Fixed input from the auxilliary enum file (GL2\\enum.spec)

This commit is contained in:
the_fiddler 2007-10-26 12:57:47 +00:00
parent be57676d22
commit 8c7059f5a2

View file

@ -14,6 +14,8 @@ namespace Bind.Glu
{
class Generator : Bind.GL2.Generator
{
string enumSpecAux = "GL2\\enum.spec";
#region --- Constructors ---
public Generator()
@ -51,7 +53,7 @@ namespace Bind.Glu
public override void Process()
{
Bind.Structures.Type.Initialize(glTypemap, csTypemap);
Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt);
Bind.Structures.Enum.Initialize(enumSpec, enumSpecExt, enumSpecAux);
Bind.Structures.Function.Initialize();
Bind.Structures.Delegate.Initialize(glSpec, glSpecExt);