Commit graph

401 commits

Author SHA1 Message Date
the_fiddler
c15abc0d84 Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums) 2008-01-14 23:41:53 +00:00
the_fiddler
ab4e1b6a0f Bumped version number. 2008-01-06 02:18:27 +00:00
the_fiddler
456cbd39bd Specific enums for ARB vertex/fragment program (asm). 2008-01-03 16:53:40 +00:00
the_fiddler
d7c4d7c036 Commented out the VERSION_2_1 enum. 2008-01-03 13:38:10 +00:00
the_fiddler
e759ca13ca Specific enums for Version21 feature: "Raster Secondary Color".
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler
ca85dc615f Specific enums for Version21 feature: "GLSL shaders ". 2008-01-03 13:32:54 +00:00
the_fiddler
9f1673205e Small cosmetic change in Point Sprites. 2008-01-03 13:31:04 +00:00
the_fiddler
127d39c577 Commented out the VERSION_2_0 enum. 2008-01-03 13:22:58 +00:00
the_fiddler
02ebcd43e7 Specific enums for Version20 feature: "Point Sprites". 2008-01-03 13:22:13 +00:00
the_fiddler
de86d6769c Specific enums for Version20 feature: "Two Side Stencil". 2008-01-03 13:09:15 +00:00
the_fiddler
425770480a Fixed Ati namespace (was Ata instead). 2008-01-03 13:08:59 +00:00
the_fiddler
e85b0284b9 Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram). 2008-01-03 12:57:18 +00:00
the_fiddler
2b879dc8d1 Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler
ac99da230d Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)". 2008-01-03 01:53:11 +00:00
the_fiddler
eb2bb00aa5 Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap". 2008-01-03 01:44:52 +00:00
the_fiddler
a92efe9409 Specific enums for Version14 feature: "Texture LOD Bias". 2008-01-03 01:38:44 +00:00
the_fiddler
afb77ffcac Specific enums for Version14 feature: "Blendfunc Separate". 2008-01-03 01:37:03 +00:00
the_fiddler
82c1527d31 Specific enums for Version13 feature: "Multisample". 2008-01-03 01:33:08 +00:00
the_fiddler
17890fb555 Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3". 2008-01-03 01:27:45 +00:00
the_fiddler
e6d30fd95d Temporary fix for GetShaderiv, until specific enums for Version20 are added. 2008-01-03 00:55:27 +00:00
the_fiddler
74071fac60 Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures". 2008-01-03 00:54:46 +00:00
the_fiddler
22e356ec45 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler
0f15148926 Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler
e56a9500ec GetGL2Extension now works for both uppercase and lowercase strings. 2008-01-03 00:06:55 +00:00
the_fiddler
b1d46915a9 Cosmetic changes. 2008-01-03 00:06:19 +00:00
the_fiddler
e0fc40b508 Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler
df496cb5d2 Specific enums for Version13 "Compressed Textures". 2008-01-02 10:54:41 +00:00
the_fiddler
65f4fff621 Specific enums for Version13 "Multitexture". 2008-01-02 10:48:06 +00:00
the_fiddler
94302f8577 Commented out Version15 enum. 2008-01-02 01:10:39 +00:00
the_fiddler
fb04abb077 Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update! 2008-01-02 01:00:48 +00:00
the_fiddler
24bb434432 Specific enums for Version20 "Shader Objects". 2008-01-02 00:29:04 +00:00
the_fiddler
f52eb23657 Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator. 2008-01-01 23:27:46 +00:00
the_fiddler
00c89abaad Specific enums for Version13 "Transpose Matrix" and "Cube Maps". 2008-01-01 23:21:57 +00:00
the_fiddler
6bc5158cf2 Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions. 2008-01-01 22:39:45 +00:00
the_fiddler
8476fd740f Specific enums for Version20 "Half Float" additions. 2008-01-01 22:04:53 +00:00
the_fiddler
92a65a14f2 Specific enums for Version14 "Secondary Color" additions. 2008-01-01 22:02:13 +00:00
the_fiddler
fde63de9a0 Specific enums for Version14 "Fog" additions. 2008-01-01 21:39:51 +00:00
the_fiddler
66b8c33efd Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler
e116c5c964 Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler
90bebe0be9 Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler
7fee81afcf Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler
8daabaa1d3 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler
2ed4b0066b Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler
6c86f654ed Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler
fdb89a25df Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options. 2007-11-10 10:27:19 +00:00
the_fiddler
