varon
a9f6b2c38c
Merge pull request #631 from Frassle/prtemplate
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Add a pull request template
2017-09-03 01:20:38 +02:00
varon
d9f8120f0d
Merge pull request #645 from winterhell/develop
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Prevent crash when XInput is not present
2017-09-03 01:19:27 +02:00
varon
11c24a80d9
Merge pull request #644 from Frassle/rewriteexception
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Add BindingsNotRewrittenException
2017-09-02 10:18:26 +02:00
Rosen Iliev
33ed6727bf
Update XInputJoystick.cs
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Debug message for programmers
2017-08-31 10:47:56 +03:00
Rosen Iliev
8e5faec07c
Prevent crash when XInput is not present
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Now returns from the function instead of throwing an exception
2017-08-30 18:10:56 +03:00
Fraser Waters
96ef07b229
Merge pull request #643 from Frassle/outoptimize
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Optimize assignment to vector math out parameters
2017-08-30 13:13:42 +01:00
Fraser Waters
6cbaeee54a
Replace manually written code using NotImplementedException with BindingsNotRewrittenException
2017-08-28 17:14:21 +01:00
Fraser Waters
7ae39813f3
Rerun Bind.exe
2017-08-28 17:10:06 +01:00
Fraser Waters
741a4cfaac
Change binding generator to emit BindingsNotRewrittenException rather than NotImplementedException
2017-08-28 17:09:43 +01:00
Fraser Waters
51a7f0abdb
Add BindingsNotRewrittenException
2017-08-28 17:09:18 +01:00
Fraser Waters
4a31379f92
Add remarks about not reusing the same variable to ref/out methods
2017-08-28 15:52:04 +01:00
Fraser Waters
b1e30393a1
Optimize assignment to vector math out parameters
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See #500 for more details.
Instead of using the pattern:
result = new Vector(x, y, z)
Which would allocate and copy a vector instance, instead assign the fields
directly:
result.X = x;
result.Y = y;
result.Z = z;
This should be a small improvment in performance.
2017-08-27 16:13:32 +01:00
Fraser Waters
6d3458d3ff
Add a pull request template
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Based on one from ArasP:
http://aras-p.info/blog/2017/05/07/Users-POV-and-Empathy/
2017-08-27 09:25:42 +01:00
Fraser Waters
a498da9448
Fix mscorlib 4.0.0.0 reference added by Rewrite.exe
2017-08-26 22:17:04 +01:00
Fraser Waters
fd4871aa87
Fix style errors in iPhoneOS project
2017-08-26 13:43:22 +01:00
Fraser Waters
ee7f578253
Merge pull request #637 from VPeruS/macos-refresh-rate
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Fix DisplayDevice.RefreshRate being 0 for some monitors on MacOS.
Use CoreVideo CVDisplayLink to get correct display refresh rate. Previous implementation can sometimes return 0 according to https://developer.apple.com/documentation/coregraphics/1454661-cgdisplaymodegetrefreshrate .
2017-08-26 12:49:52 +01:00
Fraser Waters
7b0f9adb0c
Add build status to README
2017-08-22 13:20:45 +01:00
Fraser Waters
ef9d07fcb5
Revert GLWidget back to 4.5 framework due to gtk3 dependency
2017-08-22 13:04:36 +01:00
Fraser Waters
1106a9ab07
Revert GLControl and GLWidget to target 2.0 framework
2017-08-22 11:54:02 +01:00
VperuS
404c0c3b4b
Fix RefreshRate return 0 on MacOS
2017-08-17 08:32:22 +03:00
Jarl Gullberg
a6f41bdf35
Merge pull request #618 from Nihlus/myget-continuous-nuget
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Add continuous MyGet package feed
2017-08-14 19:11:19 +02:00
Jarl Gullberg
df9cd1d2f1
Merge pull request #623 from Nihlus/enable-xml-doc-output
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Enable XML documentation output for supporting projects
2017-08-14 19:11:07 +02:00
Fraser Waters
e9e471f785
Fix out String parameters
2017-08-13 14:38:53 +01:00
Fraser Waters
8914faa216
Remove unused variables in Rewrite
2017-08-13 14:35:04 +01:00
Fraser Waters
b4dc24cfcf
Merge pull request #632 from UnknownShadow200/develop
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X11DisplayDevice - Use XRRSizes array directly if dev.Bounds is empty
2017-08-08 17:53:41 +01:00
UnknownShadow200
9a299788d8
Missed one replacement of current_resolution_index to current_sizes_index
2017-08-08 10:03:38 +10:00
Fraser Waters
d7c44693e7
Fix SA1000 in Platform\iPhoneOS\iPhoneOSGameView.cs
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Fixes "The keyword 'typeof' must not be followed by a space."
