Commit graph

732 commits

Author SHA1 Message Date
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler
9478d51459 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler
2e467d1aa3 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler
702eada628 Bumped version number.
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler
273405e4a0 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler
2256864b92 Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler
7a2da17f5c Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
9cd1ca9a67 Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly. 2007-08-09 12:14:00 +00:00
the_fiddler
f98b344cdf Fixed build error in WinGLNative. 2007-08-09 12:08:03 +00:00
the_fiddler
318c8e619d Debugging X11GLControl crash on MakeCurrent. 2007-08-09 12:06:09 +00:00
the_fiddler
54258c9130 Fixed crash bug in X11GLNative. Almost ready for release. Niar! 2007-08-09 11:07:12 +00:00
the_fiddler
259fea275a Fixed build error. 2007-08-07 20:59:18 +00:00
the_fiddler
d19466956b Debugging crash on X11 32bits. 2007-08-07 20:32:26 +00:00
the_fiddler
53f2e4c48f Updated ToString function for ColorDepth and DisplayMode.
Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler
a305f1e6fa Corrected build error (stray ',') 2007-08-07 17:24:03 +00:00
the_fiddler
c67859d7ca Keyboard handling now plays well with normal event handling on X11.
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
6e9ac53c7f Corrected S02_RawInput_Logger crash by creating a render window. 2007-08-06 11:26:58 +00:00
the_fiddler
863a8e9557 Added Create and Destroy events to NativeGLWindow. 2007-08-06 11:22:18 +00:00
the_fiddler
f30e7f6df8 Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
94e738bb9a Enahnaced X11 keymap. Renamed some OpenTK keys. 2007-08-06 00:08:51 +00:00
the_fiddler
87e85a13c2 Resolved all crash bugs on X11Input.X11Keyboard
Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler
1c8b39d20a Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback. 2007-08-05 23:09:05 +00:00
the_fiddler
2ddcaa15d4 Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative 2007-08-05 19:04:06 +00:00
the_fiddler
0fe5712f0c VisualInfo now copied from parent WindowInfo to child. 2007-08-05 18:52:46 +00:00
the_fiddler
3c5797b15c Added visual for InputOnly window X11Input 2007-08-05 18:51:07 +00:00
the_fiddler
499e36ae94 Trying to debug why Key events do not reach the X11Input window. 2007-08-05 18:38:16 +00:00
the_fiddler
4c0b710fa6 Slightly changed debug output on Create event (X11GLNative)
Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler
6ccbfb266e Hooked up Keyboard event handling in X11Input
Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler
0531e20287 Added preliminary key handling to X11Keyboard.
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
04bbcf03d8 Corrected the OnCreate infinite loop between X11GLNative and X11Input. 2007-08-05 17:54:11 +00:00
the_fiddler
4c38950247 Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs 2007-08-05 17:45:59 +00:00
the_fiddler
ab1ec72170 Corrected what might be the cause of the NRE on X11GLNative. 2007-08-05 17:39:31 +00:00
the_fiddler
19e7aff6ee Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info. 2007-08-05 17:21:46 +00:00
the_fiddler
91d71b754e Corrected NRE in X11Keyboard 2007-08-05 16:54:14 +00:00
the_fiddler
a56ababd8b Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent. 2007-08-05 16:47:07 +00:00
the_fiddler
a987a5daf6 Overrode ToString in WindowInfo implementations.
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler
b526c077d5 Added one default keyboard to X11Keyboard keyboard list. 2007-08-05 16:36:33 +00:00
the_fiddler
005a7e924b Implemented X11.X11.Keyboard get property. 2007-08-05 16:30:44 +00:00
the_fiddler
8f5fc9cdd8 Corrected an invalid cast exception in X11Keyboard constructor. 2007-08-05 16:26:01 +00:00
the_fiddler
2b7f7bbc24 Corrected an error, where keysyms were not allocated, causing an NRE. 2007-08-05 16:19:25 +00:00
the_fiddler
25f82c8b84 Corrected spelling errors in X11.CreateWindow enum.
Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler
40add1aaef Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
2357f54af6 Removed exceptions from Fullscreen properties. 2007-08-05 13:51:07 +00:00
the_fiddler
a581ee102a Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs 2007-08-05 13:45:39 +00:00
the_fiddler
b630d84add Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
0172ff101c Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly. 2007-08-05 10:33:23 +00:00
the_fiddler
dce223c738 Added IMouse.cs and Mouse.cs, fixing the compilation on mono. 2007-08-05 10:17:20 +00:00
the_fiddler
4c725a098b Started working around a subtle Mono error regarding types and properties. 2007-08-05 10:07:59 +00:00
the_fiddler
ed9c9eac16 Updated IMouse interface. Updated InputDriver implementation of IInputDriver. 2007-08-05 09:59:42 +00:00
the_fiddler
47a3a3f62c Started implementing X11Input.cs, X11Keyboard.cs and X11Mouse.cs drivers. Removed some warnings from X11Api.cs 2007-08-05 09:03:22 +00:00
the_fiddler
73e0509a06 Updated Windows.Api to be CLS-Compliant. 2007-08-05 00:09:42 +00:00
the_fiddler
6898d88a96 Synced with gl3 branch (added Wgl Generator.cs). Bind now builds. 2007-08-04 23:46:06 +00:00
the_fiddler
2f239284a9 Corrected T10_GLSL_Cube.cs build errors. 2007-08-04 23:44:41 +00:00
the_fiddler
c855420287 Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler
6812739418 Renamed InputDevices.cs to InputDriver.cs.
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
f9ab9f5242 Updated T10_GLSL_Cube to explicitly create a render window.
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
a3bfafc04a Synced with gl3 branch. 2007-08-02 14:51:06 +00:00
the_fiddler
2b871325ea Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler
00da3bf3f4 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler
6bec9d994b Sycned with gl3 branch. 2007-08-01 09:32:49 +00:00
the_fiddler
f4d6347832 Sycned with gl3 branch. 2007-08-01 09:31:14 +00:00
the_fiddler
3036a6184f Sycned with gl3 branch. 2007-08-01 09:30:38 +00:00
the_fiddler
536d6d9e8e Synced with gl3 branch. 2007-08-01 09:30:14 +00:00
the_fiddler
7efb21c4f8 Bumped version number. 2007-08-01 09:29:53 +00:00
the_fiddler
34e3e388c4 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler
8f90c9d50f Added Windows.API.VirtualKeys enum.
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
732c582874 Added debug messages to ExampleLauncher. 2007-07-27 12:06:32 +00:00
the_fiddler
43a37e3ac2 Fixed Raw Input keyboard registration under windows.
Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler
8f159aef72 IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler
7f9fe25e3a IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
the_fiddler
21c5ed147f Deleted trunk - could not merge windowing branch. 2007-07-23 00:01:30 +00:00
the_fiddler
39cff99e27 Updated information in preparation of release. 2007-07-01 11:30:55 +00:00
the_fiddler
b632f678a9 Synced OpenTK.OpenGL.Bind and OpenTK.OpenGL.GL to latest Tao beta (2.1.3.6 and 2.1.0.7 respectively).
Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum.