c3f3b2728b Commented-out unneeded call to Translate() method. 2007-11-10 10:26:04 +00:00
the_fiddler
f5ccec88e6 Doesn't trim EdgeFlagv anymore. 2007-11-04 16:48:57 +00:00
the_fiddler
0833a9302a Bumped version number to 0.9.9 2007-11-04 15:27:25 +00:00
the_fiddler
4029331050 Added option to control namespace output. Added help. 2007-11-04 15:26:54 +00:00
the_fiddler
9af78f1e07 Removed unused indent variable. 2007-11-04 15:26:22 +00:00
the_fiddler
32200f3933 Renamed All to AllGlu to avoid clash with GL. 2007-11-04 15:24:22 +00:00
the_fiddler
bbcfbfbee3 Fixed Nested Enums/Namespace Enums output. 2007-11-04 15:22:56 +00:00
the_fiddler
e5f52f2410 Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler
5ec74af8a4 Fixed IsEnabled which had its ending trimmed. 2007-11-04 15:21:00 +00:00
the_fiddler
30811cb4ac Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler
b80cb4ac40 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler
99612e5961 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler
b9afd64b0a Better handling of Enums namespace/nested class. 2007-11-04 15:17:37 +00:00
the_fiddler
b2e838a33f Updated GetGL2Extension to return names with proper .Net naming conventions. 2007-11-04 15:16:11 +00:00
the_fiddler
6106b8cfd1 Added Boolean->GLBoolean type map, to follow the GL naming convention. 2007-11-04 15:15:38 +00:00
the_fiddler
95c9bf35fd Added PROC->IntPtr translation. 2007-11-04 15:14:59 +00:00
the_fiddler
cc10058b15 Fixed parameters to follow the updated Glu enums. 2007-11-04 15:14:37 +00:00
the_fiddler
2c9e95d96d Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones. 2007-11-04 15:14:08 +00:00
the_fiddler
08b70f08ef Changed Boolean from an OpenGL enum to plain old bool. Works nicer. 2007-11-04 15:12:25 +00:00
the_fiddler
c54fcdf724 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler
f7a8108458 Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions. 2007-10-31 17:41:23 +00:00
the_fiddler
c7f56ca172 Fixed input from the auxilliary enum file (GL2\\enum.spec) 2007-10-26 12:57:47 +00:00
the_fiddler
401686381c Fixed console output regarding the WriteEnums/Delegates/Imports functions. 2007-10-26 12:57:03 +00:00
the_fiddler
7beae7311b Added setting for legacy overload generation. 2007-10-26 12:56:03 +00:00
the_fiddler
9edbab71de Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler
4d30cae4b4 Removed some hacks from enum processing, that are not needed any more. 2007-10-25 00:33:05 +00:00
the_fiddler
e7b297ae86 Removed duplicate 2X_ATI_foo enum. 2007-10-25 00:32:31 +00:00
the_fiddler
e05c5ed679 Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture. 2007-10-25 00:31:33 +00:00
the_fiddler
2a89d44071 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler
60fdfdcdcf Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler
66dfecfee7 Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler
26f5d0dff4 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler
d6678f0587 Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler
e0c514f96e Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays. 2007-09-05 19:59:54 +00:00
the_fiddler
096d33dca4 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler
a813684176 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
fc4e0f3698 Added Glu and Glx generators to Bind. 2007-09-02 07:50:46 +00:00
the_fiddler
728a5c9ec6 Added Glu and Glx generators. 2007-09-02 00:58:10 +00:00
the_fiddler
2f09c15672 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler
017a345927 Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
4c2bb7f9b4 Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API. 2007-09-01 23:59:47 +00:00
the_fiddler
1d62f8521c Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler
9478d51459 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler
2e467d1aa3 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler
273405e4a0 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
7a2da17f5c Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
6898d88a96 Synced with gl3 branch (added Wgl Generator.cs). Bind now builds. 2007-08-04 23:46:06 +00:00
the_fiddler
c855420287 Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
2b871325ea Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler
00da3bf3f4 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
34e3e388c4 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00