Commit graph

123 commits

Author SHA1 Message Date
the_fiddler
1f9320299b Commented out Version15 enum. 2008-01-02 01:10:39 +00:00
the_fiddler
3983e79b44 Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update! 2008-01-02 01:00:48 +00:00
the_fiddler
e7b2187828 Specific enums for Version20 "Shader Objects". 2008-01-02 00:29:04 +00:00
the_fiddler
345506982d Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator. 2008-01-01 23:27:46 +00:00
the_fiddler
6d1562553f Specific enums for Version13 "Transpose Matrix" and "Cube Maps". 2008-01-01 23:21:57 +00:00
the_fiddler
829c7a7554 Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions. 2008-01-01 22:39:45 +00:00
the_fiddler
41ec4f248e Specific enums for Version20 "Half Float" additions. 2008-01-01 22:04:53 +00:00
the_fiddler
e17ae3dce5 Specific enums for Version14 "Secondary Color" additions. 2008-01-01 22:02:13 +00:00
the_fiddler
131a29739b Specific enums for Version14 "Fog" additions. 2008-01-01 21:39:51 +00:00
the_fiddler
f8777b7e1c Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler
3556d9f08e Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler
3fcb00374f Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler
b6bde8859e Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler
270e19ab53 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler
58d5b7838a Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler
2ede6cab5a Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler
61f17b5e7c Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options. 2007-11-10 10:27:19 +00:00
the_fiddler
e05d99d622 Commented-out unneeded call to Translate() method. 2007-11-10 10:26:04 +00:00
the_fiddler
4354f68f2e Doesn't trim EdgeFlagv anymore. 2007-11-04 16:48:57 +00:00
the_fiddler
64ef751839 Bumped version number to 0.9.9 2007-11-04 15:27:25 +00:00
the_fiddler
4446a1d4df Added option to control namespace output. Added help. 2007-11-04 15:26:54 +00:00
the_fiddler
a5d5449007 Removed unused indent variable. 2007-11-04 15:26:22 +00:00
the_fiddler
76887c3d7f Renamed All to AllGlu to avoid clash with GL. 2007-11-04 15:24:22 +00:00
the_fiddler
957c53098a Fixed Nested Enums/Namespace Enums output. 2007-11-04 15:22:56 +00:00
the_fiddler
af25a9808b Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler
f1ac7e2104 Fixed IsEnabled which had its ending trimmed. 2007-11-04 15:21:00 +00:00
the_fiddler
3156428e3f Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler
9364a4af10 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler
4f21d69dc9 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler
aaeef7be32 Better handling of Enums namespace/nested class. 2007-11-04 15:17:37 +00:00
the_fiddler
dbe0c424d7 Updated GetGL2Extension to return names with proper .Net naming conventions. 2007-11-04 15:16:11 +00:00
the_fiddler
4d4814d3f4 Added Boolean->GLBoolean type map, to follow the GL naming convention. 2007-11-04 15:15:38 +00:00
the_fiddler
34e8466779 Added PROC->IntPtr translation. 2007-11-04 15:14:59 +00:00
the_fiddler
cf936c04b7 Fixed parameters to follow the updated Glu enums. 2007-11-04 15:14:37 +00:00
the_fiddler
58a6693f54 Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones. 2007-11-04 15:14:08 +00:00
the_fiddler
3d656851dc Changed Boolean from an OpenGL enum to plain old bool. Works nicer. 2007-11-04 15:12:25 +00:00
the_fiddler
1b4da37c54 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler
ad95bea24d Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions. 2007-10-31 17:41:23 +00:00
the_fiddler
8c7059f5a2 Fixed input from the auxilliary enum file (GL2\\enum.spec) 2007-10-26 12:57:47 +00:00
the_fiddler
be57676d22 Fixed console output regarding the WriteEnums/Delegates/Imports functions. 2007-10-26 12:57:03 +00:00
the_fiddler
657e259196 Added setting for legacy overload generation. 2007-10-26 12:56:03 +00:00
the_fiddler
55d785249e Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler
aa657666a8 Removed some hacks from enum processing, that are not needed any more. 2007-10-25 00:33:05 +00:00
the_fiddler
5ac3ebd8da Removed duplicate 2X_ATI_foo enum. 2007-10-25 00:32:31 +00:00
the_fiddler
01f5af80d4 Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture. 2007-10-25 00:31:33 +00:00
the_fiddler
25eeeab609 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
d526f5a3a4 Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler
0e862bcfdf Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler
f5db25f32c Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler
eea200eb1d Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays. 2007-09-05 19:59:54 +00:00
the_fiddler
e87ce1e5f1 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
3104a880a1 Added Glu and Glx generators to Bind. 2007-09-02 07:50:46 +00:00
the_fiddler
e1b0d5fdb5 Added Glu and Glx generators. 2007-09-02 00:58:10 +00:00
the_fiddler
9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
61048d6ae1 Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API. 2007-09-01 23:59:47 +00:00
the_fiddler
b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler
164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler
ac2a2f9a70 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
7bdc94ed07 Synced with gl3 branch (added Wgl Generator.cs). Bind now builds. 2007-08-04 23:46:06 +00:00
the_fiddler
09bd00885c Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler
4ceea208ac Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
c5ad62c12b Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
c1d3fbe2f1 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler
3d23105b0d 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00