chrisbrandtner
a906687581
backup, Effect Objects
2008-01-17 17:05:19 +00:00
the_fiddler
1efe1e3715
Added OpenTK.Audio.AudioContext.
2008-01-17 14:07:22 +00:00
the_fiddler
c819a2d9b7
Update the Alc.CreateContext function.
2008-01-17 14:06:31 +00:00
chrisbrandtner
01e493fb3b
unfinished. tired.
2008-01-16 23:57:54 +00:00
chrisbrandtner
870b352410
Initial EFX separation
2008-01-16 18:43:52 +00:00
the_fiddler
38f44fa6ac
Added AL.BindBuffer suggestion.
2008-01-16 18:33:10 +00:00
the_fiddler
8f56a8305e
Added openal32.dll and alut.dll to OpenTK.dll.config
2008-01-15 23:51:39 +00:00
the_fiddler
7eb6715087
Small cosmetic fix.
2008-01-15 23:23:32 +00:00
the_fiddler
8d68aa3305
Updated version numbers.
2008-01-15 16:44:17 +00:00
chrisbrandtner
a63c12fd76
Alc.GetString used incorrect offset (was already increased due to ++). Breakpoint used to verify correctness at byte-level.
2008-01-15 15:49:25 +00:00
chrisbrandtner
9b2f71db5a
changed List<string> Alc.GetString() and enums again. Fixed docu.
2008-01-15 13:37:33 +00:00
the_fiddler
cf5640d2a9
Re-added mouse input events.
2008-01-15 13:12:31 +00:00
the_fiddler
1600391a91
Trying async mouse input.
2008-01-15 13:04:35 +00:00
the_fiddler
bf22f52597
Re-added input polling.
2008-01-15 13:01:55 +00:00
the_fiddler
8e991b93e9
Fixed a possible cast problem.
2008-01-15 12:48:03 +00:00
the_fiddler
069d3c40bc
Added some IGLContextInternal explicit implementations
2008-01-15 12:47:51 +00:00
the_fiddler
de7f73cd04
Added GetCurrentContext()
2008-01-15 12:46:47 +00:00
the_fiddler
15b7864096
Possible InvalidCastException fix.
2008-01-15 12:32:38 +00:00
the_fiddler
9aee0eb8d1
Moved context creation to GLContext constructor.
2008-01-15 12:25:22 +00:00
the_fiddler
7ffbde31d1
Temporarily disabled GameWindowExitException.
2008-01-15 12:08:09 +00:00
the_fiddler
b9c7a62d4f
Debugging GameWindow.Exit() sequence on Mono.
2008-01-15 11:23:34 +00:00
the_fiddler
e404e9791e
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
64cf1ee3c8
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
59eb05c532
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
70c43a644b
Fixed a NRE.
2008-01-15 11:02:23 +00:00
the_fiddler
b0b5f31522
Possible fix for X11GLContext crash.
2008-01-15 10:59:36 +00:00
the_fiddler
a2673bf5ff
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
c08d2785ce
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
4a5b8e81d8
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
baf9b4d648
Updated the bindings with the latest generator revision.
2008-01-15 09:33:28 +00:00
the_fiddler
33e3acb2bf
Added a missing CLSCompliant false attributes.
2008-01-15 00:45:54 +00:00
the_fiddler
5616ed1014
Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning.
2008-01-15 00:45:18 +00:00
the_fiddler
4305468c4d
Removed xml doc string missing warnings.
2008-01-15 00:44:22 +00:00
the_fiddler
dcaf917fc2
Internal to public.
2008-01-15 00:43:51 +00:00
the_fiddler
491843adbf
Disabled CLSCompliant attribute not checked warnings.
2008-01-15 00:43:23 +00:00
the_fiddler
5a61371284
Updated with the latest generator. Disabled missing XML doc warnings.
2008-01-15 00:42:29 +00:00
the_fiddler
1f3288a50c
Merged with OpenAL branch.
2008-01-15 00:24:15 +00:00
the_fiddler
3a786679af
Bumped version number.
2008-01-15 00:11:05 +00:00
the_fiddler
1aa19633f9
Fixed window destruction.
2008-01-15 00:10:56 +00:00
the_fiddler
6fec7ae4b1
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
2008-01-15 00:10:31 +00:00
the_fiddler
cc3239d466
Set window on top during creation.
2008-01-15 00:02:58 +00:00
the_fiddler
7b0ff73c85
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
2008-01-14 23:44:22 +00:00
the_fiddler
935db198ea
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
2008-01-14 23:43:56 +00:00
the_fiddler
99fafa1049
Updated bindings with the last generator version.
