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureBlocked(_this->linux_side, eFeature);
}
DEFINE_THISCALL_WRAPPER(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList, 8)
bool __thiscall winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001_BIsFeatureInBlockList(winISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001 *_this, EParentalFeature eFeature)
{
TRACE("%p\n", _this);

View file

@ -23,83 +23,84 @@ typedef struct __winISteamParties_SteamParties002 {
} winISteamParties_SteamParties002;
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetNumActiveBeacons, 4)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconByIndex, 8)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_JoinParty, 12)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetNumAvailableBeaconLocations, 8)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_OnReservationCompleted, 20)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CancelReservation, 20)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_ChangeNumOpenSlots, 16)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_DestroyBeacon, 12)
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
uint32 __thiscall winISteamParties_SteamParties002_GetNumActiveBeacons(winISteamParties_SteamParties002 *_this)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetNumActiveBeacons(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconByIndex, 8)
PartyBeaconID_t __thiscall winISteamParties_SteamParties002_GetBeaconByIndex(winISteamParties_SteamParties002 *_this, uint32 unIndex)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconByIndex(_this->linux_side, unIndex);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconDetails, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconDetails(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID, CSteamID * pSteamIDBeaconOwner, winSteamPartyBeaconLocation_t_158 * pLocation, char * pchMetadata, int cchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetBeaconDetails(_this->linux_side, ulBeaconID, pSteamIDBeaconOwner, pLocation, pchMetadata, cchMetadata);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_JoinParty, 12)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_JoinParty(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeaconID)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_JoinParty(_this->linux_side, ulBeaconID);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetNumAvailableBeaconLocations, 8)
bool __thiscall winISteamParties_SteamParties002_GetNumAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, uint32 * puNumLocations)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetNumAvailableBeaconLocations(_this->linux_side, puNumLocations);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetAvailableBeaconLocations, 12)
bool __thiscall winISteamParties_SteamParties002_GetAvailableBeaconLocations(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_158 * pLocationList, uint32 uMaxNumLocations)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_GetAvailableBeaconLocations(_this->linux_side, pLocationList, uMaxNumLocations);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CreateBeacon, 20)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_CreateBeacon(winISteamParties_SteamParties002 *_this, uint32 unOpenSlots, winSteamPartyBeaconLocation_t_158 * pBeaconLocation, const char * pchConnectString, const char * pchMetadata)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_CreateBeacon(_this->linux_side, unOpenSlots, pBeaconLocation, pchConnectString, pchMetadata);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_OnReservationCompleted, 20)
void __thiscall winISteamParties_SteamParties002_OnReservationCompleted(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
{
TRACE("%p\n", _this);
cppISteamParties_SteamParties002_OnReservationCompleted(_this->linux_side, ulBeacon, steamIDUser);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_CancelReservation, 20)
void __thiscall winISteamParties_SteamParties002_CancelReservation(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, CSteamID steamIDUser)
{
TRACE("%p\n", _this);
cppISteamParties_SteamParties002_CancelReservation(_this->linux_side, ulBeacon, steamIDUser);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_ChangeNumOpenSlots, 16)
SteamAPICall_t __thiscall winISteamParties_SteamParties002_ChangeNumOpenSlots(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon, uint32 unOpenSlots)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_ChangeNumOpenSlots(_this->linux_side, ulBeacon, unOpenSlots);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_DestroyBeacon, 12)
bool __thiscall winISteamParties_SteamParties002_DestroyBeacon(winISteamParties_SteamParties002 *_this, PartyBeaconID_t ulBeacon)
{
TRACE("%p\n", _this);
return cppISteamParties_SteamParties002_DestroyBeacon(_this->linux_side, ulBeacon);
}
DEFINE_THISCALL_WRAPPER(winISteamParties_SteamParties002_GetBeaconLocationData, 28)
bool __thiscall winISteamParties_SteamParties002_GetBeaconLocationData(winISteamParties_SteamParties002 *_this, winSteamPartyBeaconLocation_t_158 BeaconLocation, ESteamPartyBeaconLocationData eData, char * pchDataStringOut, int cchDataStringOut)
{
TRACE("%p\n", _this);

