Stefanos A.
5cc845713d
Improved extension detection in .spec parser.
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Instead of using a hardcoded list of extensions, the parser will now
use a regex to detect extension names. This gives better results on
new specs without manual editing.
2013-10-27 01:24:04 +02:00
Stefanos A.
d4eeb4e9ce
Functions are now categorized correctly according to their extensions.
2013-10-26 00:07:49 +02:00
Stefanos A.
7cc3947cfb
MASK_COHERENT_BIT should be MAP_COHERENT_BIT
2013-10-25 16:43:43 +02:00
Stefanos A.
9777afdb71
Trim the final endline regardless of operating system.
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Fixes differences between bindings generated on Windows and Linux/Mac.
2013-10-25 16:31:26 +02:00
Stefanos A.
f65965aaf7
Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters.
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ShaderSource is supposed to accept an array of string lengths as the
last parameter. The count="1" statement in the registry is wrong.
GL.VertexArrayFogCoordOffsetEXT is supposed to receive a
FogPointerType.
2013-10-25 16:30:20 +02:00
Stefanos A.
0aa0d5ab6c
Check the existence of a Constant reference using the
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Constant.Reference property, instead of the first character of
Constant.Value. Fixes values that are negative numbers.
2013-10-25 08:57:33 +02:00
Stefanos A.
078a1e8443
Allow spaces in pointer types (e.g. "GLchar * *").
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Added todo for string->String translation that is overwritten
immediately.
2013-10-25 08:52:34 +02:00
Stefanos A.
06d2de3e7b
Fixed translation of GLchar** (should be string[], not string). Added
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diagnostic message in case of higher-order pointer parameters that
will currently generate incorrect bindings.
2013-10-25 08:48:24 +02:00
Stefanos A.
a162ee5b1b
Added DEBUGPROCKHR for the KHR_debug extension. Added
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CompressedTextureARB that is encountered in the new gl.xml registry.
2013-10-25 08:47:17 +02:00
Stefanos A.
e08baaa624
Fixed implementation of IsValue. Improved the handling of value
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(number) parameters.
2013-10-25 08:45:02 +02:00
Stefanos A.
7296edafac
Added support for overriding the element count of an array parameter.
2013-10-24 22:42:12 +02:00
Stefanos A
b5aff5dfaf
Don't crash on non-numeric element counts.
2013-10-24 18:50:19 +02:00
Stefanos A.
645abc5ab1
Improved diagnostic message in case of a circular definition.
2013-10-24 18:46:58 +02:00
Stefanos A
8107abeb01
Updated gl4 documentation according to latest manpages
2013-10-24 09:03:15 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
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As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
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functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
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4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
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specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
a005fab243
Prefer overrides with exact name matches over generic name matches.
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For instance, if we override both ClearBufferfi and ClearBuffer, then
ClearBuffer{i f ui}v will be overriden be ClearBuffer and
ClearBufferfi will be overriden by ClearBufferfi. This allows us to
specialize overrides when necessary.
2013-10-23 11:42:24 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
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specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
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specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
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specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
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section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
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1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
18643b8f1d
Allow version attribute in overrides.xml.
2013-10-22 21:09:18 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
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according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
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4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
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upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
907a1de89f
Line ending fix.
2013-10-22 17:03:16 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
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the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
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spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
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queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
9685f6e2f0
Array overloads with count=1 should be turned into ref/out parameters.
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This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
2013-10-22 13:41:31 +02:00
Stefanos A.
15120f3bef
Updated to the latest 4.3 .spec files from the OpenGL registry.
2013-10-22 11:56:08 +02:00
Stefanos A.
8404359bca
Updated to the latest gl.tm from Khronos public svn.
2013-10-22 11:39:50 +02:00
Stefanos A.
39c2230bfa
Re-added BeginMode and PixelFormat enums which were removed by the
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OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A.
61fd8d6122
Added ConstCharPointer->string transformation in accordance to GL 4.3
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specs.
2013-10-21 21:43:05 +02:00
Stefanos A.
98504ce67a
Added DebugProc delegate in accordance to GL 4.3 specs.
2013-10-21 21:42:09 +02:00
thefiddler
8dcb8601a2
Normalized line endings
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Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
Robert Rouhani
3a9dfc62ad
Fixed extra endregion directive that prevented compilation.
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Fixed some warnings about csproj files.
2013-01-16 22:11:18 -08:00
Andy Korth
4230c6b4f0
Added Robmaister's Matrix3 implementations
2013-01-03 10:41:56 -06:00
the_fiddler
0df6d56f03
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
1ace769646
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
59cfdf4664
Ensured function names are trimmed using the same code as documentation and function parameters.
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Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
5ee3013e49
Process overrides to Constant.Reference.
2011-12-06 22:59:42 +00:00
the_fiddler
e2d31c78cb
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
bf90e156f3
Fixed extension (and core) loading on windows.
2011-12-06 15:14:58 +00:00
the_fiddler
d8432cc521
Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types.
2011-12-05 18:43:16 +00:00
the_fiddler
fbb17d9815
Added GL and CL to Acronyms regex.
2011-12-05 18:42:38 +00:00