Moved DummyGLContext and DummyGLControl to the OpenTK/Platform/Dummy directory and namespace.

Fixed a regression where the GLControl would try to instantiate a normal context inside the VS designer, instead of a dummy one.
This commit is contained in:
the_fiddler 2008-12-09 10:09:03 +00:00
parent 40a14fe8a8
commit 2ce6227e64
5 changed files with 59 additions and 17 deletions

View file

@ -53,13 +53,13 @@ namespace OpenTK
/// <param name="mode">The OpenTK.Graphics.GraphicsMode of the control.</param>
public GLControl(GraphicsMode mode)
{
InitializeComponent();
this.SetStyle(ControlStyles.Opaque, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.Opaque, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
DoubleBuffered = false;
InitializeComponent();
this.format = mode;
// On Windows, you first need to create the window, then set the pixel format.
@ -69,10 +69,12 @@ namespace OpenTK
// it would be better to decouple selection from context creation, which will allow us
// to clean up this hacky code. The best option is to do this along with multisampling
// support.
if (Configuration.RunningOnWindows)
implementation = new OpenTK.Platform.Windows.WinGLControl(mode, this);
if (DesignMode)
implementation = new Platform.Dummy.DummyGLControl();
else if (Configuration.RunningOnWindows)
implementation = new Platform.Windows.WinGLControl(mode, this);
else if (Configuration.RunningOnX11)
implementation = new OpenTK.Platform.X11.X11GLControl(mode, this);
implementation = new Platform.X11.X11GLControl(mode, this);
else if (Configuration.RunningOnOSX)
throw new PlatformNotSupportedException("Refer to http://www.opentk.com for more information.");
@ -89,10 +91,7 @@ namespace OpenTK
{
base.OnHandleCreated(e);
if (DesignMode)
this.Context = new DummyGLContext(null);
else
this.Context = implementation.CreateContext();
this.Context = implementation.CreateContext();
this.window_info = implementation.WindowInfo;
this.MakeCurrent();
@ -193,7 +192,7 @@ namespace OpenTK
}
}
else
context = new DummyGLContext(format);
context = new Platform.Dummy.DummyGLContext(format);
this.MakeCurrent();
(context as IGraphicsContextInternal).LoadAll();

View file

@ -71,11 +71,11 @@ namespace OpenTK.Graphics
}
if (designMode)
implementation = new OpenTK.Platform.DummyGLContext(mode);
implementation = new Platform.Dummy.DummyGLContext(mode);
else if (Configuration.RunningOnWindows)
implementation = new OpenTK.Platform.Windows.WinGLContext(mode, window, shareContext);
implementation = new Platform.Windows.WinGLContext(mode, window, shareContext);
else if (Configuration.RunningOnX11)
implementation = new OpenTK.Platform.X11.X11GLContext(mode, window, shareContext, DirectRendering);
implementation = new Platform.X11.X11GLContext(mode, window, shareContext, DirectRendering);
else
throw new PlatformNotSupportedException("Please, refer to http://www.opentk.com for more information.");

View file

@ -11,7 +11,7 @@ using System.Collections.Generic;
using System.Text;
using OpenTK.Graphics;
namespace OpenTK.Platform
namespace OpenTK.Platform.Dummy
{
/// <summary>
/// An empty IGraphicsContext implementation to be used inside the Visual Studio designer.

View file

@ -0,0 +1,26 @@
using OpenTK.Graphics;
namespace OpenTK.Platform.Dummy
{
class DummyGLControl : IGLControl
{
#region IGLControl Members
public OpenTK.Graphics.GraphicsContext CreateContext()
{
return new GraphicsContext(null, null);
}
public bool IsIdle
{
get { return false; }
}
public IWindowInfo WindowInfo
{
get { return new DummyWindowInfo(); }
}
#endregion
}
}

View file

@ -0,0 +1,17 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenTK.Platform.Dummy
{
class DummyWindowInfo : IWindowInfo
{
#region IDisposable Members
public void Dispose()
{
}
#endregion
}
}