the_fiddler
038f9a4b08
Complete Vector2, Vector3 and Vector4 structs.
2007-09-25 15:46:52 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
c8fa8a7b93
Fixed cast issues with Math.Sqrt.
2007-09-24 20:56:17 +00:00
the_fiddler
e9fc2c7134
Added length, normal and scale calculations.
2007-09-24 20:18:51 +00:00
the_fiddler
da03090ffa
Vector23 math and operator overloads.
2007-09-24 20:11:44 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
0e862bcfdf
Bumped version numbers.
2007-09-24 19:58:45 +00:00
the_fiddler
ceb5f4dfd8
Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively).
2007-09-23 12:39:15 +00:00
the_fiddler
794f4d4eb4
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
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Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
1c893bdbb5
Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs.
2007-09-21 23:38:19 +00:00
the_fiddler
11261553ea
Removed Move event from IMouse (too inefficient). Polled input only.
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S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
9b05ee1022
Small update to LoadAll().
2007-09-21 20:36:41 +00:00
the_fiddler
39fa68a29f
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
af35f805ba
Slight changes to InputDriver constructor.
2007-09-21 20:05:56 +00:00
the_fiddler
98bf228a3d
Added KeyRepeat to IKeyboard.
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Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
51c257b562
Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler.
2007-09-09 15:42:51 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
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X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
d9cedc213b
Added needed DisplayMode constructors. Fixed DisplayMode documentation.
2007-09-09 15:07:14 +00:00
the_fiddler
a28c46cdc0
Improved documentation for DummyGLContext and Dummy.
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Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
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Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
c32f755ebb
Sped up GL.LoadAll() and GL.Load() functions.
2007-09-05 19:53:48 +00:00
the_fiddler
41c225a15a
Improved GL loading speed.
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Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
06c0468091
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
e87ce1e5f1
Updated Documentation and version numbers for release.
2007-09-02 23:13:28 +00:00
the_fiddler
7f5bdc2fdc
Removed redudant GL.LoadAll call in WinGLNative
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Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
4ce8c1f0d3
Corrected spelling.
2007-09-02 19:54:01 +00:00
the_fiddler
601a8ad2f8
Added timing information in GL.LoadAll()
2007-09-02 19:30:25 +00:00
the_fiddler
5783528f10
Bumped version number.
2007-09-02 13:36:54 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
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Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
e160c0fac2
T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
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The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler
8c66c39a80
Added DummyGLContext.cs amd DummyGLControl.cs drivers.
2007-09-02 08:09:01 +00:00
the_fiddler
f8b21b1dcd
Added System.Drawing.Color overload to GL.ClearColor.
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Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler
0942647ea8
A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability.
2007-09-02 08:07:09 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
0b0da23f52
Bumped version number.
2007-09-02 00:19:19 +00:00
the_fiddler
8a73f0fb9a
Beautified platform selection in GLControl.cs
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Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00