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Audio
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Eliminated CLS-compliance warnings in the bindings
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2013-12-15 22:01:45 +01:00 |
Compute
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Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
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2010-10-03 13:19:05 +00:00 |
Graphics
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Use 16bit depth in GraphicsMode.Default
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2013-12-16 10:44:37 +01:00 |
Input
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[Input] Buttons should have [Flags] attribute
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2013-12-30 16:07:06 +01:00 |
Math
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Eliminated cls-compliance warnings in the math library
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2013-12-15 22:02:08 +01:00 |
Platform
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[SDL2] Fixed joystick/controller hotplugging support
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2013-12-30 17:22:45 +01:00 |
Properties
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Updated project files
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2013-12-05 09:03:12 +01:00 |
AutoGeneratedAttribute.cs
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Rewrite support for [Slot] attribute
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2013-11-26 01:31:10 +01:00 |
BindingsBase.cs
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Implemented marshaling for string arrays
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2013-12-04 20:33:19 +01:00 |
BlittableValueType.cs
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Eliminated cls-compliance warnings in BlittableValueType
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2013-12-15 22:02:21 +01:00 |
Configuration.cs
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Delay joystick initialization until necessary
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2013-12-24 17:18:01 +01:00 |
ContextHandle.cs
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
DisplayDevice.cs
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Fixed a few warnings with XML comments
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2013-01-24 01:26:33 +01:00 |
DisplayIndex.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
DisplayResolution.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
Exceptions.cs
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Fixed a large amount of documentation warnings.
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2009-06-04 11:22:20 +00:00 |
FrameEventArgs.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
GameWindow.cs
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Implemented SDL2 platform using sdl2-cs
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2013-09-27 14:41:37 +02:00 |
GameWindowFlags.cs
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Fixed license header.
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2009-07-18 08:24:45 +00:00 |
IGameWindow.cs
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Marked IGameWindow as public.
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2009-09-26 21:34:19 +00:00 |
INativeWindow.cs
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System.Drawing is required for Point, Size and Rectangle types.
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2013-10-12 05:07:46 +02:00 |
InteropHelper.cs
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Initial work on Pin<> statements (WIP)
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2013-11-25 20:00:22 +01:00 |
IntPtrEqualityComparer.cs
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Implemented new multi-mouse API on Mac
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2010-11-24 23:49:40 +00:00 |
KeyPressEventArgs.cs
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Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
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2009-09-26 21:55:23 +00:00 |
Minimal.cs
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Fixed incorrect self-assignment statements
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2013-10-12 15:16:05 +02:00 |
NativeWindow.cs
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Enabled KeyDown and KeyUp events in NativeWindow.
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2013-11-22 18:03:17 +01:00 |
OpenTK.Android.csproj
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Added Xamarin.Android target
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2013-10-12 05:08:27 +02:00 |
OpenTK.csproj
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Added MappedGamePadDriver skeleton implementation
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2013-12-24 17:18:04 +01:00 |
OpenTK.dll.config
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Added mapping for libXi
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2013-11-09 18:55:35 +01:00 |
RewrittenAttribute.cs
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Update to latest version from git
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2013-11-26 19:07:01 +01:00 |
SlotAttribute.cs
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Regenerated bindings
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2013-11-27 00:03:21 +01:00 |
Toolkit.cs
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Made DPI-awareness configurable (issue #6)
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2013-12-02 22:18:16 +01:00 |
ToolkitOptions.cs
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High-resolution mode is enabled by default
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2013-12-02 22:34:39 +01:00 |
WindowBorder.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |
WindowState.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |