Commit graph

206 commits

Author SHA1 Message Date
the_fiddler
42feedb851 Re-enable decorations on windowed mode. 2008-01-27 10:29:28 +00:00
the_fiddler
bae8d5ba49 Added fullscreen->window change, and window resizing on fullscren change. 2008-01-27 10:23:46 +00:00
the_fiddler
1592abdbdc Working on fullscreen support. 2008-01-26 16:24:57 +00:00
the_fiddler
a8c1206c0f Added debug information. 2008-01-26 15:47:00 +00:00
the_fiddler
0136441fb3 Added initial support for fullscreen mode change. 2008-01-26 15:44:08 +00:00
the_fiddler
58ae48833c Changed IDisplayDeviceDriver.RestoreResolution method to IDisplayDeviceDriver.TryRestoreResolution.
DisplayDevice now correctly reports original resolution.
2008-01-26 11:01:20 +00:00
the_fiddler
55dd09a450 Fixed another NRE in TryChangeResolution. 2008-01-26 10:45:13 +00:00
the_fiddler
def502a3e2 Small hack to test for resolution restoration. 2008-01-26 10:43:00 +00:00
the_fiddler
ad6306bc9c Fixed a bug where wrong resolutions were saved in the DisplayResolution<->resolution_index mapping. 2008-01-26 10:33:42 +00:00
the_fiddler
fde2f6daf6 Now saves DisplayDevice<->X11 screen, DisplayResolution<->resolution_index mappings. Added support for resolution changes. 2008-01-26 10:29:13 +00:00
the_fiddler
58b9ddab66 XRRTimes parameter should be out, not ref. 2008-01-26 10:28:19 +00:00
the_fiddler
a61852838a Added discovery of default color depth. 2008-01-25 16:11:46 +00:00
the_fiddler
7a12e6de77 Added discovery of depths. 2008-01-25 15:31:38 +00:00
the_fiddler
64d950b42c Added XListDepths and made "libX11" string a constant. 2008-01-25 15:31:26 +00:00
the_fiddler
a973479910 Implemented default refresh rate discovery. 2008-01-25 15:04:10 +00:00
the_fiddler
b134ae509f Added code to obtain refresh rates. 2008-01-25 14:32:51 +00:00
the_fiddler
9f3252f821 Improved XRRScreenSize. Added XRRRates wrapper. 2008-01-25 14:32:42 +00:00
the_fiddler
d2f80532ca Now adds all available resolutions, not just the default one. 2008-01-25 14:01:07 +00:00
the_fiddler
d14c639ea7 Add temporary bits per pixel value (24) for testing purposes. 2008-01-25 13:58:16 +00:00
the_fiddler
a1da9ff305 Screen and resolution enumeration should now work. 2008-01-25 13:56:52 +00:00
the_fiddler
5232e0a3b2 Do not free XRRScreenSize pointer in XRRSizes. 2008-01-25 13:50:50 +00:00
the_fiddler
a41007fd80 Trying to debug deadlock on screen resolution enumeration. 2008-01-25 13:45:32 +00:00
the_fiddler
9d1316c51d Added debug information to XOpenDisplay etc calls. 2008-01-25 13:42:51 +00:00
the_fiddler
a62e0fb6a6 Can't use Marshal.PtrToStructure(IntPtr, object) with boxed value types. Reverting to object Marshal.PtrToStructure(IntPtr, Type). 2008-01-25 13:38:39 +00:00
the_fiddler
5250b8b982 *Really* fixed libxrandr.so name. 2008-01-25 13:21:20 +00:00
the_fiddler
4302aef419 Fixed libxrandr.so name. 2008-01-25 13:17:04 +00:00
the_fiddler
eb404886ac Added debug code to dump the number of screens. 2008-01-25 13:13:05 +00:00
the_fiddler
84d2748c5e Use new properties from the API class. 2008-01-25 13:12:53 +00:00
the_fiddler
3423a3f182 Added several properties to get the default screen, default display, screen count and default root window. Updated XRRSizes to abstract away the memory marshaling. 2008-01-25 13:12:33 +00:00
the_fiddler
f4beb31381 Added a bogus default device for testing. 2008-01-25 10:21:00 +00:00
the_fiddler
534de7a266 Added return value to X11XrandrDisplayDevice.TryChangeResolution 2008-01-25 10:03:13 +00:00
the_fiddler
0e58ab2ee7 Added X11XrandrDisplayDevice.cs implementation. 2008-01-25 10:02:05 +00:00
the_fiddler
0e7df66261 Completed Xrandr functions and structs. 2008-01-24 22:39:06 +00:00
the_fiddler
94603aaedf Disabled Status struct. 2008-01-24 22:38:50 +00:00
the_fiddler
94f567c80d Started adding Xrandr functions. 2008-01-24 21:21:17 +00:00
the_fiddler
69a1168f3d Public X11 classes made internal. 2008-01-24 21:18:23 +00:00
the_fiddler
d1f2d7b33e Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height. 2008-01-23 14:17:09 +00:00
the_fiddler
ebb10c5424 Added LoadDelegate method. 2008-01-23 00:26:58 +00:00
the_fiddler
d6e2caf54f Added loading of Glx extensions. Added vsync support. 2008-01-23 00:18:52 +00:00
the_fiddler
67e8097865 Added Glx.SupportsExtension function. 2008-01-23 00:18:18 +00:00
the_fiddler
48d7acef1c Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval 2008-01-23 00:18:05 +00:00
the_fiddler
2f2b7532e2 Added glXSwapIntervalSGI method. 2008-01-23 00:01:03 +00:00
the_fiddler
b7cd66d414 Updated a comment. 2008-01-20 22:04:30 +00:00
the_fiddler
878af03601 Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
the_fiddler
7eb6715087 Small cosmetic fix. 2008-01-15 23:23:32 +00:00
the_fiddler
cf5640d2a9 Re-added mouse input events. 2008-01-15 13:12:31 +00:00
the_fiddler
1600391a91 Trying async mouse input. 2008-01-15 13:04:35 +00:00
the_fiddler
8e991b93e9 Fixed a possible cast problem. 2008-01-15 12:48:03 +00:00
the_fiddler
069d3c40bc Added some IGLContextInternal explicit implementations 2008-01-15 12:47:51 +00:00
the_fiddler
de7f73cd04 Added GetCurrentContext() 2008-01-15 12:46:47 +00:00
the_fiddler
15b7864096 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler
e404e9791e X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler
64cf1ee3c8 Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler
59eb05c532 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler
70c43a644b Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler
b0b5f31522 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler
a2673bf5ff Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler
c08d2785ce Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler
4a5b8e81d8 Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler
ba36c8ba3a Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler
2e1837b8f0 CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler
b257b57494 Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler
ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler
938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler
b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler
acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler
c375a71603 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler
bf939a4e10 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler
3727da3a91 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler
abb087314f Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler
99d516b153 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler
65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler
5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler
b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler
34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler
1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler
357c1405e9 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler
35f154cb72 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler
aea2f77892 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler
d6a001f878 Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler
ff871cff50 Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler
42c1affe34 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
a25784c84e Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler
0346c7ba35 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler
97f7f4c7f5 Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler
61102b359d Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler
e277e3b272 Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler
980e7138d2 Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler
dbb2d1a3d6 Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler
66b046a58c Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
2ca6e6c617 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
c1fa34087c Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
105902336e Glu is now initialized under X11GLNative 2007-09-02 23:18:50 +00:00
the_fiddler
a813684176 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler
437d8fe627 Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
2f09c15672 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler
017a345927 Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler
6ae06d82bd Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00