2017-08-07 18:01:52 +01:00
UnknownShadow200
84dc4d207c
X11DisplayDevice - Use XRRSizes array directly if dev.Bounds is empty
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Directly indexing into the array returned from XRRSizes is the way khronos recommends at https://www.khronos.org/opengl/wiki/Programming_OpenGL_in_Linux:_Changing_the_Screen_Resolution
The old way was multiplying that index by depths.Length, as an index into the available_res list. This is incorrect because it doesn't account for when a display device has multiple refresh rates.
2017-08-08 00:13:23 +10:00
Fraser Waters
178508ac0e
Merge pull request #625 from Frassle/opengl4.6
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Add OpenGL 4.6 Support
2017-08-06 18:39:21 +01:00
Fraser Waters
e331a6d5ca
Merge pull request #624 from Nihlus/cocoa-machport-leak-fix
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Fix leaking Cocoa Machports on macOS
2017-08-06 18:11:09 +01:00
Fraser Waters
2e88a735dc
Fix casting bug introduced in 127c6fd6
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A "&" operator was accidently removed when updating variables to
auto-properties.
2017-08-06 18:06:40 +01:00
Fraser Waters
feb8e8f6e3
Merge pull request #630 from UnknownShadow200/develop
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Allocate SystemDefaultCharSize instead of 1 byte per char for buffer used in WinGLNative.HandleDropFiles
2017-08-06 17:55:32 +01:00
UnknownShadow200
5f158997b8
Use Marshal.SystemDefaultCharSize instead of hardcoding 2 bytes per char
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Also move Marshal.FreeHGlobal up because buffer doesn't need to persist after PtrToStringAuto was called.
2017-08-06 08:36:51 +10:00
UnknownShadow200
a3c0b05371
Allocate 2 instead of 1 byte per char for buffer used in WinGLNative.HandleDropFiles
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DragQueryFile returns number of characters. Previously, a buffer of 'number of characters' bytes was being allocated.
This change fixes crashing when the platform uses a character set with more than one byte per character. (unicode charset has 2 bytes)
Fixes #626
2017-08-05 23:56:42 +10:00
Jarl Gullberg
9893283fc6
Correct documentation output directory.
2017-08-04 18:47:47 +02:00
Jarl Gullberg
77bca92a02
Use local variable instead of reusing the field.
2017-08-04 18:46:17 +02:00
Jarl Gullberg
b0e7465f6c
Reuse selectors.
2017-08-04 18:40:16 +02:00
Jarl Gullberg
c02e959f7a
Move early return out of the autorelease pool.
2017-08-04 18:39:44 +02:00
Fraser Waters
379b81e9e7
Update README and RELEASE_NOTES
2017-08-04 17:23:19 +01:00
Fraser Waters
b9e03c99b3
Rerun Generator.Bind
2017-08-04 16:57:38 +01:00
Fraser Waters
a29e342508
Add two new types to Generator.Bind
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GLeglClientBufferEXT, and GLVULKANPROCNV. Both are mapped to IntPtrs.
2017-08-04 16:57:38 +01:00
Fraser Waters
7e5b937bc5
Regenerate signatures.xml from OpenGL-Registry
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Generated from commit c21e602b9fda1d3bbaecb08194592f67e6a0649b
https://github.com/KhronosGroup/OpenGL-Registry/raw/master/xml/gl.xml
2017-08-04 16:57:38 +01:00
Jarl Gullberg
af1e3bdf0f
Correct screwy formatting.
2017-08-04 17:41:45 +02:00
Jarl Gullberg
3cf07ff790
Broke the autorelease code out into a class and replaced the usage.
2017-08-04 17:38:26 +02:00
Jarl Gullberg
a7ddb543a9
Moved the autorelease pool to the context.
2017-08-04 17:38:26 +02:00
Jarl Gullberg
5828203f8e
Implemented an autorelease pool for Cocoa's NativeWindow implementation.
2017-08-04 17:38:26 +02:00
Jarl Gullberg
446a484f7f
Correct missing parameter documentation.
2017-08-04 17:34:46 +02:00
Jarl Gullberg
aa60aeb86a
Documented Options class in the converter.
2017-08-04 17:34:46 +02:00
Jarl Gullberg
7c85903456
Documented WrapperTypes enum.
2017-08-04 17:34:46 +02:00
Jarl Gullberg
8bd4de42a7
Documented FunctionBody class.
2017-08-04 17:34:46 +02:00