Commit graph

855 commits

Author SHA1 Message Date
the_fiddler
b0704762f2 Updated version numbers and documentation for 0.9.5 release. 2009-03-08 22:19:00 +00:00
the_fiddler
04ebcff4fb Corrected the mapping of Byte/SByte wrappers -> entry points. Swapped CLSCompliant attribute between Byte and SByte (Bytes are, SBytes are not). 2009-03-08 22:00:13 +00:00
the_fiddler
fc0ca5631f Relaxed checks to allow input devices that do not contain any axes and/or buttons (e.g. tablets or keyboard extensions). 2009-03-08 20:03:33 +00:00
the_fiddler
a29c32d774 Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings. 2009-03-08 19:19:52 +00:00
the_fiddler
7a0b600ece Regenerated the bindings using the updated generator - equations are now correctly reported. 2009-03-08 18:38:17 +00:00
the_fiddler
875263e46a Added support for inline OpenGL documentation. 2009-03-08 00:46:58 +00:00
the_fiddler
4e5d758fa1 Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 11:03:41 +00:00
the_fiddler
d43123f219 Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler
ed754a4384 Removed unused (duplicate) details field. 2009-03-07 10:46:49 +00:00
the_fiddler
a0e0613420 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
8f594646b8 Made extension loading more forgiving (delegates can be either public or non-public now). 2009-03-07 10:20:55 +00:00
the_fiddler
d2376ced1f Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts. 2009-03-07 07:16:46 +00:00
the_fiddler
130d72dcf3 Removed unused types. 2009-03-07 07:14:52 +00:00
the_fiddler
d7e387f548 Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB. 2009-03-07 07:13:48 +00:00
the_fiddler
b958f912a8 WinMM devices with 0 axes and no POV hats are not joysticks/joypads. 2009-03-07 05:55:33 +00:00
kanato
ebc3490243 Add MacOS code to call gestalt to detect OS version. 2009-03-02 01:49:23 +00:00
the_fiddler
4ac210a991 Prepare for 0.9.4 release. 2009-03-01 09:55:22 +00:00
the_fiddler
5f2a4b3d8c * X11/X11Joystick.cs: Flip vertical axes so that +1 points up.
* Windows/WinMMJoystick.cs: Move Z-axis before R-axis.
2009-03-01 09:17:19 +00:00
the_fiddler
3360df3af9 Added support for POV hats with WinMM.
Reversed vertical axes, so that down is -1 and up is +1.
2009-03-01 08:44:39 +00:00
the_fiddler
912b04f333 Add description to joysticks opened from the legacy path. 2009-03-01 01:26:04 +00:00
the_fiddler
f6f196c90b Added JoystickAxis and JoystickButton enumerations, as well as their respective collections.
Implemented necessary Poll() functions.
2009-03-01 01:17:24 +00:00
the_fiddler
0dca74a232 Implemented JoystickDevice events.
Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler
9b43e11ff5 Initial joystick support (not public yet). 2009-02-28 23:11:27 +00:00
the_fiddler
e6080ea77a Implemented GL.SupportsFunction(MethodInfo). 2009-02-28 20:00:34 +00:00
the_fiddler
529702a317 Merged initial GL3 support from branches/gl3. 2009-02-28 19:56:08 +00:00
the_fiddler
cee4a44e76 Added support for wglCreateContextAttribsARB. 2009-02-28 19:51:58 +00:00
the_fiddler
dd13f98e83 Merged changes from gl3 branch.
Added [AutoGenerated] attribute to all bindings.
2009-02-28 19:30:48 +00:00
the_fiddler
9a32ce9f55 Set SVN mime-type to text/plain and eol-style to native. 2009-02-22 15:51:06 +00:00
the_fiddler
6ae75f0e08 Added Closing event that can be used to cancel a call to GameWindow.Exit().
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler
8da8023c97 Suppressed a large amount of warnings for unused methods / fields in the platform bindings.
Replaced tab stops with spaces.
2009-02-22 12:10:36 +00:00
the_fiddler
39710404ee Fixed two instances where the obsolete XYZ attribute was being used. 2009-02-22 12:09:23 +00:00
the_fiddler
144d5dd450 Hopefully fixed all remaining encoding problems. 2009-02-22 11:26:17 +00:00
the_fiddler
a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato
81e09a2066 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
the_fiddler
d245773e58 Fixed version strings in GL.SupportsExtension(). 2009-02-20 18:33:30 +00:00
the_fiddler
e44c93bae5 Applied ALyman's patch for MouseDevice.Move (http://www.opentk.com/node/652) with modifications. 2009-02-20 18:02:34 +00:00
the_fiddler
f3a4da72ec Bumped version number to 0.9.3. 2009-02-20 18:01:50 +00:00
the_fiddler
98edd251ba Fixed infinite recursion in Quaternion constructor (http://www.opentk.com/node/663). 2009-02-15 16:22:49 +00:00
the_fiddler
ab852cae58 Fixed SetWindowPos function (IntPtr instead of int parameter).