2008-01-14 23:43:13 +00:00
the_fiddler
b82bf0a073
Fixed GLContext creation on Windows.
2008-01-14 22:38:09 +00:00
the_fiddler
a7c56bd874
Removed GluOld.
2008-01-11 21:38:30 +00:00
the_fiddler
2ad50d33b6
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
f8ec5ffcd0
Solved context creation on windows.
2008-01-11 20:37:09 +00:00
the_fiddler
caf9a991b4
Cast to obtain Context.Mode (which is an internal interface now).
2008-01-11 20:36:43 +00:00
the_fiddler
5b999d7ecf
Resolved crash on second context creation. Explicitly implemented internal interfaces.
2008-01-11 20:31:59 +00:00
the_fiddler
a522ce47bb
Major update. Explicitly implemented internal interfaces.
2008-01-11 20:24:48 +00:00
the_fiddler
f50c0b06c2
Now uses GLContext directly, instead of WinGLContext.
2008-01-11 20:24:20 +00:00
the_fiddler
ba36c8ba3a
Hacks to get the visual before creating a context.
2008-01-11 20:23:41 +00:00
the_fiddler
2e1837b8f0
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
201f88552d
Split items that should be internal in different interfaces, for explicit implementations.
2008-01-11 20:22:46 +00:00
the_fiddler
94043ee334
Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
2008-01-11 20:22:08 +00:00
the_fiddler
315daee7ce
Documentation update.
2008-01-11 20:21:32 +00:00
the_fiddler
c84bbb48dd
Deleted some whitespace.
2008-01-11 20:20:42 +00:00
the_fiddler
59456c6a6f
Initial commit of OpenTK.OpenAL.
2008-01-11 20:13:18 +00:00
the_fiddler
b257b57494
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
da376d14f5
Bumped version number.
2008-01-06 10:58:05 +00:00
the_fiddler
2ab661a472
Minor cosmetic change.
2008-01-06 10:40:50 +00:00
the_fiddler
4d7c6b2a31
Updated documentation.
2008-01-06 10:38:44 +00:00
the_fiddler
df7d4f9508
Fixed GetRawInputData call.
2008-01-06 02:35:57 +00:00
the_fiddler
289dbe63cd
Force DoubleBuffered attribute to false.
2008-01-06 02:30:12 +00:00
the_fiddler
ef1ee1386f
GameWindow.Exit() now works when called from a different thread.
2008-01-06 02:29:54 +00:00
the_fiddler
ababd601cd
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
b71519eac5
Implemented mouse and keyboard driver.
2008-01-06 02:28:51 +00:00
the_fiddler
8d6872f8b8
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
2008-01-06 02:28:27 +00:00
the_fiddler
9a50727029
Moved KeyMap from WinRawKeyboard to its own class.
2008-01-06 02:27:03 +00:00
the_fiddler
22dfa79f08
Changed all public items to internal.
2008-01-06 02:26:11 +00:00
the_fiddler
3fbd780097
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
2008-01-06 02:25:56 +00:00
the_fiddler
b9104e1879
Added PointToClient and PointToScreen functions.
2008-01-06 02:25:33 +00:00
the_fiddler
ab69227070
Changed all public items to internal.
2008-01-06 02:24:49 +00:00
the_fiddler
1413de464a
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
2008-01-06 02:24:33 +00:00
the_fiddler
03feb5b512
Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point.
2008-01-06 02:22:16 +00:00
the_fiddler
b1b321bb3b
Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering.
2008-01-06 02:19:53 +00:00
the_fiddler
844d262df2
Fixed GetShader to use the new enums. Added PointParameter helper overload.
2008-01-04 17:16:43 +00:00
the_fiddler
45a0bb7c7d
Updated bindings with specific enums.
2008-01-04 17:07:58 +00:00
the_fiddler
e5b5dba183
Update VboTextPrinter to use the updated Buffer Object enums.
2008-01-02 01:06:03 +00:00
the_fiddler
b05f8728aa
Fixed Perspective implementation.
2007-12-31 12:16:39 +00:00
the_fiddler
ecb325683c
Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
...
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
394d65b6d7
GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs.
2007-12-09 19:54:47 +00:00
the_fiddler
a70754da07
Clarified KeyboardDevice.KeyRepeat documentation.
2007-12-09 19:54:08 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
f535256e1e
Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices.
