Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.

This commit is contained in:
the_fiddler 2008-01-23 14:17:09 +00:00
parent 18ec1d5ad5
commit d1f2d7b33e
7 changed files with 27 additions and 23 deletions

View file

@ -201,7 +201,7 @@ namespace OpenTK
// Mono's implementation of Windows.Forms on X11 does not allow the context to
// have a different colordepth from the parent. To combat this, we do not set a
// specific depth for the DisplayMode - we let the driver select one instead.
display_mode.Color = new ColorMode(0);
//display_mode.ColorFormat = new ColorMode(0);
context = new GLContext(display_mode, info);
idle = new PlatformIdle(info);
}

View file

@ -328,7 +328,7 @@ namespace OpenTK
{
try
{
glWindow.CreateWindow(mode, out glContext);
glWindow.CreateWindow(mode.Width, mode.Height, mode, out glContext);
}
catch (ApplicationException expt)
{
@ -382,7 +382,7 @@ namespace OpenTK
{
// TODO: This is a hack - reslove in 0.3.15 once and for all!
// GLContext is created inside the CreateWindow call.
glWindow.CreateWindow(mode, out glContext);
glWindow.CreateWindow(mode.Width, mode.Height, mode, out glContext);
this.Title = title;
}
else
@ -1153,7 +1153,11 @@ namespace OpenTK
/// <summary>
/// Occurs when the GameWindow is resized. Derived classes should override the OnResize method for better performance.
/// </summary>
public event ResizeEvent Resize;
public event ResizeEvent Resize
{
add { glWindow.Resize += value; }
remove { glWindow.Resize -= value; }
}
/// <summary>
/// Raises the Resize event.
@ -1165,9 +1169,9 @@ namespace OpenTK
this.width = e.Width;
this.height = e.Height;
if (this.Resize != null)
this.Resize(this, e);
//if (this.Resize != null)
// this.Resize(this, e);
OnResize(e);
}
@ -1215,7 +1219,7 @@ namespace OpenTK
}
*/
#endregion
#if false // TODO: 0.3.15 (Linux support missing)
#if false // TODO: 0.9.2 (Linux support missing)
#region PointToClient
/// <summary>

View file

@ -17,7 +17,7 @@ namespace OpenTK.Platform
/// </summary>
interface INativeGLWindow : IResizable, IDisposable
{
void CreateWindow(DisplayMode mode, out IGLContext context);
void CreateWindow(int width, int height, DisplayMode mode, out IGLContext context);
void DestroyWindow();
void ProcessEvents();
void PointToClient(ref System.Drawing.Point p);

View file

@ -334,10 +334,10 @@ namespace OpenTK.Platform.Windows
pixelFormat.AccumAlphaBits = (byte)accum.Alpha;
}
*/
pixelFormat.DepthBits = (byte)mode.DepthBits;
pixelFormat.StencilBits = (byte)mode.StencilBits;
pixelFormat.DepthBits = (byte)mode.Depth;
pixelFormat.StencilBits = (byte)mode.Stencil;
if (mode.DepthBits <= 0)
if (mode.Depth <= 0)
{
pixelFormat.Flags |= PixelFormatDescriptorFlags.DEPTH_DONTCARE;
}

View file

@ -275,7 +275,7 @@ namespace OpenTK.Platform.Windows
#region public void CreateWindow(DisplayMode mode, out IGLContext context)
public void CreateWindow(DisplayMode windowMode, out IGLContext context)
public void CreateWindow(int width, int height, DisplayMode windowMode, out IGLContext context)
{
Debug.Print("Creating native window with mode: {0}", windowMode.ToString());
Debug.Indent();
@ -294,21 +294,21 @@ namespace OpenTK.Platform.Windows
Rectangle rect = new Rectangle();
rect.top = rect.left = 0;
rect.bottom = windowMode.Height;
rect.right = windowMode.Width;
rect.bottom = height;
rect.right = width;
Functions.AdjustWindowRect(ref rect, WindowStyle.OverlappedWindow, false);
// Not used
Top = 0;
Left = 0;
Right = windowMode.Width;
Bottom = windowMode.Height;
Right = width;
Bottom = height;
// --------
top_border = -rect.top;
left_border = -rect.left;
bottom_border = rect.bottom - windowMode.Height;
right_border = rect.right - windowMode.Width;
bottom_border = rect.bottom - height;
right_border = rect.right - width;
cp.Width = rect.right - rect.left;
cp.Height = rect.bottom - rect.top;
@ -472,8 +472,8 @@ namespace OpenTK.Platform.Windows
public void OnResize(ResizeEventArgs e)
{
mode.Width = e.Width;
mode.Height = e.Height;
this.width = e.Width;
this.height = e.Height;
if (this.Resize != null)
this.Resize(this, e);
}

View file

@ -85,7 +85,7 @@ namespace OpenTK.Platform.X11
visualAttributes.Add((int)Glx.Enums.GLXAttribute.ALPHA_SIZE);
visualAttributes.Add((int)mode.Color.Alpha);
visualAttributes.Add((int)Glx.Enums.GLXAttribute.DEPTH_SIZE);
visualAttributes.Add((int)mode.DepthBits);
visualAttributes.Add((int)mode.Depth);
visualAttributes.Add((int)Glx.Enums.GLXAttribute.DOUBLEBUFFER);
visualAttributes.Add((int)0);
}

View file

@ -347,7 +347,7 @@ namespace OpenTK.Platform.X11
/// Colormap creation is currently disabled.
/// </para>
/// </remarks>
public void CreateWindow(DisplayMode mode, out IGLContext glContext)
public void CreateWindow(int width, int height, DisplayMode mode, out IGLContext glContext)
{
if (exists)
throw new ApplicationException("Render window already exists!");