Add NcCalcSizeOptions enum.
2009-02-13 21:45:50 +00:00
the_fiddler
b40ccdc726 Marked the swizzle properties with the XmlIgnoreAttribute. 2009-02-13 20:40:57 +00:00
the_fiddler
a594d261ff Changed the public fields to properties.
Renamed XYZ property to Xyz, in accordance to the guidelines for class libraries.
Added the SerializableAttribute.
2009-02-13 20:40:19 +00:00
the_fiddler
527fb19364 Implemented IEquatable interface.
Fixed ToAxisAngle implementation at 0-degree angles.
Added ToAxisAngle overload that returns a Vector4 struct.
2009-02-13 19:53:46 +00:00
the_fiddler
92d79bb47b Added Xy and Xyz swizzle operators. 2009-02-13 19:51:35 +00:00
the_fiddler
7651a7a3bb Merged text branch and updated changelog. 2009-02-13 19:09:38 +00:00
chrisbrandtner
493e52e05b Added explicit operators for converting single-precision Vector234 <-> double-precision Vector234d. 2009-02-13 13:26:39 +00:00
the_fiddler
eb811d16b7 Fixed line endings. 2009-02-12 23:45:24 +00:00
the_fiddler
00dc559578 Now uses String.Empty instead of "". 2009-02-12 23:43:30 +00:00
the_fiddler
9857e2f13c Added debug message for the detected configuration. 2009-02-12 22:51:42 +00:00
the_fiddler
44240ad598 Make Mono use X11GdiPlusInternals regardless of platform. 2009-02-12 22:48:09 +00:00
the_fiddler
5135a25828 Add GL.BlendColor(System.Drawing.Color) overload. 2009-02-12 01:00:07 +00:00
kanato
231f83186a AGL Fullscreen: Try to create a full screen context first, failing that create a non-fullscreen context. 2009-02-11 08:03:46 +00:00
kanato
b99e8c5829 Implement resize event in GameWindow. 2009-02-11 07:59:24 +00:00
the_fiddler
3059d09795 Time should be IntPtr, not uint.
Fixed KeypadEnter detection (was mistakenly mapped to vanilla Enter key).
2009-02-09 15:33:32 +00:00
kanato
b921bf95dd Move input event handling to application level for fullscreen support. 2009-02-05 04:38:37 +00:00
kanato
dc6f0e6461 Added GetMouseEventLocation Carbon wrapper function. 2009-02-05 04:36:17 +00:00
kanato
4f4dd33c13 Fix up display capturing. 2009-02-05 04:35:15 +00:00
kanato
8cc99350de Minor refactoring and commenting in AglContext.cs. 2009-02-03 08:21:52 +00:00
kanato
b6642764eb Fix loss of first frame with GLControl. 2009-02-03 08:14:55 +00:00
kanato
1a4a3238c2 Updates for full screen support in Mac OS X. 2009-02-03 07:45:58 +00:00
kanato
44f2ad77d0 Removed unnecessary debug statement. 2009-02-03 07:43:36 +00:00
the_fiddler
780487ae55 Applied rdrake's patch for LoadMatrix, etc Matrix4d helpers. 2009-01-31 08:40:11 +00:00
the_fiddler
4e82e450be Added (Vector3, float) and (Vector3d, double) constructors. 2009-01-29 00:41:09 +00:00
the_fiddler
e0f981d4c5 Added int overloads to [FogCoord|EdgeFlag|VertexAttrib]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:37:08 +00:00
the_fiddler
66ceeb03d0 Added int overloads to [Vertex|Normal|Index|Color]Pointer, to avoid issues with the object vs IntPtr overloads. 2009-01-29 00:26:52 +00:00
kanato
74707ccdfd Updates to macos fullscreen.
Resolution switching is now accompanied by a call to CGDisplayCapture.
A secondary fullscreen context is created for going full screen.
2009-01-27 18:27:44 +00:00
chrisbrandtner
0ab939a744 Added ref/out overloads to all static Vector*.Transform* methods. 2009-01-25 15:06:42 +00:00
chrisbrandtner
5a3cd34953 Removed cast to float from Vector3d.CalculateAngle (unnecessary precision loss as double is returned).
Overloaded static Vector3 and Vector3d CalculateAngle methods.
2009-01-24 16:15:04 +00:00
chrisbrandtner
46f25f27a4 Overloaded instance methods Add, Sub, Scale to pass-vector-by-value and set CLS compliance flags.
Overloaded static method BaryCentric to pass-by-reference.