2007-12-01 16:51:30 +00:00
the_fiddler
f23bafa6a4
Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process.
2007-11-12 19:21:45 +00:00
the_fiddler
088194bf1a
Fix for flickering GLControl reported by Per and confirmed by bobbypowers.
2007-11-12 08:33:24 +00:00
the_fiddler
180fb083b9
Some comments.
2007-11-12 07:45:34 +00:00
the_fiddler
726ddbf0c2
Added TextPrinter.Draw() for dynamic text. Not implemented yet.
2007-11-12 07:39:56 +00:00
the_fiddler
8db2411038
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
e020c2f55f
Added a call to StopWatch.Reset() to avoid starting the timers before their time.
2007-11-11 23:32:58 +00:00
the_fiddler
815eb7ef55
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
42e36a31c6
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
b81fdbe630
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
67da07e7a7
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:43 +00:00
the_fiddler
d1e7e6a351
Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more.
2007-11-11 19:28:13 +00:00
the_fiddler
cba3413059
Updated licensing information.
2007-11-10 23:29:25 +00:00
the_fiddler
47dad78e44
george's patch for camera and transform functions.
2007-11-10 18:53:25 +00:00
the_fiddler
e4bb4b1764
Fixed handling of some IntPtr parameters.
2007-11-10 18:31:33 +00:00
the_fiddler
f550c71cd3
Class is no longer public.
2007-11-10 18:26:14 +00:00
the_fiddler
d2270f8eef
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:26:05 +00:00
the_fiddler
25946dc406
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
acc916a734
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
c375a71603
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
260353f37a
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
6a4d9b9f4f
Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity.
2007-11-10 18:11:34 +00:00
the_fiddler
f52e61b1a8
Moved DisplayListTextHandle to its own file.
2007-11-08 16:41:08 +00:00
the_fiddler
18df7a0d5e
Deleted an empty line.
2007-11-08 16:40:30 +00:00
the_fiddler
ffcf353c4c
Enabled VSyncing by default.
2007-11-08 15:57:10 +00:00
the_fiddler
f1928dc9a0
Improved handling of line-endings. Removed some warnings.
2007-11-08 15:56:49 +00:00
the_fiddler
4d358cad5d
Added licensing information.
2007-11-08 15:56:19 +00:00
the_fiddler
050eddbbd9
Added ToString() method. Added documentation.
2007-11-08 15:55:38 +00:00
the_fiddler
2fe0ee260f
Added licensing information.
2007-11-08 15:54:58 +00:00
the_fiddler
7345c28f09
Optimized the LoadGlyph function. Reduced generated garbage.
2007-11-08 15:54:38 +00:00
the_fiddler
ab757425f3
Changed the definition of the TexturePacker.Add() method, to reduce generated garbage.
2007-11-08 15:54:07 +00:00
the_fiddler
0e0ff6e735
Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode.
2007-11-06 21:01:07 +00:00
the_fiddler
61b1a4f804
Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly.
2007-11-06 20:59:39 +00:00
the_fiddler
3c79815596
Font renderer implementation.
2007-11-06 20:59:15 +00:00
the_fiddler
ef8873904e
Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet)
2007-11-06 14:03:05 +00:00
the_fiddler
5409a5d6b5
Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc)
2007-11-06 14:01:35 +00:00
the_fiddler
d25278e25e
Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length.
2007-11-06 14:00:03 +00:00
the_fiddler
a19c58b3d5
Deleted some unused code.
2007-11-06 13:37:42 +00:00
the_fiddler
865f8ffd08
Corrected some warnings.
2007-11-06 13:37:19 +00:00
the_fiddler
bf939a4e10
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
8d8842ea62
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
eac6aaa72a
Corrected a few warnings.
2007-11-06 13:35:40 +00:00
the_fiddler
b3258229bb
Added SupportsFunction methods. Corrected SupportsExtension methods. Added locking.
2007-11-06 13:33:56 +00:00
the_fiddler
020a31bc81
Added Box2 class.
2007-11-06 13:32:17 +00:00
the_fiddler
11404e3609
Renamed to ITextPrinter.cs
2007-11-06 13:31:51 +00:00
the_fiddler
887f911001
Renamed to TextPrinter.cs
2007-11-06 13:31:27 +00:00
the_fiddler
cdf971c4f9
Removed unneeded functions. Modified several function definitions.
2007-11-06 13:30:46 +00:00
the_fiddler
b6906a9ae7
Added the necessary methods.
2007-11-06 13:30:25 +00:00
the_fiddler
97f2ccf795
Modified the MeasureString method. Removed the FindRectangle method.
