Commit graph

3243 commits

Author SHA1 Message Date
thefiddler
892d129e54 [Mac] Fixed DllEntryPointNotFound crash on device unplugging 2014-01-05 04:15:30 +01:00
thefiddler
2ee24efb2f [Mac] Implemented joystick buttons 2014-01-05 04:11:11 +01:00
thefiddler
fad42994e1 [Mac] Implemented joystick axis movement 2014-01-05 03:54:53 +01:00
thefiddler
92635b3f35 [Input] Added JoystickAxis/Button.Last; added JoystickAxis.Axis10.
JoystickAxis/Button.Last is used internally to allocate the correct
amount of storage for joystick axes and buttons. JoystickAxis.Axis10 is
required to support the maximum number of axes available on Mac OS X.
2014-01-05 03:54:34 +01:00
thefiddler
59249c2624 [Mac] Implemented joystick device detection 2014-01-05 03:03:46 +01:00
thefiddler
07bcda0f57 [Mac] Retrieve HID joystick name 2014-01-05 02:42:47 +01:00
thefiddler
6dadbd3570 [Mac] Implemented necessary CFString methods 2014-01-05 02:42:33 +01:00
thefiddler
32653d2c64 [Mac] Construct JoystickDevice when joysticks are connected 2014-01-05 00:47:40 +01:00
thefiddler
3757db9978 [Input] Allow extending JoystickDevice<> 2014-01-05 00:46:59 +01:00
thefiddler
bf8efea121 [Mac] Only add callbacks for recognized USB HID devices 2014-01-05 00:00:49 +01:00
thefiddler
c44b477388 [Mac] Implement device added/removed events for joysticks 2014-01-04 23:58:59 +01:00
thefiddler
9659a1d786 [Mac] Add skeleton HID input implementation for joysticks 2014-01-04 23:55:38 +01:00
thefiddler
3a63496b6d Merge branch 'gamepad' into develop
Conflicts:
	Source/OpenTK/OpenTK.csproj
2014-01-03 02:23:02 +01:00
thefiddler
514390fc9a [Graphics] Added missing documentation comment 2014-01-03 02:18:28 +01:00
thefiddler
53552b0070 [Input] Corrected malformed documentation comments 2014-01-03 02:17:42 +01:00
thefiddler
3095afa18a [Input] Documented all public members 2014-01-03 01:58:16 +01:00
thefiddler
b35aad1503 [Input] Removed JoystickState.GetAxis(int) overload 2014-01-03 01:58:08 +01:00
thefiddler
8649e4a044 [Input] Added SetVibration() API skeleton 2014-01-02 19:52:00 +01:00
thefiddler
ec43b9ff85 [Input] GamePad and Joystick classes should be sealed 2014-01-02 19:27:04 +01:00
thefiddler
b513e35ea8 [SDL2] Implemented PacketNumber property 2014-01-02 19:24:38 +01:00
thefiddler
1ccf7e5ad2 [Input] Added PacketNumber property 2014-01-02 19:24:15 +01:00
thefiddler
b5d42b7992 [Input] Implemented GetState() and simplified GetCapabilities() 2014-01-02 18:37:53 +01:00
thefiddler
d49af2787f [Input] Simplified configuration parser and added GetEnumerator() 2014-01-02 18:37:20 +01:00
thefiddler
8f00bbc9f2 [Input] Added internal Joystick.GetAxisRaw() method 2014-01-02 18:36:27 +01:00
thefiddler
0593ea62e6 [Input] Added Source and Target to GamePadConfigurationItem 2014-01-02 18:36:09 +01:00
thefiddler
bf5d2a738d [Input] Made configuration database non-static 2014-01-02 02:42:51 +01:00
thefiddler
9e4827bf67 [SDL2] Fixed SDL_JoystickGetGUID capitalization 2014-01-02 02:20:51 +01:00
thefiddler
a8fb977017 [Input] Initialize JoystickDevice.Details in constructor 2014-01-02 02:20:25 +01:00
thefiddler
fb57a9062d [Input] Renamed GamePadMap to GamePadConfiguration 2014-01-02 01:38:12 +01:00
thefiddler
dc1ffab78d [Input] Implemented IGamePadDriver.GetName() 2014-01-02 01:34:21 +01:00
thefiddler
c2c76f2ab2 [Input] Made the Name property public
We can use the name property to implement a hypothetical
GamePad.GetName() method in the future.
2014-01-02 01:33:57 +01:00
thefiddler
b056a50e73 [Input] Added xml documentation for GamePadCapabilities 2014-01-02 01:33:08 +01:00
thefiddler
a0dad7f698 [Input] Implemented MappedGamePadDriver.GetCapabilities() 2014-01-02 01:13:20 +01:00
thefiddler
f0fbb26efe [Input] Added ability to parse SDL configuration db strings 2014-01-02 01:07:21 +01:00
thefiddler
5e75fac056 [Input] Added configuration db for GamePads
The database is based on the SDL bindings found at
https://hg.libsdl.org/SDL/file/b744b3f8754b/src/joystick/SDL_gamecontrol
lerdb.h
2014-01-02 01:06:47 +01:00
thefiddler
b9a8e365de [Input] Added IJoystickDriver2.GetGuid() API 2013-12-31 14:09:17 +01:00
thefiddler
cd143af60a [SDL2] Added JoystickGetGUID method 2013-12-31 14:08:28 +01:00
thefiddler
1687518ef5 [SDL2] Add compile-time check for SDL2 GameController vs MappedGamePadDriver 2013-12-31 11:46:40 +01:00
thefiddler
ef7f31099d [Input] Removed unnecessary #region 2013-12-31 01:02:07 +01:00
thefiddler
7d4d116ce9 [Input] Renamed GamePadMapping to GamePadMap 2013-12-31 01:01:52 +01:00
thefiddler
d4348c5083 [SDL2] Fixed joystick/controller hotplugging support 2013-12-30 17:22:45 +01:00
thefiddler
9c8a5f5028 [SDL2] Fixed GameControllerButton to Buttons translation 2013-12-30 17:15:49 +01:00
thefiddler
43ef78f222 [SDL2] Fix issue where changes to mutable struct were lost 2013-12-30 17:09:20 +01:00
thefiddler
9beb396c9e [SDL2] Explicitly enable joystick and gamepad events 2013-12-30 17:08:42 +01:00
thefiddler
2d303a6884 [Input] Buttons should have [Flags] attribute 2013-12-30 16:07:06 +01:00
Stefanos A.
6faa58aac3 [SDL2] Fixed joystick hotplugging
SDL2 uses a weird system of device ids and instance ids to report
joystick events, where the ADDED event uses a device id and the rest use
instance ids.

The SDL2 joystick driver is now fixed to correctly distinguish between
the two, which fixes hotplugging support for joystick devices.
2013-12-30 15:24:48 +01:00
thefiddler
52b8762593 [SDL2] Fixed mapping of instance ids to device ids 2013-12-30 14:57:28 +01:00
thefiddler
a4366e52f5 [Input] Added missing closing brace in ToString() message 2013-12-30 14:56:22 +01:00
thefiddler
064a45e4a7 [Input] Fixed incorrect variable name 2013-12-30 13:49:26 +01:00
thefiddler
1b0a72472e [SDL] Use TranslateAxis() to decode ControllerAxisEvent
SDL GameControllerAxis and GamePadAxes are not interchangeable. The
driver will now correctly interpret incoming SDL messages and update
the GamePadState for the relevant axis.
2013-12-30 13:42:37 +01:00