Yucom/lsteamclient/cb_converters_118.cpp
2018-01-18 10:24:05 -06:00

69 lines
2.9 KiB
C++

#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_118/steam_api.h"
#include "steamworks_sdk_118/isteamgameserver.h"
#include "steamworks_sdk_118/isteamgameserverstats.h"
#include "steamworks_sdk_118/isteamgamecoordinator.h"
extern "C" {
struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[1025];
bool m_bTagsTruncated;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
} __attribute__ ((ms_struct));
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(void *l, void *w)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
win->m_nConsumerAppID = lin->m_nConsumerAppID;
memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
win->m_hFile = lin->m_hFile;
win->m_hPreviewFile = lin->m_hPreviewFile;
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
win->m_rtimeCreated = lin->m_rtimeCreated;
win->m_rtimeUpdated = lin->m_rtimeUpdated;
win->m_eVisibility = lin->m_eVisibility;
win->m_bBanned = lin->m_bBanned;
memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
win->m_bTagsTruncated = lin->m_bTagsTruncated;
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
win->m_nFileSize = lin->m_nFileSize;
win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
}
struct winComputeNewPlayerCompatibilityResult_t_16 {
EResult m_eResult;
int m_cPlayersThatDontLikeCandidate;
int m_cPlayersThatCandidateDoesntLike;
int m_cClanPlayersThatDontLikeCandidate;
} __attribute__ ((ms_struct));
void cb_ComputeNewPlayerCompatibilityResult_t_16(void *l, void *w)
{
ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l;
struct winComputeNewPlayerCompatibilityResult_t_16 *win = (struct winComputeNewPlayerCompatibilityResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_cPlayersThatDontLikeCandidate = lin->m_cPlayersThatDontLikeCandidate;
win->m_cPlayersThatCandidateDoesntLike = lin->m_cPlayersThatCandidateDoesntLike;
win->m_cClanPlayersThatDontLikeCandidate = lin->m_cClanPlayersThatDontLikeCandidate;
}
}