Stefanos A
f579d0fd81
Eliminated cls-compliance warnings in the math library
2013-12-15 22:02:08 +01:00
thefiddler
8dcb8601a2
Normalized line endings
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Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
thefiddler
c7e04c6097
Merge remote-tracking branch 'andy/master'
2013-09-26 01:28:58 +02:00
Neil White
fc1a8e022b
Fix for setting Matrix/Vector values by Index
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Many Matrix*/Vector* implementations were throwing
IndexOutOfBoundsException when you tried to set their values via their
indexer due to a missing else statement.
2013-09-24 15:46:34 +01:00
Robert Rouhani
5c66266933
Added Quaterniond version of FromMatrix
2013-07-18 13:14:30 -07:00
Robert Rouhani
d479e3768b
Added Quaternion.FromMatrix
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Added a Diagonal and Trace property to all matrices
Added missing doc comments in the matrix classes to reduce the number of compiler warnings
2013-07-18 12:58:43 -07:00
Tom Edwards
b38c81a458
Added Matrix clearing methods
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- Added ClearTranslation(), ClearScale(), ClearRotation() and
ClearProjection()
- Added ExtractProjection() to Matrix4
- Fixed ExtractScale() giving incorrect results if a Matrix4 contained
projection data
- Added setters to Matrix4d's Column properties
2013-04-11 22:23:43 +01:00
Tom Edwards
ca7e2c9c4b
Copied Matrix4 changes to other classes
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* Removed pointless LengthSquared check from ExtractRotation()
* Improved inline documentation
2013-03-20 12:44:12 +00:00
Tom Edwards
498b659d58
Changes suggested by Rob Rouhani
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* Turned the new Matrix4 properties into methods
* Matrix4.Normalize() now behaves correctly. ExtractRotation() does its
own row normalisation.
2013-03-19 15:28:31 +00:00
Tom Edwards
b20b21d228
A couple more maths functions
2013-02-23 18:26:34 +00:00
Tom Edwards
11114ca4ea
Extra maths features
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- Added TranslationPart, ScalePart and RotationPart properties to
Matrix4
- Added Normalized() to Vector2/3/4, Quaternion and Matrix
2013-02-18 18:46:26 +00:00
Andy Korth
ebb56e9d77
minor notes in comments of Matrix classes
2013-01-31 09:58:49 -06:00
Robert Rouhani
920d683954
Merge branch 'master' of github.com:andykorth/opentk
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Conflicts:
Source/OpenTK/Math/Matrix3.cs
Source/OpenTK/Math/Matrix3d.cs
2013-01-26 16:29:23 -05:00
Robert Rouhani
2f9ccbc3af
Converted tabs to spaces.
2013-01-26 16:08:34 -05:00
Robert Rouhani
2cbff7261a
Copied float matrix classes to their double equivalents.
2013-01-26 14:06:16 -05:00
Robert Rouhani
94c7ad4f58
Implemented Matrix3(d) constructor that takes upper-left 3x3 of a Matrix4(d) as discussed in the following issue: https://github.com/andykorth/opentk/issues/4
2013-01-26 12:57:19 -05:00
Tamme Schichler
f455176d2b
Added missing XML comments for Matrix3d
2013-01-24 01:53:40 +01:00
Tamme Schichler
56430c7751
Added missing XML comments for Matrix3d
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Fixed a few small issues in XML comments for Matrix4d
--HG--
extra : rebase_source : 18595a2fc57dcf7ff0f61d699e092be036d65157
2013-01-24 01:28:53 +01:00
Tamme Schichler
f0a9afacce
Fixed a few warnings with XML comments
2013-01-24 01:26:33 +01:00
Robert Rouhani
31ba0a36b9
Matrix4x2 implementation and documenting the other matrix classes.
2013-01-20 16:38:25 -05:00
Robert Rouhani
df78210bc5
Matrix3x2 implementation and partial Matrix4x2 implementation.
2013-01-20 00:46:47 -08:00
Robert Rouhani
f10af59c14
Matrix2x3 and Matrix2x4 implementatinos
2013-01-19 23:58:30 -08:00
Robert Rouhani
5438f941dc
More work on matrices.
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Fixed some static fields in the math classes that weren't also readonly.
2013-01-19 15:06:51 -08:00
Robert Rouhani
84a03e965c
Matrix2 implementation
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Started on Matrix2x3 implementation
Minor changes to Matrix3 and Matrix4
2013-01-19 00:29:22 -08:00
Robert Rouhani
8b8ded3232
Added very basic implementations of all possible matrix sizes up to 4x4
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Moved the indexers out of the Properties region and into their own Indexers region
2013-01-18 19:21:24 -08:00
Robert Rouhani
e5adf4d862
Added Matrix4x3 and Matrix3x4 implementations from our game.
2013-01-18 15:32:09 -08:00
Robert Rouhani
afefc93fc6
Fixed bug in Matrix4.LookAt.
2013-01-18 15:13:36 -08:00
Robert Rouhani
3a9dfc62ad
Fixed extra endregion directive that prevented compilation.
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Fixed some warnings about csproj files.
2013-01-16 22:11:18 -08:00
Robert Rouhani
1712057977
Removed swizzles that had duplicate components.
2013-01-16 19:21:54 -08:00
Robert Rouhani
c0fcbb6961
Fixed spacing of #endregion directives from merging
2013-01-16 18:53:59 -08:00
Robert Rouhani
bf1401e115
Fixed the issues caused by merging in our changes as patches from the old repo.
2013-01-16 18:08:03 -08:00
Robert Rouhani
59c652aaf8
Added all swizzle permutations up to the vector's dimension.
2013-01-16 18:01:07 -08:00
Robert Rouhani
56e75748b5
Added ref/out overload for Matrix4.Invert
2013-01-16 17:49:26 -08:00
Robert Rouhani
20c219bda1
Implemented perpendicular dot product in Vector2.
2013-01-16 17:46:05 -08:00
Robert Rouhani
7a0634814e
Matrix4 optimizations
2013-01-16 17:45:10 -08:00
Andy Korth
6500e176df
A bit of cleanup on the Vector ToStrings
2013-01-08 12:04:21 -06:00
Andy Korth
4230c6b4f0
Added Robmaister's Matrix3 implementations
2013-01-03 10:41:56 -06:00
Andy Korth
1939bc789d
Added index getters and settors for Vector and Matrix classes
2013-01-03 10:39:15 -06:00
Andy Korth
0c7c1e8bd9
Add Create from quaternion method from avc81, OpenTK Issue 2439
2013-01-03 10:19:06 -06:00
Andy Korth
84e97adf45
Address OpenTK Issue 1880
2013-01-03 10:14:59 -06:00
the_fiddler
f5b3f9167d
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
d0cd45e6d0
Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27
2011-09-04 20:52:42 +00:00
the_fiddler
e9939e0dc6
* Quaternion.cs:
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* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
ed5c64208b
* Quaternion.cs:
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* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
in ToAxisAngle. Resolves issue [#2465 ]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
4595d424f0
Added missing double-precision radian-to-degree conversion routines.
2011-02-08 20:10:42 +00:00
the_fiddler
c4475ec05b
Added missing double-precision radian-to-degree conversion routines.
2011-02-08 20:10:42 +00:00
the_fiddler
9c8247c13a
* Vector4.cs: Fixed doc comment to refer to the single-precision
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version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
8677320714
* Vector4.cs: Fixed doc comment to refer to the single-precision
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version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
0153acb799
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00