Fixed input from the auxilliary enum file (GL2\\enum.spec)
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1 changed files with 3 additions and 1 deletions
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@ -14,6 +14,8 @@ namespace Bind.Glu
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{
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class Generator : Bind.GL2.Generator
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{
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string enumSpecAux = "GL2\\enum.spec";
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#region --- Constructors ---
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public Generator()
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@ -51,7 +53,7 @@ namespace Bind.Glu
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public override void Process()
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{
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Bind.Structures.Type.Initialize(glTypemap, csTypemap);
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Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt);
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Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt, enumSpecAux);
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Bind.Structures.Function.Initialize();
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Bind.Structures.Delegate.Initialize(glSpec, glSpecExt);
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