2007-11-06 13:30:00 +00:00
the_fiddler
4b46c731f0
The class is no longer public.
2007-11-06 13:29:40 +00:00
the_fiddler
320e2d04ac
Implemented basic layout. Implemented VBO printer.
2007-11-06 13:29:18 +00:00
the_fiddler
7a55f972bf
EdgeFlagv should not have its ending trimmed.
2007-11-04 16:48:37 +00:00
the_fiddler
e0c804a456
Updated to work with the new bindings.
2007-11-04 15:41:10 +00:00
the_fiddler
3727da3a91
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
abb087314f
Now initializes GL class. Slight layout improvements. Removed useless constructors.
2007-11-04 15:37:41 +00:00
the_fiddler
db3b1d52c9
Added check to disable swap control, if the relevant extension is not supported.
2007-11-04 15:35:31 +00:00
the_fiddler
f2fadfe890
Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions.
2007-11-04 15:34:54 +00:00
the_fiddler
cd1b48f207
New math classes by george.
2007-11-04 15:34:04 +00:00
the_fiddler
bb49c1d403
Updated to work with the new bindings.
2007-11-04 15:31:09 +00:00
the_fiddler
94c73de770
Updated to work with the new bindings.
2007-11-04 15:30:44 +00:00
the_fiddler
82b3819f49
Removed obsolete DisplayList class.
2007-11-04 15:30:06 +00:00
the_fiddler
8d7019ac9a
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:29:41 +00:00
the_fiddler
b314c198cc
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:29:24 +00:00
the_fiddler
85f3be4365
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:28:20 +00:00
the_fiddler
1c2e6c55a1
Split up lines that were longer than 100 characters.
2007-11-01 23:28:31 +00:00
the_fiddler
38a6f8f8ea
Added ILayoutProvider class.
2007-11-01 23:23:19 +00:00
the_fiddler
d13863ce97
Added IFont and DefaultLayoutProvider classes.
2007-11-01 23:22:00 +00:00
the_fiddler
3bf984be3a
Removed Dictionary to reduce memory usage. The dictionary can be built by the user.
2007-11-01 23:21:03 +00:00
the_fiddler
4293d4952e
Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code.
2007-11-01 23:17:57 +00:00
the_fiddler
8bf372af28
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
466f38897b
Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't)
2007-10-31 17:44:14 +00:00
the_fiddler
c45f2d97e4
Updated font rendering code.
2007-10-26 15:55:24 +00:00
the_fiddler
6c76aa72e0
Cleaned up warnings. Updated documentation. Cleaned up some functions.
2007-10-26 15:54:35 +00:00
the_fiddler
99d516b153
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
007bc18d4e
Added several overloads for the OpenTK.Math Vector[234] structs.
2007-10-26 13:12:24 +00:00
the_fiddler
0bae4b56d7
Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables).
2007-10-26 13:00:16 +00:00
the_fiddler
41be39acaf
Updated to the new, correct, GLEnums.cs bindings.
2007-10-25 00:33:34 +00:00
the_fiddler
95da49b8e8
Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit.
2007-10-24 23:40:06 +00:00
the_fiddler
1d8e5545da
Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude.
2007-10-24 23:23:24 +00:00
the_fiddler
b675c7e621
Fixed compilation issue. Added OpenTK.Math.Functions.
2007-10-24 17:34:34 +00:00
the_fiddler
9e5de11616
Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads.
2007-10-24 17:26:05 +00:00
the_fiddler
5d40b61eb2
Forced creation of GLControl during construction.
2007-10-24 16:41:40 +00:00
the_fiddler
800ac75051
Updated to bindings generated by the 0.3.13.1 generator.
2007-10-21 15:49:42 +00:00
the_fiddler
bc2eac92c1
GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals.
2007-10-20 14:22:39 +00:00
the_fiddler
5fde8da87c
Bumped version number to 0.3.13.x
2007-10-20 14:18:24 +00:00
the_fiddler
71f5efc5c9
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
e5278cf454
Added ChangeSize function to TexturePacker.
2007-10-20 10:36:27 +00:00
the_fiddler
42761d0f25
Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow.
2007-10-20 10:31:59 +00:00
the_fiddler
ac2d5046b8
The Resize event is now fired before the Load event.
2007-10-20 10:28:02 +00:00
the_fiddler
6559df8533
GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver.
2007-10-19 20:03:53 +00:00
the_fiddler
91b52b5143
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
e81a6fdfbc
InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver.