View file

@ -23,20 +23,25 @@ typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 {
} winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID, 8)
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, int iSessionIndex)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionID(_this->linux_side, iSessionIndex);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID, 12)
CSteamID *__thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID *_r, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
@ -44,28 +49,24 @@ CSteamID *__thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_Ge
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName, 8)
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientName(_this->linux_side, unSessionID);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor, 8)
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_GetSessionClientFormFactor(_this->linux_side, unSessionID);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution, 16)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, RemotePlaySessionID_t unSessionID, int * pnResolutionX, int * pnResolutionY)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite, 12)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION001 *_this, CSteamID steamIDFriend)
{
TRACE("%p\n", _this);
@ -107,20 +108,26 @@ typedef struct __winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 {
} winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount, 4)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution, 16)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8)
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12)
uint32 __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionCount(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID, 8)
RemotePlaySessionID_t __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, int iSessionIndex)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionID(_this->linux_side, iSessionIndex);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID, 12)
CSteamID *__thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionSteamID(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID *_r, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
@ -128,35 +135,30 @@ CSteamID *__thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_Ge
return _r;
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName, 8)
const char * __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientName(_this->linux_side, unSessionID);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor, 8)
ESteamDeviceFormFactor __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_GetSessionClientFormFactor(_this->linux_side, unSessionID);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution, 16)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, RemotePlaySessionID_t unSessionID, int * pnResolutionX, int * pnResolutionY)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BGetSessionClientResolution(_this->linux_side, unSessionID, pnResolutionX, pnResolutionY);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether, 8)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, bool bShowOverlay)
{
TRACE("%p\n", _this);
return cppISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BStartRemotePlayTogether(_this->linux_side, bShowOverlay);
}
DEFINE_THISCALL_WRAPPER(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite, 12)
bool __thiscall winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002_BSendRemotePlayTogetherInvite(winISteamRemotePlay_STEAMREMOTEPLAY_INTERFACE_VERSION002 *_this, CSteamID steamIDFriend)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

View file

@ -23,13 +23,18 @@ typedef struct __winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 {
} winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, 8)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_WriteScreenshot(_this->linux_side, pubRGB, cubRGB, nWidth, nHeight);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary, 20)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, const char * pchFilename, const char * pchThumbnailFilename, int nWidth, int nHeight)
{
char lin_pchFilename[PATH_MAX];
@ -40,28 +45,24 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_AddScreenshotToLibrary(_this->linux_side, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot, 4)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TriggerScreenshot(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots, 8)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, bool bHook)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_HookScreenshots(_this->linux_side, bHook);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation, 12)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, ScreenshotHandle hScreenshot, const char * pchLocation)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_SetLocation(_this->linux_side, hScreenshot, pchLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser, 16)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001_TagUser(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001 *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
TRACE("%p\n", _this);
@ -102,13 +103,19 @@ typedef struct __winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 {
} winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002;
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, 8)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_WriteScreenshot(_this->linux_side, pubRGB, cubRGB, nWidth, nHeight);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary, 20)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, const char * pchFilename, const char * pchThumbnailFilename, int nWidth, int nHeight)
{
char lin_pchFilename[PATH_MAX];
@ -119,35 +126,30 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_AddScreenshotToLibrary(_this->linux_side, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot, 4)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TriggerScreenshot(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots, 8)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, bool bHook)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_HookScreenshots(_this->linux_side, bHook);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation, 12)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, ScreenshotHandle hScreenshot, const char * pchLocation)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_SetLocation(_this->linux_side, hScreenshot, pchLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser, 16)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagUser(_this->linux_side, hScreenshot, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile, 16)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002_TagPublishedFile(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002 *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
{
TRACE("%p\n", _this);
@ -189,13 +191,21 @@ typedef struct __winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 {
} winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003;
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, 20)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, 8)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation, 12)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile, 16)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, 4)
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, void * pubRGB, uint32 cubRGB, int nWidth, int nHeight)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_WriteScreenshot(_this->linux_side, pubRGB, cubRGB, nWidth, nHeight);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary, 20)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, const char * pchFilename, const char * pchThumbnailFilename, int nWidth, int nHeight)
{
char lin_pchFilename[PATH_MAX];
@ -206,49 +216,42 @@ ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERS
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddScreenshotToLibrary(_this->linux_side, pchFilename ? lin_pchFilename : NULL, pchThumbnailFilename ? lin_pchThumbnailFilename : NULL, nWidth, nHeight);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot, 4)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TriggerScreenshot(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots, 8)
void __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, bool bHook)
{
TRACE("%p\n", _this);
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_HookScreenshots(_this->linux_side, bHook);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation, 12)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, ScreenshotHandle hScreenshot, const char * pchLocation)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_SetLocation(_this->linux_side, hScreenshot, pchLocation);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser, 16)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, ScreenshotHandle hScreenshot, CSteamID steamID)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagUser(_this->linux_side, hScreenshot, steamID);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile, 16)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, ScreenshotHandle hScreenshot, PublishedFileId_t unPublishedFileID)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_TagPublishedFile(_this->linux_side, hScreenshot, unPublishedFileID);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked, 4)
bool __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this)
{
TRACE("%p\n", _this);
return cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_IsScreenshotsHooked(_this->linux_side);
}
DEFINE_THISCALL_WRAPPER(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary, 16)
ScreenshotHandle __thiscall winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003_AddVRScreenshotToLibrary(winISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003 *_this, EVRScreenshotType eType, const char * pchFilename, const char * pchVRFilename)
{
char lin_pchFilename[PATH_MAX];

