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Author SHA1 Message Date
archshift
9c0efdb75b bootmanager::EmuThread: fixed initialization order 2014-09-07 12:09:02 -07:00
archshift
0167e9140e utils: cleaned up DumpTGA, removing redundancies 2014-09-07 12:09:02 -07:00
Lioncash
403c84cdab core: Make the ARM disassembler use std::string internally 2014-09-06 14:45:56 -04:00
bunnei
a130086587 Merge pull request #93 from lioncash/ref
core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 14:06:37 -04:00
Lioncash
f68776ce13 ncch: Remove C-style struct typedefs
In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
Lioncash
26cd696843 ncch: inline declare some variables in LZSS_Decompress 2014-09-06 13:36:49 -04:00
Lioncash
d30747efea core: Pass string by reference in FetchFromPortName and DeleteService 2014-09-06 13:30:27 -04:00
archshift
4795a64fc8 Removed common/atomic, instead using std::atomic 2014-09-02 22:40:02 -07:00
Yuri Kunde Schlesner
c57de3e404 Remove hand-crafted Visual Studio solution. 2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
b15d631d99 Avoid LOGGING redefinition warnings. 2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
45976da975 CMake cleanup
Several cleanups to the buildsystem:
 - Do better factoring of common libs between platforms.
 - Add support to building on Windows.
 - Remove Qt4 support.
 - Re-sort file lists and add missing headers.
2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
bunnei
76372feb19 Merge pull request #84 from bunnei/fix-hw-synchronization
Fix GPU/HW synchronization
2014-08-31 00:53:07 -04:00
bunnei
038a51aac1 Merge pull request #82 from yuriks/addr-types
Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-30 23:27:46 -04:00
bunnei
aabfcfe6ad GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications. 2014-08-30 23:24:14 -04:00
bunnei
eb36d3fc90 Core: Refactor core to use only one function for execution.
Core: Cleaned up comment to be more readable.

Citra: Changed loop to be more readable.
2014-08-30 23:23:38 -04:00
bunnei
738b88293c Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-30 23:23:33 -04:00
bunnei
3ade84cb7b Threading: Fix thread starting to execute first instruction correctly. 2014-08-30 23:23:32 -04:00
bunnei
ae93adddd1 srv::Initialize: Return "success" status code. 2014-08-30 23:23:31 -04:00
Yuri Kunde Schlesner
83c3d2bcd1 Introduce VAddr and PAddr typedefs for ARM addresses. 2014-08-31 00:04:11 -03:00
bunnei
06864c93fd Merge pull request #80 from bunnei/fix-latest-libctru
Fixes Citra for the latest changes made to the "refactor" branch of libctru.
- For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
2014-08-28 18:07:45 -04:00
bunnei
6966fdf025 Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
bunnei
304999dfeb Threading: Fix thread starting to execute first instruction correctly. 2014-08-28 17:51:49 -04:00
bunnei
fb908b9395 srv::Initialize: Return "success" status code. 2014-08-28 17:51:41 -04:00
Yuri Kunde Schlesner
9d172ab550 Downgrade GLSL version to 1.50 (compatible with GL 3.2) 2014-08-28 05:38:13 -03:00
bunnei
20d169e4a1 VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. 2014-08-26 17:34:52 -04:00
Kevin Hartman
cbfd6b6e52 Rewrite of OpenGL renderer, including OS X support
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.

Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25 20:56:59 -07:00
Tony Wasserka
a79644c9ba Pica/Rasterizer: Clarify a TODO. 2014-08-25 22:03:19 +02:00
Tony Wasserka
697b50c3ff Pica/VertexShader: Fix a bug in the call stack handling. 2014-08-25 22:03:19 +02:00
Tony Wasserka
b5b3aeb576 Math: Warning fixes. 2014-08-25 22:03:19 +02:00
Tony Wasserka
941762a573 GPU: Fix a compiler warning about redundant semicolons. 2014-08-25 22:03:19 +02:00
Tony Wasserka
2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 2014-08-25 22:03:19 +02:00
Tony Wasserka
9679d231df Pica/Rasterizer: Add texturing support. 2014-08-25 22:03:18 +02:00
Tony Wasserka
34fa0b6d9c Pica/DebugUtils: Add convenient tev setup printer. 2014-08-25 22:03:18 +02:00
Tony Wasserka
27cab6477e Pica/Rasterizer: Add initial implementation of texture combiners. 2014-08-25 22:03:18 +02:00
Tony Wasserka
c4691b784b Pica: Add support for dumping textures. 2014-08-25 22:03:18 +02:00
Tony Wasserka
162d641a30 Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work).
- The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors.
- Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
2014-08-25 22:03:18 +02:00
Tony Wasserka
62c36a4ef0 Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers. 2014-08-25 22:03:18 +02:00
Tony Wasserka
26ade98411 Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated. 2014-08-25 22:03:18 +02:00
Tony Wasserka
0465adf206 Pica/CommandProcessor: Implement parameter masking. 2014-08-25 22:03:18 +02:00
Tony Wasserka
f37e39deb9 Pica: Add debug utilities for dumping shaders. 2014-08-25 22:03:18 +02:00
Tony Wasserka
6ea003c7b5 Pica: Add debug utility functions for dumping geometry data. 2014-08-25 22:03:18 +02:00
Tony Wasserka
14b24a75b3 GSP: Update framebuffer information when necessary. 2014-08-25 22:03:18 +02:00
Tony Wasserka
590c206ac8 GSP: Implement SetBufferSwap. 2014-08-25 22:03:18 +02:00
Tony Wasserka
e832bbe554 GSP: Add a helper function for convenience. 2014-08-25 22:02:33 +02:00
Sacha
1b1205cf73 Pass format to the QGLWidget and use atomic instead of mutex. 2014-08-25 03:42:52 +10:00
Sacha
b044510fa9 Fix EmuThread loop by ensuring it exits properly.
Note: There is a pre-existing issue with booting a new game in that it keeps the old EmuThread.
The GL code now supports this but the Core still doesn't.
2014-08-25 01:49:34 +10:00
Sacha
a3a70e56ac Fix the threading for GL Context in Qt5.
Connect the emu_thread start/finish to a moveContext slot.
2014-08-25 00:47:00 +10:00
bunnei
0ffc966e42 Merge pull request #68 from archshift/readfile
Added FS functions to Archive and Archive_RomFS
2014-08-22 18:50:00 -04:00
archshift
4c4a01bf41 Added FS functions to Archive and Archive_RomFS 2014-08-22 15:45:10 -07:00
bunnei
c3c66ad34d Merge pull request #46 from archshift/citrah
Removed unused citra.h
2014-08-21 18:27:54 -04:00
bunnei
59d512484a Merge pull request #58 from lioncash/clamp
Common: Add a clamp function to math_utils.h
2014-08-21 11:31:43 -04:00
Emmanuel Gil Peyrot
ef27770a53 ARM: Remove a forgotten const in vfp. 2014-08-20 17:50:27 +00:00
archshift
d93dc81953 Revert "Removed redundant loop in EmuThread::run()" 2014-08-20 10:15:12 -07:00
archshift
80c4d7bf48 Removed unused citra.h 2014-08-19 22:22:12 -07:00
bunnei
bc64261d29 Merge pull request #60 from xsacha/qt5
Use Qt5 by default for citra-qt project.
2014-08-19 19:08:01 -04:00
bunnei
0db986d92a Merge pull request #61 from lioncash/kernel-stuff
Core: Use std::array for managing kernel object space
2014-08-19 19:01:22 -04:00
bunnei
39fbb0d508 Merge pull request #59 from lioncash/fwddecl
Common: Get rid of an unnecessary forward declaration in symbols.h
2014-08-19 19:00:22 -04:00
Sacha
90f23020f5 Add Qt5 option. Use Qt5 by default. 2014-08-19 21:34:00 +10:00
Lioncash
2f571a0d9d Common: Add a clamp function to math_utils.h 2014-08-19 03:37:38 -04:00
Lioncash
ab4648d3ca Core: Use std::array for managing kernel object space
These avoid relying on memset for clearing the arrays.
2014-08-19 00:32:48 -04:00
bunnei
e9c5c563a5 Merge pull request #55 from lioncash/string
Core: Alter the kernel string functions to use std::string instead of const char*.
2014-08-18 21:42:44 -04:00
bunnei
10f25866e2 SVC: Added support for svc_GetSystemTick.
Changed HLE function return methods to be static inline functions.
2014-08-18 21:26:20 -04:00
Lioncash
85a20a9b19 Common: Get rid of an unnecessary forward declaration in symbols.h 2014-08-18 16:40:17 -04:00
bunnei
0a1aab5b42 Merge pull request #57 from lioncash/str
Common: Don't return a reference to a string when calling GetName in symbols.cpp
2014-08-18 15:35:47 -04:00
Lioncash
a49a5fa4d9 Common: Don't return a reference to a string when calling GetName in symbols.cpp
Returning a copy of the string is what was likely meant to be done.
2014-08-18 01:59:03 -04:00
Sacha
b7ecc9543a CMake Cleanup 2014-08-18 14:35:44 +10:00
Lioncash
98fa3f7cba Core: Alter the kernel string functions to use std::string instead of const char*.
Most functions already operate on std::strings. This also removes the need to manually null terminate thread names.
2014-08-17 23:12:20 -04:00
bunnei
68c81f28d9 Merge pull request #52 from lioncash/memory
Common: Correctly set ptr to null if mmap fails in memory_util
2014-08-17 20:38:28 -04:00
bunnei
3cd5ede355 Merge pull request #49 from archshift/redundantloop
Removed redundant loop in EmuThread::run()
2014-08-17 20:35:18 -04:00
bunnei
54d5d4477f Merge pull request #48 from linkmauve/master
Replace insecure temporary file creation with devshm.