2009-01-24 14:54:52 +00:00
chrisbrandtner
4e6a3cf981 Added instance methods to all single and double precision Vector structs:
Add(ref vec)
Sub(ref vec)
Mult(float)
Div(float)
Scale(ref vec)
2009-01-23 21:55:21 +00:00
the_fiddler
9f25573a0b Made the Color4 structure serializable and added == and != operators. 2009-01-23 15:50:31 +00:00
the_fiddler
7631328485 Added Color4 structure and overloads for Materialv/Lightv. 2009-01-23 15:24:57 +00:00
the_fiddler
e19a6f9c7d Made GraphicsMode public, as it is generally useful. 2009-01-23 15:24:09 +00:00
chrisbrandtner
01e971741d Added ref/out overloads to static Vector*.Dot and Vector*.Lerp methods. Simplified the slow Vector3/Vector3d's static Cross methods. Occasional tweaks to inline documentation (spelling, consistency) 2009-01-23 15:04:53 +00:00
kanato
34e283367d Corrected device handle passed to aglChoosePixelFormat. 2009-01-20 04:34:24 +00:00
kanato
e6c736e7ec Removed fullscreen flag. 2009-01-19 07:05:45 +00:00
kanato
3bd150ebbd Removed fullscreen flag. 2009-01-19 07:05:17 +00:00
kanato
874896fd2f Fix number of devices in call to aglChoosePixelFormat. 2009-01-15 05:25:00 +00:00
kanato
083caef1c1 Mac OS updates:
Window State support (minimize and maximize) 
Preliminary full screen support.
Preliminary support for changing the screen resolution.
2009-01-14 19:52:15 +00:00
kanato
06bac23cf8 Introduced new platform detection code to p/invoke to uname rather than running it as a process. 2009-01-01 00:11:06 +00:00
kanato
23f4858e2c Added debugging information for pixel formats. 2008-12-29 01:31:21 +00:00
kanato
14ea26c866 Fix KeyNotFoundException in EventHandler routine. 2008-12-28 18:19:07 +00:00
kanato
9b3f1dc8ee Set CarbonGLNative to correctly record mouse position. 2008-12-28 05:20:25 +00:00
kanato
8778d1fca9 Update Utilties.CreateWindowInfo code path to work on MacOS. 2008-12-11 05:32:06 +00:00
the_fiddler
db54fa79b3 Removed call to Console.WriteLine when changing WindowState. 2008-12-09 21:26:48 +00:00
the_fiddler
2e3b56f89c Added OpenEXR terms to the License.
Added Half and Vector[234]h structs.
Added Vector[234]d, Matrix4d and Quaterniond structs.
2008-12-09 20:45:18 +00:00
kanato
d3001f8a26 Correct position of buffer rect to be within the GLControl. 2008-12-09 20:10:24 +00:00
kanato
11430665f3 First commit which includes support for drawing to a WinForms control. 2008-12-09 19:44:18 +00:00
the_fiddler
2ce6227e64 Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.
Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
2008-12-09 10:09:03 +00:00
the_fiddler
40a14fe8a8 Fixed build warnings. 2008-12-09 10:07:05 +00:00
the_fiddler
057759177b Fixed build warnings. 2008-12-09 10:06:25 +00:00
the_fiddler
e6303e9e5b Suppress cls-compliance warnings (should be restored when the code goes public). 2008-12-02 16:02:08 +00:00
the_fiddler
a7d5c08232 Comment out unused code. 2008-12-02 16:01:02 +00:00
the_fiddler
d9eeb2bd90 Add debug output to SwapBuffers. 2008-11-26 21:55:43 +00:00
the_fiddler
73cb7a5dd2 Add SuppressUnmanagedCodeSecurity and SetLastError attributes. 2008-11-26 21:54:35 +00:00
the_fiddler
820e2af20e Made ContextHandle a struct to reduce GC pressure (ContextHandles are created per frame).
Added xml documentation for the ContextHandle.
Made the casts between ContextHandles and IntPtrs explicit.
Updated all ContextHandle consumers to reflect the explicit cast.
2008-11-23 20:17:50 +00:00
the_fiddler
4e4ca5bebf Removed unusued IGLControlHelper interface. 2008-11-23 09:39:58 +00:00
the_fiddler
6dcc5b841d Removed unusued IGLControlHelper interface. 2008-11-23 09:39:52 +00:00
the_fiddler
62ae3698ad Library should not use Trace output. 2008-11-23 09:34:33 +00:00
the_fiddler
61181ea785 Added Assert function for checking whether a GraphicsContext is exists in the calling thread. 2008-11-20 22:25:28 +00:00
the_fiddler
701b95c00f Added xml docs.
Added GraphicsContextMissingException for use when a GraphicsContext is expected but not found.
2008-11-20 22:24:11 +00:00