Added ref/out overloads.
2007-07-01 10:54:46 +00:00
the_fiddler
c8df7dc23e 2007-06-30 08:17:24 +00:00
the_fiddler
44b4a1348b Corrected file copy on linux. 2007-06-30 08:15:08 +00:00
the_fiddler
9d1fb03f8b Workaround for nant on linux. 2007-06-30 08:12:47 +00:00
the_fiddler
0a5d09a9c0 New build system now copies examples, exes and libs to the output folders. 2007-06-30 08:06:41 +00:00
the_fiddler
b4b3d83f67 Updated Build.cs to use Path.Combine (fixes issues under linux). Fixed
Prebuild.xml to correctly reference text files. Tested under linux.
2007-06-30 07:14:34 +00:00
the_fiddler
df23e096ab Build.cs now uses mono to invoke Prebuild.exe on Unix systems. 2007-06-30 07:01:04 +00:00
the_fiddler
39ff06d2ab + OpenTK.Build
+ Added new, (more) cross-platform build system, written on C#. This takes the place of the scripts and batch files used to compile OpenTK up till now.
	+ Removed all build scripts.

+ OpenTK.Framework
	+ Now builds under Linux.
2007-06-30 06:45:07 +00:00
the_fiddler
35cda11953 Updated naming. 2007-04-24 12:17:48 +00:00
the_fiddler
17015e978f Started work on splitting WinForms related things out of this class. 2007-04-24 12:17:15 +00:00
the_fiddler
f240e20934 Updated OpenTK.OpenGL version number to 0.3.6.2 2007-04-24 12:16:45 +00:00
the_fiddler
b001d1af6d Minor cleanup. 2007-04-24 12:16:20 +00:00
the_fiddler
2dc06f2d66 Minor cleanups (regions, tabs). Started getting the WinForms related things out of this class. 2007-04-24 12:15:09 +00:00
the_fiddler
4a290c7182 Updated GL.ReloadFunction, GL.ReloadFunctions etc to use OpenTK.OpenGL namespace. Updated documentation. 2007-04-24 12:13:34 +00:00
the_fiddler
5422dc407e OpenTK.Examples.OpenGL.Basic.Lesson01 renamed to OpenTK.Examples.OpenGL.Basic.001-Cube 2007-04-21 15:34:41 +00:00
the_fiddler
a24f8934b1 Folder strucure and project naming updates. Added "System" reference for OpenTK.OpenGL.Bind 2007-04-21 15:33:02 +00:00
the_fiddler
cc05190a4d Deleted ReadSpecs.cs (no longer used) 2007-04-20 20:54:17 +00:00
the_fiddler
7ca359b66d License, changelog.txt and todo.txt updates for OpenTK.OpenGL.Bind 2007-04-20 20:53:15 +00:00
the_fiddler
922b389ad8 2007-04-20 20:46:29 +00:00
the_fiddler
99f7f2aad3 Updated using directives for examples (added "using Enums = OpenTK.OpenGL.Enums"). Added some documentation and regions. 2007-04-20 19:06:17 +00:00
the_fiddler
d0a6d86bb9 New bindings. Now support all extensions. Renamed ./GL.cs to ./GLHelper.cs and added many useful functions. 2007-04-20 19:05:11 +00:00
the_fiddler
3ff2b848e2 Synced with latest Tao.GlBindGen source. OpenTK.OpenGL.Bind now uses CodeDOM internally for code generation. Many bugfixes. Supports newest specs. 2007-04-20 19:03:11 +00:00
the_fiddler
52cbe0c5a8 Update to the latest OpenGL specs from the new registry (these include shader model 4). 2007-04-20 19:01:15 +00:00
the_fiddler
593d7460dd Build system updates. 2006-11-05 13:08:15 +00:00
the_fiddler
22f6a0533c 2006-11-05 12:01:11 +00:00
the_fiddler
24c3a6b290 2006-11-05 11:50:08 +00:00
the_fiddler
9e72968f01 Updated the OpenTK.OpenGL.dll.config file. Tested under Mono (Windows and Linux). Updated docs. 2006-11-03 00:07:58 +00:00
the_fiddler
8f0ce4b1d5 2006-11-02 21:49:00 +00:00
the_fiddler
cd32a6db54 2006-11-02 21:40:36 +00:00
the_fiddler
fdd693a4f1 Framework:
Updates to mode switching under windows plus a little refactoring.
2006-10-17 19:34:49 +00:00
the_fiddler
5728bf0aa5 Resolution changing now works ok under windows. 2006-10-16 00:04:42 +00:00
the_fiddler
f0f03d58db Updates to fullscreen toggling for windows.
Added the ColorDepth, ZDepth and StencilDepth properties to the Framework.