2014-08-17 20:33:47 -04:00
bunnei
b26f25356d Merge pull request #51 from lioncash/pragma
Common: Move header guards over to pragma once.
2014-08-17 20:32:04 -04:00
bunnei
7ed73af78f Merge pull request #53 from lioncash/memmap
Core: Fix undefined behavior in mem_map_funcs' WriteBlock function
2014-08-17 20:30:30 -04:00
Lioncash
986dd27392 Core: Fix a formatting error in svc.cpp
entry_point would not be added to the string. Also used StringFromFormat
so that the buffer is unnecessary.
2014-08-17 14:28:39 -04:00
Lioncash
da18671166 Core: Fix undefined behavior in mem_map_funcs' WriteBlock function 2014-08-17 14:23:54 -04:00
Lioncash
cc9f352b66 Common: Correctly set ptr to null if mmap fails in memory_util
On POSIX systems mmap will return MAP_FAILED ((void*)-1) instead of a null pointer.
2014-08-17 14:08:43 -04:00
Lioncash
da6f24b374 Common: Move remaining C header includes over to their C++ equivalent 2014-08-17 13:54:06 -04:00
Lioncash
90e994471a Common: Move header guards over to pragma once
Also replaced C headers with the C++ equivalent ones
2014-08-17 13:45:55 -04:00
archshift
9a4e58c370 Removed redundant loop in EmuThread::run() 2014-08-16 23:31:25 -07:00
Emmanuel Gil Peyrot
c91d9fd837 mem_arena: Replace insecure temporary file creation with devshm, importing Dolphin’s code. 2014-08-16 10:12:30 +02:00
archshift
6096b289b7 Bootmanager: changed filename to std::string 2014-08-14 23:59:31 -07:00
bunnei
73c53b5eb8 Merge pull request #43 from archshift/iftree
Simplified if-tree in extended_trace.cpp
2014-08-13 13:16:03 -04:00
bunnei
388356f629 Merge pull request #42 from archshift/glexp
Use glewExperimental to fix crashes with citra-glfw
2014-08-13 13:10:45 -04:00
archshift
662a1993e6 float24: Remove private default constructor
Fixes building with clang.
2014-08-13 02:54:16 -07:00
bunnei
bf7bc3dacd Merge pull request #39 from bunnei/hid-minor-improvements
Hid minor improvements
2014-08-12 18:23:17 -04:00
bunnei
091f6cf55b HID: Added new function entries from 3dbrew to FunctionTable.
HID: Fix typo with DisableGyroscopeLow command.
2014-08-12 18:08:09 -04:00
archshift
a7c549a40c Simplified if-tree in extended_trace.cpp 2014-08-12 14:34:25 -07:00
archshift
d71af1bd20 Use glewExperimental on Linux in order to fix GLFW-mode 2014-08-12 13:42:04 -07:00
bunnei
0ccd026a6d Merge pull request #41 from archshift/itr
Changed iterators to use auto, many of which using range-based loops
2014-08-12 10:12:39 -04:00
Tony Wasserka
94d742fe17 Pica: Add basic rasterizer. 2014-08-12 13:50:07 +02:00
Tony Wasserka
94aa9da562 Pica: Add triangle clipper. 2014-08-12 13:49:33 +02:00
Tony Wasserka
9a76a2d061 Pica: Add primitive assembly stage. 2014-08-12 13:48:56 +02:00
Tony Wasserka
c526512619 Pica: Add vertex shader implementation. 2014-08-12 13:48:10 +02:00
Tony Wasserka
d443f0a921 Pica: Implement vertex loading. 2014-08-12 13:47:31 +02:00
Tony Wasserka
1a43f69477 Pica: Add register definition for vertex loading and rendering. 2014-08-12 13:47:31 +02:00
Tony Wasserka
76a586de49 Pica: Add command processor. 2014-08-12 13:47:30 +02:00
Tony Wasserka
98ad16a45b Pica: Add float24 structure.
24-bit floating points are used internally for calculations on the GPU, however the current code will still emulate that with 32-bit floating points.
In the future we might want to accurately perform the calculations with correct bitness in the future, but for now we just wrap the calculations around this class.
2014-08-12 13:46:24 +02:00
Tony Wasserka
8528c810cf Video core: Add utility class for vector operations.
I wrote most of this for ppsspp, so I hold full copyright over it.
In addition to the original release in ppsspp, this provides functionality to easily extend e.g. two-dimensional vectors to three-dimensional vectors.
2014-08-12 13:46:20 +02:00
Tony Wasserka
7b6a7d7dfb Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12 13:32:56 +02:00
Tony Wasserka
bd798390d5 GSP: Fix a major regression introduced in ffda035c, due to which no display transfers were triggered at all anymore. 2014-08-12 13:32:18 +02:00