2007-10-19 20:01:41 +00:00
the_fiddler
c8f6708acc
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
1d5ec163c1
Initial commit of TexturePacker.
2007-10-17 21:16:22 +00:00
the_fiddler
7dac34f2bb
Initial commit of OpenTK.Fonts.
2007-10-17 21:16:00 +00:00
the_fiddler
2922a8c054
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
85ced6d7ed
Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property.
2007-10-15 11:15:34 +00:00
the_fiddler
cfd383fd03
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
f0e5cbb8aa
Major update! Updated timing routines. Added documentation. Added VSync property.
2007-10-15 11:12:56 +00:00
the_fiddler
f647ae14d8
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
fa5e22da79
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
4d90ee15a0
Added Exceptions.cs which contains OpenTK exceptions.
2007-10-15 11:03:57 +00:00
the_fiddler
8eb779558c
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
65e2c7830c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5467bc9567
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
96b6ccebd8
Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet.
2007-09-30 12:44:42 +00:00
the_fiddler
b8ce1d4818
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
bd1bf3ca39
Fixed a bug in GL.Load() where the GetProcAddress function was never called.
2007-09-29 15:27:18 +00:00
the_fiddler
f86e6583e3
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
34d3a715a5
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
1c1f5a8d98
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
9aaa45ace2
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
41f6619652
Marked as obsolete. Use direct OpenGL methods instead.
2007-09-26 23:13:30 +00:00
the_fiddler
357c1405e9
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
80a951d20d
Bumped version numbers.
2007-09-26 16:49:10 +00:00
the_fiddler
35f154cb72
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
f769caa4f1
Updates to delta handling. Now uses x - last_x instead of storing a delta directly.
2007-09-26 15:48:11 +00:00
the_fiddler
e43b3e9fad
Line endings.
2007-09-26 15:47:13 +00:00
the_fiddler
6f3e74b688
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
40b6f1040f
Added NotImplementedException to Visible property.
2007-09-26 15:43:28 +00:00
the_fiddler
d3da5a219a
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
aea2f77892
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
d6a001f878
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
ff871cff50
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
ae1c9d8642
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
8026e15c5b
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
547e85a8cf
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
308ffef918
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
50465e3569
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
2ba903154a
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
0e4479c846
Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function.
2007-09-26 11:52:40 +00:00
the_fiddler
7f721e3d3f
Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes.
2007-09-26 11:51:49 +00:00
the_fiddler
8138033b2a
Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events).
2007-09-26 11:50:44 +00:00
the_fiddler
73903b3865
Bumped version number.
2007-09-26 11:30:55 +00:00
the_fiddler
c5444179ba
Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes.
2007-09-26 11:30:18 +00:00
the_fiddler
8efe9afe2e
Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed.
2007-09-26 11:29:18 +00:00
the_fiddler
a267b4a381
Vector and example updates.
2007-09-25 21:11:16 +00:00
the_fiddler
42c1affe34
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
9720d96410
Bumped version number.
2007-09-25 16:13:01 +00:00
the_fiddler
146fef1135
Complete Vector2, Vector3 and Vector4 structs.
2007-09-25 15:46:52 +00:00
the_fiddler
a25784c84e
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
0346c7ba35
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
97f7f4c7f5
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
27d8c47403
Fixed cast issues with Math.Sqrt.
2007-09-24 20:56:17 +00:00
the_fiddler
d39787c9de
Added length, normal and scale calculations.
2007-09-24 20:18:51 +00:00
the_fiddler
4b29b626b8
Vector23 math and operator overloads.
2007-09-24 20:11:44 +00:00
the_fiddler
61102b359d
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
66dfecfee7
Bumped version numbers.
2007-09-24 19:58:45 +00:00
the_fiddler
80f541bd17
Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively).
2007-09-23 12:39:15 +00:00
the_fiddler
700393b688
Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz.
2007-09-23 12:37:07 +00:00
the_fiddler
a696bbc765
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
e361e4c10b
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
0712635670
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
26f5d0dff4
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
e277e3b272
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
0e3a330065
Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs.
2007-09-21 23:38:19 +00:00
the_fiddler
52a6690150
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
21d6030a6a
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
b660f5af9b
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
597cc5c07f
Small update to LoadAll().
2007-09-21 20:36:41 +00:00
the_fiddler
980e7138d2
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
0424887db2
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
dbb2d1a3d6
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
73656192e6
Slight changes to InputDriver constructor.
2007-09-21 20:05:56 +00:00