File diff suppressed because it is too large Load diff

View file

@ -23,34 +23,35 @@ typedef struct __winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION
} winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001;
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod, 24)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo, 20)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData, 24)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod, 12)
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification, 16)
ClientUnifiedMessageHandle __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, const char * pchServiceMethod, const void * pRequestBuffer, uint32 unRequestBufferSize, uint64 unContext)
{
TRACE("%p\n", _this);
return cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendMethod(_this->linux_side, pchServiceMethod, pRequestBuffer, unRequestBufferSize, unContext);
}
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo, 20)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, ClientUnifiedMessageHandle hHandle, uint32 * punResponseSize, EResult * peResult)
{
TRACE("%p\n", _this);
return cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseInfo(_this->linux_side, hHandle, punResponseSize, peResult);
}
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData, 24)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, ClientUnifiedMessageHandle hHandle, void * pResponseBuffer, uint32 unResponseBufferSize, bool bAutoRelease)
{
TRACE("%p\n", _this);
return cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_GetMethodResponseData(_this->linux_side, hHandle, pResponseBuffer, unResponseBufferSize, bAutoRelease);
}
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod, 12)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, ClientUnifiedMessageHandle hHandle)
{
TRACE("%p\n", _this);
return cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_ReleaseMethod(_this->linux_side, hHandle);
}
DEFINE_THISCALL_WRAPPER(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification, 16)
bool __thiscall winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001_SendNotification(winISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001 *_this, const char * pchServiceNotification, const void * pNotificationBuffer, uint32 unNotificationBufferSize)
{
TRACE("%p\n", _this);

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -23,13 +23,14 @@ typedef struct __winISteamVideo_STEAMVIDEO_INTERFACE_V001 {
} winISteamVideo_STEAMVIDEO_INTERFACE_V001;
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting, 8)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(winISteamVideo_STEAMVIDEO_INTERFACE_V001 *_this, AppId_t unVideoAppID)
{
TRACE("%p\n", _this);
cppISteamVideo_STEAMVIDEO_INTERFACE_V001_GetVideoURL(_this->linux_side, unVideoAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting, 8)
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V001_IsBroadcasting(winISteamVideo_STEAMVIDEO_INTERFACE_V001 *_this, int * pnNumViewers)
{
TRACE("%p\n", _this);
@ -66,27 +67,28 @@ typedef struct __winISteamVideo_STEAMVIDEO_INTERFACE_V002 {
} winISteamVideo_STEAMVIDEO_INTERFACE_V002;
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings, 8)
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp, 16)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, AppId_t unVideoAppID)
{
TRACE("%p\n", _this);
cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetVideoURL(_this->linux_side, unVideoAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting, 8)
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, int * pnNumViewers)
{
TRACE("%p\n", _this);
return cppISteamVideo_STEAMVIDEO_INTERFACE_V002_IsBroadcasting(_this->linux_side, pnNumViewers);
}
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings, 8)
void __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, AppId_t unVideoAppID)
{
TRACE("%p\n", _this);
cppISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFSettings(_this->linux_side, unVideoAppID);
}
DEFINE_THISCALL_WRAPPER(winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp, 16)
bool __thiscall winISteamVideo_STEAMVIDEO_INTERFACE_V002_GetOPFStringForApp(winISteamVideo_STEAMVIDEO_INTERFACE_V002 *_this, AppId_t unVideoAppID, char * pchBuffer, int32 * pnBufferSize)
{
TRACE("%p\n", _this);