Merged Context creation for windows into a single file.
2006-10-15 23:31:37 +00:00
the_fiddler
977a41059c 2006-10-15 22:12:27 +00:00
the_fiddler
a664bfa4c6 Deleted GLContextLoad related files. 2006-10-15 20:33:10 +00:00
the_fiddler
17b411e2ec Directory structure updates (more to come)
Updated OpenTK.OpenGL.Bind (0.7.7)

Split GL enums, core and extensions to different files. Extension support is missing for the time being.

Updated the framework implementation and namespace.
2006-10-15 20:28:57 +00:00
the_fiddler
261df17632 Updated the Context class hierarchy. Now WindowsVistaContext and WindowsContext inherit from WindowsBaseContext, avoiding code duplication.
Some minor updates to the XApi, Framework and GLContext files.
Updated todo.txt and changelog.txt
2006-10-11 22:48:39 +00:00
the_fiddler
f34436f131 Placed the Framework into a new project (with corresponding project folder). 2006-10-11 22:10:29 +00:00
the_fiddler
2bfe5811c4 2006-10-11 22:01:15 +00:00
the_fiddler
8cd76686d0 Preparatory work for linux support (added basic X and GLX bindings)
Major update to OpenTK.OpenGL.Bind.
Updated OpenGL specs to 2.1 (were 2.0)
2006-10-11 21:42:22 +00:00
the_fiddler
7096709104 2006-10-10 23:40:36 +00:00
the_fiddler
84736c3ad3 2006-10-10 20:50:28 +00:00
the_fiddler
1ec16408f0 Major update to OpenTK.OpenGL.Bind (0.7.5.2 -> 0.7.6). Cleaner code and correct wrappers (many were missing earlier). 2006-10-10 19:34:44 +00:00
the_fiddler
3319e79696 OpenTK.OpenGL.Bind 0.7.5.1 -> 0.7.5.2 (out char[] -> StringBuilder)
Updated the GLSL.Lesson01 example.
Full Mono support under Windows.
Api.Message and Api.PeekMessage updates (no longer crashes in release mode).
2006-10-09 23:58:30 +00:00
the_fiddler
71e3074bea 2006-10-09 22:35:25 +00:00
the_fiddler
d9b0ac6e5c Added GLForm.cs (base class for cross-platform windowing control)
Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class.
Minor updates to OpenTK.OpenGL.Bind
2006-10-08 21:22:50 +00:00
the_fiddler
fdb625da0f 2006-10-08 18:26:43 +00:00
the_fiddler
c65d759ea1 2006-10-01 10:09:28 +00:00
the_fiddler
ab0b91c51e 2006-09-30 20:10:10 +00:00
the_fiddler
4489091678 2006-09-30 20:04:12 +00:00
the_fiddler
37834b1ff6 Added the GLSL example.
More function signatures use enums now (according to their category), instead of ints. Must check.
More
2006-09-30 19:58:51 +00:00
the_fiddler
e2b6970635 2006-09-30 18:24:41 +00:00
the_fiddler
3e97dc1f8e 2006-09-30 17:55:37 +00:00
the_fiddler
2b3aeeb7ae 2006-09-28 22:12:46 +00:00
the_fiddler
22fa16be89 2006-09-28 22:07:53 +00:00
the_fiddler
79ad3e568a 2006-09-24 14:40:08 +00:00
the_fiddler
3a5dff7e16 2006-09-24 14:04:39 +00:00